- switch from indent to clang-format, which is supported by Visual Studio Code

- reindent all sources to common code style
- fix include sort errors from clang-format
- update AGPL 3.0 license file
This commit is contained in:
Dirk Nehring
2021-12-27 20:02:45 +01:00
parent 987ff6ba12
commit 177e44de98
29 changed files with 4309 additions and 5337 deletions

View File

@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: VDR \n"
"Report-Msgid-Bugs-To: <see README>\n"
"POT-Creation-Date: 2020-04-15 18:57+0200\n"
"POT-Creation-Date: 2021-12-27 13:13+0100\n"
"PO-Revision-Date: blabla\n"
"Last-Translator: blabla\n"
"Language-Team: blabla\n"
@@ -408,7 +408,7 @@ msgstr ""
msgid "Hue (-314..314) "
msgstr ""
msgid "Monitor Colorspace"
msgid "Temperature 6500K + x * 100K"
msgstr ""
msgid "Color Blindness"
@@ -417,6 +417,9 @@ msgstr ""
msgid "Color Correction (-100..100) "
msgstr ""
msgid "Monitor Type"
msgstr ""
msgid "Scaling"
msgstr "Skalierung"
@@ -574,15 +577,15 @@ msgstr ""
msgid "Suspend SoftHdDevice"
msgstr "Unterbreche SoftHdDevice"
msgid "Toggle LUT on/off"
msgstr ""
msgid "PIP toggle on/off: off"
msgstr "PIP deaktivieren"
msgid "PIP toggle on/off: on"
msgstr "PIP aktivieren"
msgid "PIP zapmode (not working)"
msgstr ""
msgid "PIP channel +"
msgstr "PIP Kanal +"
@@ -715,6 +718,10 @@ msgstr ""
msgid "[softhddev] no codec known for still picture\n"
msgstr ""
#, c-format
msgid "Too much shaders definded\n"
msgstr ""
#, c-format
msgid "Bad formated geometry please use: [=][<width>{xX}<height>][{+-}<xoffset>{+-}<yoffset>]\n"
msgstr ""
@@ -884,6 +891,9 @@ msgstr ""
msgid "Failed initializing libplacebo\n"
msgstr ""
msgid "Failed to create placebo opengl \n"
msgstr ""
msgid "Failed to create XCB Surface\n"
msgstr ""
@@ -893,6 +903,9 @@ msgstr ""
msgid "Failed creating vulkan swapchain!"
msgstr ""
msgid "libplacebo: failed initializing swapchain\n"
msgstr ""
msgid "Failed initializing libplacebo renderer\n"
msgstr ""