mirror of
https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 17:58:31 +02:00
530 lines
15 KiB
C
530 lines
15 KiB
C
#define __STL_CONFIG_H
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#include "pixmapcontainer.h"
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#include "../config.h"
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cMutex cPixmapContainer::mutex;
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cOsd *cPixmapContainer::osd = NULL;
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eFlushState cPixmapContainer::flushState = fsOpen;
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cPixmapContainer::cPixmapContainer(int numPixmaps) {
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this->numPixmaps = numPixmaps;
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pixContainerInit = true;
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mutex.Lock();
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pixmaps = new cPixmap*[numPixmaps];
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pixmapsTransparency = new int[numPixmaps];
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for(int i=0; i < numPixmaps; i++) {
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pixmaps[i] = NULL;
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pixmapsTransparency[i] = 0;
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}
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pixmapsLayer = NULL;
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mutex.Unlock();
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checkRunning = false;
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fadeTime = 0;
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deleteOsdOnExit = false;
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}
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cPixmapContainer::~cPixmapContainer(void) {
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for (int i=0; i < numPixmaps; i++) {
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mutex.Lock();
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if (pixmaps[i] && osd) {
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osd->DestroyPixmap(pixmaps[i]);
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pixmaps[i] = NULL;
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}
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mutex.Unlock();
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}
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delete[] pixmaps;
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delete[] pixmapsTransparency;
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if (pixmapsLayer)
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delete[] pixmapsLayer;
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if (deleteOsdOnExit && osd) {
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mutex.Lock();
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delete osd;
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osd = NULL;
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mutex.Unlock();
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}
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flushState = fsOpen;
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}
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bool cPixmapContainer::CreateOsd(int Left, int Top, int Width, int Height) {
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if (osd) {
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return false;
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}
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cOsd *newOsd = cOsdProvider::NewOsd(Left, Top);
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if (newOsd) {
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tArea Area = { 0, 0, Width - 1, Height - 1, 32 };
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if (newOsd->SetAreas(&Area, 1) == oeOk) {
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osd = newOsd;
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return true;
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}
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}
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return false;
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}
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void cPixmapContainer::LockFlush(void) {
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flushState = fsLock;
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}
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void cPixmapContainer::OpenFlush(void) {
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flushState = fsOpen;
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}
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void cPixmapContainer::DoFlush(void) {
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cMutexLock MutexLock(&mutex);
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if (!osd || (checkRunning && !Running()))
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return;
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if (flushState == fsOpen) {
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osd->Flush();
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}
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}
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void cPixmapContainer::HidePixmaps(void) {
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cMutexLock MutexLock(&mutex);
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pixmapsLayer = new int[numPixmaps];
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for(int i=0; i < numPixmaps; i++) {
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if (!pixmaps[i]) {
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pixmapsLayer[i] = 0;
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continue;
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}
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pixmapsLayer[i] = pixmaps[i]->Layer();
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pixmaps[i]->SetLayer(-1);
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}
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}
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void cPixmapContainer::ShowPixmaps(void) {
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cMutexLock MutexLock(&mutex);
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if (!pixmapsLayer)
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return;
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for(int i=0; i < numPixmaps; i++) {
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if (!pixmaps[i])
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continue;
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pixmaps[i]->SetLayer(pixmapsLayer[i]);
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}
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}
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/******************************************************************************************************
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* Protected Functions
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******************************************************************************************************/
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bool cPixmapContainer::PixmapExists(int num) {
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cMutexLock MutexLock(&mutex);
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if (pixmaps[num])
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return true;
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return false;
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}
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void cPixmapContainer::CreatePixmap(int num, int Layer, const cRect &ViewPort, const cRect &DrawPort) {
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cMutexLock MutexLock(&mutex);
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if (!osd || (checkRunning && !Running()))
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return;
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pixmaps[num] = osd->CreatePixmap(Layer, ViewPort, DrawPort);
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if (!pixmaps[num])
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return;
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pixmaps[num]->Fill(clrTransparent);
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if (pixContainerInit && fadeTime) {
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pixmaps[num]->SetAlpha(0);
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} else if (pixmapsTransparency[num] > 0) {
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int alpha = (100 - pixmapsTransparency[num])*255/100;
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pixmaps[num]->SetAlpha(alpha);
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}
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}
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bool cPixmapContainer::DestroyPixmap(int num) {
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cMutexLock MutexLock(&mutex);
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if (pixmaps[num] && osd) {
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osd->DestroyPixmap(pixmaps[num]);
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pixmaps[num] = NULL;
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return true;
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}
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return false;
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}
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void cPixmapContainer::DrawText(int num, const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, std::string fontName, int fontSize) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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fontManager->Lock();
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cFont *font = fontManager->Font(fontName, fontSize);
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if (font)
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pixmaps[num]->DrawText(Point, s, ColorFg, ColorBg, font);
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fontManager->Unlock();
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}
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void cPixmapContainer::DrawRectangle(int num, const cRect &Rect, tColor Color) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->DrawRectangle(Rect, Color);
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}
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void cPixmapContainer::DrawEllipse(int num, const cRect &Rect, tColor Color, int Quadrants) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->DrawEllipse(Rect, Color, Quadrants);
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}
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void cPixmapContainer::DrawSlope(int num, const cRect &Rect, tColor Color, int Type) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->DrawSlope(Rect, Color, Type);
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}
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void cPixmapContainer::DrawImage(int num, const cPoint &Point, const cImage &Image) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->DrawImage(Point, Image);
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}
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void cPixmapContainer::DrawBitmap(int num, const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg, bool Overlay) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->DrawBitmap(Point, Bitmap, ColorFg, ColorBg, Overlay);
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}
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void cPixmapContainer::Fill(int num, tColor Color) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->Fill(Color);
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}
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void cPixmapContainer::SetAlpha(int num, int Alpha) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->SetAlpha(Alpha);
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}
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void cPixmapContainer::SetTransparency(int num, int Transparency) {
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if (Transparency < 0 && Transparency > 100)
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return;
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pixmapsTransparency[num] = Transparency;
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}
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void cPixmapContainer::SetLayer(int num, int Layer) {
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->SetLayer(Layer);
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}
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void cPixmapContainer::SetViewPort(int num, const cRect &rect) {
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->SetViewPort(rect);
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}
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int cPixmapContainer::Width(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int width = pixmaps[num]->ViewPort().Width();
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return width;
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}
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int cPixmapContainer::Height(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int height = pixmaps[num]->ViewPort().Height();
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return height;
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}
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int cPixmapContainer::DrawportWidth(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int width = pixmaps[num]->DrawPort().Width();
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return width;
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}
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int cPixmapContainer::DrawportHeight(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int height = pixmaps[num]->DrawPort().Height();
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return height;
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}
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int cPixmapContainer::DrawportX(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int x = pixmaps[num]->DrawPort().X();
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return x;
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}
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int cPixmapContainer::DrawportY(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int y = pixmaps[num]->DrawPort().Y();
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return y;
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}
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void cPixmapContainer::SetDrawPortPoint(int num, const cPoint &Point) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->SetDrawPortPoint(Point);
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}
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/***************************************************************************
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* HELPERS -- do not access the pixmaps array directly, use wrapper functions
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* to ensure that a proper lock is set before accessing pixmaps
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****************************************************************************/
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void cPixmapContainer::FadeIn(void) {
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if (!fadeTime)
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return;
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uint64_t Start = cTimeMs::Now();
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int FadeFrameTime = fadeTime / 10;
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while (Running()) {
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uint64_t Now = cTimeMs::Now();
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double t = min(double(Now - Start) / fadeTime, 1.0);
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int Alpha = t * ALPHA_OPAQUE;
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for (int i = 0; i < numPixmaps; i++) {
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if (!PixmapExists(i))
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continue;
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if (pixmapsTransparency[i] > 0) {
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int alpha = (100 - pixmapsTransparency[i])*Alpha/100;
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SetAlpha(i, alpha);
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} else {
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SetAlpha(i, Alpha);
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}
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}
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DoFlush();
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int Delta = cTimeMs::Now() - Now;
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if (Running() && (Delta < FadeFrameTime))
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cCondWait::SleepMs(FadeFrameTime - Delta);
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if ((int)(Now - Start) > fadeTime)
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break;
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}
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}
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void cPixmapContainer::FadeOut(void) {
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if (!fadeTime)
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return;
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uint64_t Start = cTimeMs::Now();
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int FadeFrameTime = fadeTime / 10;
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while (true) {
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uint64_t Now = cTimeMs::Now();
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double t = min(double(Now - Start) / fadeTime, 1.0);
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int Alpha = (1 - t) * ALPHA_OPAQUE;
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for (int i = 0; i < numPixmaps; i++) {
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if (!PixmapExists(i))
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continue;
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if (pixmapsTransparency[i] > 0) {
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int alpha = (100 - pixmapsTransparency[i])*Alpha/100;
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SetAlpha(i, alpha);
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} else {
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SetAlpha(i, Alpha);
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}
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}
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DoFlush();
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int Delta = cTimeMs::Now() - Now;
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if (Delta < FadeFrameTime)
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cCondWait::SleepMs(FadeFrameTime - Delta);
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if ((int)(Now - Start) > fadeTime)
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break;
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}
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}
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/*****************************************
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* scrollSpeed: 1 slow
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* 2 medium
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* 3 fast
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******************************************/
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void cPixmapContainer::ScrollHorizontal(int num, int scrollDelay, int scrollSpeed, int scrollMode) {
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bool carriageReturn = (scrollMode == 1) ? true : false;
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int scrollDelta = 1;
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int drawPortX;
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int FrameTime = 0;
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if (scrollSpeed == 1)
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FrameTime = 50;
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else if (scrollSpeed == 2)
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FrameTime = 30;
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else
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FrameTime = 15;
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if (!Running())
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return;
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int maxX = DrawportWidth(num) - Width(num);
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bool doSleep = false;
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while (Running()) {
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if (doSleep) {
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DoSleep(scrollDelay);
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doSleep = false;
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}
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if (!Running())
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return;
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uint64_t Now = cTimeMs::Now();
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drawPortX = DrawportX(num);
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drawPortX -= scrollDelta;
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if (abs(drawPortX) > maxX) {
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DoSleep(scrollDelay);
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if (carriageReturn)
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drawPortX = 0;
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else {
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scrollDelta *= -1;
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drawPortX -= scrollDelta;
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}
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doSleep = true;
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}
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if (!carriageReturn && (drawPortX == 0)) {
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scrollDelta *= -1;
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doSleep = true;
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}
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SetDrawPortPoint(num, cPoint(drawPortX, 0));
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int Delta = cTimeMs::Now() - Now;
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DoFlush();
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if (Running() && (Delta < FrameTime))
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cCondWait::SleepMs(FrameTime - Delta);
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}
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}
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/*****************************************
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* scrollSpeed: 1 slow
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* 2 medium
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* 3 fast
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******************************************/
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void cPixmapContainer::ScrollVertical(int num, int scrollDelay, int scrollSpeed) {
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if (!scrollSpeed)
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return;
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DoSleep(scrollDelay);
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int drawPortY;
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int FrameTime = 0;
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if (scrollSpeed == 1)
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FrameTime = 50;
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else if (scrollSpeed == 2)
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FrameTime = 30;
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else
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FrameTime = 15;
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int maxY = DrawportHeight(num) - Height(num);
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bool doSleep = false;
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while (Running()) {
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if (doSleep) {
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doSleep = false;
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DoSleep(scrollDelay);
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}
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uint64_t Now = cTimeMs::Now();
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drawPortY = DrawportY(num);
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drawPortY -= 1;
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if (abs(drawPortY) > maxY) {
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doSleep = true;
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DoSleep(scrollDelay);
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drawPortY = 0;
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}
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SetDrawPortPoint(num, cPoint(0, drawPortY));
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if (doSleep) {
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DoSleep(scrollDelay);
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}
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int Delta = cTimeMs::Now() - Now;
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DoFlush();
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if (Running() && (Delta < FrameTime))
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cCondWait::SleepMs(FrameTime - Delta);
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}
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}
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void cPixmapContainer::CancelSave(void) {
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Cancel(-1);
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while (Active())
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cCondWait::SleepMs(10);
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}
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void cPixmapContainer::DoSleep(int duration) {
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int sleepSlice = 10;
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for (int i = 0; Running() && (i*sleepSlice < duration); i++)
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cCondWait::SleepMs(sleepSlice);
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}
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void cPixmapContainer::DrawBlendedBackground(int num, int xStart, int width, tColor color, tColor colorBlending, bool fromTop) {
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int height = Height(num);
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int numSteps = 16;
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int alphaStep = 0x0F;
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int alpha = 0x00;
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int step, begin, end;
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if (fromTop) {
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step = 1;
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begin = 0;
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end = numSteps;
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} else {
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step = -1;
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begin = height;
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end = height - numSteps;
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}
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tColor clr;
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bool cont = true;
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for (int i = begin; cont; i = i + step) {
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clr = AlphaBlend(color, colorBlending, alpha);
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DrawRectangle(num, cRect(xStart,i,width,1), clr);
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alpha += alphaStep;
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if (i == end)
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cont = false;
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}
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}
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void cPixmapContainer::DrawRoundedCorners(int num, int radius, int x, int y, int width, int height) {
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if (radius > 2) {
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DrawEllipse(num, cRect(x, y, radius, radius), clrTransparent, -2);
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DrawEllipse(num, cRect(x + width - radius, y , radius, radius), clrTransparent, -1);
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DrawEllipse(num, cRect(x, y + height - radius, radius, radius), clrTransparent, -3);
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DrawEllipse(num, cRect(x + width - radius, y + height - radius, radius, radius), clrTransparent, -4);
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}
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}
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void cPixmapContainer::DrawRoundedCornersWithBorder(int num, tColor borderColor, int radius, int width, int height) {
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if (radius < 3)
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return;
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DrawEllipse(num, cRect(0,0,radius,radius), borderColor, -2);
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DrawEllipse(num, cRect(-1,-1,radius,radius), clrTransparent, -2);
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DrawEllipse(num, cRect(width-radius,0,radius,radius), borderColor, -1);
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DrawEllipse(num, cRect(width-radius+1,-1,radius,radius), clrTransparent, -1);
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DrawEllipse(num, cRect(0,height-radius,radius,radius), borderColor, -3);
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DrawEllipse(num, cRect(-1,height-radius+1,radius,radius), clrTransparent, -3);
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DrawEllipse(num, cRect(width-radius,height-radius,radius,radius), borderColor, -4);
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DrawEllipse(num, cRect(width-radius+1,height-radius+1,radius,radius), clrTransparent, -4);
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}
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