vdr-plugin-skindesigner/config.h

120 lines
4.1 KiB
C++

#ifndef __DESIGNER_CONFIG_H
#define __DESIGNER_CONFIG_H
#include <string>
#include <vector>
#include <map>
#include <vdr/tools.h>
#include <vdr/skins.h>
#include <vdr/plugin.h>
#include "libcore/fontmanager.h"
#include "libcore/imagecache.h"
#include "libcore/recfolderinfo.h"
#include "libcore/skinsetup.h"
#define SCRIPTOUTPUTPATH "/tmp/skindesigner"
class cDesignerConfig {
private:
cString CheckSlashAtEnd(string path);
bool epgImagePathSet;
bool skinPathSet;
bool logoPathSet;
cRect osdSize;
string osdSkin;
string osdTheme;
string fontFix;
string fontOsd;
string fontSml;
string osdLanguage;
cGlobals *tmplGlobals;
map < string, map < int, string > > pluginMenus;
map < string, map < int, string > >::iterator plugMenuIt;
map < string, map < int, string > > pluginViews;
map < string, map < int, string > >::iterator plugViewIt;
map < string, multimap< int, pair <int, string> > > pluginSubViews;
map < string, map< int, map <int, string> > > pluginViewElements;
map < string, map< int, map <int, string> > > pluginViewGrids;
vector<string> skins;
vector<string>::iterator skinIterator;
map < string, cSkinSetup* > skinSetups;
map < string, cSkinSetup* >::iterator setupIt;
vector < pair <string, int> > skinSetupParameters;
public:
cDesignerConfig();
~cDesignerConfig();
bool SetupParse(const char *Name, const char *Value);
void SetPathes(void);
void SetSkinPath(cString path);
void SetLogoPath(cString path);
void SetEpgImagePath(cString path);
void ReadSkins(void);
void ReadSkinSetup(string skin);
void InitSkinIterator(void) { skinIterator = skins.begin(); };
bool GetSkin(string &skin);
void ClearSkinSetups(void);
void DebugSkinSetups(void);
void DebugSkinSetupParameters(void);
cSkinSetup* GetSkinSetup(string &skin);
cSkinSetup* GetNextSkinSetup(void);
cSkinSetupMenu* GetSkinSetupMenu(string &skin, string &menu);
void InitSetupIterator(void) { setupIt = skinSetups.begin(); };
void TranslateSetup(void);
void SetSkinSetupParameters(void);
void UpdateSkinSetupParameter(string name, int value);
void SetGlobals(cGlobals *globals) { tmplGlobals = globals; };
void UpdateGlobals(void);
void CheckDecimalPoint(void);
void SetSkin(void);
bool SkinChanged(void);
void SetOSDSize(void);
bool OsdSizeChanged(void);
void SetOSDFonts(void);
bool OsdFontsChanged(void);
void SetOsdLanguage(void) { osdLanguage = Setup.OSDLanguage; };
bool OsdLanguageChanged(void);
cString GetSkinRessourcePath(void);
void AddPluginMenus(string name, map< int, string > menus);
void AddPluginViews(string name, map< int, string > views, multimap< int, pair <int, string> > subViews, map< int, map <int, string> > viewElements, map< int, map <int, string> > viewGrids);
void InitPluginMenuIterator(void);
map <int,string> *GetPluginTemplates(string &name);
void InitPluginViewIterator(void);
map <int,string> *GetPluginViews(string &name);
map <int,string> GetPluginSubViews(string name, int viewID);
int GetPluginViewElementID(string pluginName, string viewElementName, int viewID);
int GetPluginViewGridID(string pluginName, string viewGridName, int viewID);
cString skinPath;
cString logoPath;
cString epgImagePath;
bool replaceDecPoint;
char decPoint;
//Setup Parameter
int numLogosPerSizeInitial;
int limitLogoCache;
int numLogosMax;
int debugImageLoading;
int rerunAmount;
int rerunDistance;
int rerunMaxChannel;
int blockFlush;
int framesPerSecond;
//TemplateReload on Setup Close
bool setupCloseDoReload;
};
#ifdef DEFINE_CONFIG
cDesignerConfig config;
cFontManager *fontManager = NULL;
cImageCache *imgCache = NULL;
cTheme Theme;
cRecordingsFolderInfo recFolderInfo(Recordings);
#else
extern cDesignerConfig config;
extern cFontManager *fontManager;
extern cImageCache *imgCache;
extern cTheme Theme;
extern cRecordingsFolderInfo recFolderInfo;
#endif
#endif //__DESIGNER_CONFIG_H