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55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
#ifndef __NOPACITY_IMAGECACHE_H
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#define __NOPACITY_IMAGECACHE_H
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#define X_DISPLAY_MISSING
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#include <vdr/osd.h>
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#include <vdr/skins.h>
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#include <vector>
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#include "imageloader.h"
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#include "../libtemplate/templatefunction.h"
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class cImageCache : public cImageLoader {
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public:
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cImageCache();
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~cImageCache();
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void Lock(void) { mutex.Lock(); }
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void Unlock(void) { mutex.Unlock(); }
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void SetPathes(void);
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//channel logos
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void CacheLogo(int width, int height);
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cImage *GetLogo(string channelID, int width, int height);
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bool LogoExists(string channelID);
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cImage *GetSeparatorLogo(string name, int width, int height);
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bool SeparatorLogoExists(string name);
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//icons
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void CacheIcon(eImageType type, string path, int width, int height);
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cImage *GetIcon(eImageType type, string name, int width, int height);
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string GetIconName(string label, eMenuCategory cat = mcUndefined);
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//skinparts
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void CacheSkinpart(string path, int width, int height);
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cImage *GetSkinpart(string name, int width, int height);
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//helpers
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void Clear(void);
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void Debug(bool full);
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void GetIconCacheSize(int &num, int &size);
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void GetLogoCacheSize(int &num, int &size);
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void GetSkinpartsCacheSize(int &num, int &size);
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private:
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static cMutex mutex;
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static string items[16];
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cImage *tempStaticLogo;
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string logoPath;
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string iconPath;
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string skinPartsPath;
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map<string, cImage*> iconCache;
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map<string, cImage*> channelLogoCache;
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map<string, cImage*> skinPartsCache;
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bool LoadIcon(eImageType type, string name);
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bool LoadLogo(const cChannel *channel);
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bool LoadSeparatorLogo(string name);
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bool LoadSkinpart(string name);
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};
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#endif //__NOPACITY_IMAGECACHE_H
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