mirror of
https://projects.vdr-developer.org/git/vdr-plugin-skindesigner.git
synced 2023-10-19 17:58:31 +02:00
142 lines
5.0 KiB
C++
142 lines
5.0 KiB
C++
#ifndef __DESIGNER_CONFIG_H
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#define __DESIGNER_CONFIG_H
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#include <string>
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#include <vector>
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#include <map>
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#include <vdr/tools.h>
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#include <vdr/skins.h>
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#include <vdr/plugin.h>
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#include "designer.h"
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#include "libcore/fontmanager.h"
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#include "libcore/imagecache.h"
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#include "libcore/recfolderinfo.h"
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#include "libcore/skinsetup.h"
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#include "libcore/skinrepo.h"
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#define SCRIPTOUTPUTPATH "/tmp/skindesigner"
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class cDesignerConfig {
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private:
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cString CheckSlashAtEnd(string path);
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bool epgImagePathSet;
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bool skinPathSet;
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bool installerSkinPathSet;
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bool logoPathSet;
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cRect osdSize;
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string osdSkin;
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string osdTheme;
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string fontFix;
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string fontOsd;
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string fontSml;
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string osdLanguage;
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cGlobals *tmplGlobals;
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map < string, map < int, string > > pluginMenus;
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map < string, map < int, string > >::iterator plugMenuIt;
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map < string, map < int, string > > pluginViews;
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map < string, map < int, string > >::iterator plugViewIt;
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map < string, multimap< int, pair <int, string> > > pluginSubViews;
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map < string, map< int, map <int, string> > > pluginViewElements;
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map < string, map< int, map <int, string> > > pluginViewGrids;
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vector<cSkinDesigner*> skinRefs;
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vector<cSkinDesigner*>::iterator skinRefsIterator;
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vector<string> deliveredSkins;
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vector<string> installerSkins;
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vector<string> skins;
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vector<string>::iterator skinIterator;
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map < string, cSkinSetup* > skinSetups;
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map < string, cSkinSetup* >::iterator setupIt;
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vector < pair <string, int> > skinSetupParameters;
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cSkinRepos skinRepos;
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void ReadSkinFolder(cString &folder, vector<string> *container);
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public:
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cDesignerConfig();
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~cDesignerConfig();
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bool SetupParse(const char *Name, const char *Value);
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void SetPathes(void);
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void SetSkinPath(cString path);
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void SetInstallerSkinPath(cString path);
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void SetLogoPath(cString path);
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void SetEpgImagePath(cString path);
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void ReadSkins(void);
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void ReadSkinSetup(string skin);
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void InitSkinIterator(void) { skinIterator = skins.begin(); };
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bool GetSkin(string &skin);
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cString GetSkinPath(string skin);
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void AddSkin(cSkinDesigner *skin) { skinRefs.push_back(skin); };
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void AddNewSkinRef(string skin);
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void InitSkinRefsIterator(void) { skinRefsIterator = skinRefs.begin(); };
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cSkinDesigner *GetNextSkinRef(void);
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void ClearSkinSetups(void);
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void DebugSkinSetups(void);
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void DebugSkinSetupParameters(void);
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cSkinSetup* GetSkinSetup(string &skin);
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cSkinSetup* GetNextSkinSetup(void);
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cSkinSetupMenu* GetSkinSetupMenu(string &skin, string &menu);
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void InitSetupIterator(void) { setupIt = skinSetups.begin(); };
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void TranslateSetup(void);
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void SetSkinSetupParameters(void);
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void UpdateSkinSetupParameter(string name, int value);
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void ReadSkinRepos(void);
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void InitSkinRepoIterator(void) { skinRepos.InitRepoIterator(); };
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cSkinRepo *GetNextSkinRepo(void) { return skinRepos.GetNextRepo(); };
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cSkinRepo *GetSkinRepo(string name) { return skinRepos.GetRepo(name); };
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bool SkinInstalled(string name);
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void SetGlobals(cGlobals *globals) { tmplGlobals = globals; };
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void UpdateGlobals(void);
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void CheckDecimalPoint(void);
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void SetSkin(void);
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bool SkinChanged(void);
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void SetOSDSize(void);
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bool OsdSizeChanged(void);
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void SetOSDFonts(void);
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bool OsdFontsChanged(void);
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void SetOsdLanguage(void) { osdLanguage = Setup.OSDLanguage; };
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bool OsdLanguageChanged(void);
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cString GetSkinRessourcePath(void);
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void AddPluginMenus(string name, map< int, string > menus);
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void AddPluginViews(string name, map< int, string > views, multimap< int, pair <int, string> > subViews, map< int, map <int, string> > viewElements, map< int, map <int, string> > viewGrids);
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void InitPluginMenuIterator(void);
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map <int,string> *GetPluginTemplates(string &name);
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void InitPluginViewIterator(void);
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map <int,string> *GetPluginViews(string &name);
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map <int,string> GetPluginSubViews(string name, int viewID);
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int GetPluginViewElementID(string pluginName, string viewElementName, int viewID);
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int GetPluginViewGridID(string pluginName, string viewGridName, int viewID);
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cString skinPath;
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cString installerSkinPath;
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cString logoPath;
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cString epgImagePath;
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string vdrThemesPath;
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bool replaceDecPoint;
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char decPoint;
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//Setup Parameter
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int numLogosPerSizeInitial;
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int limitLogoCache;
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int numLogosMax;
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int debugImageLoading;
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int rerunAmount;
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int rerunDistance;
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int rerunMaxChannel;
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int blockFlush;
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int framesPerSecond;
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//TemplateReload on Setup Close
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bool setupCloseDoReload;
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};
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#ifdef DEFINE_CONFIG
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cDesignerConfig config;
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cFontManager *fontManager = NULL;
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cImageCache *imgCache = NULL;
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cTheme Theme;
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cRecordingsFolderInfo recFolderInfo(Recordings);
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#else
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extern cDesignerConfig config;
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extern cFontManager *fontManager;
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extern cImageCache *imgCache;
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extern cTheme Theme;
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extern cRecordingsFolderInfo recFolderInfo;
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#endif
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#endif //__DESIGNER_CONFIG_H
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