vdr-plugin-skindesigner/libskindesignerapi/skindesignerosdbase.c

188 lines
6.2 KiB
C

#include "skindesignerosdbase.h"
/**********************************************************************
* cSkindesignerOsdObject
**********************************************************************/
skindesignerapi::cSkindesignerOsdObject::cSkindesignerOsdObject(void) {
pluginName = "";
}
skindesignerapi::cSkindesignerOsdObject::~cSkindesignerOsdObject() {
}
bool skindesignerapi::cSkindesignerOsdObject::InitSkindesignerInterface(string pluginName) {
this->pluginName = pluginName;
return true;
}
skindesignerapi::cOsdView *skindesignerapi::cSkindesignerOsdObject::GetOsdView(int viewID, int subViewID) {
ISkinDisplayPlugin *displayPlugin = SkindesignerAPI::GetDisplayPlugin(pluginName, viewID, subViewID);
if (!displayPlugin)
return NULL;
cOsdView *view = new cOsdView(displayPlugin);
return view;
}
/**********************************************************************
* cSkindesignerOsdItem
**********************************************************************/
skindesignerapi::cSkindesignerOsdItem::cSkindesignerOsdItem(eOSState State) : cOsdItem(State) {
sdDisplayMenu = NULL;
}
skindesignerapi::cSkindesignerOsdItem::cSkindesignerOsdItem(const char *Text, eOSState State, bool Selectable) : cOsdItem(Text, State, Selectable) {
sdDisplayMenu = NULL;
}
skindesignerapi::cSkindesignerOsdItem::~cSkindesignerOsdItem() {
}
void skindesignerapi::cSkindesignerOsdItem::SetMenuItem(cSkinDisplayMenu *DisplayMenu, int Index, bool Current, bool Selectable) {
if (sdDisplayMenu) {
if (!sdDisplayMenu->SetItemPlugin(&stringTokens, &intTokens, &loopTokens, Index, Current, Selectable)) {
DisplayMenu->SetItem(Text(), Index, Current, Selectable);
}
} else {
DisplayMenu->SetItem(Text(), Index, Current, Selectable);
}
}
void skindesignerapi::cSkindesignerOsdItem::AddStringToken(string key, string value) {
stringTokens.insert(pair<string,string>(key, value));
}
void skindesignerapi::cSkindesignerOsdItem::AddIntToken(string key, int value) {
intTokens.insert(pair<string,int>(key, value));
}
void skindesignerapi::cSkindesignerOsdItem::AddLoopToken(string loopName, map<string, string> &tokens) {
map<string, vector<map<string, string> > >::iterator hitLoop = loopTokens.find(loopName);
if (hitLoop == loopTokens.end()) {
vector<map<string, string> > tokenVector;
tokenVector.push_back(tokens);
loopTokens.insert(pair<string, vector<map<string, string> > >(loopName, tokenVector));
} else {
vector<map<string, string> > *tokenVector = &hitLoop->second;
tokenVector->push_back(tokens);
}
}
/**********************************************************************
* cSkindesignerOsdMenu
**********************************************************************/
skindesignerapi::cSkindesignerOsdMenu::cSkindesignerOsdMenu(const char *Title, int c0, int c1, int c2, int c3, int c4) : cOsdMenu(Title, c0, c1, c2, c3, c4) {
init = true;
displayText = false;
sdDisplayMenu = NULL;
pluginName = "";
SetMenuCategory(mcPlugin);
SetSkinDesignerDisplayMenu();
}
skindesignerapi::cSkindesignerOsdMenu::~cSkindesignerOsdMenu() {
}
void skindesignerapi::cSkindesignerOsdMenu::SetPluginMenu(int menu, eMenuType type) {
if (type == mtList)
displayText = false;
else if (type == mtText)
displayText = true;
if (sdDisplayMenu) {
sdDisplayMenu->SetPluginMenu(pluginName, menu, type, init);
}
init = false;
}
bool skindesignerapi::cSkindesignerOsdMenu::SetSkinDesignerDisplayMenu(void) {
sdDisplayMenu = SkindesignerAPI::GetDisplayMenu();
return (sdDisplayMenu != NULL);
}
void skindesignerapi::cSkindesignerOsdMenu::ClearTokens(void) {
text = "";
stringTokens.clear();
intTokens.clear();
loopTokens.clear();
}
void skindesignerapi::cSkindesignerOsdMenu::AddStringToken(string key, string value) {
stringTokens.insert(pair<string,string>(key, value));
}
void skindesignerapi::cSkindesignerOsdMenu::AddIntToken(string key, int value) {
intTokens.insert(pair<string,int>(key, value));
}
void skindesignerapi::cSkindesignerOsdMenu::AddLoopToken(string loopName, map<string, string> &tokens) {
map<string, vector<map<string, string> > >::iterator hitLoop = loopTokens.find(loopName);
if (hitLoop == loopTokens.end()) {
vector<map<string, string> > tokenVector;
tokenVector.push_back(tokens);
loopTokens.insert(pair<string, vector<map<string, string> > >(loopName, tokenVector));
} else {
vector<map<string, string> > *tokenVector = &hitLoop->second;
tokenVector->push_back(tokens);
}
}
void skindesignerapi::cSkindesignerOsdMenu::TextKeyLeft(void) {
if (!displayText)
return;
DisplayMenu()->Scroll(true, true);
}
void skindesignerapi::cSkindesignerOsdMenu::TextKeyRight(void) {
if (!displayText)
return;
DisplayMenu()->Scroll(false, true);
}
void skindesignerapi::cSkindesignerOsdMenu::TextKeyUp(void) {
if (!displayText)
return;
DisplayMenu()->Scroll(true, false);
}
void skindesignerapi::cSkindesignerOsdMenu::TextKeyDown(void) {
if (!displayText)
return;
DisplayMenu()->Scroll(false, false);
}
void skindesignerapi::cSkindesignerOsdMenu::Display(void) {
if (displayText) {
if (sdDisplayMenu) {
sdDisplayMenu->SetTitle(Title());
if (sdDisplayMenu->SetPluginText(&stringTokens, &intTokens, &loopTokens)) {
sdDisplayMenu->Flush();
} else {
DisplayMenu()->Clear();
DisplayMenu()->SetTitle(Title());
DisplayMenu()->SetText(text.c_str(), false);
DisplayMenu()->Flush();
}
} else {
DisplayMenu()->Clear();
DisplayMenu()->SetTitle(Title());
DisplayMenu()->SetText(text.c_str(), false);
DisplayMenu()->Flush();
}
return;
}
if (sdDisplayMenu) {
sdDisplayMenu->SetTitle(Title());
for (cOsdItem *item = First(); item; item = Next(item)) {
cSkindesignerOsdItem *sdItem = dynamic_cast<cSkindesignerOsdItem*>(item);
if (sdItem) {
sdItem->SetDisplayMenu(sdDisplayMenu);
}
}
}
cOsdMenu::Display();
}