vdr-plugin-skindesigner/coreengine/viewdisplayreplay.c
kamel5 afa9cb77a3 Add element timeShiftTimes to displayreplay
In displayreplay the tokens recstart, playbacktime and timeshiftrest
added to display start time, actual playback time and the rest of
the actual recording in timeshiftmode.
2021-02-15 14:00:35 +01:00

425 lines
15 KiB
C

#include "viewdisplayreplay.h"
/************************************************************************************
* cViewReplay
************************************************************************************/
cViewReplay::cViewReplay(void) {
veCustomTokens = NULL;
veTimeshiftTimes = NULL;
veEndTime = NULL;
veMessage = NULL;
veScraperContent = NULL;
veRecTitle = NULL;
veRecInfo = NULL;
veCurrentTime = NULL;
veTotalTime = NULL;
veProgressbar = NULL;
veCutMarks = NULL;
veProgressModeOnly = NULL;
veControlIcons = NULL;
veControlIconsModeOnly = NULL;
veJump = NULL;
veOnPause = NULL;
veOnPauseModeOnly = NULL;
ClearVariables();
viewId = eViewType::DisplayReplay;
viewName = strdup("displayreplay");
numViewElements = (int)eVeDisplayReplay::count;
viewElements = new cViewElement*[numViewElements];
for (int i=0; i < numViewElements; i++) {
viewElements[i] = NULL;
}
SetViewElements();
}
cViewReplay::~cViewReplay() {
}
void cViewReplay::SetViewElements(void) {
viewElementNames.insert(pair<string, int>("background", (int)eVeDisplayReplay::background));
viewElementNames.insert(pair<string, int>("backgroundmodeonly", (int)eVeDisplayReplay::backgroundmodeonly));
viewElementNames.insert(pair<string, int>("datetime", (int)eVeDisplayReplay::datetime));
viewElementNames.insert(pair<string, int>("time", (int)eVeDisplayReplay::time));
viewElementNames.insert(pair<string, int>("scrapercontent", (int)eVeDisplayReplay::scrapercontent));
viewElementNames.insert(pair<string, int>("currentweather", (int)eVeDisplayReplay::currentweather));
viewElementNames.insert(pair<string, int>("rectitle", (int)eVeDisplayReplay::rectitle));
viewElementNames.insert(pair<string, int>("recinfo", (int)eVeDisplayReplay::recinfo));
viewElementNames.insert(pair<string, int>("currenttime", (int)eVeDisplayReplay::currenttime));
viewElementNames.insert(pair<string, int>("timeshifttimes", (int)eVeDisplayReplay::timeshifttimes));
viewElementNames.insert(pair<string, int>("endtime", (int)eVeDisplayReplay::endtime));
viewElementNames.insert(pair<string, int>("totaltime", (int)eVeDisplayReplay::totaltime));
viewElementNames.insert(pair<string, int>("progressbar", (int)eVeDisplayReplay::progressbar));
viewElementNames.insert(pair<string, int>("cutmarks", (int)eVeDisplayReplay::cutmarks));
viewElementNames.insert(pair<string, int>("cutmarks", (int)eVeDisplayReplay::cutmarks));
viewElementNames.insert(pair<string, int>("controlicons", (int)eVeDisplayReplay::controlicons));
viewElementNames.insert(pair<string, int>("controliconsmodeonly", (int)eVeDisplayReplay::controliconsmodeonly));
viewElementNames.insert(pair<string, int>("progressmodeonly", (int)eVeDisplayReplay::progressmodeonly));
viewElementNames.insert(pair<string, int>("jump", (int)eVeDisplayReplay::jump));
viewElementNames.insert(pair<string, int>("message", (int)eVeDisplayReplay::message));
viewElementNames.insert(pair<string, int>("onpause", (int)eVeDisplayReplay::onpause));
viewElementNames.insert(pair<string, int>("onpausemodeonly", (int)eVeDisplayReplay::onpausemodeonly));
viewElementNames.insert(pair<string, int>("customtokens", (int)eVeDisplayReplay::customtokens));
}
void cViewReplay::SetViewElementObjects(void) {
for (int i = 0; i < numViewElements; i++) {
if (!viewElements[i])
continue;
if (dynamic_cast<cVeMessage*>(viewElements[i]))
{
veMessage = dynamic_cast<cVeMessage*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrScraperContent*>(viewElements[i]))
{
veScraperContent = dynamic_cast<cVeDrScraperContent*>(viewElements[i]);
}
else if (dynamic_cast<cVeCustomTokens*>(viewElements[i]))
{
veCustomTokens = dynamic_cast<cVeCustomTokens*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrRecTitle*>(viewElements[i]))
{
veRecTitle = dynamic_cast<cVeDrRecTitle*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrRecInfo*>(viewElements[i]))
{
veRecInfo = dynamic_cast<cVeDrRecInfo*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrCurrentTime*>(viewElements[i]))
{
veCurrentTime = dynamic_cast<cVeDrCurrentTime*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrTotalTime*>(viewElements[i]))
{
veTotalTime = dynamic_cast<cVeDrTotalTime*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrTimeshiftTimes*>(viewElements[i]))
{
veTimeshiftTimes = dynamic_cast<cVeDrTimeshiftTimes*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrEndTime*>(viewElements[i]))
{
veEndTime = dynamic_cast<cVeDrEndTime*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrProgressBar*>(viewElements[i]))
{
veProgressbar = dynamic_cast<cVeDrProgressBar*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrCutMarks*>(viewElements[i]))
{
veCutMarks = dynamic_cast<cVeDrCutMarks*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrProgressModeonly*>(viewElements[i]))
{
veProgressModeOnly = dynamic_cast<cVeDrProgressModeonly*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrControlIcons*>(viewElements[i]) && (i == (int)eVeDisplayReplay::controlicons))
{
veControlIcons = dynamic_cast<cVeDrControlIcons*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrControlIcons*>(viewElements[i]) && i == (int)eVeDisplayReplay::controliconsmodeonly)
{
veControlIconsModeOnly = dynamic_cast<cVeDrControlIcons*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrJump*>(viewElements[i]))
{
veJump = dynamic_cast<cVeDrJump*>(viewElements[i]);
}
else if (dynamic_cast<cVeDrOnPause*>(viewElements[i]) && i == (int)eVeDisplayReplay::onpause)
{
veOnPause = dynamic_cast<cVeDrOnPause*>(viewElements[i]);
veOnPause->SetDetached();
veOnPause->UnsetWaitOnWakeup();
}
else if (dynamic_cast<cVeDrOnPause*>(viewElements[i]) && i == (int)eVeDisplayReplay::onpausemodeonly)
{
veOnPauseModeOnly = dynamic_cast<cVeDrOnPause*>(viewElements[i]);
veOnPauseModeOnly->SetDetached();
veOnPauseModeOnly->UnsetWaitOnWakeup();
}
}
}
void cViewReplay::PreCache(void) {
cView::PreCache();
SetViewelementsAnimOut();
}
void cViewReplay::ClearVariables(void) {
cView::ClearVariables();
recording = NULL;
lastEvent = NULL;
modeOnly = false;
lastFlush = 0;
lastFlushModeOnly = 0;
message = false;
reclength = -1;
timeShiftActive = false;
timeShiftFramesTotal = -1;
timeShiftLength = -1;
timeShiftDuration = "";
timeshiftrest = "";
if (veCustomTokens)
veCustomTokens->Reset();
if (veTimeshiftTimes)
veTimeshiftTimes->Set(cString(""), cString(""), cString(""));
if (veEndTime)
veEndTime->Set(cString(""));
if (veCutMarks)
veCutMarks->Reset();
timersLoaded = false;
globalTimers.ClearTimers();
}
void cViewReplay::GetGlobalTimers(void) {
if (!timersLoaded) {
timersLoaded = true;
globalTimers.LoadTimers();
}
}
void cViewReplay::SetTimeShiftValues(int current, int total) {
if (!recording)
return;
const char *recName = recording->Name();
if (recName && *recName != '@')
return;
timeShiftActive = false;
#if APIVERSNUM >= 20101
int usage = recording->IsInUse();
if (usage & ruTimer)
timeShiftActive = true;
else {
GetGlobalTimers();
if (globalTimers.IsRecording(recording))
timeShiftActive = true;
}
#endif
if (!timeShiftActive)
return;
const cRecordingInfo *recInfo = recording->Info();
if (!recInfo)
return;
const cSchedule *Schedule = NULL;
{
LOCK_SCHEDULES_READ;
Schedule = Schedules->GetSchedule(recInfo->ChannelID());
}
if (!Schedule)
return;
// Get event at actual recording position
const cEvent *eventEnde = Schedule->GetEventAround(time(0));
if (!eventEnde)
return;
// End of live program
time_t liveEventStop = eventEnde->EndTime();
// Begin of timeshift recording
time_t recordingStart = time(0) - recording->LengthInSeconds();
// actual timeshiftlength
timeShiftLength = liveEventStop - recordingStart;
// timeshiftlength until end of live program
timeShiftFramesTotal = total * ((double)timeShiftLength / (double)recording->LengthInSeconds());
// Get event at actual replay position (add 30sec for a better match)
int timeShiftSecondsAfter = (int)(recording->LengthInSeconds() * (1.0 - (double)current / (double)total)) + 30;
const cEvent *eventReplay = Schedule->GetEventAround(time(0) - timeShiftSecondsAfter);
// Display title at replay position
if (eventReplay && eventReplay != lastEvent && veRecTitle) {
veRecTitle->Set(recording, eventReplay, true);
veRecTitle->Parse();
lastEvent = eventReplay;
}
int mins = (timeShiftLength / 60) % 60;
int hours = (timeShiftLength / 3600) % 24;
timeShiftDuration = cString::sprintf("%d:%02d", hours, mins);
mins = (timeShiftSecondsAfter / 60) % 60;
hours = (timeShiftSecondsAfter / 3600) % 24;
timeshiftrest = cString::sprintf("%d:%02d", hours, mins);
}
void cViewReplay::SetRecording(const cRecording *recording) {
this->recording = recording;
if (veRecTitle) {
veRecTitle->Set(recording);
}
if (veRecInfo) {
veRecInfo->Set(recording);
}
if (veScraperContent) {
veScraperContent->Set(recording);
}
}
void cViewReplay::SetTitle(const char *title) {
if (veRecTitle) {
veRecTitle->Set(title);
}
if (veRecInfo) {
veRecInfo->Set(NULL);
}
if (veScraperContent) {
veScraperContent->Set(NULL);
}
}
void cViewReplay::SetCurrent(const char *current) {
if (veCurrentTime)
veCurrentTime->Set(current, timeShiftActive);
Render((int)eVeDisplayReplay::currenttime);
}
void cViewReplay::SetTotal(const char *total) {
if (veTotalTime)
veTotalTime->Set(total, *timeShiftDuration, timeShiftActive);
Render((int)eVeDisplayReplay::totaltime);
}
void cViewReplay::SetTimeshiftTimes(int current, int total) {
if (!veTimeshiftTimes || reclength == 0)
return;
time_t recordingStart = 0;
time_t playbackTime = 0;
if (timeShiftActive) {
recordingStart = time(0) - recording->LengthInSeconds();
playbackTime = time(0) - (int)(recording->LengthInSeconds() * (1.0 - (double)current / (double)total));
} else
recordingStart = recording->Start();
veTimeshiftTimes->Set(TimeString(recordingStart), TimeString(playbackTime), timeshiftrest, timeShiftActive);
Render((int)eVeDisplayReplay::timeshifttimes);
}
void cViewReplay::SetEndTime(int current, int total) {
if (!veEndTime || reclength == 0)
return;
int totalLength = total;
int recordingLength = reclength;
if (timeShiftActive && timeShiftFramesTotal > 0) {
totalLength = timeShiftFramesTotal;
recordingLength = timeShiftLength;
}
double rest = (double)(totalLength - current) / (double)totalLength;
time_t end = time(0) + rest * recordingLength;
veEndTime->Set(TimeString(end), timeShiftActive);
Render((int)eVeDisplayReplay::endtime);
}
void cViewReplay::SetProgressbar(int current, int total) {
// SetTimeShiftValues(current, total);
if (veProgressbar)
veProgressbar->Set(current, total, timeShiftActive, timeShiftFramesTotal);
Render((int)eVeDisplayReplay::progressbar);
}
void cViewReplay::SetMarks(const cMarks *marks, int current, int total) {
if (veCutMarks)
veCutMarks->Set(marks, current, total, timeShiftActive, timeShiftFramesTotal);
Render((int)eVeDisplayReplay::cutmarks);
}
void cViewReplay::SetControlIcons(bool play, bool forward, int speed) {
if (!modeOnly) {
if (veControlIcons)
veControlIcons->Set(play, forward, speed);
Render((int)eVeDisplayReplay::controlicons);
} else {
if (veControlIconsModeOnly)
veControlIconsModeOnly->Set(play, forward, speed);
Render((int)eVeDisplayReplay::controliconsmodeonly);
}
}
void cViewReplay::SetJump(const char *jump) {
if (veJump) {
if (!jump)
veJump->Clear();
else
veJump->Set(jump);
}
Render((int)eVeDisplayReplay::jump);
}
void cViewReplay::SetMessage(eMessageType type, const char *text) {
if (veMessage) {
if (text)
veMessage->Set(type, text);
else
veMessage->Clear();
}
Render((int)eVeDisplayReplay::message);
}
void cViewReplay::StartOnPause(const char *recfilename) {
cVeDrOnPause *onPause = (!modeOnly) ? veOnPause : veOnPauseModeOnly;
if (!onPause)
return;
onPause->Set(recfilename);
onPause->Parse(true);
}
void cViewReplay::ClearOnPause(void) {
cVeDrOnPause *onPause = (!modeOnly) ? veOnPause : veOnPauseModeOnly;
if (!onPause)
return;
onPause->Close();
}
void cViewReplay::DelayOnPause(void) {
if (!veOnPause)
return;
if (!veOnPause->Started())
return;
veOnPause->ResetSleep();
}
void cViewReplay::Flush(void) {
if (init) {
if (!modeOnly) {
Render((int)eVeDisplayReplay::background);
Render((int)eVeDisplayReplay::rectitle);
Render((int)eVeDisplayReplay::recinfo);
Render((int)eVeDisplayReplay::scrapercontent);
Render((int)eVeDisplayReplay::currentweather);
Render((int)eVeDisplayReplay::customtokens);
} else {
Render((int)eVeDisplayReplay::backgroundmodeonly);
}
}
time_t now = time(0);
if (!modeOnly && (now != lastFlush)) {
Render((int)eVeDisplayReplay::datetime);
Render((int)eVeDisplayReplay::time);
Render((int)eVeDisplayChannel::customtokens);
lastFlush = now;
}
if (modeOnly) {
SetProgressModeOnly();
}
cView::Flush();
}
void cViewReplay::SetProgressModeOnly(void) {
if (!veProgressModeOnly)
return;
time_t now = time(0);
if (now == lastFlushModeOnly) {
return;
}
lastFlushModeOnly = now;
cControl *control = cControl::Control();
if (!control)
return;
double fps = control->FramesPerSecond();
int current = 0;
int total = 0;
if (!control->GetIndex(current, total))
return;
veProgressModeOnly->Set(fps, current, total);
if (veProgressModeOnly->Parse())
veProgressModeOnly->Render();
}