mirror of
https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 17:58:31 +02:00
223 lines
13 KiB
XML
223 lines
13 KiB
XML
<menumain x="0" y="0" width="100%" height="100%" fadetime="0" scaletvx="55%" scaletvy="10%" scaletvwidth="40%" scaletvheight="40%" >
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<header>
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<area x="0" y="0" width="83%" height="8%" layer="3">
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<drawtext x="1%" width="100%" valign="center" font="{semibold}" fontsize="90%" color="{clrWhite}" text="{title} - {vdrversion}" />
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</area>
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</header>
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<background>
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<area x="0" y="0" width="100%" height="100%" layer="1">
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<drawimage imagetype="skinpart" path="displaymenubacktv" x="0" y="0" width="100%" height="100%"/>
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</area>
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<area x="0" y="0" width="83%" height="8%" layer="2">
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<drawimage imagetype="skinpart" path="displaymenuheader" x="0" y="0" width="100%" height="100%"/>
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</area>
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<area x="55%" y="51%" width="44%" height="19%" layer="2">
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<drawimage imagetype="skinpart" path="tachos_back" x="0" y="0" width="100%" height="100%"/>
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</area>
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<!-- tacho disc usage -->
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<area x="55%" y="51%" width="44%" height="19%" layer="3">
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<drawimage imagetype="skinpart" path="tacho_percent_back" x="{areawidth}*0.025" y="5%" width="20%" height="{areawidth}*0.2"/>
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</area>
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<!-- tacho load -->
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<area x="55%" y="51%" width="44%" height="19%" layer="3">
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<drawimage imagetype="skinpart" path="tacho_load_back" x="{areawidth}*0.28" y="5%" width="20%" height="{areawidth}*0.20"/>
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</area>
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<!-- tacho cpu temp -->
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<area x="55%" y="51%" width="44%" height="19%" layer="3">
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<drawimage imagetype="skinpart" path="tacho_temp_back" x="{areawidth}*0.530" y="5%" width="20%" height="{areawidth}*0.20"/>
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</area>
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<!-- tacho gpu temp -->
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<area x="55%" y="51%" width="44%" height="19%" layer="3">
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<drawimage imagetype="skinpart" path="tacho_temp_back" x="{areawidth}*0.78" y="5%" width="20%" height="{areawidth}*0.20"/>
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</area>
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<area x="55%" y="71%" width="44%" height="19%" layer="2">
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<drawimage imagetype="skinpart" path="tachos_back" x="0" y="0" width="100%" height="100%"/>
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</area>
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</background>
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<scrollbar>
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<area x="52%" y="10%" width="2%" height="80%" layer="2">
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<drawimage imagetype="skinpart" path="scrollbarback" x="0" y="0" width="100%" height="100%"/>
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</area>
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<area x="52%" y="10%" width="2%" height="80%" layer="3">
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<drawimage imagetype="skinpart" path="scrollbar" x="0" y="{areaheight} * {offset} / 1000" width="100%" height="{areaheight} * {height} / 1000"/>
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</area>
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</scrollbar>
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<currentweather detached="true" delay="100" fadetime="0">
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<area x="40%" y="0" width="15%" height="8%" layer="3">
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<drawimage name="weathericon" imagetype="icon" path="{icon}" align="right" valign="center" width="{areaheight}*0.8" height="{areaheight}*0.8"/>
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<drawtext name="temperature" x="{areawidth} - {width(weathericon)} - {width(temperature)} - 10" valign="center" font="{light}" fontsize="80%" color="{clrWhite}" text="{temperature}°C" />
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</area>
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</currentweather>
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<!-- Available Variables timers:
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{numtimers} number of active timers (max. 15 timers will be displayed)
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{numtimerconflicts} number of current timer conflicts
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{timer1exists} true if timer 1 available
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{timer2exists} true if timer 2 available
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...
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{timer15exists} true if timer 15 available
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{timers[]} array with active timers (local and remote if remotetimers plugin is in use)
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{timers[title]} title of timer
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{timers[datetime]} date and time of timer
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{timers[recording]} true if timer is recording currently
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{timers[channelname]} name of channel for which timer is created
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{timers[channelnumber]} number of channel
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{timers[channelid]} ChannelID of channel
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{timers[channellogoexists]} true if channel logo exists
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-->
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<timers>
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<area condition="not{numtimers}" x="55%" y="71%" width="44%" height="19%" layer="2">
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<drawtext align="center" valign="center" font="{semibold}" fontsize="40%" color="{clrWhite}" text="{tr(noactivetimers)}" />
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</area>
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<area condition="{numtimers}" x="55%" y="71%" width="44%" height="19%" layer="2">
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<loop name="timers" x="0" y="0" orientation="horizontal" columnwidth="{areawidth}/4" rowheight="{areaheight}" overflow="cut">
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<drawimage cache="true" name="logo" imagetype="channellogo" path="{timers[channelid]}" width="{columnwidth}-15" height="40%" align="center" y="10" />
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<drawimage condition="{timers[recording]}" animtype="blink" animfreq="500" imagetype="icon" path="ico_rec_on" x="{columnwidth}*0.75" y="{columnwidth}*0.05" width="{columnwidth}*0.2" height="{columnwidth}*0.2"/>
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<drawtextbox x="5" y="{height(logo)} + 10" width="{columnwidth}-10" align="center" maxlines="2" font="{regular}" fontsize="15%" color="{clrWhite}" text="{timers[title]}" />
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<drawtext align="center" y="75%" font="{regular}" fontsize="20%" color="{clrWhite}" text="{timers[datetime]}" />
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</loop>
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</area>
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</timers>
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<!-- Available Variables discusage:
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{freetime} available disc capacity in hh:mm
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{freepercent} available disc capacity in percent
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{usedpercent} used disc capacity in percent
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{freegb} available disc capacity in gigabytes
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{discalert} true if disc usage is > 95%
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{vdrusagestring} localized VDR internal usage string
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-->
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<discusage detached="true" delay="100" fadetime="0">
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<area x="55%" y="51%" width="44%" height="19%" layer="5">
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<drawimage imagetype="skinpart" path="tachohands/perc_{usedpercent}" x="{areawidth}*0.025" y="5%" width="20%" height="{areawidth}*0.20"/>
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</area>
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<area x="55%" y="51%" width="11%" height="19%" layer="4">
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<drawtext align="center" y="85%" font="{regular}" fontsize="15%" color="{clrWhite}" text="Disc Usage: {usedpercent}%" />
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</area>
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</discusage>
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<!-- Available Variables devices:
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{numdevices} number of available devices
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{devices[]} array with available devices
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{devices[num]} number of current device
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{devices[type]} type of device (DVB-S, DVB-C, ...)
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{devices[istuned]} true if device is currently tuned to a transponder
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{devices[livetv]} true if device is currently playing livetv
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{devices[recording]} true if device is currently recording
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{devices[hascam]} true if device has a CAM
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{devices[cam]} number of CAM
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{devices[signalstrength]} signalstrength of devcie
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{devices[signalquality]} signalstrength of devcie
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{devices[channelnumber]} number of the currently tuned channel
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{devices[channelname]} name of the currently tuned channel
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{devices[channellogoexists]} true if a channel logo exists
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{devices[channelid]} ID of the currently tuned channel
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{devices[source]} source of the currently tuned channel
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-->
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<devices>
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</devices>
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<!-- Available Variables systemload:
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{load} current system load
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{loadhand} system load for tacho hand (between 0 and 2.5 in 0.025 steps multiplied by 1000, >2.5 is always 2525)
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-->
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<systemload detached="true" delay="100" fadetime="0">
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<area x="55%" y="51%" width="44%" height="19%" layer="5">
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<drawimage imagetype="skinpart" path="tachohands/load_{loadhand}" x="{areawidth}*0.28" y="5%" width="20%" height="{areawidth}*0.20"/>
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</area>
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<area x="66%" y="51%" width="11%" height="19%" layer="4">
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<drawtext align="center" y="85%" font="{regular}" fontsize="15%" color="{clrWhite}" text="Load: {load}" />
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</area>
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</systemload>
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<!-- Available Variables tempreatures:
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{cputemp} current cpu temperature in °C
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{gputemp} current gpu temperature in °C
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-->
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<temperatures detached="true" delay="100" fadetime="0">
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<area x="55%" y="51%" width="44%" height="19%" layer="5">
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<drawimage condition="gt({cputemp}, 80)" imagetype="skinpart" path="tachohands/temp_81" x="{areawidth}*0.53" y="5%" width="20%" height="{areawidth}*0.2"/>
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<drawimage condition="lt({cputemp}, 81)" imagetype="skinpart" path="tachohands/temp_{cputemp}" x="{areawidth}*0.53" y="5%" width="20%" height="{areawidth}*0.2"/>
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<drawimage condition="gt({gputemp}, 80)" imagetype="skinpart" path="tachohands/temp_81" x="{areawidth}*0.78" y="5%" width="20%" height="{areawidth}*0.2"/>
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<drawimage condition="lt({gputemp}, 81)" imagetype="skinpart" path="tachohands/temp_{gputemp}" x="{areawidth}*0.78" y="5%" width="20%" height="{areawidth}*0.2"/>
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</area>
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<area x="77%" y="51%" width="11%" height="19%" layer="4">
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<drawtext align="center" y="85%" font="{regular}" fontsize="15%" color="{clrWhite}" text="CPU Temp: {cputemp}°C" />
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</area>
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<area x="88%" y="51%" width="11%" height="19%" layer="4">
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<drawtext align="center" y="85%" font="{regular}" fontsize="15%" color="{clrWhite}" text="GPU Temp: {gputemp}°C" />
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</area>
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</temperatures>
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<!-- Available Variables currentschedule:
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{title} Title of the current Schedule
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{subtitle} Subtitle of the current Schedule
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{start} Start of current Schedule in hh:mm
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{stop} End of current Schedule in hh:mm
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{duration} Duration of current Schedule in min
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{durationhours} Duration, full hours
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{minutes} Duration, rest of minutes
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{elapsed} Elapsed time of current Schedule in min
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{remaining} Remaining time of current Schedule in min
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{hasPoster} true if poster is available
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{posterpath} Full Path of Poster to use in image path attribute
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{posterwidth} width of poster in pixel
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{posterheight} height of poster in pixel
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{hasBanner} true if banner is available
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{bannerpath} Full Path of banner to use in image path attribute
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{bannerwidth} width of banner in pixel
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{bannerheight} height of banner in pixel
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-->
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<currentschedule>
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</currentschedule>
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<!-- Available Variables customtokens:
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all custom tokens set by the svdrp command SCTK are available in this viewelement
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For instance, use an appropriate script which runs periodically as cronjob and
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sets these custom tokens with svdrpsend or dbus2vdr
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-->
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<customtokens>
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</customtokens>
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<menuitems x="1%" y="10%" orientation="vertical" width="50%" height="80%" align="center" numlistelements="{nummenuitemsmain}">
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<!-- Available Variables main menu listelement:
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{nummenuitem} number of item in list, starts with 1
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{label} label of menu item
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{number} number of menu item (or empty string if not set)
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{icon} path of appropriate icon
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{current} true if item is currently selected
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{separator} true if item is a list separator
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-->
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<listelement>
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<area x="0" width="100%" layer="2">
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<drawimage condition="not{current}" imagetype="skinpart" path="menubutton" x="0" y="0" width="100%" height="100%"/>
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<drawimage condition="{current}" imagetype="skinpart" path="menubuttonactive" x="0" y="0" width="100%" height="100%"/>
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</area>
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<area condition="{showmainmenuicons}" x="1%" width="20%" layer="3">
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<drawimage imagetype="menuicon" path="{icon}" x="1%" valign="center" width="{areaheight}*0.8" height="{areaheight}*0.8"/>
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</area>
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<area condition="not{showmainmenuicons}" x="0" width="100%" layer="3">
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<drawtext condition="not{current}" x="1%" width="98%" valign="center" font="{regular}" fontsize="80%" color="{clrGray}" text="{number} {label} " />
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<drawtext condition="{current}" x="1%" width="98%" valign="center" font="{regular}" fontsize="80%" color="{clrWhite}" text="{number} {label} " />
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</area>
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<area condition="{showmainmenuicons}" x="0" width="100%" layer="3">
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<drawtext condition="not{current}" x="{areaheight} + {areawidth}*0.02" width="{areawidth} - {areaheight}" valign="center" font="{regular}" fontsize="80%" color="{clrGray}" text="{number} {label} " />
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<drawtext condition="{current}" x="{areaheight} + {areawidth}*0.02" width="{areawidth} - {areaheight}" valign="center" font="{regular}" fontsize="80%" color="{clrWhite}" text="{number} {label} " />
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</area>
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</listelement>
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<!-- additional element which is drawn for current element -->
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<!-- Available Variables main menu currentelement:
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{label} label of menu item
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{number} number of menu item (or empty string if not set)
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{icon} path of appropriate icon
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-->
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<currentelement delay="50" fadetime="0">
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</currentelement>
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</menuitems>
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</menumain>
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