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mirror of https://github.com/jojo61/vdr-plugin-softhdcuvid.git synced 2023-10-10 13:37:41 +02:00

enabled libplacebo

This commit is contained in:
jojo61 2018-11-05 10:38:27 +01:00
parent 8a6ef8113d
commit 14b17bbdee
4 changed files with 72 additions and 37 deletions

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@ -18,7 +18,10 @@ OSS ?= 1
# support OPENGLOSD
OPENGLOSD=1
# use DPMS
# use Libplacebo
LIBPLACEBO=0
# use DMPS
SCREENSAVER=1
OPENGL=1
@ -68,7 +71,6 @@ TMPDIR ?= /tmp
export CFLAGS = $(call PKGCFG,cflags)
export CXXFLAGS = $(call PKGCFG,cxxflags)
ifeq ($(CFLAGS),)
$(warning CFLAGS not set)
endif
@ -119,6 +121,9 @@ LIBS += $(shell pkg-config --libs glew)
_CFLAGS += $(shell pkg-config --cflags freetype2)
LIBS += $(shell pkg-config --libs freetype2)
endif
ifeq ($(LIBPLACEBO),1)
CONFIG += -DPLACEBO
endif
#
# Test that libswresample is available
@ -190,6 +195,10 @@ _CFLAGS += -I./opengl -I./
LIBS += -L/usr/lib64/opengl/nvidia/lib
LIBS += -L/usr/local/cuda/lib64
ifeq ($(LIBPLACEBO),1)
LIBS += -lplacebo
endif
LIBS += -lGLEW -lGLX -ldl -lcuda -L/usr/local/cuda/targets/x86_64-linux/lib -lcudart -lnvcuvid
### Includes and Defines (add further entries here):

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@ -41,7 +41,7 @@ To compile you must have the 'requires' installed.
This is a fork of johns original softhddevice work and I reworked ist to support HEVC with CUDA and opengl output.
Currently I have tested it with a GTX 1050 from NVIDIA. HD and UHD ist working, but SD ist instable.
Currently I have tested it with a GTX 1050 from NVIDIA. SD, HD and UHD is working.
Current Status NVIDA:
The CUDA driver supports HEVC with 8 Bit and 10 Bit up to UHD resolution. Opengl is able to output also 10 Bit, but NVIDIA does not support to output 10 Bit via HDMI.
@ -49,10 +49,11 @@ Only via DisplayPort you can get 10 Bit output to a ompatible screen. This is a
You have to adapt the Makefile to your needs. I use FFMPEG 4.0
The Makefile expects the CUDA SDK in /usr/local/cuda. Currently it is tested with CUDA 9.1
The Makefile expects the CUDA SDK in /usr/local/cuda. Currently it is tested with CUDA 10
Unfortunatly FFMEG has a bug with deinterlacing cuda frames. So you have to patch the file in libavcodec/cuviddec.c
Unfortunatly older FFMEGs has a bug with deinterlacing cuda frames. Best to get the latest FFMPEG Version.
Otherwise you have to patch the file in libavcodec/cuviddec.c
Somewhere near line 860 and 1066 depending on your release:
old:
ctx->frame_queue = av_fifo_alloc(ctx->nb_surfaces * sizeof(CuvidParsedFrame));
@ -60,6 +61,10 @@ old:
new:
ctx->frame_queue = av_fifo_alloc((ctx->nb_surfaces + 2 ) * sizeof(CuvidParsedFrame));
This Version supports building with libplacebo. https://github.com/haasn/libplacebo
You have to enable it in the Makefile and install libplacebo yourself.
At the moment this is Work in progress and the used upscaler is hardcoded. This will be changend to be configurable.
It also needs the NVIDIA driver 410.48 or newer as well as CUDA 10.
@ -84,7 +89,7 @@ Install:
You can edit Makefile to enable/disable Alsa / OSS
support. The default is to autodetect as much as possible.
You have to start vdr with -P 'softhdcuvid -d :0.0 ..<more option>.. -v cuvid'
You have to start vdr with -P 'softhdcuvid -d :0.0 ..<more option>.. '
Setup: environment

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@ -446,7 +446,7 @@ inline const char *getCudaDrvErrorString(CUresult error_id)
int index = 0;
while (sCudaDrvErrorString[index].error_id != error_id &&
sCudaDrvErrorString[index].error_id != -1)
(int)sCudaDrvErrorString[index].error_id != -1)
{
index++;
}

75
video.c
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@ -133,6 +133,7 @@ typedef enum
#include <GL/glew.h>
#include <GL/gl.h> // For GL_COLOR_BUFFER_BIT
#include <GL/glext.h> // For GL_COLOR_BUFFER_BIT
//#include <GL/glxew.h>
#include <GL/glx.h>
// only for gluErrorString
#include <GL/glu.h>
@ -1621,8 +1622,8 @@ typedef struct _cuvid_decoder_
int SurfacesRb[VIDEO_SURFACES_MAX];
// CUcontext cuda_ctx;
cudaStream_t stream; // make my own cuda stream
CUgraphicsResource cuResource;
// cudaStream_t stream; // make my own cuda stream
// CUgraphicsResource cuResource;
int SurfaceWrite; ///< write pointer
int SurfaceRead; ///< read pointer
atomic_t SurfacesFilled; ///< how many of the buffer is used
@ -1632,9 +1633,9 @@ typedef struct _cuvid_decoder_
GLuint gl_textures[(CODEC_SURFACES_MAX+1)*2]; // where we will copy the CUDA result
#ifdef PLACEBO
const struct pl_image pl_images[CODEC_SURFACES_MAX+1]; // images für Placebo chain
struct pl_image pl_images[CODEC_SURFACES_MAX+1]; // images für Placebo chain
const struct pl_tex *pl_tex_in[CODEC_SURFACES_MAX+1][2]; // Textures in image
struct pl_buf *pl_buf_Y,*pl_buf_UV; // buffer for Texture upload
const struct pl_buf *pl_buf_Y,*pl_buf_UV; // buffer for Texture upload
struct ext_buf ebuf[2]; // for managing vk buffer
#endif
@ -1657,6 +1658,7 @@ typedef struct _cuvid_decoder_
int FrameCounter; ///< number of frames decoded
int FramesDisplayed; ///< number of frames displayed
float Frameproc; /// Time to process frame
int newchannel;
} CuvidDecoder;
static CuvidDecoder *CuvidDecoders[2]; ///< open decoder streams
@ -1676,7 +1678,7 @@ struct priv {
};
struct priv *p;
#endif
//CUcontext cuda_ctx;
GLuint vao_buffer; //
//GLuint vao_vao[4]; //
GLuint gl_shader=0,gl_prog = 0,gl_fbo=0; // shader programm
@ -2149,9 +2151,11 @@ void SDK_CHECK_ERROR_GL() {
void
createTextureDst(CuvidDecoder * decoder,int anz, unsigned int size_x, unsigned int size_y, enum AVPixelFormat PixFmt)
{
int n,i,size;
int n,i,size=1;
const struct pl_fmt *fmt;
struct pl_tex *tex;
struct pl_image *img;
struct pl_plane *pl;
glXMakeCurrent(XlibDisplay, VideoWindow, GlxContext);
GlxCheck();
@ -2179,7 +2183,7 @@ createTextureDst(CuvidDecoder * decoder,int anz, unsigned int size_x, unsigned i
.address_mode = PL_TEX_ADDRESS_CLAMP,
});
// make planes for image
struct pl_plane *pl = &decoder->pl_images[i].planes[n];
pl = &decoder->pl_images[i].planes[n];
pl->texture = decoder->pl_tex_in[i][n];
pl->components = n==0?1:2;
pl->shift_x = 0.0f;
@ -2200,7 +2204,7 @@ createTextureDst(CuvidDecoder * decoder,int anz, unsigned int size_x, unsigned i
}
}
// make image
struct pl_image *img = &decoder->pl_images[i];
img = &decoder->pl_images[i];
img->signature = i;
img->num_planes = 2;
img->repr.sys = PL_COLOR_SYSTEM_BT_709; // overwritten later
@ -2224,7 +2228,7 @@ createTextureDst(CuvidDecoder * decoder,int anz, unsigned int size_x, unsigned i
.memory_type = PL_BUF_MEM_DEVICE,
.ext_handles = PL_HANDLE_FD,
});
decoder->pl_buf_Y->handles.fd = dup(decoder->pl_buf_Y->handles.fd); // dup fd
decoder->ebuf[0].fd = dup(decoder->pl_buf_Y->handles.fd); // dup fd
// printf("Y Offset %d Size %d FD %d\n",decoder->pl_buf_Y->handle_offset,decoder->pl_buf_Y->handles.size,decoder->pl_buf_Y->handles.fd);
decoder->pl_buf_UV = pl_buf_create(p->gpu, &(struct pl_buf_params) { // buffer für UV texture upload
@ -2235,13 +2239,13 @@ createTextureDst(CuvidDecoder * decoder,int anz, unsigned int size_x, unsigned i
.memory_type = PL_BUF_MEM_DEVICE,
.ext_handles = PL_HANDLE_FD,
});
// decoder->pl_buf_UV->handles.fd = dup(decoder->pl_buf_UV->handles.fd); // dup fd not need use the first FD
decoder->pl_buf_UV->handles.fd = -1;
decoder->ebuf[1].fd = dup(decoder->pl_buf_UV->handles.fd); // dup fd
// printf("UV Offset %d Size %d FD %d\n",decoder->pl_buf_UV->handle_offset,decoder->pl_buf_UV->handles.size,decoder->pl_buf_UV->handles.fd);
CUDA_EXTERNAL_MEMORY_HANDLE_DESC ext_desc = {
.type = CU_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD,
.handle.fd = decoder->pl_buf_Y->handles.fd,
.handle.fd = decoder->ebuf[0].fd,
.size = decoder->pl_buf_Y->handles.size, // image_width * image_height * bytes,
.flags = 0,
};
@ -2254,20 +2258,20 @@ createTextureDst(CuvidDecoder * decoder,int anz, unsigned int size_x, unsigned i
};
checkCudaErrors(cuExternalMemoryGetMappedBuffer(&decoder->ebuf[0].buf, decoder->ebuf[0].mem, &buf_desc)); // get Pointer
// CUDA_EXTERNAL_MEMORY_HANDLE_DESC ext_desc1 = {
// .type = CU_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD,
// .handle.fd = decoder->pl_buf_UV->handles.fd,
// .size = decoder->pl_buf_UV->handles.size, // image_width * image_height * bytes / 2,
// .flags = 0,
// };
// checkCudaErrors(cuImportExternalMemory(&decoder->ebuf[1].mem, &ext_desc1)); // Import Memory Segment Use the first FD
CUDA_EXTERNAL_MEMORY_HANDLE_DESC ext_desc1 = {
.type = CU_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD,
.handle.fd = decoder->ebuf[1].fd,
.size = decoder->pl_buf_UV->handles.size, // image_width * image_height * bytes / 2,
.flags = 0,
};
checkCudaErrors(cuImportExternalMemory(&decoder->ebuf[1].mem, &ext_desc1)); // Import Memory Segment
CUDA_EXTERNAL_MEMORY_BUFFER_DESC buf_desc1 = {
.offset = decoder->pl_buf_UV->handle_offset,
.size = size_x * size_y * size / 2,
.flags = 0,
};
checkCudaErrors(cuExternalMemoryGetMappedBuffer(&decoder->ebuf[1].buf, decoder->ebuf[0].mem, &buf_desc1)); // get pointer
checkCudaErrors(cuExternalMemoryGetMappedBuffer(&decoder->ebuf[1].buf, decoder->ebuf[1].mem, &buf_desc1)); // get pointer
//printf("generate textures %d %d\n",size_x,size_y);
}
@ -2288,7 +2292,6 @@ void generateCUDAImage(CuvidDecoder * decoder,int index, const AVFrame *frame,in
// elements being two samples wide.
CUDA_MEMCPY2D cpy = {
.srcMemoryType = CU_MEMORYTYPE_DEVICE,
.dstMemoryType = CU_MEMORYTYPE_ARRAY,
.srcDevice = (CUdeviceptr)frame->data[n],
.srcPitch = frame->linesize[n],
.srcY = 0,
@ -3109,7 +3112,7 @@ static void CuvidRenderFrame(CuvidDecoder * decoder,
{
int surface;
VideoDecoder *ist = video_ctx->opaque;
enum AVColorSpace color;
// update aspect ratio changes
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(53,60,100)
@ -3131,21 +3134,27 @@ printf("new aspect %d:%d\n",frame->sample_aspect_ratio.num,frame->sample_aspect_
}
#endif
color = frame->colorspace;
if (color == AVCOL_SPC_UNSPECIFIED) // if unknown
color = AVCOL_SPC_BT709;
//
// Check image, format, size
//
if ( // decoder->PixFmt != video_ctx->pix_fmt
video_ctx->width != decoder->InputWidth
|| decoder->ColorSpace != frame->colorspace
|| decoder->ColorSpace != color
|| video_ctx->height != decoder->InputHeight) {
Debug(3,"fmt %02d:%02d width %d:%d hight %d:%d\n",decoder->PixFmt,video_ctx->pix_fmt ,video_ctx->width, decoder->InputWidth,video_ctx->height, decoder->InputHeight);
Debug(3,"fmt %02d:%02d width %d:%d hight %d:%d\n",decoder->ColorSpace,frame->colorspace ,video_ctx->width, decoder->InputWidth,video_ctx->height, decoder->InputHeight);
decoder->InputWidth = video_ctx->width;
decoder->InputHeight = video_ctx->height;
CuvidCleanup(decoder);
decoder->SurfacesNeeded = VIDEO_SURFACES_MAX + 1;
CuvidSetupOutput(decoder);
#ifdef PLACEBO // dont show first frame
decoder->newchannel = 1;
#endif
}
//
// Copy data from frame to image
@ -3155,7 +3164,7 @@ Debug(3,"fmt %02d:%02d width %d:%d hight %d:%d\n",decoder->PixFmt,video_ctx->pi
int w = decoder->InputWidth;
int h = decoder->InputHeight;
decoder->ColorSpace = frame->colorspace; // save colorspace
decoder->ColorSpace = color; // save colorspace
decoder->trc = frame->color_trc;
decoder->color_primaries = frame->color_primaries;
@ -3304,6 +3313,7 @@ static void CuvidMixVideo(CuvidDecoder * decoder, int level)
glUseProgram(0);
glActiveTexture(GL_TEXTURE0);
#else
img = &decoder->pl_images[current];
@ -3377,7 +3387,12 @@ static void CuvidMixVideo(CuvidDecoder * decoder, int level)
pl_gpu_finish(p->gpu);
//printf("Finish renderer on frame %d with IN: %d-%d on image %d-%d\n",current,w,h,decoder->pl_images[current].width,decoder->pl_images[current].height);
vkp = target.fbo->priv;
glDrawVkImageNV((GLuint64)(VkImage)vkp->img, 0, dst_video_rect.x0,dst_video_rect.y0,dst_video_rect.x1, dst_video_rect.y1, 0,0,1,1,0);
if (decoder->newchannel == 1 && current == 0)
;
else
glDrawVkImageNV((GLuint64)(VkImage)vkp->img, 0, dst_video_rect.x0,dst_video_rect.y0,dst_video_rect.x1, dst_video_rect.y1, 0,0,1,1,0);
if (decoder->newchannel && current)
decoder->newchannel = 0;
pl_tex_destroy(p->gpu,&target.fbo);
@ -4606,6 +4621,11 @@ static void *VideoDisplayHandlerThread(void *dummy)
unsigned int device_count,version;
CUdevice device;
#ifdef PLACEBO
struct pl_vulkan_params params;
#endif
checkCudaErrors(cuInit(0));
// checkCudaErrors(cuGLGetDevices(&device_count, &device, 1, CU_GL_DEVICE_LIST_ALL));
@ -4632,7 +4652,7 @@ static void *VideoDisplayHandlerThread(void *dummy)
Fatal(_("Failed initializing libplacebo\n"));
}
struct pl_vulkan_params params = pl_vulkan_default_params;
memcpy (&params,&pl_vulkan_default_params, sizeof(params));
params.async_transfer = true,
params.async_compute = true,
params.queue_count = 8,
@ -4677,6 +4697,7 @@ static void *VideoDisplayHandlerThread(void *dummy)
pl_renderer_destroy(&p->renderer);
pl_vulkan_destroy(&p->vk);
pl_context_destroy(&p->ctx);
free(p);
#endif
cuCtxDestroy (cuda_ctx);
return dummy;