vdr-plugin-skindesigner/displayreplay.h
2014-09-27 09:25:14 +02:00

34 lines
1.0 KiB
C++

#ifndef __DISPLAYREPLAY_H
#define __DISPLAYREPLAY_H
#include <vdr/skins.h>
#include <vdr/thread.h>
#include "config.h"
#include "libtemplate/template.h"
#include "views/displayreplayview.h"
class cSDDisplayReplay : public cSkinDisplayReplay {
private:
cDisplayReplayView *replayView;
bool initial;
bool doOutput;
bool modeOnly;
int numMarksLast;
int *lastMarks;
bool MarksChanged(void);
void RememberMarks(void);
public:
cSDDisplayReplay(cTemplate *replayTemplate, bool ModeOnly);
virtual ~cSDDisplayReplay();
virtual void SetRecording(const cRecording *Recording);
virtual void SetTitle(const char *Title) {};
virtual void SetMode(bool Play, bool Forward, int Speed);
virtual void SetProgress(int Current, int Total);
virtual void SetCurrent(const char *Current);
virtual void SetTotal(const char *Total);
virtual void SetJump(const char *Jump);
virtual void SetMessage(eMessageType Type, const char *Text);
virtual void Flush(void);
};
#endif //__DISPLAYREPLAY_H