vdr-plugin-skindesigner/coreengine/viewdisplayreplay.c
kamel5 64599db339 In timeshift mode, the title of the actual playback position is displayed
If the timeshift mode is activated during playback, the title of the
program that was active when the time shift started is displayed by
pressing OK.
The behavior has now been changed so that the title of the program is
displayed in the actual playback position when you press OK.
2021-02-11 17:39:18 +01:00

393 lines
13 KiB
C

#include "viewdisplayreplay.h"
/************************************************************************************
* cViewReplay
************************************************************************************/
cViewReplay::cViewReplay(void) {
veCustomTokens = NULL;
veEndTime = NULL;
veMessage = NULL;
veScraperContent = NULL;
veRecTitle = NULL;
veRecInfo = NULL;
veCurrentTime = NULL;
veTotalTime = NULL;
veProgressbar = NULL;
veCutMarks = NULL;
veProgressModeOnly = NULL;
veControlIcons = NULL;
veControlIconsModeOnly = NULL;
veJump = NULL;
veOnPause = NULL;
veOnPauseModeOnly = NULL;
ClearVariables();
viewId = eViewType::DisplayReplay;
viewName = strdup("displayreplay");
numViewElements = (int)eVeDisplayReplay::count;
viewElements = new cViewElement*[numViewElements];
for (int i=0; i < numViewElements; i++) {
viewElements[i] = NULL;
}
SetViewElements();
}
cViewReplay::~cViewReplay() {
}
void cViewReplay::SetViewElements(void) {
viewElementNames.insert(pair<string, int>("background", (int)eVeDisplayReplay::background));
viewElementNames.insert(pair<string, int>("backgroundmodeonly", (int)eVeDisplayReplay::backgroundmodeonly));
viewElementNames.insert(pair<string, int>("datetime", (int)eVeDisplayReplay::datetime));
viewElementNames.insert(pair<string, int>("time", (int)eVeDisplayReplay::time));
viewElementNames.insert(pair<string, int>("scrapercontent", (int)eVeDisplayReplay::scrapercontent));
viewElementNames.insert(pair<string, int>("currentweather", (int)eVeDisplayReplay::currentweather));
viewElementNames.insert(pair<string, int>("rectitle", (int)eVeDisplayReplay::rectitle));
viewElementNames.insert(pair<string, int>("recinfo", (int)eVeDisplayReplay::recinfo));
viewElementNames.insert(pair<string, int>("currenttime", (int)eVeDisplayReplay::currenttime));
viewElementNames.insert(pair<string, int>("endtime", (int)eVeDisplayReplay::endtime));
viewElementNames.insert(pair<string, int>("totaltime", (int)eVeDisplayReplay::totaltime));
viewElementNames.insert(pair<string, int>("progressbar", (int)eVeDisplayReplay::progressbar));
viewElementNames.insert(pair<string, int>("cutmarks", (int)eVeDisplayReplay::cutmarks));
viewElementNames.insert(pair<string, int>("cutmarks", (int)eVeDisplayReplay::cutmarks));
viewElementNames.insert(pair<string, int>("controlicons", (int)eVeDisplayReplay::controlicons));
viewElementNames.insert(pair<string, int>("controliconsmodeonly", (int)eVeDisplayReplay::controliconsmodeonly));
viewElementNames.insert(pair<string, int>("progressmodeonly", (int)eVeDisplayReplay::progressmodeonly));
viewElementNames.insert(pair<string, int>("jump", (int)eVeDisplayReplay::jump));
viewElementNames.insert(pair<string, int>("message", (int)eVeDisplayReplay::message));
viewElementNames.insert(pair<string, int>("onpause", (int)eVeDisplayReplay::onpause));
viewElementNames.insert(pair<string, int>("onpausemodeonly", (int)eVeDisplayReplay::onpausemodeonly));
viewElementNames.insert(pair<string, int>("customtokens", (int)eVeDisplayReplay::customtokens));
}
void cViewReplay::SetViewElementObjects(void) {
for (int i = 0; i < numViewElements; i++) {
if (!viewElements[i])
continue;
if (dynamic_cast<cVeMessage*>(viewElements[i]))
{
veMessage = dynamic_cast<cVeMessage*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrScraperContent*>(viewElements[i]))
{
veScraperContent = dynamic_cast<cVeDrScraperContent*>(viewElements[i]);
}
else if (dynamic_cast<cVeCustomTokens*>(viewElements[i]))
{
veCustomTokens = dynamic_cast<cVeCustomTokens*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrRecTitle*>(viewElements[i]))
{
veRecTitle = dynamic_cast<cVeDrRecTitle*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrRecInfo*>(viewElements[i]))
{
veRecInfo = dynamic_cast<cVeDrRecInfo*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrCurrentTime*>(viewElements[i]))
{
veCurrentTime = dynamic_cast<cVeDrCurrentTime*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrTotalTime*>(viewElements[i]))
{
veTotalTime = dynamic_cast<cVeDrTotalTime*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrEndTime*>(viewElements[i]))
{
veEndTime = dynamic_cast<cVeDrEndTime*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrProgressBar*>(viewElements[i]))
{
veProgressbar = dynamic_cast<cVeDrProgressBar*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrCutMarks*>(viewElements[i]))
{
veCutMarks = dynamic_cast<cVeDrCutMarks*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrProgressModeonly*>(viewElements[i]))
{
veProgressModeOnly = dynamic_cast<cVeDrProgressModeonly*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrControlIcons*>(viewElements[i]) && (i == (int)eVeDisplayReplay::controlicons))
{
veControlIcons = dynamic_cast<cVeDrControlIcons*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrControlIcons*>(viewElements[i]) && i == (int)eVeDisplayReplay::controliconsmodeonly)
{
veControlIconsModeOnly = dynamic_cast<cVeDrControlIcons*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrJump*>(viewElements[i]))
{
veJump = dynamic_cast<cVeDrJump*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrOnPause*>(viewElements[i]) && i == (int)eVeDisplayReplay::onpause)
{
veOnPause = dynamic_cast<cVeDrOnPause*>(viewElements[i]);
veOnPause->SetDetached();
veOnPause->UnsetWaitOnWakeup();
}
else if (dynamic_cast<cVeDrOnPause*>(viewElements[i]) && i == (int)eVeDisplayReplay::onpausemodeonly)
{
veOnPauseModeOnly = dynamic_cast<cVeDrOnPause*>(viewElements[i]);
veOnPauseModeOnly->SetDetached();
veOnPauseModeOnly->UnsetWaitOnWakeup();
}
}
}
void cViewReplay::PreCache(void) {
cView::PreCache();
SetViewelementsAnimOut();
}
void cViewReplay::ClearVariables(void) {
cView::ClearVariables();
recording = NULL;
lastEvent = NULL;
modeOnly = false;
lastFlush = 0;
lastFlushModeOnly = 0;
message = false;
reclength = -1;
timeShiftActive = false;
timeShiftFramesTotal = -1;
timeShiftLength = -1;
timeShiftDuration = "";
if (veCustomTokens)
veCustomTokens->Reset();
if (veEndTime)
veEndTime->Set(cString(""));
if (veCutMarks)
veCutMarks->Reset();
timersLoaded = false;
globalTimers.ClearTimers();
}
void cViewReplay::GetGlobalTimers(void) {
if (!timersLoaded) {
timersLoaded = true;
globalTimers.LoadTimers();
}
}
void cViewReplay::SetTimeShiftValues(int current, int total) {
if (!recording)
return;
timeShiftActive = false;
#if APIVERSNUM >= 20101
int usage = recording->IsInUse();
if (usage & ruTimer)
timeShiftActive = true;
else {
GetGlobalTimers();
if (globalTimers.IsRecording(recording))
timeShiftActive = true;
}
#endif
if (!timeShiftActive)
return;
const cRecordingInfo *recInfo = recording->Info();
if (!recInfo)
return;
const cSchedule *Schedule = NULL;
{
LOCK_SCHEDULES_READ;
Schedule = Schedules->GetSchedule(recInfo->ChannelID());
}
if (!Schedule)
return;
// Get event at actual recording position
const cEvent *eventEnde = Schedule->GetEventAround(time(NULL));
if (!eventEnde)
return;
double fps = recording->FramesPerSecond();
time_t liveEventStop = eventEnde->EndTime();
time_t recordingStart = time(0) - recording->LengthInSeconds();
timeShiftFramesTotal = (liveEventStop - recordingStart) * fps;
timeShiftLength = liveEventStop - recordingStart;
// Get event at actual replay position
int secondsafter = (int)(recording->LengthInSeconds() * (1.0 - (double)current / (double)total));
const cEvent *eventReplay = Schedule->GetEventAround(time(NULL) - secondsafter);
// Display title at replay position
if (eventReplay && eventReplay != lastEvent && veRecTitle) {
veRecTitle->Set(recording, eventReplay);
veRecTitle->Parse();
lastEvent = eventReplay;
}
int mins = (timeShiftLength / 60) % 60;
int hours = (timeShiftLength / 3600) % 24;
timeShiftDuration = cString::sprintf("%d:%02d", hours, mins);
}
void cViewReplay::SetRecording(const cRecording *recording) {
this->recording = recording;
if (veRecTitle) {
veRecTitle->Set(recording);
}
if (veRecInfo) {
veRecInfo->Set(recording);
}
if (veScraperContent) {
veScraperContent->Set(recording);
}
}
void cViewReplay::SetTitle(const char *title) {
if (veRecTitle) {
veRecTitle->Set(title);
}
if (veRecInfo) {
veRecInfo->Set(NULL);
}
if (veScraperContent) {
veScraperContent->Set(NULL);
}
}
void cViewReplay::SetCurrent(const char *current) {
if (veCurrentTime)
veCurrentTime->Set(current);
Render((int)eVeDisplayReplay::currenttime);
}
void cViewReplay::SetTotal(const char *total) {
if (veTotalTime)
veTotalTime->Set(total, timeShiftActive, *timeShiftDuration);
Render((int)eVeDisplayReplay::totaltime);
}
void cViewReplay::SetEndTime(int current, int total) {
if (!veEndTime || reclength == 0)
return;
int totalLength = total;
int recordingLength = reclength;
if (timeShiftActive && timeShiftFramesTotal > 0) {
totalLength = timeShiftFramesTotal;
recordingLength = timeShiftLength;
}
double rest = (double)(totalLength - current) / (double)totalLength;
time_t end = time(0) + rest * recordingLength;
veEndTime->Set(TimeString(end));
Render((int)eVeDisplayReplay::endtime);
}
void cViewReplay::SetProgressbar(int current, int total) {
SetTimeShiftValues(current, total);
if (veProgressbar)
veProgressbar->Set(current, total, timeShiftActive, timeShiftFramesTotal);
Render((int)eVeDisplayReplay::progressbar);
}
void cViewReplay::SetMarks(const cMarks *marks, int current, int total) {
if (veCutMarks)
veCutMarks->Set(marks, current, total, timeShiftActive, timeShiftFramesTotal);
Render((int)eVeDisplayReplay::cutmarks);
}
void cViewReplay::SetControlIcons(bool play, bool forward, int speed) {
if (!modeOnly) {
if (veControlIcons)
veControlIcons->Set(play, forward, speed);
Render((int)eVeDisplayReplay::controlicons);
} else {
if (veControlIconsModeOnly)
veControlIconsModeOnly->Set(play, forward, speed);
Render((int)eVeDisplayReplay::controliconsmodeonly);
}
}
void cViewReplay::SetJump(const char *jump) {
if (veJump) {
if (!jump)
veJump->Clear();
else
veJump->Set(jump);
}
Render((int)eVeDisplayReplay::jump);
}
void cViewReplay::SetMessage(eMessageType type, const char *text) {
if (veMessage) {
if (text)
veMessage->Set(type, text);
else
veMessage->Clear();
}
Render((int)eVeDisplayReplay::message);
}
void cViewReplay::StartOnPause(const char *recfilename) {
cVeDrOnPause *onPause = (!modeOnly) ? veOnPause : veOnPauseModeOnly;
if (!onPause)
return;
onPause->Set(recfilename);
onPause->Parse(true);
}
void cViewReplay::ClearOnPause(void) {
cVeDrOnPause *onPause = (!modeOnly) ? veOnPause : veOnPauseModeOnly;
if (!onPause)
return;
onPause->Close();
}
void cViewReplay::DelayOnPause(void) {
if (!veOnPause)
return;
if (!veOnPause->Started())
return;
veOnPause->ResetSleep();
}
void cViewReplay::Flush(void) {
if (init) {
if (!modeOnly) {
Render((int)eVeDisplayReplay::background);
Render((int)eVeDisplayReplay::rectitle);
Render((int)eVeDisplayReplay::recinfo);
Render((int)eVeDisplayReplay::scrapercontent);
Render((int)eVeDisplayReplay::currentweather);
Render((int)eVeDisplayReplay::customtokens);
} else {
Render((int)eVeDisplayReplay::backgroundmodeonly);
}
}
time_t now = time(0);
if (!modeOnly && (now != lastFlush)) {
Render((int)eVeDisplayReplay::datetime);
Render((int)eVeDisplayReplay::time);
Render((int)eVeDisplayChannel::customtokens);
lastFlush = now;
}
if (modeOnly) {
SetProgressModeOnly();
}
cView::Flush();
}
void cViewReplay::SetProgressModeOnly(void) {
if (!veProgressModeOnly)
return;
time_t now = time(0);
if (now == lastFlushModeOnly) {
return;
}
lastFlushModeOnly = now;
cControl *control = cControl::Control();
if (!control)
return;
double fps = control->FramesPerSecond();
int current = 0;
int total = 0;
if (!control->GetIndex(current, total))
return;
veProgressModeOnly->Set(fps, current, total);
if (veProgressModeOnly->Parse())
veProgressModeOnly->Render();
}