vdr-plugin-skindesigner/coreengine/attribute.c

487 lines
15 KiB
C

#include "attribute.h"
#include "../config.h"
/***************************************************************************
* cAttributes
***************************************************************************/
cAttributes::cAttributes(int numAttributes) {
globals = NULL;
tokenContainer = NULL;
numAttribs = (int)eCommonAttribs::count + numAttributes;
attribs = new int[numAttribs];
for (int i=0; i < numAttribs; i++)
attribs[i] = ATTR_UNKNOWN;
attribCtors = new cNumericExpr*[numAttribs];
for (int i=0; i < numAttribs; i++)
attribCtors[i] = NULL;
cond = NULL;
SetCommonAttributesDefs();
}
cAttributes::cAttributes(const cAttributes &other) : cAttributes(other.numAttribs - (int)eCommonAttribs::count){
globals = other.globals;
for (int i=0; i < numAttribs; i++) {
attribs[i] = other.attribs[i];
if (other.attribCtors[i]) {
attribCtors[i] = new cNumericExpr(*other.attribCtors[i]);
attribCtors[i]->SetContainer(&container);
}
}
cond = NULL;
if (other.cond) {
cond = new cCondition(*other.cond);
}
attribIDs = other.attribIDs;
attribNames = other.attribNames;
}
cAttributes::~cAttributes(void) {
delete[] attribs;
for (int i=0; i < numAttribs; i++) {
delete attribCtors[i];
}
delete[] attribCtors;
delete cond;
}
void cAttributes::SetTokenContainer(skindesignerapi::cTokenContainer *tokenContainer) {
this->tokenContainer = tokenContainer;
}
void cAttributes::SetTokenContainerDeep(skindesignerapi::cTokenContainer *tokenContainer) {
this->tokenContainer = tokenContainer;
if (cond) {
cond->SetTokenContainer(tokenContainer);
}
for (int i=0; i < numAttribs; i++) {
if (!attribCtors[i])
continue;
attribCtors[i]->SetTokenContainer(tokenContainer);
}
}
void cAttributes::SetContainer(int x, int y, int width, int height) {
container.SetX(x);
container.SetY(y);
container.SetWidth(width);
container.SetHeight(height);
}
void cAttributes::SetX(int x) {
attribs[(int)eCommonAttribs::x] = x;
}
void cAttributes::SetY(int y) {
attribs[(int)eCommonAttribs::y] = y;
}
void cAttributes::SetWidth(int width) {
attribs[(int)eCommonAttribs::width] = width;
}
void cAttributes::SetHeight(int height) {
attribs[(int)eCommonAttribs::height] = height;
}
void cAttributes::Cache(void) {
if (cond) {
cond->SetGlobals(globals);
cond->SetTokenContainer(tokenContainer);
cond->Prepare();
}
for (int i=0; i < numAttribs; i++) {
if (!attribCtors[i])
continue;
attribCtors[i]->SetContainer(&container);
attribCtors[i]->SetGlobals(globals);
attribCtors[i]->SetTokenContainer(tokenContainer);
if (attribCtors[i]->CacheStatic()) {
int val = attribCtors[i]->GetValue();
attribs[i] = val;
delete attribCtors[i];
attribCtors[i] = NULL;
} else {
attribCtors[i]->PrepareTokens();
}
}
}
int cAttributes::GetValue(int id) {
if (!attribCtors[id + (int)eCommonAttribs::count])
return attribs[(int)id + (int)eCommonAttribs::count];
return attribCtors[id + (int)eCommonAttribs::count]->Calculate();
}
int cAttributes::X(void) {
int x = 0;
if (!attribCtors[(int)eCommonAttribs::x])
x = attribs[(int)eCommonAttribs::x];
else
x = attribCtors[(int)eCommonAttribs::x]->Calculate();
x += container.X();
return x;
}
int cAttributes::Y(void) {
int y = 0;
if (!attribCtors[(int)eCommonAttribs::y])
y = attribs[(int)eCommonAttribs::y];
else
y = attribCtors[(int)eCommonAttribs::y]->Calculate();
y += container.Y();
return y;
}
int cAttributes::Width(void) {
if (!attribCtors[(int)eCommonAttribs::width])
return attribs[(int)eCommonAttribs::width];
return attribCtors[(int)eCommonAttribs::width]->Calculate();
}
int cAttributes::Height(void) {
if (!attribCtors[(int)eCommonAttribs::height])
return attribs[(int)eCommonAttribs::height];
return attribCtors[(int)eCommonAttribs::height]->Calculate();
}
bool cAttributes::DoExecute(void) {
if (!cond)
return true;
return cond->True();
}
void cAttributes::Debug(void) {
esyslog("skindesigner: container %d %d %dx%d", container.X(), container.Y(), container.Width(), container.Height());
for (int i=0; i < numAttribs; i++) {
if (attribs[i] != ATTR_UNKNOWN) {
if (i == (int)eCommonAttribs::debug)
continue;
const char *attName = "attribute";
if (i < (int)eCommonAttribs::count)
attName = CommonAttributeName(i);
else
attName = AttributeName(i - (int)eCommonAttribs::count);
dsyslog("skindesigner: fixed Value %s = %d", attName, attribs[i]);
}
if (attribCtors[i]) {
const char *attName = "attribute";
if (i < (int)eCommonAttribs::count)
attName = CommonAttributeName(i);
else
attName = AttributeName(i - (int)eCommonAttribs::count);
dsyslog("skindesigner: %s constructor:", attName);
attribCtors[i]->Debug();
}
}
if (cond) {
cond->Debug();
}
}
/***************************************************************************
* Protected Functions
***************************************************************************/
int cAttributes::CommonAttributeId(const char *att) {
if (!strcmp(att, "condition"))
return ATTR_COND;
map<string, int>::iterator hit = commonAttribIDs.find(att);
if (hit != commonAttribIDs.end())
return hit->second;
return ATTR_UNKNOWN;
}
const char *cAttributes::CommonAttributeName(int id) {
if (id < 0 || id >= (int)eCommonAttribs::count)
return "";
map<int, string>::iterator hit = commonAttribNames.find(id);
if (hit != commonAttribNames.end())
return hit->second.c_str();
return "";
}
int cAttributes::AttributeId(const char *att) {
int id = CommonAttributeId(att);
if (id != ATTR_UNKNOWN)
return id;
map<string, int>::iterator hit = attribIDs.find(att);
if (hit != attribIDs.end())
id = (int)hit->second + (int)eCommonAttribs::count;
return id;
}
const char *cAttributes::AttributeName(int id) {
map<int, string>::iterator hit = attribNames.find(id);
if (hit != attribNames.end())
return hit->second.c_str();
return "";
}
bool cAttributes::SetCommon(int id, const char *val) {
if (id == ATTR_COND) {
cond = new cCondition(val);
return true;
}
if (id == (int)eCommonAttribs::debug) {
SetBool(id, val);
return true;
} else if (id == (int)eCommonAttribs::x || id == (int)eCommonAttribs::width) {
attribCtors[id] = new cNumericExpr(val);
return true;
} else if (id == (int)eCommonAttribs::y || id == (int)eCommonAttribs::height) {
attribCtors[id] = new cNumericExpr(val);
attribCtors[id]->SetVertical();
return true;
}
return false;
}
bool cAttributes::IdEqual(int id, int compId) {
if (compId + (int)eCommonAttribs::count == id)
return true;
return false;
}
void cAttributes::SetBool(int id, const char *val) {
if (!strcmp(val, "true")) {
attribs[id] = 1;
} else {
attribs[id] = 0;
}
}
void cAttributes::SetViewElementMode(int id, const char *val) {
eViewElementMode mode = eViewElementMode::regular;
if (!strcmp(val, "light"))
mode = eViewElementMode::light;
attribs[id] = (int)mode;
}
void cAttributes::SetShiftType(int id, const char *val) {
eShiftType shiftType = eShiftType::none;
if (!strcmp(val, "left"))
shiftType = eShiftType::left;
else if (!strcmp(val, "right"))
shiftType = eShiftType::right;
else if (!strcmp(val, "top"))
shiftType = eShiftType::top;
else if (!strcmp(val, "bottom"))
shiftType = eShiftType::bottom;
else {
esyslog("skindesigner: unknown shift type \"%s\"", val);
return;
}
attribs[id] = (int)shiftType;
}
void cAttributes::SetShiftMode(int id, const char *val) {
eShiftMode shiftMode = eShiftMode::linear;
if (!strcmp(val, "slowed"))
shiftMode = eShiftMode::slowedDown;
attribs[id] = (int)shiftMode;
}
void cAttributes::SetScrollMode(int id, const char *val) {
eScrollMode mode = eScrollMode::none;
if (!strcmp(val, "forthandback"))
mode = eScrollMode::forthandback;
else if (!strcmp(val, "carriagereturn"))
mode = eScrollMode::carriagereturn;
attribs[id] = (int)mode;
}
void cAttributes::SetScrollSpeed(int id, const char *val) {
eScrollSpeed speed = eScrollSpeed::medium;
if (!strcmp(val, "slow"))
speed = eScrollSpeed::slow;
else if (!strcmp(val, "fast"))
speed = eScrollSpeed::fast;
else if (!strcmp(val, "medium"))
speed = eScrollSpeed::medium;
attribs[id] = (int)speed;
}
void cAttributes::SetOrientation(int id, const char *val) {
eOrientation orientation = eOrientation::none;
if (!strcmp(val, "horizontal"))
orientation = eOrientation::horizontal;
else if (!strcmp(val, "vertical"))
orientation = eOrientation::vertical;
else if (!strcmp(val, "absolute"))
orientation = eOrientation::absolute;
attribs[id] = (int)orientation;
}
void cAttributes::SetAlign(int id, const char *val) {
eAlign align = eAlign::left;
if (!strcmp(val, "center")) {
align = eAlign::center;
} else if (!strcmp(val, "right")) {
align = eAlign::right;
} else if (!strcmp(val, "top")) {
align = eAlign::top;
} else if (!strcmp(val, "bottom")) {
align = eAlign::bottom;
} else if (!strcmp(val, "left")) {
align = eAlign::left;
}
attribs[id] = (int)align;
}
void cAttributes::SetDirection(int id, const char *val) {
eDirection direction = eDirection::none;
if (!strcmp(val, "bottomup"))
direction = eDirection::bottomup;
else if (!strcmp(val, "topdown"))
direction = eDirection::topdown;
attribs[id] = (int)direction;
}
void cAttributes::SetButton(int id, const char *val) {
eButtonType button = eButtonType::none;
if (!strcmp(val, "left"))
button = eButtonType::left;
else if (!strcmp(val, "right"))
button = eButtonType::right;
attribs[id] = (int)button;
}
/***************************************************************************
* Private Functions
***************************************************************************/
void cAttributes::SetCommonAttributesDefs(void) {
commonAttribIDs.insert(pair<string, int>("x", (int)eCommonAttribs::x));
commonAttribIDs.insert(pair<string, int>("y", (int)eCommonAttribs::y));
commonAttribIDs.insert(pair<string, int>("width", (int)eCommonAttribs::width));
commonAttribIDs.insert(pair<string, int>("height", (int)eCommonAttribs::height));
commonAttribIDs.insert(pair<string, int>("debug", (int)eCommonAttribs::debug));
commonAttribNames.insert(pair<int, string>((int)eCommonAttribs::x, "x"));
commonAttribNames.insert(pair<int, string>((int)eCommonAttribs::y, "y"));
commonAttribNames.insert(pair<int, string>((int)eCommonAttribs::width, "width"));
commonAttribNames.insert(pair<int, string>((int)eCommonAttribs::height, "height"));
commonAttribNames.insert(pair<int, string>((int)eCommonAttribs::debug, "debug"));
}
/***************************************************************************
* cFunction
***************************************************************************/
cFunction::cFunction(cArea *owner, int numAttributes) : cAttributes(numAttributes) {
funcType = "Unknown";
owningArea = owner;
color = NULL;
name = NULL;
scrolling = false;
}
cFunction::cFunction(const cFunction &other) : cAttributes(other) {
funcType = other.funcType;
owningArea = NULL;
color = NULL;
if (other.color)
color = new cColor(*other.color);
name = NULL;
if (other.name)
name = strdup(other.name);
scrolling = other.scrolling;
}
cFunction::~cFunction(void) {
delete color;
free(name);
}
void cFunction::SetLoopInfo(cLoopInfo *loopInfo) {
for (int i=0; i < numAttribs; i++) {
if (!attribCtors[i])
continue;
attribCtors[i]->SetLoopInfo(loopInfo);
}
if (cond)
cond->SetLoopInfo(loopInfo);
}
void cFunction::Cache(void) {
if (color) {
color->SetGlobals(globals);
color->Cache();
}
cAttributes::Cache();
}
void cFunction::CacheFuncReferences(void) {
for (int i=0; i < numAttribs; i++) {
if (!attribCtors[i])
continue;
vector<cFactor*> refFactors = attribCtors[i]->GetRefFactors();
for (vector<cFactor*>::iterator it = refFactors.begin(); it != refFactors.end(); it++) {
cFactor *f = *it;
if (!f->funcRefName)
continue;
cFunction *fRef = owningArea->GetFunction(f->funcRefName);
if (fRef) {
f->funcRef = fRef;
}
}
}
}
int cFunction::GetX(eAlign align, int x0, int colWidth) {
int containerWidth = colWidth > 0 ? colWidth : container.Width();
int x = x0 + X();
if (align == eAlign::right) {
x = x0 + containerWidth - FuncWidth();
} else if (align == eAlign::center) {
x = x0 + (containerWidth - FuncWidth()) / 2;
}
return x;
}
int cFunction::GetY(eAlign valign, int y0, int rowHeight) {
int containerHeight = rowHeight > 0 ? rowHeight : container.Height();
int y = y0 + Y();
if (valign == eAlign::bottom) {
y = y0 + containerHeight - FuncHeight();
} else if (valign == eAlign::center) {
y = y0 + (containerHeight - FuncHeight()) / 2;
}
return y;
}
void cFunction::Debug(void) {
esyslog("skindesigner: ---> Function %s", funcType);
cAttributes::Debug();
if (name) {
esyslog("skindesigner: name %s", name);
}
if (color) {
color->Debug();
}
}
/***************************************************************************
* Protected Functions
***************************************************************************/
void cFunction::SetColor(const char *val) {
color = new cColor(val);
}
void cFunction::SetAnimType(int id, const char *val) {
eAnimType animType = eAnimType::none;
if (!strcmp(val, "blink"))
animType = eAnimType::blink;
else if (!strcmp(val, "animated"))
animType = eAnimType::animated;
attribs[id] = (int)animType;
}
void cFunction::SetOverflow(int id, const char *val) {
eOverflowType overflowType = eOverflowType::none;
if (!strcmp(val, "linewrap"))
overflowType = eOverflowType::wrap;
else if (!strcmp(val, "cut"))
overflowType = eOverflowType::cut;
attribs[id] = (int)overflowType;
}