vdr-plugin-skindesigner/views/displaypluginview.h
2015-03-12 17:28:35 +01:00

63 lines
2.3 KiB
C++

#ifndef __DISPLAYPLUGINVIEW_H
#define __DISPLAYPLUGINVIEW_H
#include <list>
#include <vdr/thread.h>
#include "../libtemplate/template.h"
#include "view.h"
#include "viewgrid.h"
#include "displaymenutabview.h"
class cDisplayPluginView : public cView {
private:
bool init;
bool tabInit;
bool tabScrolled;
bool hidden;
map<string,int> *intTokens;
map<string,string> *stringTokens;
map<string,vector<map<string,string> > > *loopTokens;
map< int, cViewGrid* > viewGrids;
map<string,int> tabIntTokens;
map<string,string> tabStringTokens;
map<string,vector<map<string,string> > > tabLoopTokens;
cTemplateViewTab *currentTmplTab;
list<cTemplateViewTab*> activeTabs;
list<cTemplateViewTab*>::iterator atIt;
cDisplayMenuTabView *tabView;
cTemplateViewTab *GetPrevTab(void);
cTemplateViewTab *GetNextTab(void);
void DrawScrollbar(void);
void DrawTabLabels(void);
virtual void Action(void);
public:
cDisplayPluginView(cTemplateView *tmplView, bool isRootView);
virtual ~cDisplayPluginView();
bool createOsd(void);
void Deactivate(bool hide);
void Activate(void);
void SetIntTokens(map<string,int> *intTokens) { this->intTokens = intTokens; };
void SetStringTokens(map<string,string> *stringTokens) { this->stringTokens = stringTokens; };
void SetLoopTokens(map<string,vector<map<string,string> > > *loopTokens) { this->loopTokens = loopTokens; };
void CleanViewElement(int id);
void DisplayViewElement(int id);
void InitGrids(int viewGridID);
void SetGrid(int viewGridID, long gridID, double x, double y, double width, double height, map<string,int> *intTokens, map<string,string> *stringTokens);
void SetGridCurrent(int viewGridID, long gridID, bool current);
void DeleteGrid(int viewGridID, long gridID);
void DisplayGrids(int viewGridID);
void ClearGrids(int viewGridID);
void SetTabIntTokens(map<string,int> *intTokens);
void SetTabStringTokens(map<string,string> *stringTokens);
void SetTabLoopTokens(map<string,vector<map<string,string> > > *loopTokens);
void SetTabs(void);
void TabLeft(void);
void TabRight(void);
void TabUp(void);
void TabDown(void);
void DisplayTab(void);
void DoStart(void) { init = false; Start(); };
void Flush(void) { DoFlush(); };
};
#endif //__DISPLAYPLUGINVIEW_H