mirror of
https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 17:58:31 +02:00
199 lines
7.4 KiB
C
199 lines
7.4 KiB
C
#include "viewdisplaychannel.h"
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#include "../config.h"
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/************************************************************************************
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* cViewChannel
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************************************************************************************/
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cViewChannel::cViewChannel(void) {
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veCustomTokens = NULL;
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ClearVariables();
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viewId = eViewType::DisplayChannel;
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viewName = strdup("displaychannel");
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numViewElements = (int)eVeDisplayChannel::count;
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viewElements = new cViewElement*[numViewElements];
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for (int i=0; i < numViewElements; i++) {
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viewElements[i] = NULL;
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}
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SetViewElements();
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veMessage = NULL;
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veChannelInfo = NULL;
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veChannelGroup = NULL;
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veEpgInfo = NULL;
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veProgressBar = NULL;
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veStatusInfo = NULL;
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veScraperContent = NULL;
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veEcmInfo = NULL;
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}
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cViewChannel::~cViewChannel() {
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}
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void cViewChannel::SetViewElements(void) {
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viewElementNames.insert(pair<string, int>("background", (int)eVeDisplayChannel::background));
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viewElementNames.insert(pair<string, int>("channelgroup", (int)eVeDisplayChannel::channelgroup));
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viewElementNames.insert(pair<string, int>("channelinfo", (int)eVeDisplayChannel::channelinfo));
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viewElementNames.insert(pair<string, int>("epginfo", (int)eVeDisplayChannel::epginfo));
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viewElementNames.insert(pair<string, int>("progressbar", (int)eVeDisplayChannel::progressbar));
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viewElementNames.insert(pair<string, int>("statusinfo", (int)eVeDisplayChannel::statusinfo));
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viewElementNames.insert(pair<string, int>("audioinfo", (int)eVeDisplayChannel::audioinfo));
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viewElementNames.insert(pair<string, int>("ecminfo", (int)eVeDisplayChannel::ecminfo));
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viewElementNames.insert(pair<string, int>("screenresolution", (int)eVeDisplayChannel::screenresolution));
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viewElementNames.insert(pair<string, int>("signalquality", (int)eVeDisplayChannel::signalquality));
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viewElementNames.insert(pair<string, int>("devices", (int)eVeDisplayChannel::devices));
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viewElementNames.insert(pair<string, int>("currentweather", (int)eVeDisplayChannel::currentweather));
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viewElementNames.insert(pair<string, int>("scrapercontent", (int)eVeDisplayChannel::scrapercontent));
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viewElementNames.insert(pair<string, int>("datetime", (int)eVeDisplayChannel::datetime));
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viewElementNames.insert(pair<string, int>("time", (int)eVeDisplayChannel::time));
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viewElementNames.insert(pair<string, int>("message", (int)eVeDisplayChannel::message));
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viewElementNames.insert(pair<string, int>("customtokens", (int)eVeDisplayChannel::customtokens));
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}
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void cViewChannel::SetViewElementObjects(void) {
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for (int i = 0; i < numViewElements; i++) {
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if (!viewElements[i])
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continue;
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if (dynamic_cast<cVeMessage*>(viewElements[i]))
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{
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veMessage = dynamic_cast<cVeMessage*>(viewElements[i]);
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}
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else if (dynamic_cast<cVeDcChannelInfo*>(viewElements[i])) {
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veChannelInfo = dynamic_cast<cVeDcChannelInfo*>(viewElements[i]);
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}
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else if (dynamic_cast<cVeDcChannelGroup*>(viewElements[i]))
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{
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veChannelGroup = dynamic_cast<cVeDcChannelGroup*>(viewElements[i]);
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}
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else if (dynamic_cast<cVeDcEpgInfo*>(viewElements[i]))
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{
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veEpgInfo = dynamic_cast<cVeDcEpgInfo*>(viewElements[i]);
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}
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else if (dynamic_cast<cVeDcProgressBar*>(viewElements[i]))
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{
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veProgressBar = dynamic_cast<cVeDcProgressBar*>(viewElements[i]);
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}
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else if (dynamic_cast<cVeDcStatusInfo*>(viewElements[i]))
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{
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veStatusInfo = dynamic_cast<cVeDcStatusInfo*>(viewElements[i]);
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}
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else if (dynamic_cast<cVeDcScraperContent*>(viewElements[i]))
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{
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veScraperContent = dynamic_cast<cVeDcScraperContent*>(viewElements[i]);
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}
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else if (dynamic_cast<cVeDcEcmInfo*>(viewElements[i]))
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{
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veEcmInfo = dynamic_cast<cVeDcEcmInfo*>(viewElements[i]);
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}
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else if (dynamic_cast<cVeCustomTokens*>(viewElements[i]))
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{
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veCustomTokens = dynamic_cast<cVeCustomTokens*>(viewElements[i]);
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}
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else if (dynamic_cast<cVeDevices*>(viewElements[i]))
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{
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viewElements[i]->SetDetached();
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}
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}
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}
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void cViewChannel::ClearVariables(void) {
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cView::ClearVariables();
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channelChange = false;
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displayChannelGroups = false;
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if (veCustomTokens)
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veCustomTokens->Reset();
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}
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void cViewChannel::SetChannel(const cChannel *channel, int number) {
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channelChange = true;
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bool wasChannelGroups = displayChannelGroups;
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displayChannelGroups = false;
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if (veChannelInfo) {
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veChannelInfo->Set(channel, number);
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}
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if (channel) {
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if (!channel->GroupSep()) {
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if (wasChannelGroups)
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Clear((int)eVeDisplayChannel::channelgroup);
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if (veStatusInfo)
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veStatusInfo->Set(channel);
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if (veEcmInfo)
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veEcmInfo->Set(channel);
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} else {
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displayChannelGroups = true;
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Clear((int)eVeDisplayChannel::channelinfo, true);
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Clear((int)eVeDisplayChannel::epginfo, true);
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Clear((int)eVeDisplayChannel::statusinfo, true);
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Clear((int)eVeDisplayChannel::progressbar, true);
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Clear((int)eVeDisplayChannel::screenresolution, true);
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Clear((int)eVeDisplayChannel::signalquality, true);
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Clear((int)eVeDisplayChannel::audioinfo, true);
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Clear((int)eVeDisplayChannel::ecminfo, true);
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Clear((int)eVeDisplayChannel::devices, true);
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Clear((int)eVeDisplayChannel::customtokens, true);
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if (veChannelGroup)
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veChannelGroup->Set(channel);
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}
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}
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}
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void cViewChannel::SetEvents(const cEvent *present, const cEvent *following) {
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Clear((int)eVeDisplayChannel::epginfo);
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Clear((int)eVeDisplayChannel::progressbar);
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Clear((int)eVeDisplayChannel::scrapercontent);
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if (veProgressBar)
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veProgressBar->Set(present);
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if (!present && !following)
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return;
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if (veEpgInfo)
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veEpgInfo->Set(present, following);
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if (veScraperContent)
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veScraperContent->Set(present);
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}
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void cViewChannel::SetMessage(eMessageType type, const char *text) {
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if (veMessage) {
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if (text)
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veMessage->Set(type, text);
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else
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veMessage->Clear();
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}
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}
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void cViewChannel::Flush(void) {
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if (init) {
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sdOsd.LockFlush();
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Render((int)eVeDisplayChannel::background);
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Render((int)eVeDisplayChannel::currentweather);
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}
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if (!displayChannelGroups) {
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//normal display
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Render((int)eVeDisplayChannel::channelinfo);
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Render((int)eVeDisplayChannel::epginfo);
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Render((int)eVeDisplayChannel::statusinfo);
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Render((int)eVeDisplayChannel::scrapercontent);
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Render((int)eVeDisplayChannel::progressbar, channelChange);
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Render((int)eVeDisplayChannel::screenresolution);
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Render((int)eVeDisplayChannel::signalquality);
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Render((int)eVeDisplayChannel::audioinfo);
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Render((int)eVeDisplayChannel::ecminfo);
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Render((int)eVeDisplayChannel::devices);
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Render((int)eVeDisplayChannel::customtokens);
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Render((int)eVeDisplayChannel::message);
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} else {
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//channelgroup display
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Render((int)eVeDisplayChannel::channelgroup);
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}
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Render((int)eVeDisplayChannel::datetime);
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Render((int)eVeDisplayChannel::time);
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channelChange = false;
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cView::Flush();
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}
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