mirror of
https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 17:58:31 +02:00
149 lines
4.3 KiB
C
149 lines
4.3 KiB
C
#include <vdr/osdbase.h>
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#include <string>
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#include <vector>
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#include <map>
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#include <set>
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#include <sstream>
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#include "libskindesigner/skindesignerosdbase.h"
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enum eMenus {
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meListMain,
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meListSub,
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meDetail
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};
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class cPlugOsdMenu : public cSkindesignerOsdMenu {
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private:
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void SetMenu(int numItems, bool subfolder = false);
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void SetDetailView(int element);
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public:
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cPlugOsdMenu(void);
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virtual ~cPlugOsdMenu();
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virtual eOSState ProcessKey(eKeys key);
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};
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//***************************************************************************
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// Public Functions
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//***************************************************************************
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cPlugOsdMenu::cPlugOsdMenu(void) : cSkindesignerOsdMenu("Skindesigner Client") {
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SetPluginName("skindesclient");
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SetMenu(10);
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}
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cPlugOsdMenu::~cPlugOsdMenu(void) {
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}
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eOSState cPlugOsdMenu::ProcessKey(eKeys key) {
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eOSState state = cOsdMenu::ProcessKey(key);
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switch (key) {
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case kOk: {
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int element = Current();
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if (element%2)
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SetDetailView(element);
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else
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SetMenu(25, true);
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state = osContinue;
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break;
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} case kLeft: {
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TextKeyLeft();
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state = osContinue;
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break;
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} case kRight: {
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TextKeyRight();
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state = osContinue;
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break;
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} case kUp: {
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TextKeyUp();
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state = osContinue;
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break;
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} case kDown: {
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TextKeyDown();
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state = osContinue;
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break;
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}
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default:
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break;
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}
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return state;
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}
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//***************************************************************************
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// Private Functions
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//***************************************************************************
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void cPlugOsdMenu::SetMenu(int numItems, bool subfolder) {
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eMenus menu = subfolder ? meListSub : meListMain;
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SetPluginMenu(menu, mtList);
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Clear();
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for (int i=0; i < numItems; i++) {
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cSkindesignerOsdItem *item = new cSkindesignerOsdItem();
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//add some tokens to the menu item
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stringstream text;
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if (i%2)
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text << "DetailItem" << (i+1);
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else
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text << "FolderItem" << (i+1);
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item->SetText(text.str().c_str());
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item->AddIntToken("itemnumber", i);
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item->AddStringToken("menuitemtext", text.str().c_str());
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stringstream text2;
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text2 << "CurrentItemText" << (i+1) << "\n";
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text2 << "CurrentItemText" << (i+1) << "\n";
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text2 << "CurrentItemText" << (i+1) << "\n";
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text2 << "CurrentItemText" << (i+1) << "\n";
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text2 << "CurrentItemText" << (i+1) << "\n";
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text2 << "CurrentItemText" << (i+1) << "\n";
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item->AddStringToken("currentitemtext", text2.str().c_str());
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//Loop Token Example
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for (int row=0; row<20; row++) {
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map<string, string> tokens;
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for (int col=0; col<3; col++) {
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stringstream key;
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stringstream value;
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key << "loop1[" << "col" << col << "]";
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value << "menuitem" << i << "-" << row << "x" << col;
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tokens.insert(pair<string,string>(key.str(), value.str()));
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}
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item->AddLoopToken("loop1", tokens);
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}
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//Add item
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bool current = (i==0)?true:false;
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Add(item, current);
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}
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SetHelp("Red", "Green", "Yellow", "Blue");
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Display();
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}
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void cPlugOsdMenu::SetDetailView(int element) {
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SetPluginMenu(meDetail, mtText);
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Clear();
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ClearTokens();
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SetText("Text to be displayed if skindesigner templates are not available");
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AddIntToken("menuitem", element);
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AddStringToken("tabtext", "String Token to be displayed if skindesigner template is available");
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//Loop Token Example
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for (int row=0; row<25; row++) {
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map<string, string> tokens;
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for (int col=0; col<10; col++) {
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stringstream key;
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stringstream value;
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key << "loop1[" << "col" << col << "]";
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value << "row" << row << "-" << "col" << "-" << col;
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tokens.insert(pair<string,string>(key.str(), value.str()));
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}
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AddLoopToken("loop1", tokens);
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}
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SetHelp("Red", "Green", "Yellow", "Blue");
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Display();
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}
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