vdr-plugin-skindesigner/views/displayreplayview.h
2014-09-27 09:25:14 +02:00

33 lines
1.2 KiB
C++

#ifndef __DISPLAYREPLAYVIEW_H
#define __DISPLAYREPLAYVIEW_H
#include "../libtemplate/template.h"
#include "view.h"
class cDisplayReplayView : public cView {
private:
cString lastDate;
string GetScreenResolutionString(int width, int height, bool *isHD);
string GetScreenAspectString(double aspect, bool *isWideScreen);
virtual void Action(void);
public:
cDisplayReplayView(cTemplateView *tmplView);
virtual ~cDisplayReplayView();
bool createOsd(void);
void DrawBackground(bool modeOnly);
void DrawDate(bool modeOnly);
void DrawTitle(const cRecording *recording);
void DrawRecordingInformation(const cRecording *recording);
void DrawScraperContent(const cRecording *recording);
void DrawCurrent(const char *current);
void DrawTotal(const char *total);
void DrawProgressBar(int current, int total);
void DrawMarks(const cMarks *marks, int total);
void DrawControlIcons(bool play, bool forward, int speed, bool modeOnly);
void DrawJump(const char *jump);
void DrawMessage(eMessageType type, const char *text);
void DoFadeIn(void) { Start(); };
void Flush(void) { DoFlush(); };
};
#endif //__DISPLAYREPLAYVIEW_H