mirror of
https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 17:58:31 +02:00
111 lines
2.8 KiB
C
111 lines
2.8 KiB
C
#define __STL_CONFIG_H
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#include <vdr/player.h>
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#include "displayreplay.h"
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cSDDisplayReplay::cSDDisplayReplay(cTemplate *replayTemplate, bool ModeOnly) {
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doOutput = true;
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initial = true;
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modeOnly = ModeOnly;
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replayView = NULL;
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if (!replayTemplate) {
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doOutput = false;
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esyslog("skindesigner: displayReplay no valid template - aborting");
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return;
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}
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replayView = new cDisplayReplayView(replayTemplate->GetRootView());
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if (!replayView->createOsd()) {
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doOutput = false;
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return;
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}
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}
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cSDDisplayReplay::~cSDDisplayReplay() {
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if (replayView)
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delete replayView;
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}
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void cSDDisplayReplay::SetRecording(const cRecording *Recording) {
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if (!doOutput || !Recording)
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return;
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if (initial)
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replayView->SetRecordingLength(Recording->LengthInSeconds());
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replayView->DrawTitle(Recording);
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replayView->DrawRecordingInformation(Recording);
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replayView->DrawScraperContent(Recording);
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}
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void cSDDisplayReplay::SetTitle(const char *Title) {
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if (!doOutput || !Title)
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return;
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replayView->DrawTitle(Title);
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}
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void cSDDisplayReplay::SetMode(bool Play, bool Forward, int Speed) {
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if (!doOutput)
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return;
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if (!Play && Speed < 0) {
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string recFileName = "";
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cControl *control = cControl::Control();
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if (control) {
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const cRecording *recording = control->GetRecording();
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if (recording && recording->FileName())
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recFileName = recording->FileName();
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}
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replayView->DrawOnPause(recFileName, modeOnly);
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} else {
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replayView->ClearOnPause();
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}
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replayView->DrawControlIcons(Play, Forward, Speed, modeOnly);
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}
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void cSDDisplayReplay::SetProgress(int Current, int Total) {
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if (!doOutput)
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return;
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replayView->DelayOnPause();
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replayView->DrawProgressBar(Current, Total);
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replayView->DrawMarks(marks, Current, Total);
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replayView->DrawEndTime(Current, Total);
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}
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void cSDDisplayReplay::SetCurrent(const char *Current) {
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if (!doOutput)
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return;
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replayView->DrawCurrent(Current);
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}
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void cSDDisplayReplay::SetTotal(const char *Total) {
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if (!doOutput)
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return;
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replayView->DrawTotal(Total);
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}
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void cSDDisplayReplay::SetJump(const char *Jump) {
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if (!doOutput)
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return;
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replayView->DrawJump(Jump);
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}
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void cSDDisplayReplay::SetMessage(eMessageType Type, const char *Text) {
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if (!doOutput)
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return;
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replayView->DrawMessage(Type, Text);
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}
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void cSDDisplayReplay::Flush(void) {
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if (!doOutput)
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return;
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if (!modeOnly) {
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replayView->DrawDate();
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replayView->DrawTime();
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}
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if (initial) {
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replayView->DrawBackground(modeOnly);
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replayView->DrawCustomTokens();
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replayView->DoFadeIn();
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initial = false;
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} else {
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replayView->Flush();
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}
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}
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