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	Use FT_ULong instead of uint
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		| @@ -110,7 +110,7 @@ class cOglGlyph:public cListObject | ||||
|         uint prevSym; | ||||
|         GLfloat kerning; | ||||
|     }; | ||||
|     uint charCode; | ||||
|     FT_ULong charCode; | ||||
|     int bearingLeft; | ||||
|     int bearingTop; | ||||
|     int width; | ||||
| @@ -122,9 +122,9 @@ class cOglGlyph:public cListObject | ||||
|     void LoadTexture(FT_BitmapGlyph ftGlyph); | ||||
|  | ||||
|   public: | ||||
|     cOglGlyph(uint charCode, FT_BitmapGlyph ftGlyph); | ||||
|     cOglGlyph(FT_ULong charCode, FT_BitmapGlyph ftGlyph); | ||||
|     virtual ~ cOglGlyph(); | ||||
|     uint CharCode(void) | ||||
|     FT_ULong CharCode(void) | ||||
|     { | ||||
|         return charCode; | ||||
|     } | ||||
| @@ -190,7 +190,7 @@ class cOglFont:public cListObject | ||||
|     { | ||||
|         return height; | ||||
|     }; | ||||
|     cOglGlyph *Glyph(uint charCode) const; | ||||
|     cOglGlyph *Glyph(FT_ULong charCode) const; | ||||
|     int Kerning(cOglGlyph * glyph, uint prevSym) const; | ||||
| }; | ||||
|  | ||||
|   | ||||
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