mirror of
https://github.com/jojo61/vdr-plugin-softhdcuvid.git
synced 2023-10-10 13:37:41 +02:00
Support for mpv user shaders with libplacebo
This commit is contained in:
parent
c7c4cb06a6
commit
03b770ce47
2
codec.c
2
codec.c
@ -648,7 +648,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
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void CodecVideoFlushBuffers(VideoDecoder * decoder)
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{
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if (decoder->VideoCtx) {
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avcodec_flush_buffers(decoder->VideoCtx);
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// avcodec_flush_buffers(decoder->VideoCtx);
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}
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}
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@ -397,8 +397,11 @@ void cOglFont::Cleanup(void)
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delete fonts;
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fonts = 0;
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if (ftLib) {
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if (FT_Done_FreeType(ftLib))
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esyslog("failed to deinitialize FreeType library!");
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}
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ftLib = 0;
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}
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cOglGlyph *cOglFont::Glyph(FT_ULong charCode) const
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41
shaders/filmgrain.glsl
Normal file
41
shaders/filmgrain.glsl
Normal file
@ -0,0 +1,41 @@
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//!HOOK LUMA
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//!BIND HOOKED
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//!DESC gaussian film grain
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#normal value is 0.05 changed for demo purposes
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#define INTENSITY 0.55
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float permute(float x)
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{
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x = (34.0 * x + 1.0) * x;
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return fract(x * 1.0/289.0) * 289.0;
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}
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float rand(inout float state)
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{
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state = permute(state);
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return fract(state * 1.0/41.0);
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}
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vec4 hook()
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{
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vec3 m = vec3(HOOKED_pos, random) + vec3(1.0);
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float state = permute(permute(m.x) + m.y) + m.z;
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const float a0 = 0.151015505647689;
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const float a1 = -0.5303572634357367;
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const float a2 = 1.365020122861334;
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const float b0 = 0.132089632343748;
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const float b1 = -0.7607324991323768;
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float p = 0.95 * rand(state) + 0.025;
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float q = p - 0.5;
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float r = q * q;
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float grain = q * (a2 + (a1 * r + a0) / (r*r + b1*r + b0));
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grain *= 0.255121822830526; // normalize to [-1,1)
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vec4 color = HOOKED_tex(HOOKED_pos);
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color.rgb += vec3(INTENSITY * grain);
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return color;
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}
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@ -61,7 +61,7 @@ extern "C"
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/// vdr-plugin version number.
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/// Makefile extracts the version number for generating the file name
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/// for the distribution archive.
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static const char *const VERSION = "3.1.1"
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static const char *const VERSION = "3.2.0"
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#ifdef GIT_REV
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"-GIT" GIT_REV
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#endif
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@ -112,6 +112,7 @@ static int ConfigScalerTest; /// Test for Scalers
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static int ConfigColorBlindness;
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static int ConfigColorBlindnessFaktor;
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/// config deinterlace
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static int ConfigVideoDeinterlace[RESOLUTIONS];
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@ -3065,7 +3066,9 @@ bool cPluginSoftHdDevice::ProcessArgs(int argc, char *argv[])
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bool cPluginSoftHdDevice::Initialize(void)
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{
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// dsyslog("[softhddev]%s:\n", __FUNCTION__);
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#if defined PLACEBO
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MyConfigDir = cPlugin::ConfigDirectory("shaders");
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#endif
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MyDevice = new cSoftHdDevice();
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return true;
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@ -2874,6 +2874,7 @@ const char *CommandLineHelp(void)
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" -f\t\tstart with fullscreen window (only with window manager)\n"
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" -g geometry\tx11 window geometry wxh+x+y\n" " -r Refresh\tRefreshrate for DRM (default is 50 Hz)\n"
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" -C Connector\tConnector for DRM (default is current Connector)\n"
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" -S shader\tShader to use.\n\t\tOnly with placebo. Can be repeated for more shaders\n"
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" -v device\tvideo driver device (cuvid)\n" " -s\t\tstart in suspended mode\n"
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" -x\t\tstart x11 server, with -xx try to connect, if this fails\n"
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" -X args\tX11 server arguments (f.e. -nocursor)\n" " -w workaround\tenable/disable workarounds\n"
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@ -2907,7 +2908,7 @@ int ProcessArgs(int argc, char *const argv[])
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#endif
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for (;;) {
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switch (getopt(argc, argv, "-a:c:C:r:d:fg:p:sv:w:xDX:")) {
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switch (getopt(argc, argv, "-a:c:C:r:d:fg:p:S:sv:w:xDX:")) {
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case 'a': // audio device for pcm
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AudioSetDevice(optarg);
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continue;
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@ -2919,6 +2920,12 @@ int ProcessArgs(int argc, char *const argv[])
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continue;
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case 'r': // Connector for DRM
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VideoSetRefresh(optarg);
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continue;
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case 'S': // Shader
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if (VideoSetShader(optarg) < 0) {
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fprintf(stderr,_("Too much shaders definded\n"));
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return 0;
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}
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continue;
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case 'p': // pass-through audio device
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AudioSetPassthroughDevice(optarg);
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149
video.c
149
video.c
@ -332,6 +332,8 @@ typedef struct
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#define VIDEO_SURFACES_MAX 6 ///< video output surfaces for queue
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#define NUM_SHADERS 5 // Number of supported user shaders with placebo
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#if defined VAAPI && !defined RASPI
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#define PIXEL_FORMAT AV_PIX_FMT_VAAPI
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#define SWAP_BUFFER_SIZE 3
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@ -445,6 +447,10 @@ static int VideoScalerTest = 0;
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static int VideoColorBlindness = 0;
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static float VideoColorBlindnessFaktor = 1.0f;
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static char* shadersp[NUM_SHADERS];
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const char *MyConfigDir;
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static int num_shaders = 0;
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static xcb_atom_t WmDeleteWindowAtom; ///< WM delete message atom
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static xcb_atom_t NetWmState; ///< wm-state message atom
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static xcb_atom_t NetWmStateFullscreen; ///< fullscreen wm-state message atom
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@ -1409,7 +1415,12 @@ typedef struct priv
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#ifdef PLACEBO_GL
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struct pl_opengl *gl;
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#endif
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#if PL_API_VER >= 58
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const struct pl_hook *hook[NUM_SHADERS];
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int num_shaders;
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#endif
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} priv;
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static priv *p;
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static struct pl_overlay osdoverlay;
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@ -1535,6 +1546,7 @@ static void CuvidDestroySurfaces(CuvidDecoder * decoder)
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Debug(3, "video/cuvid: %s\n", __FUNCTION__);
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#ifndef PLACEBO
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#ifdef CUVID
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glXMakeCurrent(XlibDisplay, VideoWindow, glxSharedContext);
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@ -1544,6 +1556,11 @@ static void CuvidDestroySurfaces(CuvidDecoder * decoder)
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EglCheck();
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#endif
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#endif
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#if defined PLACEBO && API_VER >= 58
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p->num_shaders = 0;
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#endif
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for (i = 0; i < decoder->SurfacesNeeded; i++) {
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if (decoder->frames[i]) {
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av_frame_free(&decoder->frames[i]);
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@ -1575,9 +1592,12 @@ static void CuvidDestroySurfaces(CuvidDecoder * decoder)
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#endif
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}
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}
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#ifdef PLACEBO
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pl_renderer_destroy(&p->renderer);
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p->renderer = pl_renderer_create(p->ctx, p->gpu);
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// pl_renderer_destroy(&p->renderer);
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// p->renderer = pl_renderer_create(p->ctx, p->gpu);
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#else
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glDeleteTextures(CODEC_SURFACES_MAX * 2, (GLuint *) & decoder->gl_textures);
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GlxCheck();
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@ -1601,6 +1621,7 @@ static void CuvidDestroySurfaces(CuvidDecoder * decoder)
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decoder->SurfaceFreeN = 0;
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decoder->SurfaceUsedN = 0;
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}
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///
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@ -2238,6 +2259,7 @@ void createTextureDst(CuvidDecoder * decoder, int anz, unsigned int size_x, unsi
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.export_handle = PL_HANDLE_FD,
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});
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}
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// make planes for image
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pl = &decoder->pl_images[i].planes[n];
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pl->components = n == 0 ? 1 : 2;
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@ -3544,6 +3566,55 @@ static void CuvidAdvanceDecoderFrame(CuvidDecoder * decoder)
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decoder->SurfaceField = 1;
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}
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#if defined PLACEBO && PL_API_VER >= 58
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static const struct pl_hook *
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parse_user_shader(char *shader)
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{
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char tmp[200];
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if (!shader )
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return NULL;
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const struct pl_hook *hook = NULL;
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char *str = NULL;
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// Debug(3,"Parse user shader %s/%s\n",MyConfigDir,shader);
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sprintf(tmp,"%s/%s",MyConfigDir,shader);
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FILE *f = fopen(tmp, "rb");
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if (!f) {
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Debug(3, "Failed to open shader file %s: %s\n", shader, strerror(errno));
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goto error;
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}
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int ret = fseek(f, 0, SEEK_END);
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if (ret == -1)
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goto error;
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long length = ftell(f);
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if (length == -1)
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goto error;
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rewind(f);
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str = malloc(length);
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if (!str)
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goto error;
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ret = fread(str, length, 1, f);
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if (ret != 1)
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goto error;
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hook = pl_mpv_user_shader_parse(p->gpu, str, length);
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// fall through
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Debug(3,"User shader %p\n",hook);
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error:
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if (f)
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fclose(f);
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free(str);
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return hook;
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}
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#endif
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///
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/// Render video surface to output surface.
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///
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@ -3733,6 +3804,7 @@ static void CuvidMixVideo(CuvidDecoder * decoder, __attribute__((unused))
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target->dst_rect.x1 = dst_video_rect.x1;
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target->dst_rect.y1 = dst_video_rect.y1;
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}
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if (level == 0)
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pl_tex_clear(p->gpu, target->fbo, (float[4]) { 0 }
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);
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@ -3782,12 +3854,37 @@ static void CuvidMixVideo(CuvidDecoder * decoder, __attribute__((unused))
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target->num_overlays = 0;
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}
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#if PL_API_VER >= 58
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if (decoder->newchannel == 1 && !level) { // got new textures
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p->num_shaders = 0;
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for (int i=NUM_SHADERS-1;i>=0;i--) { // Remove shaders in invers order
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if (p->hook[i]) {
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pl_mpv_user_shader_destroy(&p->hook[i]);
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p->hook[i] = NULL;
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Debug(3,"remove shader %d\n",i);
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}
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}
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for (int i = 0;i<num_shaders;i++) {
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if (p->hook[i] == NULL && shadersp[i]) {
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p->hook[i] = parse_user_shader(shadersp[i]);
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if (!p->hook[i])
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shadersp[i]= 0;
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else
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p->num_shaders++;
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}
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}
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}
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render_params.hooks = &p->hook;
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render_params.num_hooks = p->num_shaders;
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#endif
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if (decoder->newchannel && current == 0) {
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colors.brightness = -1.0f;
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colors.contrast = 0.0f;
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if (!pl_render_image(p->renderer, &decoder->pl_images[current], target, &render_params)) {
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Debug(3, "Failed rendering frame!\n");
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Debug(3, "Failed rendering first frame!\n");
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}
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decoder->newchannel = 2;
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return;
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}
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@ -3905,6 +4002,7 @@ static void CuvidDisplayFrame(void)
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struct pl_render_target target;
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bool ok;
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const struct pl_fmt *fmt;
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const float black[4] = { 0.0f, 0.0f, 0.0f, 1.0f };
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#endif
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@ -3961,11 +4059,13 @@ static void CuvidDisplayFrame(void)
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#ifdef CUVID
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VideoThreadLock();
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#if 0
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if (!first) {
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if (!pl_swapchain_submit_frame(p->swapchain))
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Error(_("Failed to submit swapchain buffer\n"));
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pl_swapchain_swap_buffers(p->swapchain); // swap buffers
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}
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#endif
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#endif
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first = 0;
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@ -4154,13 +4254,13 @@ static void CuvidDisplayFrame(void)
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#endif
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#ifdef PLACEBO
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#ifdef VAAPI
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//#ifdef VAAPI
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// first_time = GetusTicks();
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if (!pl_swapchain_submit_frame(p->swapchain))
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Fatal(_("Failed to submit swapchain buffer\n"));
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pl_swapchain_swap_buffers(p->swapchain); // swap buffers
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#endif
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//#endif
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VideoThreadUnlock();
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#else // not PLACEBO
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#ifdef CUVID
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@ -5356,9 +5456,11 @@ void exit_display()
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#ifdef PLACEBO
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Debug(3, "delete placebo\n");
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if (p == NULL)
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if (p == NULL) {
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Debug(3,"Placebo not initialised\n");
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return;
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}
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pl_gpu_finish(p->gpu);
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if (osdoverlay.plane.texture)
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pl_tex_destroy(p->gpu, &osdoverlay.plane.texture);
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@ -5367,20 +5469,22 @@ void exit_display()
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pl_renderer_destroy(&p->renderertest);
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p->renderertest = NULL;
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}
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pl_swapchain_destroy(&p->swapchain);
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#ifdef PLACEBO_GL
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pl_opengl_destroy(&p->gl);
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#else
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// pl_vulkan_destroy(&p->vk);
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// pl_vulkan_destroy(&p->vk);
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vkDestroySurfaceKHR(p->vk_inst->instance, p->pSurface, NULL);
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pl_vk_inst_destroy(&p->vk_inst);
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#endif
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pl_context_destroy(&p->ctx);
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free(p);
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p = NULL;
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#endif
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#ifdef CUVID
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if (glxThreadContext) {
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glXDestroyContext(XlibDisplay, glxThreadContext);
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@ -5395,7 +5499,6 @@ void exit_display()
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}
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#endif
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Debug(3, "display thread exit\n");
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}
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static void *VideoHandlerThread(void *dummy)
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@ -5434,7 +5537,7 @@ static void *VideoHandlerThread(void *dummy)
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#endif
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pthread_cleanup_push(exit_display, NULL);
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for (;;) {
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while (1) {
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pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL);
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pthread_testcancel();
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@ -5446,7 +5549,6 @@ static void *VideoHandlerThread(void *dummy)
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CuvidSyncDisplayFrame();
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// printf("syncdisplayframe exec %d\n",(GetusTicks()-first_time)/1000);
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}
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pthread_cleanup_pop(NULL);
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return dummy;
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@ -5465,6 +5567,7 @@ static void VideoThreadInit(void)
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// eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglContext);
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#endif
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#endif
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pthread_mutex_init(&VideoMutex, NULL);
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pthread_mutex_init(&VideoLockMutex, NULL);
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pthread_mutex_init(&OSDMutex, NULL);
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@ -5504,6 +5607,7 @@ static void VideoThreadExit(void)
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}
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VideoDisplayThread = 0;
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}
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VideoThread = 0;
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pthread_cond_destroy(&VideoWakeupCond);
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pthread_mutex_destroy(&VideoLockMutex);
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@ -5747,7 +5851,9 @@ void VideoSetClosing(VideoHwDecoder * hw_decoder)
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///
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void VideoResetStart(VideoHwDecoder * hw_decoder)
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{
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Debug(3, "video: reset start\n");
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VideoUsedModule->ResetStart(hw_decoder);
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// clear clock to trigger new video stream
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VideoSetClock(hw_decoder, AV_NOPTS_VALUE);
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@ -6198,6 +6304,7 @@ void VideoSetDevice(const char *device)
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void VideoSetConnector(char *c)
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{
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DRMConnector = c;
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}
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@ -6206,6 +6313,24 @@ void VideoSetRefresh(char *r)
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DRMRefresh = atoi(r);
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}
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int VideoSetShader(char *s)
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{
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#if defined CUVID && PL_API_VER >= 58
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if(num_shaders == NUM_SHADERS)
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return -1;
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p = malloc(strlen(s)+1);
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memcpy(p,s,strlen(s)+1);
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shadersp[num_shaders++] = p;
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Debug(3,"Use Shader %s\n",s);
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return 0;
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#else
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printf("Shaders are only support with placebo\n");
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return -1;
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#endif
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}
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///
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/// Get video driver name.
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///
|
||||
|
5
video.h
5
video.h
@ -44,7 +44,7 @@ extern signed char VideoHardwareDecoder; ///< flag use hardware decoder
|
||||
extern char VideoIgnoreRepeatPict; ///< disable repeat pict warning
|
||||
extern int VideoAudioDelay; ///< audio/video delay
|
||||
extern char ConfigStartX11Server; ///< flag start the x11 server
|
||||
|
||||
extern const char* MyConfigDir;
|
||||
//----------------------------------------------------------------------------
|
||||
// Prototypes
|
||||
//----------------------------------------------------------------------------
|
||||
@ -242,6 +242,9 @@ extern void SetDPMSatBlackScreen(int);
|
||||
/// Raise the frontend window
|
||||
extern int VideoRaiseWindow(void);
|
||||
|
||||
/// Set Shaders
|
||||
extern int VideoSetShader(char *);
|
||||
|
||||
#ifdef USE_OPENGLOSD
|
||||
extern void ActivateOsd(GLuint, int, int, int, int);
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user