#include "displaymenu.h" #include "libcore/helpers.h" cSDDisplayMenu::cSDDisplayMenu(cTemplate *menuTemplate) { doOutput = true; state = vsInit; if (!menuTemplate) { doOutput = false; esyslog("skindesigner: displayMenu no valid template - aborting"); return; } rootView = new cDisplayMenuRootView(menuTemplate->GetRootView()); if (!rootView->createOsd()) { doOutput = false; return; } } cSDDisplayMenu::~cSDDisplayMenu() { if (!doOutput) return; delete rootView; } void cSDDisplayMenu::Scroll(bool Up, bool Page) { if (!doOutput) return; rootView->KeyInput(Up, Page); } int cSDDisplayMenu::MaxItems(void) { if (!doOutput) return 0; int maxItems = rootView->GetMaxItems(); return maxItems; } void cSDDisplayMenu::Clear(void) { if (!doOutput) return; rootView->Clear(); } void cSDDisplayMenu::SetMenuCategory(eMenuCategory MenuCat) { if (!doOutput) return; rootView->SetMenu(MenuCat, (state == vsInit) ? true : false); cSkinDisplayMenu::SetMenuCategory(MenuCat); if (state != vsInit) state = vsMenuInit; } void cSDDisplayMenu::SetTitle(const char *Title) { if (!doOutput) return; rootView->SetTitle(Title); } void cSDDisplayMenu::SetButtons(const char *Red, const char *Green, const char *Yellow, const char *Blue) { if (!doOutput) return; rootView->SetButtonTexts(Red, Green, Yellow, Blue); if (state != vsInit && MenuCategory() != mcMain) state = vsMenuInit; } void cSDDisplayMenu::SetMessage(eMessageType Type, const char *Text) { if (!doOutput) return; rootView->SetMessage(Type, Text); rootView->DoFlush(); } bool cSDDisplayMenu::SetItemEvent(const cEvent *Event, int Index, bool Current, bool Selectable, const cChannel *Channel, bool WithDate, eTimerMatch TimerMatch) { if (!doOutput) return true; if (!rootView->SubViewAvailable()) return false; if (Current) { if (Channel) { rootView->SetChannel(Channel); } else if (Event) { rootView->SetChannel(Channels.GetByChannelID(Event->ChannelID())); } } cDisplayMenuListView *list = rootView->GetListView(); if (!list) return false; list->AddSchedulesMenuItem(Index, Event, Channel, TimerMatch, MenuCategory(), Current, Selectable); if (state == vsIdle) state = vsMenuUpdate; return true; } bool cSDDisplayMenu::SetItemTimer(const cTimer *Timer, int Index, bool Current, bool Selectable) { if (!doOutput) return true; if (!rootView->SubViewAvailable()) return false; cDisplayMenuListView *list = rootView->GetListView(); if (!list) return false; list->AddTimersMenuItem(Index, Timer, Current, Selectable); if (state == vsIdle) state = vsMenuUpdate; return true; } bool cSDDisplayMenu::SetItemChannel(const cChannel *Channel, int Index, bool Current, bool Selectable, bool WithProvider) { if (!doOutput) return true; if (!rootView->SubViewAvailable()) return false; cDisplayMenuListView *list = rootView->GetListView(); if (!list) return false; list->AddChannelsMenuItem(Index, Channel, WithProvider, Current, Selectable); if (state == vsIdle) state = vsMenuUpdate; return true; } bool cSDDisplayMenu::SetItemRecording(const cRecording *Recording, int Index, bool Current, bool Selectable, int Level, int Total, int New) { if (!doOutput) return true; if (!rootView->SubViewAvailable()) return false; cDisplayMenuListView *list = rootView->GetListView(); if (!list) return false; list->AddRecordingMenuItem(Index, Recording, Level, Total, New, Current, Selectable); if (state == vsIdle) state = vsMenuUpdate; return true; } void cSDDisplayMenu::SetItem(const char *Text, int Index, bool Current, bool Selectable) { if (!doOutput) return; cDisplayMenuListView *list = rootView->GetListView(); if (!list) { return; } eMenuCategory cat = MenuCategory(); if (cat == mcMain) { list->AddMainMenuItem(Index, Text, Current, Selectable); } else if (cat == mcSetup) { list->AddSetupMenuItem(Index, Text, Current, Selectable); } else { string *tabTexts = new string[MaxTabs]; for (int i=0; iAddDefaultMenuItem(Index, tabTexts, Current, Selectable); SetEditableWidth( rootView->GetListViewWidth() / 2); } if (state == vsIdle) state = vsMenuUpdate; } void cSDDisplayMenu::SetTabs(int Tab1, int Tab2, int Tab3, int Tab4, int Tab5) { if (!doOutput) return; rootView->SetTabs(Tab1, Tab2, Tab3, Tab4, Tab5); } int cSDDisplayMenu::GetTextAreaWidth(void) const { int areaWidth = rootView->GetTextAreaWidth(); return areaWidth; } const cFont *cSDDisplayMenu::GetTextAreaFont(bool FixedFont) const { return NULL; } void cSDDisplayMenu::SetScrollbar(int Total, int Offset) { if (!doOutput) return; rootView->RenderMenuScrollBar(Total, Offset); } void cSDDisplayMenu::SetEvent(const cEvent *Event) { if (!doOutput) return; rootView->SetDetailedViewEvent(Event); state = vsMenuDetail; } void cSDDisplayMenu::SetRecording(const cRecording *Recording) { if (!doOutput) return; rootView->SetDetailedViewRecording(Recording); state = vsMenuDetail; } void cSDDisplayMenu::SetText(const char *Text, bool FixedFont) { if (!doOutput) return; rootView->SetDetailedViewText(Text); state = vsMenuDetail; } void cSDDisplayMenu::Flush(void) { if (!doOutput) return; if (state == vsInit) { rootView->Start(); rootView->RenderMenuItems(); rootView->DoFlush(); } else if (state == vsMenuInit) { rootView->Render(); rootView->DoFlush(); rootView->RenderMenuItems(); rootView->DoFlush(); } else if (state == vsMenuUpdate) { rootView->RenderMenuItems(); rootView->DoFlush(); } else if (state == vsMenuDetail) { rootView->Render(); rootView->DoFlush(); rootView->RenderDetailView(); rootView->DoFlush(); } else { if (rootView->RenderDynamicElements()) rootView->DoFlush(); } state = vsIdle; }