#ifndef __OSDELEMENTS_H #define __OSDELEMENTS_H #include #include "skindesignerapi.h" namespace skindesignerapi { /********************************************************************** * cOsdElement **********************************************************************/ class cOsdElement { protected: int viewId; ISkinDisplayPlugin *view; cTokenContainer *tk; public: cOsdElement(ISkinDisplayPlugin *view, int viewId); virtual ~cOsdElement(); void SetTokenContainer(cTokenContainer *tk) { this->tk = tk; }; int GetLoopIndex(const char *loop); void SetLoop(vector loopInfo); void AddLoopToken(int loopIndex, int row, int index, const char *value); void AddStringToken(int index, const char *value); void AddIntToken(int index, int value); void ClearTokens(void); bool ChannelLogoExists(string channelId); string GetEpgImagePath(void); void DebugTokenContainer(void); }; /********************************************************************** * cViewElement **********************************************************************/ class cViewElement : public cOsdElement { private: int viewElementId; public: cViewElement(ISkinDisplayPlugin *view, int viewId, int viewElementId); virtual ~cViewElement(); void Clear(void); void Display(void); }; /********************************************************************** * cViewGrid **********************************************************************/ class cViewGrid : public cOsdElement { private: int viewGridId; public: cViewGrid(ISkinDisplayPlugin *view, int viewId, int viewGridId); virtual ~cViewGrid(); void SetGrid(long gridId, double x, double y, double width, double height); void SetCurrent(long gridId, bool current); void MoveGrid(long gridId, double x, double y, double width, double height); void Delete(long gridId); void Clear(void); void Display(void); }; /********************************************************************** * cViewTab **********************************************************************/ class cViewTab : public cOsdElement { private: public: cViewTab(ISkinDisplayPlugin *view, int viewId); virtual ~cViewTab(); void Init(void); void Left(void); void Right(void); void Up(void); void Down(void); void Display(void); }; /********************************************************************** * cOsdView **********************************************************************/ class cOsdView { private: ISkinDisplayPlugin *displayPlugin; cPluginStructure *plugStruct; int viewId; public: cOsdView(cPluginStructure *plugStruct, ISkinDisplayPlugin *displayPlugin, int viewId); virtual ~cOsdView(); void Deactivate(bool hide); void Activate(void); cViewElement *GetViewElement(int viewElementID); cViewGrid *GetViewGrid(int viewGridID); cViewTab *GetViewTabs(void); void Display(void); }; } #endif // __OSDELEMENTS_H