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https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
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35 lines
1004 B
C++
35 lines
1004 B
C++
#ifndef __FONTMANAGER_H
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#define __FONTMANAGER_H
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#include <string>
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#include <map>
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#include <vector>
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#include <vdr/skins.h>
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using namespace std;
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class cFontManager {
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private:
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static cMutex mutex;
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map < string, map< int, cFont* > > fonts;
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cFont *CreateFont(string name, int size);
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void InsertFont(string name, int size);
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bool FontExists(string name, int size);
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cFont *GetFont(string name, int size);
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int GetFontHeight(const char *name, int height, int charWidth = 0);
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public:
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cFontManager(void);
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~cFontManager(void);
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void Lock(void) { mutex.Lock(); };
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void Unlock(void) { mutex.Unlock(); };
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void DeleteFonts(void);
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int Width(string fontName, int fontSize, const char *text);
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int Height(string fontName, int fontSize);
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cFont *Font(string fontName, int fontSize);
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cFont *FontUncached(string fontName, int fontSize);
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void Debug(void);
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void ListAvailableFonts(void);
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bool FontInstalled(string fontName);
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};
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#endif //__FONTMANAGER_H
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