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125 lines
4.5 KiB
C++
125 lines
4.5 KiB
C++
#ifndef __VIEW_H
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#define __VIEW_H
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#include "string"
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#include "map"
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#include "../libcore/pixmapcontainer.h"
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#include "../libtemplate/template.h"
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using namespace std;
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class cViewElement;
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class cView : public cPixmapContainer {
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private:
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void Init(void);
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void DoFill(int num, cTemplateFunction *func);
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void DoDrawText(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
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void DoDrawTextVertical(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
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void DoDrawTextBox(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
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void DoDrawFloatingTextBox(int num, cTemplateFunction *func);
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void DoDrawRectangle(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
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void DoDrawEllipse(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
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void DoDrawSlope(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
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void DoDrawImage(int num, cTemplateFunction *func, int x0 = 0, int y0 = 0);
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void ActivateScrolling(void);
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protected:
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cTemplateView *tmplView;
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cTemplateViewElement *tmplViewElement;
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cTemplateViewTab *tmplTab;
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//detached viewelements
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map < eViewElement, cViewElement* > detachedViewElements;
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//scaling window
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cRect scalingWindow;
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bool tvScaled;
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bool viewInit;
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//true if view is scrollable in general
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bool scrolling;
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//true if view is actually starting scrolling
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bool currentlyScrolling;
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eViewElement veScroll;
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int scrollingPix;
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int scrollOrientation;
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int scrollDelay;
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int scrollMode;
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int scrollSpeed;
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void DrawViewElement(eViewElement ve, map <string,string> *stringTokens = NULL, map <string,int> *intTokens = NULL, map < string, vector< map< string, string > > > *loopTokens = NULL);
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void ClearViewElement(eViewElement ve);
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void DestroyViewElement(eViewElement ve);
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bool ExecuteViewElement(eViewElement ve);
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bool DetachViewElement(eViewElement ve);
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bool ViewElementScrolls(eViewElement ve);
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cViewElement *GetViewElement(eViewElement ve);
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void AddViewElement(eViewElement ve, cViewElement *viewElement);
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void CreateViewPixmap(int num, cTemplatePixmap *pix, cRect *size = NULL);
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void CreateScrollingPixmap(int num, cTemplatePixmap *pix, cSize &drawportSize);
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void DrawPixmap(int num, cTemplatePixmap *pix, map < string, vector< map< string, string > > > *loopTokens = NULL, bool flushPerLoop = false);
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void DrawLoop(int numPixmap, cTemplateFunction *func, map < string, vector< map< string, string > > > *loopTokens);
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void DebugTokens(string viewElement, map<string,string> *stringTokens, map<string,int> *intTokens, map < string, vector< map< string, string > > > *loopTokens = NULL);
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virtual void Action(void);
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public:
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cView(cTemplateView *tmplView);
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cView(cTemplateViewElement *tmplViewElement);
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cView(cTemplateViewTab *tmplTab);
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virtual ~cView();
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virtual void Stop(void);
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};
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class cViewElement : public cView {
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private:
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protected:
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int delay;
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map < string, string > stringTokens;
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map < string, int > intTokens;
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void Action(void);
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void ClearTokens(void);
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public:
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cViewElement(cTemplateViewElement *tmplViewElement);
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virtual ~cViewElement();
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virtual bool Render(void) { return false; };
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bool Starting(void) { return Running(); };
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};
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class cViewListItem : public cView {
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protected:
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int pos;
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int numTotal;
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cRect container;
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int align;
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int listOrientation;
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void SetListElementPosition(cTemplatePixmap *pix);
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public:
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cViewListItem(cTemplateViewElement *tmplItem);
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virtual ~cViewListItem();
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cRect DrawListItem(map <string,string> *stringTokens, map <string,int> *intTokens);
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void ClearListItem(void);
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};
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class cGrid : public cView {
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protected:
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bool dirty;
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bool moved;
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bool resized;
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bool current;
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double x;
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double y;
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double width;
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double height;
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map <string,string> stringTokens;
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map <string,int> intTokens;
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void PositionPixmap(cTemplatePixmap *pix);
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public:
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cGrid(cTemplateViewElement *tmplGrid);
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virtual ~cGrid();
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bool Dirty(void) { return dirty; };
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bool Moved(void) { return moved; };
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bool Resized(void) { return resized; };
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void Set(double x, double y, double width, double height, map <string,int> *intTokens, map <string,string> *stringTokens);
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void SetCurrent(bool current);
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void Move(void);
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void Draw(void);
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void Clear(void);
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void DeletePixmaps(void);
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};
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#endif //__VIEW_H
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