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https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
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54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
#ifndef __DESIGNER_CONFIG_H
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#define __DESIGNER_CONFIG_H
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#include <string>
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#include <vector>
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#include <map>
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#include <vdr/tools.h>
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#include <vdr/skins.h>
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#include <vdr/plugin.h>
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#include "libcore/fontmanager.h"
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#include "libcore/imagecache.h"
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class cDesignerConfig {
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private:
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cString CheckSlashAtEnd(std::string path);
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bool epgImagePathSet;
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bool skinPathSet;
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public:
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cDesignerConfig();
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~cDesignerConfig();
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bool SetupParse(const char *Name, const char *Value);
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void SetSkinPath(cString path);
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void SetEpgImagePath(cString path);
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void SetPathes(void);
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void SetChannelLogoSize(void);
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void CheckDecimalPoint(void);
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cString logoExtension;
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cString skinPath;
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cString epgImagePath;
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int numLogosPerSizeInitial;
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int limitLogoCache;
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int numLogosMax;
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int debugImageLoading;
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int logoWidth;
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int logoHeight;
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bool replaceDecPoint;
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char decPoint;
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};
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#ifdef DEFINE_CONFIG
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bool firstDisplay = true;
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cDesignerConfig config;
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cFontManager *fontManager;
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cImageCache *imgCache;
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cTheme Theme;
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#else
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extern bool firstDisplay;
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extern cDesignerConfig config;
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extern cFontManager *fontManager;
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extern cImageCache *imgCache;
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extern cTheme Theme;
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#endif
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#endif //__DESIGNER_CONFIG_H
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