#include #include #include "imagemagickwrapper.h" #include "../config.h" #include "imagescaler.h" cImageMagickWrapper::cImageMagickWrapper() { InitializeMagick(NULL); } cImageMagickWrapper::~cImageMagickWrapper() { } cImage *cImageMagickWrapper::CreateImage(int width, int height, bool preserveAspect) { int w, h; w = buffer.columns(); h = buffer.rows(); if (width == 0) width = w; if (height == 0) height = h; if (preserveAspect) { unsigned scale_w = 1000 * width / w; unsigned scale_h = 1000 * height / h; if (scale_w > scale_h) width = w * height / h; else height = h * width / w; } const PixelPacket *pixels = buffer.getConstPixels(0, 0, w, h); cImage *image = new cImage(cSize(width, height)); tColor *imgData = (tColor *)image->Data(); if (w != width || h != height) { ImageScaler scaler; scaler.SetImageParameters(imgData, width, width, height, w, h); for (const void *pixels_end = &pixels[w*h]; pixels < pixels_end; ++pixels) scaler.PutSourcePixel(pixels->blue / ((MaxRGB + 1) / 256), pixels->green / ((MaxRGB + 1) / 256), pixels->red / ((MaxRGB + 1) / 256), ~((unsigned char)(pixels->opacity / ((MaxRGB + 1) / 256)))); return image; } for (const void *pixels_end = &pixels[width*height]; pixels < pixels_end; ++pixels) *imgData++ = ((~int(pixels->opacity / ((MaxRGB + 1) / 256)) << 24) | (int(pixels->green / ((MaxRGB + 1) / 256)) << 8) | (int(pixels->red / ((MaxRGB + 1) / 256)) << 16) | (int(pixels->blue / ((MaxRGB + 1) / 256)) )); return image; } bool cImageMagickWrapper::LoadImage(const char *fullpath) { if ((fullpath == NULL) || (strlen(fullpath) < 5)) return false; try { if (config.debugImageLoading) dsyslog("skindesigner: trying to load: %s", fullpath); buffer.read(fullpath); if (config.debugImageLoading) dsyslog("skindesigner: %s sucessfully loaded", fullpath); } catch( Magick::Warning &warning ) { if (config.debugImageLoading) dsyslog("skindesigner: Magick Warning: %s", warning.what()); return true; } catch( Magick::Error &error ) { if (config.debugImageLoading) dsyslog("skindesigner: Magick Error: %s", error.what()); return false; } catch(...) { if (config.debugImageLoading) dsyslog("skindesigner: an unknown Magick error occured during image loading"); return false; } return true; } // Just a different way to call LoadImage. Calls the above one. bool cImageMagickWrapper::LoadImage(std::string FileName, std::string Path, std::string Extension) { std::stringstream sstrImgFile; sstrImgFile << Path << FileName << "." << Extension; std::string imgFile = sstrImgFile.str(); return LoadImage(imgFile.c_str()); }