mirror of
https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 17:58:31 +02:00
836 lines
24 KiB
C
836 lines
24 KiB
C
#define __STL_CONFIG_H
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#include <math.h>
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#include "pixmapcontainer.h"
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#include "../config.h"
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cMutex cPixmapContainer::mutex;
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cOsd *cPixmapContainer::osd = NULL;
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eFlushState cPixmapContainer::flushState = fsOpen;
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cPixmapContainer::cPixmapContainer(int numPixmaps) {
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this->numPixmaps = numPixmaps;
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pixContainerInit = true;
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mutex.Lock();
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pixmaps = new cPixmap*[numPixmaps];
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pixmapsTransparency = new int[numPixmaps];
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for(int i=0; i < numPixmaps; i++) {
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pixmaps[i] = NULL;
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pixmapsTransparency[i] = 0;
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}
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pixmapsLayer = NULL;
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mutex.Unlock();
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checkRunning = false;
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fadeTime = 0;
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shiftTime = 0;
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shiftType = stNone;
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shiftMode = smLinear;
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deleteOsdOnExit = false;
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}
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cPixmapContainer::~cPixmapContainer(void) {
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for (int i=0; i < numPixmaps; i++) {
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mutex.Lock();
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if (pixmaps[i] && osd) {
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osd->DestroyPixmap(pixmaps[i]);
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pixmaps[i] = NULL;
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}
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mutex.Unlock();
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}
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delete[] pixmaps;
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delete[] pixmapsTransparency;
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if (pixmapsLayer)
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delete[] pixmapsLayer;
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if (deleteOsdOnExit && osd) {
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mutex.Lock();
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delete osd;
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osd = NULL;
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mutex.Unlock();
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}
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flushState = fsOpen;
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}
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bool cPixmapContainer::CreateOsd(int Left, int Top, int Width, int Height) {
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if (osd) {
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return false;
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}
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cOsd *newOsd = cOsdProvider::NewOsd(Left, Top);
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if (newOsd) {
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tArea Area = { 0, 0, Width - 1, Height - 1, 32 };
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if (newOsd->SetAreas(&Area, 1) == oeOk) {
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osd = newOsd;
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return true;
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}
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}
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return false;
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}
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void cPixmapContainer::LockFlush(void) {
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flushState = fsLock;
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}
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void cPixmapContainer::OpenFlush(void) {
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flushState = fsOpen;
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}
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void cPixmapContainer::DoFlush(void) {
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cMutexLock MutexLock(&mutex);
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if (!osd || (checkRunning && !Running()))
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return;
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if (flushState == fsOpen) {
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osd->Flush();
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}
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}
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void cPixmapContainer::HidePixmaps(void) {
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cMutexLock MutexLock(&mutex);
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pixmapsLayer = new int[numPixmaps];
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for(int i=0; i < numPixmaps; i++) {
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if (!pixmaps[i]) {
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pixmapsLayer[i] = 0;
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continue;
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}
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pixmapsLayer[i] = pixmaps[i]->Layer();
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pixmaps[i]->SetLayer(-1);
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}
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}
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void cPixmapContainer::ShowPixmaps(void) {
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cMutexLock MutexLock(&mutex);
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if (!pixmapsLayer)
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return;
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for(int i=0; i < numPixmaps; i++) {
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if (!pixmaps[i])
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continue;
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pixmaps[i]->SetLayer(pixmapsLayer[i]);
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}
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}
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/******************************************************************************************************
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* Protected Functions
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******************************************************************************************************/
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bool cPixmapContainer::PixmapExists(int num) {
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cMutexLock MutexLock(&mutex);
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if (pixmaps[num])
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return true;
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return false;
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}
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void cPixmapContainer::CreatePixmap(int num, int Layer, const cRect &ViewPort, const cRect &DrawPort) {
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cMutexLock MutexLock(&mutex);
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if (!osd || (checkRunning && !Running()))
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return;
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pixmaps[num] = osd->CreatePixmap(Layer, ViewPort, DrawPort);
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if (!pixmaps[num])
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return;
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pixmaps[num]->Fill(clrTransparent);
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if (pixContainerInit && (fadeTime || shiftTime)) {
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pixmaps[num]->SetAlpha(0);
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} else if (pixmapsTransparency[num]) {
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pixmaps[num]->SetAlpha(pixmapsTransparency[num]);
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}
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}
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bool cPixmapContainer::DestroyPixmap(int num) {
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cMutexLock MutexLock(&mutex);
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if (pixmaps[num] && osd) {
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osd->DestroyPixmap(pixmaps[num]);
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pixmaps[num] = NULL;
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return true;
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}
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return false;
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}
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void cPixmapContainer::DrawText(int num, const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, std::string fontName, int fontSize) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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fontManager->Lock();
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cFont *font = fontManager->Font(fontName, fontSize);
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if (font)
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pixmaps[num]->DrawText(Point, s, ColorFg, ColorBg, font);
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fontManager->Unlock();
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}
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void cPixmapContainer::DrawRectangle(int num, const cRect &Rect, tColor Color) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->DrawRectangle(Rect, Color);
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}
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void cPixmapContainer::DrawEllipse(int num, const cRect &Rect, tColor Color, int Quadrants) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->DrawEllipse(Rect, Color, Quadrants);
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}
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void cPixmapContainer::DrawSlope(int num, const cRect &Rect, tColor Color, int Type) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->DrawSlope(Rect, Color, Type);
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}
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void cPixmapContainer::DrawImage(int num, const cPoint &Point, const cImage &Image) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->DrawImage(Point, Image);
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}
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void cPixmapContainer::DrawBitmap(int num, const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg, bool Overlay) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->DrawBitmap(Point, Bitmap, ColorFg, ColorBg, Overlay);
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}
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void cPixmapContainer::Fill(int num, tColor Color) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->Fill(Color);
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}
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void cPixmapContainer::SetAlpha(int num, int Alpha) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->SetAlpha(Alpha);
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}
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void cPixmapContainer::SetTransparency(int num, int Transparency) {
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if (Transparency < 0 && Transparency > 100)
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return;
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pixmapsTransparency[num] = (100 - Transparency)*255/100;
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}
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void cPixmapContainer::SetLayer(int num, int Layer) {
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->SetLayer(Layer);
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}
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void cPixmapContainer::SetViewPort(int num, const cRect &rect) {
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->SetViewPort(rect);
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}
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int cPixmapContainer::Layer(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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return pixmaps[num]->Layer();
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}
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void cPixmapContainer::Pos(int num, cPoint &pos) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pos.SetX(pixmaps[num]->ViewPort().X());
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pos.SetY(pixmaps[num]->ViewPort().Y());
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}
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cRect cPixmapContainer::ViewPort(int num) {
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cRect vp;
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if (checkRunning && !Running())
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return vp;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return vp;
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return pixmaps[num]->ViewPort();
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}
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int cPixmapContainer::Width(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int width = pixmaps[num]->ViewPort().Width();
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return width;
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}
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int cPixmapContainer::Height(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int height = pixmaps[num]->ViewPort().Height();
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return height;
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}
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int cPixmapContainer::DrawportWidth(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int width = pixmaps[num]->DrawPort().Width();
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return width;
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}
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int cPixmapContainer::DrawportHeight(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int height = pixmaps[num]->DrawPort().Height();
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return height;
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}
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int cPixmapContainer::DrawportX(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int x = pixmaps[num]->DrawPort().X();
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return x;
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}
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int cPixmapContainer::DrawportY(int num) {
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if (checkRunning && !Running())
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return 0;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return 0;
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int y = pixmaps[num]->DrawPort().Y();
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return y;
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}
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void cPixmapContainer::SetDrawPortPoint(int num, const cPoint &Point) {
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if (checkRunning && !Running())
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return;
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cMutexLock MutexLock(&mutex);
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if (!pixmaps[num])
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return;
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pixmaps[num]->SetDrawPortPoint(Point);
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}
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/***************************************************************************
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* HELPERS -- do not access the pixmaps array directly, use wrapper functions
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* to ensure that a proper lock is set before accessing pixmaps
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****************************************************************************/
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int cPixmapContainer::AnimationDelay(void) {
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int animTime = max(shiftTime, fadeTime);
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return animTime + 100;
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}
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void cPixmapContainer::FadeIn(void) {
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if (!fadeTime) {
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for (int i = 0; i < numPixmaps; i++) {
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if (PixmapExists(i)) {
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SetAlpha(i, pixmapsTransparency[i] ? pixmapsTransparency[i] : ALPHA_OPAQUE);
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}
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}
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return;
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}
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int frames = fadeTime * config.framesPerSecond / 1000;
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if (frames <= 0) frames = 1;
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int frameTime = fadeTime / frames;
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uint64_t Start = cTimeMs::Now();
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while (Running()) {
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uint64_t Now = cTimeMs::Now();
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double t = min(double(Now - Start) / fadeTime, 1.0);
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int Alpha = t * ALPHA_OPAQUE;
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for (int i = 0; i < numPixmaps; i++) {
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if (!PixmapExists(i))
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continue;
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int alpha = (double)pixmapsTransparency[i] / 255.0 * Alpha;
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SetAlpha(i, alpha);
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}
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DoFlush();
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int Delta = cTimeMs::Now() - Now;
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if (Running() && (Delta < frameTime))
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cCondWait::SleepMs(frameTime - Delta);
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if ((int)(Now - Start) > fadeTime)
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break;
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}
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}
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void cPixmapContainer::FadeOut(void) {
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if (!fadeTime || IsAnimated())
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return;
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int frames = fadeTime * config.framesPerSecond / 1000;
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if (frames <= 0) frames = 1;
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int frameTime = fadeTime / frames;
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uint64_t Start = cTimeMs::Now();
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while (true) {
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uint64_t Now = cTimeMs::Now();
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double t = min(double(Now - Start) / fadeTime, 1.0);
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int Alpha = (1 - t) * ALPHA_OPAQUE;
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for (int i = 0; i < numPixmaps; i++) {
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if (!PixmapExists(i))
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continue;
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int alpha = (double)pixmapsTransparency[i] / 255.0 * Alpha;
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SetAlpha(i, alpha);
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}
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DoFlush();
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int Delta = cTimeMs::Now() - Now;
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if (Delta < frameTime)
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cCondWait::SleepMs(frameTime - Delta);
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if ((int)(Now - Start) > fadeTime)
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break;
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}
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}
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void cPixmapContainer::ShiftIn(void) {
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if (shiftTime < 1)
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return;
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int frames = shiftTime * config.framesPerSecond / 1000;
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if (frames <= 0) frames = 1;
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int frameTime = shiftTime / frames;
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if (shiftType > stNone) {
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ShiftInFromBorder(frames, frameTime);
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} else {
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ShiftInFromPoint(frames, frameTime);
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}
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}
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void cPixmapContainer::ShiftOut(void) {
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if (shiftTime < 1)
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return;
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int frames = shiftTime * config.framesPerSecond / 1000;
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if (frames <= 0) frames = 1;
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int frameTime = shiftTime / frames;
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if (shiftType > stNone) {
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ShiftOutToBorder(frames, frameTime);
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} else {
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ShiftOutToPoint(frames, frameTime);
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}
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}
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void cPixmapContainer::ShiftInFromBorder(int frames, int frameTime) {
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cRect unionArea = UnionPixmaps();
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//shifthing all pixmaps to dedicated start positions
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cPoint startPositions[numPixmaps];
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int osdWidth = osd->Width();
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int osdHeight = osd->Height();
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int xStart = 0;
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int yStart = 0;
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for (int i = 0; i < numPixmaps; i++) {
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if (!PixmapExists(i))
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continue;
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cPoint pos;
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Pos(i, pos);
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switch (shiftType) {
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case stLeft:
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xStart = pos.X() - (unionArea.X() + unionArea.Width());
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pos.SetX(xStart);
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break;
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case stRight:
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xStart = osdWidth + (pos.X() - unionArea.X());
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pos.SetX(xStart);
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break;
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case stTop:
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yStart = pos.Y() - (unionArea.Y() + unionArea.Height());
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pos.SetY(yStart);
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break;
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case stBottom:
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yStart = osdHeight + (pos.Y() - unionArea.Y());
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pos.SetY(yStart);
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break;
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default:
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break;
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}
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startPositions[i] = pos;
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cRect r = ViewPort(i);
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r.SetPoint(pos.X(), pos.Y());
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SetViewPort(i, r);
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SetAlpha(i, pixmapsTransparency[i] ? pixmapsTransparency[i] : ALPHA_OPAQUE);
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}
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DoFlush();
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//Calculating total shifting distance
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int shiftTotal = 0;
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switch (shiftType) {
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case stLeft:
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shiftTotal = unionArea.X() + unionArea.Width();
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break;
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case stRight:
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shiftTotal = unionArea.Width() + (osdWidth - (unionArea.X() + unionArea.Width()));
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break;
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case stTop:
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shiftTotal = unionArea.Y() + unionArea.Height();
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break;
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case stBottom:
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shiftTotal = unionArea.Height() + (osdHeight - (unionArea.Y() + unionArea.Height()));
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break;
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default:
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break;
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}
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//Moving In
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uint64_t Start = cTimeMs::Now();
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while (Running()) {
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uint64_t Now = cTimeMs::Now();
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double t = min(double(Now - Start) / shiftTime, 1.0);
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if (shiftMode == smSlowedDown) {
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//using f(x) = -(x-1)^2 + 1 as mapping function
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t = (-1)*pow(t - 1, 2) + 1;
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}
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int xNew = 0;
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int yNew = 0;
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for (int i = 0; i < numPixmaps; i++) {
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if (!PixmapExists(i))
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continue;
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cRect r = ViewPort(i);
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switch (shiftType) {
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case stLeft:
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xNew = startPositions[i].X() + t * shiftTotal;
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r.SetPoint(xNew, r.Y());
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break;
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case stRight:
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xNew = startPositions[i].X() - t * shiftTotal;
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r.SetPoint(xNew, r.Y());
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break;
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case stTop:
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yNew = startPositions[i].Y() + t * shiftTotal;
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r.SetPoint(r.X(), yNew);
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break;
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case stBottom:
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yNew = startPositions[i].Y() - t * shiftTotal;
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r.SetPoint(r.X(), yNew);
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break;
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default:
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break;
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}
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SetViewPort(i, r);
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}
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DoFlush();
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int Delta = cTimeMs::Now() - Now;
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if (Running() && (Delta < frameTime)) {
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|
cCondWait::SleepMs(frameTime - Delta);
|
|
}
|
|
if ((int)(Now - Start) > shiftTime)
|
|
break;
|
|
}
|
|
}
|
|
|
|
void cPixmapContainer::ShiftOutToBorder(int frames, int frameTime) {
|
|
cRect unionArea = UnionPixmaps();
|
|
//calculating end positions
|
|
cPoint startPositions[numPixmaps];
|
|
int osdWidth = osd->Width();
|
|
int osdHeight = osd->Height();
|
|
for (int i = 0; i < numPixmaps; i++) {
|
|
if (!PixmapExists(i))
|
|
continue;
|
|
cPoint pos;
|
|
Pos(i, pos);
|
|
startPositions[i] = pos;
|
|
}
|
|
//Calculating total shifting distance
|
|
int shiftTotal = 0;
|
|
switch (shiftType) {
|
|
case stLeft:
|
|
shiftTotal = unionArea.X() + unionArea.Width();
|
|
break;
|
|
case stRight:
|
|
shiftTotal = unionArea.Width() + (osdWidth - (unionArea.X() + unionArea.Width()));
|
|
break;
|
|
case stTop:
|
|
shiftTotal = unionArea.Y() + unionArea.Height();
|
|
break;
|
|
case stBottom:
|
|
shiftTotal = unionArea.Height() + (osdHeight - (unionArea.Y() + unionArea.Height()));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
//Moving Out
|
|
uint64_t Start = cTimeMs::Now();
|
|
while (true) {
|
|
uint64_t Now = cTimeMs::Now();
|
|
double t = min(double(Now - Start) / shiftTime, 1.0);
|
|
int xNew = 0;
|
|
int yNew = 0;
|
|
for (int i = 0; i < numPixmaps; i++) {
|
|
if (!PixmapExists(i))
|
|
continue;
|
|
cRect r = ViewPort(i);
|
|
switch (shiftType) {
|
|
case stLeft:
|
|
xNew = startPositions[i].X() - t * shiftTotal;
|
|
r.SetPoint(xNew, r.Y());
|
|
break;
|
|
case stRight:
|
|
xNew = startPositions[i].X() + t * shiftTotal;
|
|
r.SetPoint(xNew, r.Y());
|
|
break;
|
|
case stTop:
|
|
yNew = startPositions[i].Y() - t * shiftTotal;
|
|
r.SetPoint(r.X(), yNew);
|
|
break;
|
|
case stBottom:
|
|
yNew = startPositions[i].Y() + t * shiftTotal;
|
|
r.SetPoint(r.X(), yNew);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
SetViewPort(i, r);
|
|
}
|
|
DoFlush();
|
|
int Delta = cTimeMs::Now() - Now;
|
|
if ((Delta < frameTime)) {
|
|
cCondWait::SleepMs(frameTime - Delta);
|
|
}
|
|
if ((int)(Now - Start) > shiftTime)
|
|
break;
|
|
}
|
|
}
|
|
|
|
void cPixmapContainer::ShiftInFromPoint(int frames, int frameTime) {
|
|
//store original positions of pixmaps and move to StartPosition
|
|
cPoint destPos[numPixmaps];
|
|
for (int i = 0; i < numPixmaps; i++) {
|
|
if (!PixmapExists(i))
|
|
continue;
|
|
cPoint pos;
|
|
Pos(i, pos);
|
|
destPos[i] = pos;
|
|
cRect r = ViewPort(i);
|
|
r.SetPoint(startPos);
|
|
SetViewPort(i, r);
|
|
SetAlpha(i, pixmapsTransparency[i] ? pixmapsTransparency[i] : ALPHA_OPAQUE);
|
|
}
|
|
DoFlush();
|
|
//Move In
|
|
uint64_t Start = cTimeMs::Now();
|
|
while (Running()) {
|
|
uint64_t Now = cTimeMs::Now();
|
|
double t = min(double(Now - Start) / shiftTime, 1.0);
|
|
for (int i = 0; i < numPixmaps; i++) {
|
|
if (!PixmapExists(i))
|
|
continue;
|
|
int x = startPos.X() + t * (destPos[i].X() - startPos.X());
|
|
int y = startPos.Y() + t * (destPos[i].Y() - startPos.Y());
|
|
cRect r = ViewPort(i);
|
|
r.SetPoint(x, y);
|
|
SetViewPort(i, r);
|
|
}
|
|
DoFlush();
|
|
int Delta = cTimeMs::Now() - Now;
|
|
if (Running() && (Delta < frameTime))
|
|
cCondWait::SleepMs(frameTime - Delta);
|
|
if ((int)(Now - Start) > shiftTime)
|
|
break;
|
|
}
|
|
}
|
|
|
|
void cPixmapContainer::ShiftOutToPoint(int frames, int frameTime) {
|
|
//TODO
|
|
}
|
|
|
|
cRect cPixmapContainer::UnionPixmaps(void) {
|
|
cRect unionArea;
|
|
bool isNew = true;
|
|
for (int i = 0; i < numPixmaps; i++) {
|
|
if (!PixmapExists(i))
|
|
continue;
|
|
if (isNew) {
|
|
unionArea = ViewPort(i);
|
|
isNew = false;
|
|
} else {
|
|
unionArea.Combine(ViewPort(i));
|
|
}
|
|
}
|
|
return unionArea;
|
|
}
|
|
|
|
/*****************************************
|
|
* scrollSpeed: 1 slow
|
|
* 2 medium
|
|
* 3 fast
|
|
******************************************/
|
|
void cPixmapContainer::ScrollHorizontal(int num, int scrollDelay, int scrollSpeed, int scrollMode) {
|
|
bool carriageReturn = (scrollMode == 1) ? true : false;
|
|
|
|
int scrollDelta = 1;
|
|
int drawPortX;
|
|
|
|
int FrameTime = 0;
|
|
if (scrollSpeed == 1)
|
|
FrameTime = 50;
|
|
else if (scrollSpeed == 2)
|
|
FrameTime = 30;
|
|
else
|
|
FrameTime = 15;
|
|
if (!Running())
|
|
return;
|
|
int maxX = DrawportWidth(num) - Width(num);
|
|
bool doSleep = false;
|
|
while (Running()) {
|
|
if (doSleep) {
|
|
DoSleep(scrollDelay);
|
|
doSleep = false;
|
|
}
|
|
if (!Running())
|
|
return;
|
|
uint64_t Now = cTimeMs::Now();
|
|
drawPortX = DrawportX(num);
|
|
drawPortX -= scrollDelta;
|
|
|
|
if (abs(drawPortX) > maxX) {
|
|
DoSleep(scrollDelay);
|
|
if (carriageReturn)
|
|
drawPortX = 0;
|
|
else {
|
|
scrollDelta *= -1;
|
|
drawPortX -= scrollDelta;
|
|
}
|
|
doSleep = true;
|
|
}
|
|
if (!carriageReturn && (drawPortX == 0)) {
|
|
scrollDelta *= -1;
|
|
doSleep = true;
|
|
}
|
|
SetDrawPortPoint(num, cPoint(drawPortX, 0));
|
|
int Delta = cTimeMs::Now() - Now;
|
|
DoFlush();
|
|
if (Running() && (Delta < FrameTime))
|
|
cCondWait::SleepMs(FrameTime - Delta);
|
|
}
|
|
}
|
|
|
|
/*****************************************
|
|
* scrollSpeed: 1 slow
|
|
* 2 medium
|
|
* 3 fast
|
|
******************************************/
|
|
void cPixmapContainer::ScrollVertical(int num, int scrollDelay, int scrollSpeed) {
|
|
if (!scrollSpeed)
|
|
return;
|
|
DoSleep(scrollDelay);
|
|
int drawPortY;
|
|
int FrameTime = 0;
|
|
if (scrollSpeed == 1)
|
|
FrameTime = 50;
|
|
else if (scrollSpeed == 2)
|
|
FrameTime = 30;
|
|
else
|
|
FrameTime = 15;
|
|
int maxY = DrawportHeight(num) - Height(num);
|
|
bool doSleep = false;
|
|
while (Running()) {
|
|
if (doSleep) {
|
|
doSleep = false;
|
|
DoSleep(scrollDelay);
|
|
}
|
|
uint64_t Now = cTimeMs::Now();
|
|
drawPortY = DrawportY(num);
|
|
drawPortY -= 1;
|
|
if (abs(drawPortY) > maxY) {
|
|
doSleep = true;
|
|
DoSleep(scrollDelay);
|
|
drawPortY = 0;
|
|
}
|
|
SetDrawPortPoint(num, cPoint(0, drawPortY));
|
|
if (doSleep) {
|
|
DoSleep(scrollDelay);
|
|
}
|
|
int Delta = cTimeMs::Now() - Now;
|
|
DoFlush();
|
|
if (Running() && (Delta < FrameTime))
|
|
cCondWait::SleepMs(FrameTime - Delta);
|
|
}
|
|
}
|
|
|
|
void cPixmapContainer::CancelSave(void) {
|
|
Cancel(-1);
|
|
while (Active())
|
|
cCondWait::SleepMs(10);
|
|
}
|
|
|
|
void cPixmapContainer::DoSleep(int duration) {
|
|
int sleepSlice = 10;
|
|
for (int i = 0; Running() && (i*sleepSlice < duration); i++)
|
|
cCondWait::SleepMs(sleepSlice);
|
|
}
|
|
|
|
void cPixmapContainer::DrawBlendedBackground(int num, int xStart, int width, tColor color, tColor colorBlending, bool fromTop) {
|
|
int height = Height(num);
|
|
int numSteps = 16;
|
|
int alphaStep = 0x0F;
|
|
int alpha = 0x00;
|
|
int step, begin, end;
|
|
if (fromTop) {
|
|
step = 1;
|
|
begin = 0;
|
|
end = numSteps;
|
|
} else {
|
|
step = -1;
|
|
begin = height;
|
|
end = height - numSteps;
|
|
}
|
|
tColor clr;
|
|
bool cont = true;
|
|
for (int i = begin; cont; i = i + step) {
|
|
clr = AlphaBlend(color, colorBlending, alpha);
|
|
DrawRectangle(num, cRect(xStart,i,width,1), clr);
|
|
alpha += alphaStep;
|
|
if (i == end)
|
|
cont = false;
|
|
}
|
|
}
|
|
|
|
void cPixmapContainer::DrawRoundedCorners(int num, int radius, int x, int y, int width, int height) {
|
|
if (radius > 2) {
|
|
DrawEllipse(num, cRect(x, y, radius, radius), clrTransparent, -2);
|
|
DrawEllipse(num, cRect(x + width - radius, y , radius, radius), clrTransparent, -1);
|
|
DrawEllipse(num, cRect(x, y + height - radius, radius, radius), clrTransparent, -3);
|
|
DrawEllipse(num, cRect(x + width - radius, y + height - radius, radius, radius), clrTransparent, -4);
|
|
}
|
|
}
|
|
|
|
void cPixmapContainer::DrawRoundedCornersWithBorder(int num, tColor borderColor, int radius, int width, int height) {
|
|
if (radius < 3)
|
|
return;
|
|
DrawEllipse(num, cRect(0,0,radius,radius), borderColor, -2);
|
|
DrawEllipse(num, cRect(-1,-1,radius,radius), clrTransparent, -2);
|
|
|
|
DrawEllipse(num, cRect(width-radius,0,radius,radius), borderColor, -1);
|
|
DrawEllipse(num, cRect(width-radius+1,-1,radius,radius), clrTransparent, -1);
|
|
|
|
DrawEllipse(num, cRect(0,height-radius,radius,radius), borderColor, -3);
|
|
DrawEllipse(num, cRect(-1,height-radius+1,radius,radius), clrTransparent, -3);
|
|
|
|
DrawEllipse(num, cRect(width-radius,height-radius,radius,radius), borderColor, -4);
|
|
DrawEllipse(num, cRect(width-radius+1,height-radius+1,radius,radius), clrTransparent, -4);
|
|
}
|