vdr-plugin-skindesigner/views/displayreplayview.h

53 lines
1.9 KiB
C++

#ifndef __DISPLAYREPLAYVIEW_H
#define __DISPLAYREPLAYVIEW_H
#include "../libtemplate/template.h"
#include "view.h"
#include "displayreplayonpauseview.h"
class cDisplayReplayView : public cView, public cViewHelpers {
private:
int length;
bool timeShiftActive;
int timeShiftFramesTotal;
int timeShiftLength;
string timeShiftDuration;
string endLast;
cDisplayReplayOnPauseView *onPauseView;
int numMarksLast;
int *lastMarks;
int markActive;
bool MarksChanged(const cMarks *marks, int current);
void RememberMarks(const cMarks *marks);
public:
cDisplayReplayView(cTemplateView *tmplView);
virtual ~cDisplayReplayView();
bool createOsd(void);
void SetRecordingLength(int length) { this->length = length; };
void SetTimeShift(int framesTotal, int timeShiftLength);
void DrawBackground(bool modeOnly);
void DrawDate(void);
void DrawTime(void);
void DrawTitle(const cRecording *recording);
void DrawTitle(const char *title);
void DrawRecordingInformation(const cRecording *recording);
void DrawScraperContent(const cRecording *recording);
void DrawCurrent(const char *current);
void DrawTotal(const char *total);
void DrawEndTime(int current, int total);
void DrawProgressBar(int current, int total);
void DrawMarks(const cMarks *marks, int current, int total);
void DrawControlIcons(bool play, bool forward, int speed, bool modeOnly);
void DrawProgressModeOnly(double fps, int current, int total);
void DrawJump(const char *jump);
void DrawMessage(eMessageType type, const char *text);
void DrawOnPause(string recFileName, bool modeOnly);
void ClearOnPause(void);
void DelayOnPause(void);
void DrawCustomTokens(void);
bool CustomTokenChange(void);
void DoFadeIn(void) { Start(); };
void Flush(void) { DoFlush(); };
};
#endif //__DISPLAYREPLAYVIEW_H