vdr-plugin-skindesigner/skins/blackhole/xmlfiles/displayreplay.xml

380 lines
22 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE displayreplay SYSTEM "../../../dtd/displayreplay.dtd">
<displayreplay x="0" y="0" width="100%" height="100%" fadetime="{fadetime}" shifttime="{shifttimereplay}" shifttype="bottom" shiftmode="slowed">
<background>
<!-- global background -->
<area x="0" y="70%" width="100%" height="30%" layer="2">
<drawimage imagetype="skinpart" path="displaychannelback" x="0" y="0" width="100%" height="100%"/>
</area>
<!-- progressbar background -->
<area x="17%" y="81%" width="67%" height="12%" layer="3">
<drawimage imagetype="skinpart" path="displaychannelbackepg" x="0" y="0" width="100%" height="100%"/>
</area>
<area x="18%" y="84%" width="65%" height="{areaheight}*0.024" layer="4">
<drawimage imagetype="skinpart" path="progressbarback_replay" x="0" y="0" width="100%" height="100%"/>
</area>
<!-- watch background -->
<area x="86%" y="76%" width="{areaheight}*0.18" height="{areaheight}*0.18" layer="3">
<drawimage imagetype="skinpart" path="watchback" x="0" y="0" width="100%" height="100%"/>
</area>
</background>
<backgroundmodeonly>
<area x="{areawidth}/2 - 2.5*{areaheight}*0.1" y="82%" width="5*{areaheight}*0.1" height="10%" layer="2">
<fill color="{clrBlackTrans}" />
</area>
</backgroundmodeonly>
<!-- Available Variables datetime:
{time} time in hh:mm
{day} day in digits
{dayleadingzero} day in digits with leading 0
{dayname} Full name of the day
{daynameshort} Short 3 char name of the day
{month} month in digits with leading 0
{monthname} Full name of the month
{monthnameshort} 3 letter abbrivation of month name
{year} year in yyyy
-->
<datetime>
<area x="86%" y="70%" width="{areaheight}*0.18" height="5%" layer="4">
<drawtext align="center" y="0" font="{semibold}" fontsize="100%" color="{clrWhite}" text="{daynameshort} {day}.{month}" />
</area>
<area x="86%" y="94%" width="{areaheight}*0.18" height="5%" layer="4">
<drawtext align="center" y="0" font="{digital}" fontsize="100%" color="{clrWhite}" text="{time}" />
</area>
</datetime>
<!-- Available Variables time:
{sec} current seconds
{min} current minutes
{hour} current hours
{hmins} current "hourminutes" to display an hour hand
-->
<time>
<area x="86%" y="76%" width="{areaheight}*0.18" height="{areaheight}*0.18" layer="6">
<drawimage imagetype="skinpart" path="watchhands/s_{sec}" x="0" y="0" width="100%" height="100%"/>
</area>
<area x="86%" y="76%" width="{areaheight}*0.18" height="{areaheight}*0.18" layer="5">
<drawimage imagetype="skinpart" path="watchhands/m_{min}" x="0" y="0" width="100%" height="100%"/>
</area>
<area x="86%" y="76%" width="{areaheight}*0.18" height="{areaheight}*0.18" layer="4">
<drawimage imagetype="skinpart" path="watchhands/h_{hmins}" x="0" y="0" width="100%" height="100%"/>
</area>
</time>
<!-- Available Variables scrapercontent:
{posterpath} Full Path of Poster to use in image path attribute
{posterwidth} width of poster in pixel
{posterheight} height of poster in pixel
{hasposter} true if poster is available
{bannerpath} Full Path of banner to use in image path attribute
{bannerwidth} width of banner in pixel
{bannerheight} height of banner in pixel
{hasBanner} true if banner is available
Use this tokens if you want to display a banner for series and a poster for movies:
{mediapath} Full Path of Poster or Banner to use in image path attribute
{mediawidth} width of image in pixel
{mediaheight} height of image in pixel
{isbanner} true if image is a banner, false if it is a poster
-->
<scrapercontent detached="true" shifttime="{shifttimereplay}" shifttype="left" shiftmode="slowed">
<area condition="{hasposter}" x="1%" y="75%" width="{areaheight}*0.21*{posterwidth}/{posterheight}" height="21%" layer="3">
<drawimage imagetype="image" path="{posterpath}" x="0" y="0" width="100%" height="100%"/>
</area>
<area condition="not{hasposter}" x="1%" y="75%" width="14%" height="21%" layer="3">
<drawimage imagetype="icon" path="ico_recording" x="0" y="0" width="100%" height="100%"/>
</area>
</scrapercontent>
<!-- Available Variables rectitle:
{rectitle} Title of Recording
{recsubtitle} Subtitle of the Recording
{recdate} Date Recording in dd.mm.yy
{rectime} Time of Recording in hh:mm
-->
<rectitle>
<area x="17%" y="75%" width="67%" height="6%" layer="3">
<drawtext x="0" y="0" font="{semibold}" width="100%" fontsize="100%" color="{clrWhite}" text="{rectitle} - {recsubtitle}" />
</area>
</rectitle>
<!-- Available Variables recinfo:
{screenwidth} width of currently displayed recording in px
{screenheight} height of currently displayed recording in px
{resolution} resolution: hd1080i, hd720p, sd576i
{aspect} screen aspect, each 4:3, 16:9 or 21:9
{isHD} true for hd1080i and hd720p
{isWideScreen} true if aspect is 16:9 or 21:9
-->
<recinfo>
<area x="17%" y="94%" width="67%" height="5%" layer="5">
<drawimage imagetype="icon" path="ico_{resolution}" x="0" y="0" width="{areaheight}*3" height="{areaheight}"/>
<drawimage condition="{isWideScreen}" imagetype="icon" path="ico_widescreen" x="{areaheight}*3 + 10" y="0" width="{areaheight}*3" height="{areaheight}"/>
</area>
</recinfo>
<!-- Available Variables currenttime:
{reccurrent} Current Time in hh:mm:ss
-->
<currenttime>
<area x="18%" y="88%" width="30%" height="5%" layer="4">
<drawtext x="0" valign="center" font="{digital}" fontsize="80%" color="{clrWhite}" text="{reccurrent}" />
</area>
</currenttime>
<!-- Available Variables totaltime:
{rectotal} Total Time in hh:mm:ss
-->
<totaltime>
<area x="54%" y="88%" width="29%" height="5%" layer="4">
<drawtext align="right" valign="center" font="{digital}" fontsize="80%" color="{clrWhite}" text="{rectotal}" />
</area>
</totaltime>
<!-- Available Variables progressbar:
{current} current frame of recording
{total} total frames of recording
-->
<progressbar>
<area x="18%" y="84%" width="65%" height="{areaheight}*0.024" layer="5">
<drawimage imagetype="skinpart" path="progressbar" x="2" y="2" width="{current}/{total}*{areawidth} - {current}/{total}*4" height="{areaheight}-4"/>
</area>
</progressbar>
<!-- Available Variables cutmarks:
{marks[]} array of available marks
{marks[position]} frame of current mark
{marks[endposition]} frame where startmark ends
{marks[total]} total number of frames
{marks[active]} true if current replay position hits exactly the mark
{marks[startmark]} true if mark is start mark
-->
<cutmarks>
<area x="18%" y="83%" width="65%" height="{areaheight}*0.044" layer="6" transparency="40">
<loop name="marks" x="0" y="0" orientation="absolute">
<!-- draw mark -->
<drawimage condition="{marks[startmark]}" imagetype="icon" path="ico_cutmark_start" x="{marks[position]}/{marks[total]}*{areawidth} - {areaheight}/3" y="0" width="{areaheight}/3" height="{areaheight}" />
<drawimage condition="not{marks[startmark]}" imagetype="icon" path="ico_cutmark_stop" x="{marks[position]}/{marks[total]}*{areawidth}" y="0" width="{areaheight}/3" height="{areaheight}" />
<!-- draw bar to next mark if mark is startmark-->
<drawrectangle condition="{marks[startmark]}" x="{marks[position]}/{marks[total]}*{areawidth}" y="40%" width="{marks[endposition]}/{marks[total]}*{areawidth} - {marks[position]}/{marks[total]}*{areawidth}" height="20%" color="{clrRed}" />
</loop>
</area>
</cutmarks>
<!-- Available Variables controlicons and controliconsmodeonly:
{play} true if recording is played currently
{pause} true if recording is paused
{forward} true if fast forwarding
{forward1x} true if fast forwarding 1x (with 3 trickspeeds)
{forward2x} true if fast forwarding 2x (with 3 trickspeeds)
{forward3x} true if fast forwarding 3x (with 3 trickspeeds)
{rewind} true if rewinding
{rewind1x} true if rewinding 1x (with 3 trickspeeds)
{rewind2x} true if rewinding 2x (with 3 trickspeeds)
{rewind3x} true if rewinding 3x (with 3 trickspeeds)
-->
<controlicons>
<area x="67%" y="70%" width="25%" height="6%" layer="4">
<drawimage condition="not{rewind} ++ not{rewind1x} ++ not{rewind2x} ++ not{rewind3x}" imagetype="icon" path="ico_back_inactive" x="0" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{rewind}" imagetype="icon" path="ico_back_active" x="{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{rewind1x}" imagetype="icon" path="ico_back_active_x1" x="0" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{rewind2x}" imagetype="icon" path="ico_back_active_x2" x="0" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{rewind3x}" imagetype="icon" path="ico_back_active_x3" x="0" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="not{pause}" imagetype="icon" path="ico_pause_inactive" x="{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{pause}" imagetype="icon" path="ico_pause_active" x="{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="not{play}" imagetype="icon" path="ico_play_inactive" x="2*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{play}" imagetype="icon" path="ico_play_active" x="2*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="not{forward} ++ not{forward1x} ++ not{forward2x} ++ not{forward3x}" imagetype="icon" path="ico_fwd_inactive" x="3*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{forward}" imagetype="icon" path="ico_fwd_active" x="3*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{forward1x}" imagetype="icon" path="ico_fwd_active_x1" x="3*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{forward2x}" imagetype="icon" path="ico_fwd_active_x2" x="3*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{forward3x}" imagetype="icon" path="ico_fwd_active_x3" x="3*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
</area>
</controlicons>
<controliconsmodeonly>
<area x="{areawidth}/2 - 2*{areaheight}*0.1" y="82%" width="4*{areaheight}*0.1" height="10%" layer="3">
<drawimage condition="not{rewind} ++ not{rewind1x} ++ not{rewind2x} ++ not{rewind3x}" imagetype="icon" path="ico_back_inactive" x="0" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{rewind}" imagetype="icon" path="ico_back_active" x="{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{rewind1x}" imagetype="icon" path="ico_back_active_x1" x="0" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{rewind2x}" imagetype="icon" path="ico_back_active_x2" x="0" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{rewind3x}" imagetype="icon" path="ico_back_active_x3" x="0" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="not{pause}" imagetype="icon" path="ico_pause_inactive" x="{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{pause}" imagetype="icon" path="ico_pause_active" x="{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="not{play}" imagetype="icon" path="ico_play_inactive" x="2*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{play}" imagetype="icon" path="ico_play_active" x="2*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="not{forward} ++ not{forward1x} ++ not{forward2x} ++ not{forward3x}" imagetype="icon" path="ico_fwd_inactive" x="3*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{forward}" imagetype="icon" path="ico_fwd_active" x="3*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{forward1x}" imagetype="icon" path="ico_fwd_active_x1" x="3*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{forward2x}" imagetype="icon" path="ico_fwd_active_x2" x="3*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
<drawimage condition="{forward3x}" imagetype="icon" path="ico_fwd_active_x3" x="3*{areaheight}" y="0" width="{areaheight}" height="{areaheight}"/>
</area>
</controliconsmodeonly>
<!-- Available Variables jump:
{jump} time to jump to in hh:mm
-->
<jump>
<area x="50%" y="94%" width="30%" height="6%" layer="4">
<drawtext align="right" valign="center" font="{digital}" fontsize="60%" color="{clrWhite}" text="{jump}" />
</area>
</jump>
<!-- Available Variables message:
{text} message text
{status} true if message is a status message
{info} true if message is a info message
{warning} true if message is a warn message
{error} true if message is a error message
-->
<message>
<area x="5%" y="78%" width="90%" height="15%" layer="6">
<drawimage condition="{status}" imagetype="skinpart" path="messageblue" x="0" y="0" width="100%" height="100%" />
<drawimage condition="{info}" imagetype="skinpart" path="messagegreen" x="0" y="0" width="100%" height="100%" />
<drawimage condition="{warning}" imagetype="skinpart" path="messageyellow" x="0" y="0" width="100%" height="100%" />
<drawimage condition="{error}" imagetype="skinpart" path="messagered" x="0" y="0" width="100%" height="100%" />
</area>
<area x="5%" y="78%" width="90%" height="15%" layer="7">
<drawtext align="center" valign="center" font="{regular}" fontsize="40%" color="{clrWhite}" text="{text}" />
</area>
</message>
<!-- Available Variables onpause and onpausemodeonly:
{name} title of recording
{shorttext} shorttext of recording
{description} description of recording
{date} date of recording in dd.mm.yy
{time} time of recording in hh:mm
{daynumeric} day as number
{month} month as number
{year} year as number
{duration} real duration of recording in minutes
{durationhours} real duration, full hours
{durationminutes} real duration, rest of minutes
{durationevent} duration of corresponding event in minutes
{durationeventhours} event duration, full hours
{durationeventminutes} event duration, rest of minutes
{ismovie} true if event is scraped as a movie
Available variables for movies:
{movietitle} movie title from themoviedb
{movieoriginalTitle} movie original title from themoviedb
{movietagline} movie tagline from themoviedb
{movieoverview} movie overview from themoviedb
{movieadult} true if movie is rated as adult
{moviebudget} movie budget from themoviedb in $
{movierevenue} movie revenue from themoviedb in $
{moviegenres} movie genres from themoviedb
{moviehomepage} movie homepage from themoviedb
{moviereleasedate} movie release date from themoviedb
{movieruntime} movie runtime from themoviedb
{moviepopularity} movie popularity from themoviedb
{movievoteaverage} movie vote average from themoviedb
{posterwidth} width of scraped poster
{posterheight} height of scraped poster
{posterpath} absolute path of scraped poster
{fanartwidth} width of scraped fanart
{fanartheight} height of scraped fanart
{fanartpath} absolute path of scraped fanart
{movieiscollection} true if movie is part of a collection
{moviecollectionName} name of movie collection
{collectionposterwidth} width of scraped collection poster
{collectionposterheight} height of scraped collection poster
{collectionposterpath} absolute path of scraped collection poster
{collectionfanartwidth} width of scraped collection fanart
{collectionfanartheight} height of scraped collection fanart
{collectionfanartpath} absolute path of scraped collection fanart
{actors[]} array with movie actors
{actors[name]} real name of actor
{actors[role]} actor role
{actors[thumb]} absolute path of scraped actor thumb
{actors[thumbwidth]} width of scraped actor thumb
{actors[thumbheight]} height of scraped actor thumb
{isseries} true if event is scraped as a series
Available variables for series:
{seriesname} name of series
{seriesoverview} series overview
{seriesfirstaired} first aired date
{seriesnetwork} network which produces series
{seriesgenre} series genre
{seriesrating} series thetvdb rating
{seriesstatus} status of series (running / finished)
{episodetitle} title of episode
{episodenumber} number of episode
{episodeseason} season of episode
{episodefirstaired} first aired date of episode
{episodegueststars} guest stars of episode
{episodeoverview} episode overview
{episoderating} user rating for episode
{episodeimagewidth} episode image width
{episodeimageheight} episode image height
{episodeimagepath} episode image path
{seasonposterwidth} episode season poster width
{seasonposterheight} episode season poster height
{seasonposterpath} episode season poster path
{seriesposter1width} width of 1st poster
{seriesposter1height} height of 1st poster
{seriesposter1path} path of 1st poster
{seriesposter2width} width of 2nd poster
{seriesposter2height} height of 2nd poster
{seriesposter2path} path of 2nd poster
{seriesposter3width} width of 3rd poster
{seriesposter3height} height of 3rd poster
{seriesposter3path} path of 3rd poster
{seriesfanart1width} width of 1st fanart
{seriesfanart1height} height of 1st fanart
{seriesfanart1path} path of 1st fanart
{seriesfanart2width} width of 2nd fanart
{seriesfanart2height} height of 2nd fanart
{seriesfanart2path} path of 2nd fanart
{seriesfanart3width} width of 3rd fanart
{seriesfanart3height} height of 3rd fanart
{seriesfanart3path} path of 3rd fanart
{seriesbanner1width} width of 1st banner
{seriesbanner1height} height of 1st banner
{seriesbanner1path} path of 1st banner
{seriesbanner2width} width of 2nd banner
{seriesbanner2height} height of 2nd banner
{seriesbanner2path} path of 2nd banner
{seriesbanner3width} width of 3rd banner
{seriesbanner3height} height of 3rd banner
{seriesbanner3path} path of 3rd fanart
{actors[]} array with movie actors
{actors[name]} real name of actor
{actors[role]} actor role
{actors[thumb]} absolute path of scraped actor thumb
{actors[thumbwidth]} width of scraped actor thumb
{actors[thumbheight]} height of scraped actor thumb
-->
<!-- delay (in seconds) defines the time to wait till viewelement is displayed
fadetime in ms -->
<onpause delay="30" fadetime="{fadetime}">
<area x="0" y="0" width="100%" height="100%" layer="1">
<fill color="{clrBlackTrans}" />
</area>
<area x="0" y="35%" width="100%" height="30%" layer="2">
<drawtext align="center" valign="center" font="{regular}" fontsize="100%" color="{clrWhite}" text="{tr(pause)}" />
</area>
</onpause>
<onpausemodeonly delay="30" fadetime="{fadetime}">
<area x="0" y="0" width="100%" height="100%" layer="1">
<fill color="{clrBlackTrans}" />
</area>
<area x="0" y="35%" width="100%" height="30%" layer="2">
<drawtext align="center" valign="center" font="{regular}" fontsize="100%" color="{clrWhite}" text="{tr(pause)}" />
</area>
</onpausemodeonly>
</displayreplay>