vdr-plugin-skindesigner/designer.h

50 lines
1.5 KiB
C++

#ifndef __SKINDESIGNER_H
#define __SKINDESIGNER_H
#include "config.h"
#include "libtemplate/template.h"
#include "libtemplate/xmlparser.h"
#include "displaychannel.h"
#include "displaymenu.h"
#include "displayreplay.h"
#include "displayvolume.h"
#include "displaytracks.h"
#include "displaymessage.h"
#include <vdr/skinlcars.h>
class cSkinDesigner : public cSkin {
private:
cSkinLCARS *backupSkin;
bool useBackupSkin;
cRect osdSize;
std::string osdTheme;
cGlobals *globals;
cTemplate *channelTemplate;
cTemplate *menuTemplate;
cTemplate *messageTemplate;
cTemplate *replayTemplate;
cTemplate *volumeTemplate;
cTemplate *audiotracksTemplate;
void DeleteTemplates(void);
void ReloadCaches(void);
bool LoadTemplates(void);
void CacheTemplates(void);
void SetOSDSize(void);
bool OsdSizeChanged(void);
bool ThemeChanged(void);
public:
cSkinDesigner(void);
virtual ~cSkinDesigner(void);
virtual const char *Description(void);
virtual cSkinDisplayChannel *DisplayChannel(bool WithInfo);
virtual cSkinDisplayMenu *DisplayMenu(void);
virtual cSkinDisplayReplay *DisplayReplay(bool ModeOnly);
virtual cSkinDisplayVolume *DisplayVolume(void);
virtual cSkinDisplayTracks *DisplayTracks(const char *Title, int NumTracks, const char * const *Tracks);
virtual cSkinDisplayMessage *DisplayMessage(void);
void Reload(void);
void ListAvailableFonts(void);
};
#endif //__SKINDESIGNER_H