mirror of
https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 17:58:31 +02:00
185 lines
5.4 KiB
C
185 lines
5.4 KiB
C
#include <unistd.h>
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#include "../config.h"
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#include "femonreceiver.h"
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cFemonReceiver::cFemonReceiver(const cChannel *Channel, int ATrack, int DTrack)
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: cReceiver(Channel),
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cThread("femon receiver"),
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m_Mutex(),
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m_Sleep(),
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m_Active(false),
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m_VideoBuffer(KILOBYTE(512), TS_SIZE, false, "Femon video"),
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m_VideoType(Channel ? Channel->Vtype(): 0),
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m_VideoPid(Channel ? Channel->Vpid() : 0),
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m_VideoPacketCount(0),
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m_AudioBuffer(KILOBYTE(256), TS_SIZE, false, "Femon audio"),
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m_AudioPid(Channel ? Channel->Apid(ATrack) : 0),
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m_AudioPacketCount(0),
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m_AC3Buffer(KILOBYTE(256), TS_SIZE, false, "Femon AC3"),
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m_AC3Pid(Channel ? Channel->Dpid(DTrack) : 0),
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m_AC3PacketCount(0)
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{
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SetPids(NULL);
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AddPid(m_VideoPid);
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AddPid(m_AudioPid);
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AddPid(m_AC3Pid);
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m_VideoBuffer.SetTimeouts(0, 100);
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m_AudioBuffer.SetTimeouts(0, 100);
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m_AC3Buffer.SetTimeouts(0, 100);
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m_VideoBitrate = 0.0;
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m_AudioBitrate = 0.0;
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m_AC3Bitrate = 0.0;
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}
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cFemonReceiver::~cFemonReceiver(void)
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{
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Deactivate();
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}
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void cFemonReceiver::Deactivate(void)
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{
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Detach();
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if (m_Active) {
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m_Active = false;
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m_Sleep.Signal();
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if (Running())
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Cancel(3);
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}
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}
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void cFemonReceiver::Activate(bool On)
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{
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if (On)
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Start();
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else
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Deactivate();
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}
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void cFemonReceiver::Receive(uchar *Data, int Length)
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{
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// TS packet length: TS_SIZE
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if (Running() && (*Data == TS_SYNC_BYTE) && (Length == TS_SIZE)) {
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int len, pid = TsPid(Data);
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if (pid == m_VideoPid) {
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++m_VideoPacketCount;
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len = m_VideoBuffer.Put(Data, Length);
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if (len != Length) {
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m_VideoBuffer.ReportOverflow(Length - len);
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m_VideoBuffer.Clear();
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}
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}
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else if (pid == m_AudioPid) {
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++m_AudioPacketCount;
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len = m_AudioBuffer.Put(Data, Length);
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if (len != Length) {
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m_AudioBuffer.ReportOverflow(Length - len);
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m_AudioBuffer.Clear();
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}
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}
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else if (pid == m_AC3Pid) {
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++m_AC3PacketCount;
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len = m_AC3Buffer.Put(Data, Length);
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if (len != Length) {
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m_AC3Buffer.ReportOverflow(Length - len);
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m_AC3Buffer.Clear();
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}
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}
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}
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}
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void cFemonReceiver::Action(void)
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{
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cTimeMs calcPeriod(0);
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m_Active = true;
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bool init = true;
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while (Running() && m_Active) {
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uint8_t *Data;
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double timeout;
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int Length;
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bool processed = false;
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// process available video data
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while ((Data = m_VideoBuffer.Get(Length))) {
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if (!m_Active || (Length < TS_SIZE))
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break;
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Length = TS_SIZE;
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if (*Data != TS_SYNC_BYTE) {
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for (int i = 1; i < Length; ++i) {
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if (Data[i] == TS_SYNC_BYTE) {
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Length = i;
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break;
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}
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}
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m_VideoBuffer.Del(Length);
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continue;
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}
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processed = true;
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if (TsPayloadStart(Data)) {
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m_VideoAssembler.Reset();
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}
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m_VideoAssembler.PutTs(Data, Length);
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m_VideoBuffer.Del(Length);
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}
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// process available audio data
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while ((Data = m_AudioBuffer.Get(Length))) {
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if (!m_Active || (Length < TS_SIZE))
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break;
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Length = TS_SIZE;
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if (*Data != TS_SYNC_BYTE) {
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for (int i = 1; i < Length; ++i) {
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if (Data[i] == TS_SYNC_BYTE) {
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Length = i;
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break;
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}
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}
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m_AudioBuffer.Del(Length);
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continue;
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}
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processed = true;
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m_AudioAssembler.PutTs(Data, Length);
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m_AudioBuffer.Del(Length);
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}
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// process available dolby data
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while ((Data = m_AC3Buffer.Get(Length))) {
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if (!m_Active || (Length < TS_SIZE))
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break;
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Length = TS_SIZE;
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if (*Data != TS_SYNC_BYTE) {
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for (int i = 1; i < Length; ++i) {
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if (Data[i] == TS_SYNC_BYTE) {
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Length = i;
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break;
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}
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}
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m_AC3Buffer.Del(Length);
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continue;
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}
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processed = true;
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m_AC3Assembler.PutTs(Data, Length);
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m_AC3Buffer.Del(Length);
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}
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// calculate bitrates
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timeout = double(calcPeriod.Elapsed());
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if (m_Active && (init || (timeout >= (100.0 * config.bitrateCalcInterval )))) {
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// TS packet 188 bytes - 4 byte header; MPEG standard defines 1Mbit = 1000000bit
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// PES headers should be compensated!
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m_VideoBitrate = (1000.0 * 8.0 * 184.0 * m_VideoPacketCount) / timeout;
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m_VideoPacketCount = 0;
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m_AudioBitrate = (1000.0 * 8.0 * 184.0 * m_AudioPacketCount) / timeout;
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m_AudioPacketCount = 0;
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m_AC3Bitrate = (1000.0 * 8.0 * 184.0 * m_AC3PacketCount) / timeout;
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m_AC3PacketCount = 0;
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calcPeriod.Set(0);
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init = false;
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}
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if (!processed)
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m_Sleep.Wait(10); // to avoid busy loop and reduce cpu load
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}
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}
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