vdr-plugin-skindesigner/coreengine/viewelementscommon.h

110 lines
3.0 KiB
C++

#ifndef __VIEWELEMENTSCOMMON_H
#define __VIEWELEMENTSCOMMON_H
#include <vdr/menu.h>
#include "viewelement.h"
/******************************************************************
* cVeDateTime
******************************************************************/
class cVeDateTime : public cViewElement {
private:
int lastMinute;
public:
cVeDateTime(void);
virtual ~cVeDateTime(void);
void Close(void);
void SetTokenContainer(void);
bool Parse(bool forced = false);
};
/******************************************************************
* cVeTime
******************************************************************/
class cVeTime : public cViewElement {
private:
int lastSecond;
public:
cVeTime(void);
virtual ~cVeTime(void);
void Close(void);
void SetTokenContainer(void);
bool Parse(bool forced = false);
};
/******************************************************************
* cVeMessage
******************************************************************/
class cVeMessage : public cViewElement {
private:
bool changed;
eMessageType type;
char *text;
public:
cVeMessage(void);
virtual ~cVeMessage(void);
void SetTokenContainer(void);
void Set(eMessageType type, const char *text);
bool Parse(bool forced = false);
};
/******************************************************************
* cVeDevices
******************************************************************/
class cVeDevices : public cViewElement {
private:
bool light;
time_t lastRefresh;
vector<int> devices;
bool initial;
int devicesIndex;
cMutex mutexDevices;
int numDevices;
int* lastSignalStrength;
int* lastSignalQuality;
bool* recDevices;
void Init(void);
public:
cVeDevices(void);
virtual ~cVeDevices(void);
void Close(void);
void SetTokenContainer(void);
bool Parse(bool forced = false);
};
/******************************************************************
* cVeCurrentWeather
******************************************************************/
class cVeCurrentWeather : public cViewElement {
private:
public:
cVeCurrentWeather(void);
virtual ~cVeCurrentWeather(void);
void SetTokenContainer(void);
bool Parse(bool forced = false);
};
/******************************************************************
* cVeCustomTokens
******************************************************************/
class cVeCustomTokens : public cViewElement {
private:
public:
cVeCustomTokens(void);
virtual ~cVeCustomTokens(void);
void Reset(void);
void SetTokenContainer(void);
bool Parse(bool forced = false);
};
/******************************************************************
* cVeVolume
******************************************************************/
class cVeVolume : public cViewElement {
private:
int current;
int total;
bool mute;
bool changed;
public:
cVeVolume(void);
virtual ~cVeVolume(void);
void SetTokenContainer(void);
void Set(int current, int total, bool mute);
bool Parse(bool forced = false);
};
#endif //__VIEWELEMENTSCOMMON_H