vdr-plugin-skindesigner/coreengine/viewgrid.c

189 lines
4.7 KiB
C

#include "viewgrid.h"
#include "../extensions/helpers.h"
cViewGrid::cViewGrid(void) {
id = -1;
plugId = -1;
viewId = -1;
globals = NULL;
attribs = new cViewElementAttribs((int)eViewElementAttribs::count);
gridTpl = NULL;
gridsize = GRIDSIZE;
grid = new cGridElement*[gridsize];
for (int i=0; i < gridsize; i++) {
grid[i] = NULL;
}
gridMin = 0;
gridMax = -1;
}
cViewGrid::~cViewGrid(void) {
delete attribs;
delete gridTpl;
}
void cViewGrid::SetGlobals(cGlobals *globals) {
this->globals = globals;
}
void cViewGrid::SetContainer(int x, int y, int width, int height) {
container.SetX(x);
container.SetY(y);
container.SetWidth(width);
container.SetHeight(height);
}
void cViewGrid::SetAttributes(vector<stringpair> &attributes) {
attribs->Set(attributes);
}
void cViewGrid::AddGridElement(cGridElement *gridElement) {
gridTpl = gridElement;
}
const char *cViewGrid::Name(void) {
return attribs->Name();
}
void cViewGrid::SetTokenContainer(void) {
if (!gridTpl)
return;
gridTpl->SetId(id);
gridTpl->SetPluginId(plugId);
gridTpl->SetViewId(viewId);
gridTpl->SetTokenContainer();
}
void cViewGrid::PreCache(void) {
attribs->SetContainer(container.X(), container.Y(), container.Width(), container.Height());
attribs->SetGlobals(globals);
attribs->Cache();
gridTpl->SetGlobals(globals);
gridTpl->SetContainer(attribs->X(), attribs->Y(), attribs->Width(), attribs->Height());
gridTpl->Cache();
}
void cViewGrid::CheckSize(int id) {
if (id < gridsize)
return;
int newgridsize = gridsize + GRIDSIZE;
while (newgridsize < id)
newgridsize += gridsize;
cGridElement **gridNew = new cGridElement*[newgridsize];
int i=0;
bool foundFirst = false;
for (; i < gridsize; i++) {
if (!foundFirst && grid[i]) {
foundFirst = true;
gridMin = i;
}
gridNew[i] = grid[i];
}
gridsize = newgridsize;
for (; i < gridsize; i++) {
gridNew[i] = NULL;
}
delete[] grid;
grid = gridNew;
}
void cViewGrid::SetTokens(int gId, skindesignerapi::cTokenContainer *tk) {
if (!grid[gId]) {
return;
}
grid[gId]->Set(tk);
}
void cViewGrid::PositionGrid(int gId, double x, double y, double width, double height) {
int gridX = attribs->X() + x * attribs->Width();
int gridY = attribs->Y() + y * attribs->Height();
int gridWidth = width * attribs->Width();
int gridHeight = height * attribs->Height();
if (!grid[gId]) {
if (gId >= gridMax)
gridMax = gId+1;
grid[gId] = CreateGrid(gridX, gridY, gridWidth, gridHeight);
} else {
if (grid[gId]->Width() == gridWidth && grid[gId]->Height() == gridHeight) {
grid[gId]->SetPosition(gridX, gridY, gridWidth, gridHeight);
} else {
cGridElement *ge = CreateGrid(gridX, gridY, gridWidth, gridHeight);
ge->Set(grid[gId]->GetTokenContainer());
grid[gId]->Close();
delete grid[gId];
grid[gId] = ge;
}
grid[gId]->SetDirty();
}
}
void cViewGrid::SetCurrentGrid(int gId, bool current) {
if (gId >= 0 && grid[gId]) {
grid[gId]->SetCurrent(current);
}
}
void cViewGrid::DeleteGrid(int gId) {
if (!grid[gId])
return;
grid[gId]->Close();
delete grid[gId];
grid[gId] = NULL;
}
void cViewGrid::ClearGrids(void) {
for (int i = 0; i < gridsize; i++) {
if (!grid[i])
continue;
grid[i]->Close();
delete grid[i];
grid[i] = NULL;
}
}
void cViewGrid::Render(void) {
for (int i = gridMin; i < gridMax; i++) {
if (grid[i] && grid[i]->Parse()) {
grid[i]->Render();
}
}
}
cGridElement *cViewGrid::CreateGrid(int x, int y, int width, int height) {
cGridElement *ge = new cGridElement(*gridTpl);
ge->SetAreaX(x);
ge->SetAreaY(y);
ge->SetAreaWidth(width);
ge->SetAreaHeight(height);
return ge;
}
void cViewGrid::Close(void) {
ClearGrids();
gridsize = GRIDSIZE;
delete[] grid;
grid = new cGridElement*[gridsize];
for (int i=0; i < gridsize; i++) {
grid[i] = NULL;
}
gridMin = 0;
gridMax = -1;
}
void cViewGrid::Hide(void) {
for (int i = 0; i < gridsize; i++) {
if (grid[i]) {
grid[i]->Hide();
}
}
}
void cViewGrid::Show(void) {
for (int i = 0; i < gridsize; i++) {
if (grid[i]) {
grid[i]->Show();
}
}
}