mirror of
https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 17:58:31 +02:00
139 lines
8.6 KiB
XML
139 lines
8.6 KiB
XML
<menumain x="0" y="0" width="100%" height="100%" fadetime="0" scaletvx="33%" scaletvy="10%" scaletvwidth="65%" scaletvheight="80%" >
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<!-- Available Variables header:
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{title} title of current menu
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{vdrversion} running VDR Version
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{hasicon} true if a menu icon is available
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{icon} path of menu icon
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-->
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<header>
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<area x="1%" y="0" width="64%" height="10%" layer="3">
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<drawimage imagetype="icon" path="ico_vdrlogo" x="0" valign="center" width="{areaheight} * 0.9 * 160 / 70" height="{areaheight}*0.9"/>
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<drawtext x="{areaheight} * 0.9 * 160 / 70 + 10" valign="center" font="{vdrOsd}" fontsize="50%" color="{clrWhite}" text="{vdrversion}" />
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</area>
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</header>
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<!-- Available Variables timers:
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{numtimers} number of active timers (max. 15 timers will be displayed)
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{numtimerconflicts} number of current timer conflicts
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{timer1exists} true if timer 1 available
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{timer2exists} true if timer 2 available
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...
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{timer15exists} true if timer 15 available
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{timers[]} array with active timers (local and remote if remotetimers plugin is in use)
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{timers[title]} title of timer
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{timers[datetime]} date and time of timer
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{timers[recording]} true if timer is recording currently
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{timers[channelname]} name of channel for which timer is created
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{timers[channelnumber]} number of channel
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{timers[channelid]} ChannelID of channel
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{timers[channellogoexists]} true if channel logo exists
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-->
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<timers>
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<area x="85%" y="28%" width="14%" height="60%" layer="1">
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<drawrectangle condition="gt({numtimers}, 0)" x="0" y="0" width="{areawidth}" height="{areaheight} / 4 * 99 / 100" color="{clrTransBlack}" />
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<drawrectangle condition="gt({numtimers}, 1)" x="0" y="{areaheight} / 4" width="{areawidth}" height="{areaheight} / 4 * 99 / 100" color="{clrTransBlack}" />
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<drawrectangle condition="gt({numtimers}, 2)" x="0" y="{areaheight} / 2" width="{areawidth}" height="{areaheight} / 4 * 99 / 100" color="{clrTransBlack}" />
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<drawrectangle condition="gt({numtimers}, 3)" x="0" y="{areaheight} * 3 / 4" width="{areawidth}" height="{areaheight} / 4 * 99 / 100" color="{clrTransBlack}" />
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</area>
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<area x="85%" y="28%" width="14%" height="60%" layer="2">
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<loop name="timers" x="0" y="0" orientation="vertical" columnwidth="100%" rowheight="{areaheight} / 4" overflow="cut">
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<drawrectangle condition="{timers[recording]}" x="0" y="0" width="{columnwidth}" height="{rowheight} * 99 / 100" color="{clrTransRed}" />
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<drawimage cache="true" name="logo" imagetype="channellogo" path="{timers[channelid]}" height="{rowheight} / 2" align="center" y="5" />
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<drawtextbox x="5" y="{height(logo)}+2" width="{columnwidth}-10" align="center" maxlines="2" font="{vdrOsd}" fontsize="4%" color="{clrWhite}" text="{timers[title]}" />
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<drawtext name="datetime" align="center" y="{rowheight}*84/100" font="{vdrOsd}" fontsize="4%" color="{clrWhite}" text="{timers[datetime]}" />
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</loop>
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</area>
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</timers>
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<scrollbar>
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<area x="30%" y="11%" width="2%" height="78%" layer="2">
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<fill color="{clrBorder}" />
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<drawrectangle x="2" y="2" width="{areawidth} - 4" height="{areaheight} - 4" color="{clrTransparent}" />
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<drawrectangle x="4" y="4 + {areaheight} * {offset} / 1000" width="{areawidth} - 8" height="{areaheight} * {height} / 1000 - 8" color="{clrProgressbar}" />
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</area>
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</scrollbar>
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<!-- Available Variables discusage:
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{freetime} available disc capacity in hh:mm
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{freepercent} available disc capacity in percent
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{usedpercent} used disc capacity in percent
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{freegb} available disc capacity in gigabytes
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{discalert} true if disc usage is > 95%
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{vdrusagestring} localized VDR internal usage string
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-->
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<discusage>
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<area x="89%" y="11%" width="10%" height="16%" layer="1">
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<fill condition="lt({freepercent}, 6)" color="{clrTransRed}" />
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<fill condition="gt({freepercent}, 5)" color="{clrBackground}" />
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<drawimage imagetype="skinpart" path="discpercent" x="0" y="82%" width="{areawidth}" height="18%"/>
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</area>
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<area x="89%" y="11%" width="10%" height="16%" layer="2">
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<drawimage imagetype="icon" path="ico_discusage" align="center" y="2" width="{areawidth}*65/100" height="{areawidth}*65/100"/>
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<drawtext align="center" y="42%" font="{vdrOsd}" fontsize="18%" color="{clrWhite}" text="{freetime}h {tr(free)}" />
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<drawrectangle x="{areawidth}*{usedpercent}/100" y="82%" width="{areawidth} - {areawidth}*{usedpercent}/100" height="18%" color="{clrTransBlack}" />
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<drawtext align="center" y="82%" font="{vdrOsd}" fontsize="19%" color="{clrWhite}" text="{usedpercent}%" />
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</area>
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</discusage>
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<!-- Available Variables devices:
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{numdevices} number of available devices
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{devices[]} array with available devices
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{devices[num]} number of current device
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{devices[type]} type of device (DVB-S, DVB-C, ...)
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{devices[istuned]} true if device is currently tuned to a transponder
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{devices[livetv]} true if device is currently playing livetv
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{devices[recording]} true if device is currently recording
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{devices[hascam]} true if device has a CAM
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{devices[cam]} number of CAM
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{devices[signalstrength]} signalstrength of devcie
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{devices[signalquality]} signalstrength of devcie
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{devices[channelnumber]} number of the currently tuned channel
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{devices[channelname]} name of the currently tuned channel
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{devices[channelid]} ID of the currently tuned channel
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{devices[source]} source of the currently tuned channel
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-->
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<devices>
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</devices>
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<!-- Available Variables systemload:
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{load} current system load
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-->
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<systemload>
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</systemload>
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<menuitems x="{areawidth}*0.005" y="10%" orientation="vertical" width="28%" height="80%" align="center" numlistelements="10">
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<!-- Available Variables main menu listelement:
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{label} label of menu item
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{number} number of menu item (or empty string if not set)
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{icon} path of appropriate icon
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{current} true if item is currently selected
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{separator} true if item is a list separator
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-->
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<listelement>
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<area x="0" width="100%" layer="2">
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<drawimage condition="not{current}" imagetype="skinpart" path="menubutton" x="0" y="1%" width="{areawidth}" height="{areaheight}*0.98"/>
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<drawimage condition="{current}" imagetype="skinpart" path="menubuttonactive" x="0" y="1%" width="{areawidth}" height="{areaheight}*0.98"/>
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</area>
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<area x="0" width="100%" layer="7">
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<drawimage imagetype="skinpart" path="menubuttontop" x="0" y="1%" width="{areawidth}" height="{areaheight}*0.98"/>
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</area>
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<area x="0" width="100%" layer="3">
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<drawimage imagetype="menuicon" path="{icon}" x="10" valign="center" width="{areaheight}*0.8" height="{areaheight}*0.8"/>
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</area>
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<areascroll scrollelement="menutext" mode="forthandback" orientation="horizontal" delay="1000" scrollspeed="medium" x="23%" width="77%" layer="3">
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<drawtext condition="not{current}" name="menutext" x="0" valign="center" font="{vdrOsd}" fontsize="50%" color="{clrFontMenuItem}" text="{number} {label}" />
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<drawtext condition="{current}" name="menutext" x="0" valign="center" font="{vdrOsd}" fontsize="50%" color="{clrFontMenuItemSelected}" text="{number} {label}" />
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</areascroll>
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</listelement>
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<!-- additional element which is drawn for current element -->
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<!-- Available Variables main menu currentelement:
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{label} label of menu item
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{number} number of menu item (or empty string if not set)
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{icon} path of appropriate icon
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-->
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<currentelement delay="50" fadetime="0">
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</currentelement>
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</menuitems>
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</menumain>
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