vdr-plugin-skindesigner/setup.h
2015-05-10 12:55:23 +02:00

58 lines
1.5 KiB
C++

#ifndef __SKINDESIGNER_SETUP_H
#define __SKINDESIGNER_SETUP_H
#include "config.h"
// --- cSkinDesignerSetup -----------------------------------------------------------
class cSkinDesignerSetup : public cMenuSetupPage {
private:
int numLogosPerSizeInitial;
int limitLogoCache;
int numLogosMax;
int debugImageLoading;
int rerunAmount;
int rerunDistance;
int rerunMaxChannel;
int blockFlush;
int framesPerSecond;
const char *menuDisplayStyle[2];
void Setup(void);
virtual void Store(void);
virtual eOSState ProcessKey(eKeys Key);
cOsdItem *InfoItem(const char *label);
void PluginSetup(void);
void SkinSetup(void);
void ImageCacheStatistics(void);
public:
cSkinDesignerSetup(void);
virtual ~cSkinDesignerSetup();
};
// --- cSkinSetupSubMenu -----------------------------------------------------------
class cSkinSetupSubMenu : public cOsdItem {
private:
string name;
public:
cSkinSetupSubMenu(string name, string displayText);
virtual ~cSkinSetupSubMenu() {};
string GetName(void) { return name; };
};
// --- cSkindesignerSkinSetup -----------------------------------------------------------
class cSkindesignerSkinSetup : public cOsdMenu {
private:
string skin;
string name;
protected:
virtual eOSState ProcessKey(eKeys Key);
void Set(void);
public:
cSkindesignerSkinSetup(string skin, string menu);
virtual ~cSkindesignerSkinSetup();
};
#endif //__SKINDESIGNER_SETUP_H