#ifndef __VIEWDISPLAYREPLAY_H #define __VIEWDISPLAYREPLAY_H #include "view.h" class cViewReplay : public cView { private: cVeMessage *veMessage; cVeCustomTokens *veCustomTokens; cVeDrRecTitle *veRecTitle; cVeDrRecInfo *veRecInfo; cVeDrScraperContent *veScraperContent; cVeDrCurrentTime *veCurrentTime; cVeDrTotalTime *veTotalTime; cVeDrEndTime *veEndTime; cVeDrProgressBar *veProgressbar; cVeDrCutMarks *veCutMarks; cVeDrProgressModeonly *veProgressModeOnly; cVeDrControlIcons *veControlIcons; cVeDrControlIcons *veControlIconsModeOnly; cVeDrJump *veJump; cVeDrOnPause *veOnPause; cVeDrOnPause *veOnPauseModeOnly; bool modeOnly; time_t lastFlush; time_t lastFlushModeOnly; bool message; int reclength; bool timeShiftActive; int timeShiftFramesTotal; int timeShiftLength; cString timeShiftDuration; void SetViewElements(void); void ClearVariables(void); void SetViewElementObjects(void); void SetProgressModeOnly(void); public: cViewReplay(void); virtual ~cViewReplay(void); void SetModeOnly(bool modeOnly) { this->modeOnly = modeOnly; }; void SetRecordingLength(int length) { reclength = length; }; void SetTimeShift(int framesTotal, int timeShiftLength); void SetRecording(const cRecording *recording); void SetTitle(const char *title); void SetCurrent(const char *current); void SetTotal(const char *total); void SetEndTime(int current, int total); void SetProgressbar(int current, int total); void SetMarks(const cMarks *marks, int current, int total); void SetControlIcons(bool play, bool forward, int speed); void SetJump(const char *jump); void SetMessage(eMessageType type, const char *text); void StartOnPause(const char *recfilename); void ClearOnPause(void); void Flush(void); }; #endif //__VIEWDISPLAYREPLAY_H1