vdr-plugin-skindesigner/views/displaymenuview.h

74 lines
2.5 KiB
C++

#ifndef __DISPLAYMENUVIEW_H
#define __DISPLAYMENUVIEW_H
#include "../libtemplate/template.h"
#include "viewhelpers.h"
#include "displaymenulistview.h"
class cDisplayMenuView : public cView, public cViewHelpers {
protected:
eMenuCategory cat;
string menuTitle;
string *buttonTexts;
virtual void Action(void);
public:
cDisplayMenuView(cTemplateView *tmplView, bool menuInit);
virtual ~cDisplayMenuView();
void SetMenuCat(eMenuCategory newCat) { cat = newCat; };
void SetTitle(const char *title) {menuTitle = title; };
virtual void SetChannel(const cChannel *channel) {};
virtual const cChannel *GetChannel(void) { return NULL; };
virtual void ClearChannel(void) {};
virtual void SetEpgSearchFavorite(void) {};
virtual void ClearEpgSearchFavorite(void) {};
void SetButtonTexts(string *buttonTexts) { this->buttonTexts = buttonTexts; };
bool DrawBackground(void);
virtual bool DrawHeader(void);
bool DrawDateTime(void);
bool DrawTime(void);
bool DrawColorButtons(void);
bool DrawMessage(eMessageType type, const char *text);
void DrawScrollbar(int numMax, int numDisplayed, int offset);
virtual void DrawStaticViewElements(void) {};
virtual bool DrawDynamicViewElements(void) { return false; };
bool BackgroundImplemented(void);
};
class cDisplayMenuMainView : public cDisplayMenuView {
private:
bool initial;
double lastSystemLoad;
int lastMemUsage;
void DrawTimers(void);
void DrawDiscUsage(void);
bool DrawLoad(void);
bool DrawMemory(void);
void DrawTemperatures(void);
bool DrawDevices(void);
void DrawCurrentSchedule(void);
void DrawCurrentWeather(void);
void DrawCustomTokens(void);
public:
cDisplayMenuMainView(cTemplateView *tmplView, bool menuInit);
virtual ~cDisplayMenuMainView();
void DrawStaticViewElements(void);
bool DrawDynamicViewElements(void);
};
class cDisplayMenuSchedulesView : public cDisplayMenuView {
private:
const cChannel *channel;
bool isEpgSearchFavoritesMenu;
public:
cDisplayMenuSchedulesView(cTemplateView *tmplView, eMenuCategory menuCat, bool menuInit);
virtual ~cDisplayMenuSchedulesView();
void SetChannel(const cChannel *channel) { if (channel) this->channel = channel; };
const cChannel *GetChannel(void) { return channel; };
void ClearChannel(void) { channel = NULL; };
void SetEpgSearchFavorite(void) { isEpgSearchFavoritesMenu = true; };
void ClearEpgSearchFavorite(void) { isEpgSearchFavoritesMenu = false; };
bool DrawHeader(void);
};
#endif //__DISPLAYMENUVIEW_H