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https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
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59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
#ifndef __TEMPLATE_H
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#define __TEMPLATE_H
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#include <iostream>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <string>
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#include <vector>
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#include <map>
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#include <set>
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#include <sstream>
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#include "globals.h"
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#include "templateview.h"
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#include "templateviewelement.h"
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#include "templatepixmap.h"
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#include "templatefunction.h"
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using namespace std;
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// --- cTemplate -------------------------------------------------------------
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enum eViewType {
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vtDisplayChannel,
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vtDisplayMenu,
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vtDisplayReplay,
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vtDisplayVolume,
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vtDisplayAudioTracks,
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vtDisplayMessage,
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vtDisplayPlugin
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};
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class cTemplate {
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private:
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eViewType viewType;
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void CachePixmapImages(cTemplatePixmap *pix);
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void CacheImage(cTemplateFunction *func);
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protected:
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cGlobals *globals;
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cTemplateView *rootView;
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void CreateView(string pluginName, int viewID);
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void GetUsedFonts(cTemplateView *view, vector< pair<string, int> > &usedFonts);
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void CacheImages(cTemplateView *view);
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public:
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cTemplate(eViewType viewType, string pluginName = "", int viewID = -1);
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virtual ~cTemplate(void);
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bool ReadFromXML(string xmlfile = "");
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void SetGlobals(cGlobals *globals);
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cTemplateView *GetRootView(void) { return rootView; };
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void Translate(void);
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void PreCache(void);
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//get fonts for pre caching
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vector< pair<string, int> > GetUsedFonts(void);
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void CacheImages(void);
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//Debug
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void Debug(void);
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};
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#endif //__TEMPLATE_H
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