vdr-plugin-skindesigner/displaymenu.c

296 lines
8.5 KiB
C

#include "displaymenu.h"
#include "libcore/helpers.h"
cSDDisplayMenu::cSDDisplayMenu(cTemplate *menuTemplate) {
textAreaFont = NULL;
doOutput = true;
state = vsInit;
pluginMenu = -1;
pluginName = "";
pluginMenuType = mtUnknown;
if (!menuTemplate) {
doOutput = false;
esyslog("skindesigner: displayMenu no valid template - aborting");
return;
}
rootView = new cDisplayMenuRootView(menuTemplate->GetRootView());
if (!rootView->createOsd()) {
doOutput = false;
return;
}
}
cSDDisplayMenu::~cSDDisplayMenu() {
if (!doOutput)
return;
delete rootView;
if (textAreaFont)
delete textAreaFont;
}
void cSDDisplayMenu::Scroll(bool Up, bool Page) {
if (!doOutput)
return;
rootView->KeyInput(Up, Page);
}
int cSDDisplayMenu::MaxItems(void) {
if (!doOutput)
return 0;
int maxItems = rootView->GetMaxItems();
return maxItems;
}
void cSDDisplayMenu::Clear(void) {
if (!doOutput)
return;
rootView->Clear();
}
void cSDDisplayMenu::SetMenuCategory(eMenuCategory MenuCat) {
if (!doOutput)
return;
rootView->SetMenu(MenuCat, (state == vsInit) ? true : false);
cSkinDisplayMenu::SetMenuCategory(MenuCat);
if (state != vsInit)
state = vsMenuInit;
}
void cSDDisplayMenu::SetPluginMenu(string name, int menu, int type, bool init) {
pluginName = name;
pluginMenu = menu;
pluginMenuType = (ePluginMenuType)type;
rootView->SetPluginMenu(pluginName, pluginMenu, pluginMenuType);
if (!init) {
rootView->SetMenu(mcPlugin, false);
}
}
void cSDDisplayMenu::SetTitle(const char *Title) {
if (!doOutput)
return;
rootView->SetTitle(Title);
}
void cSDDisplayMenu::SetButtons(const char *Red, const char *Green, const char *Yellow, const char *Blue) {
if (!doOutput)
return;
rootView->SetButtonTexts(Red, Green, Yellow, Blue);
if (state != vsInit && MenuCategory() != mcMain)
state = vsMenuInit;
}
void cSDDisplayMenu::SetMessage(eMessageType Type, const char *Text) {
if (!doOutput)
return;
rootView->SetMessage(Type, Text);
rootView->DoFlush();
}
bool cSDDisplayMenu::SetItemEvent(const cEvent *Event, int Index, bool Current, bool Selectable, const cChannel *Channel, bool WithDate, eTimerMatch TimerMatch) {
if (!doOutput)
return true;
if (!rootView->SubViewAvailable())
return false;
if (config.blockFlush)
rootView->LockFlush();
const cChannel *channel = Channel;
if (!channel) {
channel = rootView->GetChannel();
}
if (!channel && Event) {
channel = Channels.GetByChannelID(Event->ChannelID());
}
rootView->SetChannel(channel);
cDisplayMenuListView *list = rootView->GetListView();
if (!list)
return false;
list->AddSchedulesMenuItem(Index, Event, channel, TimerMatch, MenuCategory(), Current, Selectable);
if (state == vsIdle)
state = vsMenuUpdate;
return true;
}
bool cSDDisplayMenu::SetItemTimer(const cTimer *Timer, int Index, bool Current, bool Selectable) {
if (!doOutput)
return true;
if (!rootView->SubViewAvailable())
return false;
if (config.blockFlush)
rootView->LockFlush();
cDisplayMenuListView *list = rootView->GetListView();
if (!list)
return false;
list->AddTimersMenuItem(Index, Timer, Current, Selectable);
if (state == vsIdle)
state = vsMenuUpdate;
return true;
}
bool cSDDisplayMenu::SetItemChannel(const cChannel *Channel, int Index, bool Current, bool Selectable, bool WithProvider) {
if (!doOutput)
return true;
if (!rootView->SubViewAvailable())
return false;
if (config.blockFlush)
rootView->LockFlush();
cDisplayMenuListView *list = rootView->GetListView();
if (!list)
return false;
list->AddChannelsMenuItem(Index, Channel, WithProvider, Current, Selectable);
if (state == vsIdle)
state = vsMenuUpdate;
return true;
}
bool cSDDisplayMenu::SetItemRecording(const cRecording *Recording, int Index, bool Current, bool Selectable, int Level, int Total, int New) {
if (!doOutput)
return true;
if (!rootView->SubViewAvailable())
return false;
if (config.blockFlush)
rootView->LockFlush();
cDisplayMenuListView *list = rootView->GetListView();
if (!list)
return false;
list->AddRecordingMenuItem(Index, Recording, Level, Total, New, Current, Selectable);
if (state == vsIdle)
state = vsMenuUpdate;
return true;
}
bool cSDDisplayMenu::SetItemPlugin(map<string,string> *stringTokens, map<string,int> *intTokens, map<string,vector<map<string,string> > > *loopTokens, int Index, bool Current, bool Selectable) {
if (!doOutput)
return true;
if (!rootView->SubViewAvailable())
return false;
if (config.blockFlush)
rootView->LockFlush();
cDisplayMenuListView *list = rootView->GetListView();
if (!list)
return false;
list->AddPluginMenuItem(stringTokens, intTokens, loopTokens, Index, Current, Selectable);
if (state == vsIdle)
state = vsMenuUpdate;
return true;
}
void cSDDisplayMenu::SetItem(const char *Text, int Index, bool Current, bool Selectable) {
if (!doOutput)
return;
cDisplayMenuListView *list = rootView->GetListView();
if (!list) {
return;
}
if (config.blockFlush)
rootView->LockFlush();
eMenuCategory cat = MenuCategory();
if (cat == mcMain && rootView->SubViewAvailable()) {
list->AddMainMenuItem(Index, Text, Current, Selectable);
} else if (cat == mcSetup && rootView->SubViewAvailable()) {
list->AddSetupMenuItem(Index, Text, Current, Selectable);
} else {
rootView->CorrectDefaultMenu();
string *tabTexts = new string[MaxTabs];
for (int i=0; i<MaxTabs; i++) {
const char *s = GetTabbedText(Text, i);
if (s) {
tabTexts[i] = s;
} else {
tabTexts[i] = "";
}
}
list->AddDefaultMenuItem(Index, tabTexts, Current, Selectable);
SetEditableWidth( rootView->GetListViewWidth() / 2);
}
if (state == vsIdle)
state = vsMenuUpdate;
}
void cSDDisplayMenu::SetTabs(int Tab1, int Tab2, int Tab3, int Tab4, int Tab5) {
if (!doOutput)
return;
rootView->SetTabs(Tab1, Tab2, Tab3, Tab4, Tab5);
}
int cSDDisplayMenu::GetTextAreaWidth(void) const {
int areaWidth = rootView->GetTextAreaWidth();
return areaWidth;
}
const cFont *cSDDisplayMenu::GetTextAreaFont(bool FixedFont) const {
if (textAreaFont)
return textAreaFont;
textAreaFont = rootView->GetTextAreaFont();
return textAreaFont;
}
void cSDDisplayMenu::SetScrollbar(int Total, int Offset) {
if (!doOutput)
return;
rootView->RenderMenuScrollBar(Total, Offset);
}
void cSDDisplayMenu::SetEvent(const cEvent *Event) {
if (!doOutput)
return;
rootView->SetDetailedViewEvent(Event);
state = vsMenuDetail;
}
void cSDDisplayMenu::SetRecording(const cRecording *Recording) {
if (!doOutput)
return;
rootView->SetDetailedViewRecording(Recording);
state = vsMenuDetail;
}
void cSDDisplayMenu::SetText(const char *Text, bool FixedFont) {
if (!doOutput)
return;
rootView->SetDetailedViewText(Text);
state = vsMenuDetail;
}
bool cSDDisplayMenu::SetPluginText(map<string,string> *stringTokens, map<string,int> *intTokens, map<string,vector<map<string,string> > > *loopTokens) {
if (!doOutput)
return true;
bool tmplOk = rootView->SetDetailedViewPlugin(stringTokens, intTokens, loopTokens);
state = vsMenuDetail;
return tmplOk;
}
void cSDDisplayMenu::Flush(void) {
if (!doOutput)
return;
bool doFlush = false;
if (state == vsInit) {
rootView->Start();
rootView->RenderMenuItems();
doFlush = true;
} else if (state == vsMenuInit) {
rootView->Render();
rootView->RenderMenuItems();
doFlush = true;
} else if (state == vsMenuUpdate) {
rootView->RenderMenuItems();
doFlush = true;
} else if (state == vsMenuDetail) {
rootView->OpenFlush();
rootView->Render();
rootView->DoFlush();
rootView->RenderDetailView();
rootView->DoFlush();
} else {
if (rootView->RenderDynamicElements()) {
doFlush = true;
}
}
if (doFlush) {
if (config.blockFlush)
rootView->OpenFlush();
rootView->DoFlush();
}
state = vsIdle;
}