mirror of
https://github.com/jojo61/vdr-plugin-softhdcuvid.git
synced 2023-10-10 13:37:41 +02:00
- switch from indent to clang-format, which is supported by Visual Studio Code
- reindent all sources to common code style - fix include sort errors from clang-format - update AGPL 3.0 license file
This commit is contained in:
parent
987ff6ba12
commit
177e44de98
6
.clang-format
Normal file
6
.clang-format
Normal file
@ -0,0 +1,6 @@
|
||||
---
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||||
BasedOnStyle: LLVM
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||||
UseTab: Never
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||||
IndentWidth: 4
|
||||
IndentCaseLabels: true
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||||
ColumnLimit: 119
|
37
.indent.pro
vendored
37
.indent.pro
vendored
@ -1,37 +0,0 @@
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||||
--blank-lines-before-block-comments
|
||||
--blank-lines-after-declarations
|
||||
--blank-lines-after-procedures
|
||||
--no-blank-lines-after-commas
|
||||
--braces-on-if-line
|
||||
--no-blank-before-sizeof
|
||||
--comment-indentation41
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||||
--declaration-comment-column41
|
||||
--no-comment-delimiters-on-blank-lines
|
||||
--swallow-optional-blank-lines
|
||||
--dont-format-comments
|
||||
--parameter-indentation4
|
||||
--indent-level4
|
||||
--line-comments-indentation0
|
||||
--cuddle-else
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||||
--cuddle-do-while
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--brace-indent0
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||||
--case-brace-indentation0
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||||
//--start-left-side-of-comments
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||||
--leave-preprocessor-space
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//--continuation-indentation8
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||||
--case-indentation4
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--else-endif-column0
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--no-space-after-casts
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--declaration-indentation1
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||||
--dont-line-up-parentheses
|
||||
--no-space-after-function-call-names
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||||
--space-special-semicolon
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--tab-size4
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--no-tabs
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--line-length119
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||||
--comment-line-length119
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--honour-newlines
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--dont-break-procedure-type
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--break-before-boolean-operator
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--continuation-indentation4
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--ignore-newlines
|
38
Makefile
38
Makefile
@ -22,25 +22,18 @@ CUVID ?= 0
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# only valid for VAAPI
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DRM ?= 0
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# use libplacebo -
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# available for all decoders but for DRM you need LIBPLACEBO_GL
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LIBPLACEBO ?= 1
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LIBPLACEBO_GL ?= 0
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# use YADIF deint - only available with cuvid
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#YADIF=1
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#YADIF = 1
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# use gamma correction
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#GAMMA ?= 0
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CONFIG := -DDEBUG # remove # to enable debug output
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CONFIG := -DDEBUG # remove '#' to enable debug output
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#--------------------- no more config needed past this point--------------------------------
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@ -76,10 +69,10 @@ endif
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endif # MAKECMDGOALS!=indent
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endif # MAKECMDGOALS!=clean
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#--------------------------
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PLUGIN = softhdcuvid
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# support OPENGLOSD always needed
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@ -154,8 +147,6 @@ APIVERSION = $(call PKGCFG,apiversion)
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-include $(PLGCFG)
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### Parse softhddevice config
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ifeq ($(ALSA),1)
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@ -212,7 +203,6 @@ _CFLAGS += $(shell pkg-config --cflags libdrm)
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LIBS += -lgbm -ldrm -lEGL
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endif
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ifeq ($(CUVID),1)
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#CONFIG += -DUSE_PIP # PIP support
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CONFIG += -DCUVID # enable CUVID decoder
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@ -226,7 +216,6 @@ ifeq ($(GAMMA),1)
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CONFIG += -DGAMMA
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endif
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ARCHIVE = $(PLUGIN)-$(VERSION)
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PACKAGE = vdr-$(ARCHIVE)
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@ -234,7 +223,6 @@ PACKAGE = vdr-$(ARCHIVE)
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SOFILE = libvdr-$(PLUGIN).so
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#
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# Test that libswresample is available
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#
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@ -309,6 +297,7 @@ LIBS += -lcuda -lnvcuvid
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endif
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LIBS += -lGLEW -lGLU -ldl -lglut
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|
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### Includes and Defines (add further entries here):
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INCLUDES +=
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@ -319,10 +308,9 @@ DEFINES += -DPLUGIN_NAME_I18N='"$(PLUGIN)"' -D_GNU_SOURCE $(CONFIG) \
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### Make it standard
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override CXXFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \
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-g -W -Wextra -Winit-self -Werror=overloaded-virtual -Wno-unused-parameter
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-g -W -Wextra -Werror=overloaded-virtual -Wno-unused-parameter
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override CFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \
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-g -W -Wextra -Winit-self -std=gnu99
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|
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-g -W -Wextra
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|
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### The object files (add further files here):
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|
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@ -383,7 +371,6 @@ install-i18n: $(I18Nmsgs)
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|
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$(OBJS): Makefile
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$(SOFILE): $(OBJS) shaders.h
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$(CXX) $(CXXFLAGS) $(LDFLAGS) -shared $(OBJS) $(LIBS) -o $@
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@ -404,17 +391,14 @@ clean:
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@-rm -f $(PODIR)/*.mo $(PODIR)/*.pot
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@-rm -f $(OBJS) $(DEPFILE) *.so *.tgz core* *~
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## Private Targets:
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HDRS= $(wildcard *.h)
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HDRS = $(wildcard *.h)
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indent:
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for i in $(SRCS) $(HDRS); do \
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indent $$i; \
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unexpand -a $$i | sed -e s/constconst/const/ > $$i.up; \
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mv $$i.up $$i; \
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clang-format -i $$i; \
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done
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## Private Targets:
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video_test: video.c Makefile
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$(CC) -DVIDEO_TEST -DVERSION='"$(VERSION)"' $(CFLAGS) $(LDFLAGS) $< \
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$(LIBS) -o $@
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|
@ -1,21 +1,21 @@
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||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
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||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license
|
||||
for software and other kinds of works, specifically designed to ensure
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are
|
||||
designed to take away your freedom to share and change the works. By
|
||||
contrast, our General Public Licenses are intended to guarantee your
|
||||
freedom to share and change all versions of a program--to make sure it
|
||||
remains free software for all its users.
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
@ -60,11 +60,10 @@ modification follow.
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public
|
||||
License.
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds
|
||||
of works, such as semiconductor masks.
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
@ -377,12 +376,12 @@ that material) supplement the terms of this License with terms:
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further restriction,
|
||||
you may remove that term. If a license document contains a further
|
||||
restriction but permits relicensing or conveying under this License, you
|
||||
may add to a covered work material governed by the terms of that license
|
||||
document, provided that the further restriction does not survive such
|
||||
relicensing or conveying.
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
@ -551,34 +550,34 @@ shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have permission
|
||||
to link or combine any covered work with a work licensed under version 3
|
||||
of the GNU General Public License into a single combined work, and to
|
||||
convey the resulting work. The terms of this License will continue to
|
||||
apply to the part which is the covered work, but the work with which it is
|
||||
combined will remain governed by version 3 of the GNU General Public
|
||||
License.
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may differ
|
||||
in detail to address new problems or concerns.
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero
|
||||
General Public License "or any later version" applies to it, you have
|
||||
the option of following the terms and conditions either of that
|
||||
numbered version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number
|
||||
of the GNU Affero General Public License, you may choose any version
|
||||
ever published by the Free Software Foundation.
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that
|
||||
proxy's public statement of acceptance of a version permanently
|
||||
authorizes you to choose that version for the Program.
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
@ -634,9 +633,9 @@ the "copyright" line and a pointer to where the full notice is found.
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as
|
||||
published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
@ -644,7 +643,7 @@ the "copyright" line and a pointer to where the full notice is found.
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
@ -659,4 +658,4 @@ specific requirements.
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
<https://www.gnu.org/licenses/>.
|
2
audio.h
2
audio.h
@ -49,7 +49,7 @@ extern void AudioSetStereoDescent(int); ///< set stereo loudness descent
|
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|
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extern void AudioSetDevice(const char *); ///< set PCM audio device
|
||||
|
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/// set pass-through device
|
||||
/// set pass-through device
|
||||
extern void AudioSetPassthroughDevice(const char *);
|
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extern void AudioSetChannel(const char *); ///< set mixer channel
|
||||
extern void AudioSetAutoAES(int); ///< set automatic AES flag handling
|
||||
|
213
codec.c
213
codec.c
@ -51,16 +51,16 @@
|
||||
#include <endian.h>
|
||||
#endif
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
#include <libintl.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#define _(str) gettext(str) ///< gettext shortcut
|
||||
#define _N(str) str ///< gettext_noop shortcut
|
||||
|
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#include <libavcodec/avcodec.h>
|
||||
#include <libavutil/opt.h>
|
||||
#include <libavutil/mem.h>
|
||||
#include <libavutil/opt.h>
|
||||
|
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#ifdef USE_SWRESAMPLE
|
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#include <libswresample/swresample.h>
|
||||
@ -75,11 +75,13 @@
|
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#endif
|
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#include <pthread.h>
|
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|
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// clang-format off
|
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#include "iatomic.h"
|
||||
#include "misc.h"
|
||||
#include "video.h"
|
||||
#include "audio.h"
|
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#include "codec.h"
|
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// clang-format on
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Global
|
||||
@ -134,8 +136,7 @@ struct _video_decoder_
|
||||
** valid format, the formats are ordered by
|
||||
** quality.
|
||||
*/
|
||||
static enum AVPixelFormat Codec_get_format(AVCodecContext * video_ctx, const enum AVPixelFormat *fmt)
|
||||
{
|
||||
static enum AVPixelFormat Codec_get_format(AVCodecContext *video_ctx, const enum AVPixelFormat *fmt) {
|
||||
VideoDecoder *decoder;
|
||||
enum AVPixelFormat fmt1;
|
||||
|
||||
@ -147,7 +148,6 @@ static enum AVPixelFormat Codec_get_format(AVCodecContext * video_ctx, const enu
|
||||
|
||||
// decoder->GetFormatDone = 1;
|
||||
return Video_get_format(decoder->HwDecoder, video_ctx, fmt);
|
||||
|
||||
}
|
||||
|
||||
// static void Codec_free_buffer(void *opaque, uint8_t *data);
|
||||
@ -160,8 +160,7 @@ static enum AVPixelFormat Codec_get_format(AVCodecContext * video_ctx, const enu
|
||||
** @param video_ctx Codec context
|
||||
** @param frame Get buffer for this frame
|
||||
*/
|
||||
static int Codec_get_buffer2(AVCodecContext * video_ctx, AVFrame * frame, int flags)
|
||||
{
|
||||
static int Codec_get_buffer2(AVCodecContext *video_ctx, AVFrame *frame, int flags) {
|
||||
VideoDecoder *decoder;
|
||||
|
||||
decoder = video_ctx->opaque;
|
||||
@ -197,8 +196,7 @@ static int Codec_get_buffer2(AVCodecContext * video_ctx, AVFrame * frame, int fl
|
||||
**
|
||||
** @returns private decoder pointer for video decoder.
|
||||
*/
|
||||
VideoDecoder *CodecVideoNewDecoder(VideoHwDecoder * hw_decoder)
|
||||
{
|
||||
VideoDecoder *CodecVideoNewDecoder(VideoHwDecoder *hw_decoder) {
|
||||
VideoDecoder *decoder;
|
||||
|
||||
if (!(decoder = calloc(1, sizeof(*decoder)))) {
|
||||
@ -214,10 +212,7 @@ VideoDecoder *CodecVideoNewDecoder(VideoHwDecoder * hw_decoder)
|
||||
**
|
||||
** @param decoder private video decoder
|
||||
*/
|
||||
void CodecVideoDelDecoder(VideoDecoder * decoder)
|
||||
{
|
||||
free(decoder);
|
||||
}
|
||||
void CodecVideoDelDecoder(VideoDecoder *decoder) { free(decoder); }
|
||||
|
||||
/**
|
||||
** Open video decoder.
|
||||
@ -225,8 +220,7 @@ void CodecVideoDelDecoder(VideoDecoder * decoder)
|
||||
** @param decoder private video decoder
|
||||
** @param codec_id video codec id
|
||||
*/
|
||||
void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
{
|
||||
void CodecVideoOpen(VideoDecoder *decoder, int codec_id) {
|
||||
AVCodec *video_codec;
|
||||
const char *name;
|
||||
int ret, deint = 2;
|
||||
@ -261,7 +255,7 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
break;
|
||||
case AV_CODEC_ID_H264:
|
||||
name = "h264_v4l2m2m";
|
||||
// name = "h264_mmal";
|
||||
// name = "h264_mmal";
|
||||
break;
|
||||
case AV_CODEC_ID_HEVC:
|
||||
name = "hevc_v4l2m2m";
|
||||
@ -290,7 +284,8 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
decoder->VideoCtx->hw_device_ctx = av_buffer_ref(HwDeviceContext);
|
||||
#else
|
||||
decoder->VideoCtx->pix_fmt = AV_PIX_FMT_DRM_PRIME; /* request a DRM frame */
|
||||
// decoder->VideoCtx->pix_fmt = AV_PIX_FMT_MMAL; /* request a DRM frame */
|
||||
// decoder->VideoCtx->pix_fmt = AV_PIX_FMT_MMAL; /* request a DRM frame
|
||||
//*/
|
||||
#endif
|
||||
|
||||
// FIXME: for software decoder use all cpus, otherwise 1
|
||||
@ -310,12 +305,12 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
// decoder->VideoCtx->extra_hw_frames = 8; // VIDEO_SURFACES_MAX +1
|
||||
if (video_codec->capabilities & (AV_CODEC_CAP_AUTO_THREADS)) {
|
||||
Debug(3, "codec: auto threads enabled");
|
||||
// decoder->VideoCtx->thread_count = 0;
|
||||
// decoder->VideoCtx->thread_count = 0;
|
||||
}
|
||||
|
||||
if (video_codec->capabilities & AV_CODEC_CAP_TRUNCATED) {
|
||||
Debug(3, "codec: supports truncated packets");
|
||||
//decoder->VideoCtx->flags |= CODEC_FLAG_TRUNCATED;
|
||||
// decoder->VideoCtx->flags |= CODEC_FLAG_TRUNCATED;
|
||||
}
|
||||
// FIXME: own memory management for video frames.
|
||||
if (video_codec->capabilities & AV_CODEC_CAP_DR1) {
|
||||
@ -323,16 +318,16 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
}
|
||||
if (video_codec->capabilities & AV_CODEC_CAP_FRAME_THREADS) {
|
||||
Debug(3, "codec: supports frame threads");
|
||||
// decoder->VideoCtx->thread_count = 0;
|
||||
// decoder->VideoCtx->thread_count = 0;
|
||||
// decoder->VideoCtx->thread_type |= FF_THREAD_FRAME;
|
||||
}
|
||||
if (video_codec->capabilities & AV_CODEC_CAP_SLICE_THREADS) {
|
||||
Debug(3, "codec: supports slice threads");
|
||||
// decoder->VideoCtx->thread_count = 0;
|
||||
// decoder->VideoCtx->thread_count = 0;
|
||||
// decoder->VideoCtx->thread_type |= FF_THREAD_SLICE;
|
||||
}
|
||||
// if (av_opt_set_int(decoder->VideoCtx, "refcounted_frames", 1, 0) < 0)
|
||||
// Fatal(_("VAAPI Refcounts invalid\n"));
|
||||
// if (av_opt_set_int(decoder->VideoCtx, "refcounted_frames", 1, 0) < 0)
|
||||
// Fatal(_("VAAPI Refcounts invalid\n"));
|
||||
decoder->VideoCtx->thread_safe_callbacks = 0;
|
||||
|
||||
#endif
|
||||
@ -352,7 +347,8 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
#endif
|
||||
|
||||
#ifdef CUVID
|
||||
if (strcmp(decoder->VideoCodec->long_name, "Nvidia CUVID MPEG2VIDEO decoder") == 0) { // deinterlace for mpeg2 is somehow broken
|
||||
if (strcmp(decoder->VideoCodec->long_name,
|
||||
"Nvidia CUVID MPEG2VIDEO decoder") == 0) { // deinterlace for mpeg2 is somehow broken
|
||||
if (av_opt_set_int(decoder->VideoCtx->priv_data, "deint", deint, 0) < 0) { // adaptive
|
||||
pthread_mutex_unlock(&CodecLockMutex);
|
||||
Fatal(_("codec: can't set option deint to video codec!\n"));
|
||||
@ -395,10 +391,10 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
|
||||
decoder->VideoCtx->opaque = decoder; // our structure
|
||||
|
||||
//decoder->VideoCtx->debug = FF_DEBUG_STARTCODE;
|
||||
//decoder->VideoCtx->err_recognition |= AV_EF_EXPLODE;
|
||||
// decoder->VideoCtx->debug = FF_DEBUG_STARTCODE;
|
||||
// decoder->VideoCtx->err_recognition |= AV_EF_EXPLODE;
|
||||
|
||||
//av_log_set_level(AV_LOG_DEBUG);
|
||||
// av_log_set_level(AV_LOG_DEBUG);
|
||||
av_log_set_level(0);
|
||||
|
||||
decoder->VideoCtx->get_format = Codec_get_format;
|
||||
@ -418,7 +414,7 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
|
||||
// reset buggy ffmpeg/libav flag
|
||||
decoder->GetFormatDone = 0;
|
||||
#if defined (YADIF) || defined (RASPI)
|
||||
#if defined(YADIF) || defined(RASPI)
|
||||
decoder->filter = 0;
|
||||
#endif
|
||||
}
|
||||
@ -428,8 +424,7 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
|
||||
**
|
||||
** @param video_decoder private video decoder
|
||||
*/
|
||||
void CodecVideoClose(VideoDecoder * video_decoder)
|
||||
{
|
||||
void CodecVideoClose(VideoDecoder *video_decoder) {
|
||||
AVFrame *frame;
|
||||
|
||||
// FIXME: play buffered data
|
||||
@ -441,14 +436,14 @@ void CodecVideoClose(VideoDecoder * video_decoder)
|
||||
#if 1
|
||||
frame = av_frame_alloc();
|
||||
avcodec_send_packet(video_decoder->VideoCtx, NULL);
|
||||
while (avcodec_receive_frame(video_decoder->VideoCtx, frame) >= 0) ;
|
||||
while (avcodec_receive_frame(video_decoder->VideoCtx, frame) >= 0)
|
||||
;
|
||||
av_frame_free(&frame);
|
||||
#endif
|
||||
avcodec_close(video_decoder->VideoCtx);
|
||||
av_freep(&video_decoder->VideoCtx);
|
||||
pthread_mutex_unlock(&CodecLockMutex);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#if 0
|
||||
@ -495,14 +490,13 @@ void DisplayPts(AVCodecContext * video_ctx, AVFrame * frame)
|
||||
*/
|
||||
extern int CuvidTestSurfaces();
|
||||
|
||||
#if defined YADIF || defined (VAAPI)
|
||||
extern int init_filters(AVCodecContext * dec_ctx, void *decoder, AVFrame * frame);
|
||||
extern int push_filters(AVCodecContext * dec_ctx, void *decoder, AVFrame * frame);
|
||||
#if defined YADIF || defined(VAAPI)
|
||||
extern int init_filters(AVCodecContext *dec_ctx, void *decoder, AVFrame *frame);
|
||||
extern int push_filters(AVCodecContext *dec_ctx, void *decoder, AVFrame *frame);
|
||||
#endif
|
||||
|
||||
#ifdef VAAPI
|
||||
void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
{
|
||||
void CodecVideoDecode(VideoDecoder *decoder, const AVPacket *avpkt) {
|
||||
AVCodecContext *video_ctx = decoder->VideoCtx;
|
||||
|
||||
if (video_ctx->codec_type == AVMEDIA_TYPE_VIDEO && CuvidTestSurfaces()) {
|
||||
@ -540,7 +534,8 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
decoder->filter = 2;
|
||||
}
|
||||
}
|
||||
if (frame->interlaced_frame && decoder->filter == 2 && (frame->height != 720)) { // broken ZDF sends Interlaced flag
|
||||
if (frame->interlaced_frame && decoder->filter == 2 &&
|
||||
(frame->height != 720)) { // broken ZDF sends Interlaced flag
|
||||
push_filters(video_ctx, decoder->HwDecoder, frame);
|
||||
continue;
|
||||
}
|
||||
@ -557,8 +552,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
|
||||
#ifdef CUVID
|
||||
|
||||
void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
{
|
||||
void CodecVideoDecode(VideoDecoder *decoder, const AVPacket *avpkt) {
|
||||
AVCodecContext *video_ctx;
|
||||
AVFrame *frame;
|
||||
int ret, ret1;
|
||||
@ -567,7 +561,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
static uint64_t first_time = 0;
|
||||
const AVPacket *pkt;
|
||||
|
||||
next_part:
|
||||
next_part:
|
||||
video_ctx = decoder->VideoCtx;
|
||||
|
||||
pkt = avpkt; // use copy
|
||||
@ -585,7 +579,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
if (!CuvidTestSurfaces())
|
||||
usleep(1000);
|
||||
|
||||
// printf("send packet to decode %s %04x\n",consumed?"ok":"Full",ret1);
|
||||
// printf("send packet to decode %s %04x\n",consumed?"ok":"Full",ret1);
|
||||
|
||||
if ((ret1 == AVERROR(EAGAIN) || ret1 == AVERROR_EOF || ret1 >= 0) && CuvidTestSurfaces()) {
|
||||
ret = 0;
|
||||
@ -597,9 +591,11 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
} else {
|
||||
got_frame = 0;
|
||||
}
|
||||
// printf("got %s packet from decoder\n",got_frame?"1":"no");
|
||||
// printf("got %s packet from
|
||||
// decoder\n",got_frame?"1":"no");
|
||||
if (got_frame) { // frame completed
|
||||
// printf("video frame pts %#012" PRIx64 " %dms\n",frame->pts,(int)(apts - frame->pts) / 90);
|
||||
// printf("video frame pts %#012" PRIx64 "
|
||||
//%dms\n",frame->pts,(int)(apts - frame->pts) / 90);
|
||||
#ifdef YADIF
|
||||
if (decoder->filter) {
|
||||
if (decoder->filter == 1) {
|
||||
@ -611,7 +607,8 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
decoder->filter = 2;
|
||||
}
|
||||
}
|
||||
if (frame->interlaced_frame && decoder->filter == 2 && (frame->height != 720)) { // broken ZDF sends Interlaced flag
|
||||
if (frame->interlaced_frame && decoder->filter == 2 &&
|
||||
(frame->height != 720)) { // broken ZDF sends Interlaced flag
|
||||
ret = push_filters(video_ctx, decoder->HwDecoder, frame);
|
||||
// av_frame_unref(frame);
|
||||
continue;
|
||||
@ -636,7 +633,6 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
if (!consumed) {
|
||||
goto next_part; // try again to stuff decoder
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -645,8 +641,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
|
||||
**
|
||||
** @param decoder video decoder data
|
||||
*/
|
||||
void CodecVideoFlushBuffers(VideoDecoder * decoder)
|
||||
{
|
||||
void CodecVideoFlushBuffers(VideoDecoder *decoder) {
|
||||
if (decoder->VideoCtx) {
|
||||
avcodec_flush_buffers(decoder->VideoCtx);
|
||||
}
|
||||
@ -666,8 +661,7 @@ typedef struct _audio_decoder_ AudioDecoder;
|
||||
///
|
||||
/// Audio decoder structure.
|
||||
///
|
||||
struct _audio_decoder_
|
||||
{
|
||||
struct _audio_decoder_ {
|
||||
AVCodec *AudioCodec; ///< audio codec
|
||||
AVCodecContext *AudioCtx; ///< audio codec context
|
||||
|
||||
@ -707,8 +701,7 @@ struct _audio_decoder_
|
||||
///
|
||||
/// IEC Data type enumeration.
|
||||
///
|
||||
enum IEC61937
|
||||
{
|
||||
enum IEC61937 {
|
||||
IEC61937_AC3 = 0x01, ///< AC-3 data
|
||||
// FIXME: more data types
|
||||
IEC61937_EAC3 = 0x15, ///< E-AC-3 data
|
||||
@ -736,8 +729,7 @@ static char CodecDownmix; ///< enable AC-3 decoder downmix
|
||||
**
|
||||
** @returns private decoder pointer for audio decoder.
|
||||
*/
|
||||
AudioDecoder *CodecAudioNewDecoder(void)
|
||||
{
|
||||
AudioDecoder *CodecAudioNewDecoder(void) {
|
||||
AudioDecoder *audio_decoder;
|
||||
|
||||
if (!(audio_decoder = calloc(1, sizeof(*audio_decoder)))) {
|
||||
@ -755,8 +747,7 @@ AudioDecoder *CodecAudioNewDecoder(void)
|
||||
**
|
||||
** @param decoder private audio decoder
|
||||
*/
|
||||
void CodecAudioDelDecoder(AudioDecoder * decoder)
|
||||
{
|
||||
void CodecAudioDelDecoder(AudioDecoder *decoder) {
|
||||
av_frame_free(&decoder->Frame); // callee does checks
|
||||
free(decoder);
|
||||
}
|
||||
@ -767,8 +758,7 @@ void CodecAudioDelDecoder(AudioDecoder * decoder)
|
||||
** @param audio_decoder private audio decoder
|
||||
** @param codec_id audio codec id
|
||||
*/
|
||||
void CodecAudioOpen(AudioDecoder * audio_decoder, int codec_id)
|
||||
{
|
||||
void CodecAudioOpen(AudioDecoder *audio_decoder, int codec_id) {
|
||||
AVCodec *audio_codec;
|
||||
|
||||
Debug(3, "codec: using audio codec ID %#06x (%s)\n", codec_id, avcodec_get_name(codec_id));
|
||||
@ -817,8 +807,7 @@ void CodecAudioOpen(AudioDecoder * audio_decoder, int codec_id)
|
||||
**
|
||||
** @param audio_decoder private audio decoder
|
||||
*/
|
||||
void CodecAudioClose(AudioDecoder * audio_decoder)
|
||||
{
|
||||
void CodecAudioClose(AudioDecoder *audio_decoder) {
|
||||
// FIXME: output any buffered data
|
||||
|
||||
#ifdef USE_SWRESAMPLE
|
||||
@ -844,8 +833,7 @@ void CodecAudioClose(AudioDecoder * audio_decoder)
|
||||
**
|
||||
** @param mask enable mask (PCM, AC-3)
|
||||
*/
|
||||
void CodecSetAudioDrift(int mask)
|
||||
{
|
||||
void CodecSetAudioDrift(int mask) {
|
||||
#ifdef USE_AUDIO_DRIFT_CORRECTION
|
||||
CodecAudioDrift = mask & (CORRECT_PCM | CORRECT_AC3);
|
||||
#endif
|
||||
@ -857,8 +845,7 @@ void CodecSetAudioDrift(int mask)
|
||||
**
|
||||
** @param mask enable mask (PCM, AC-3, E-AC-3)
|
||||
*/
|
||||
void CodecSetAudioPassthrough(int mask)
|
||||
{
|
||||
void CodecSetAudioPassthrough(int mask) {
|
||||
#ifdef USE_PASSTHROUGH
|
||||
CodecPassthrough = mask & (CodecPCM | CodecAC3 | CodecEAC3);
|
||||
#endif
|
||||
@ -870,8 +857,7 @@ void CodecSetAudioPassthrough(int mask)
|
||||
**
|
||||
** @param onoff enable/disable downmix.
|
||||
*/
|
||||
void CodecSetAudioDownmix(int onoff)
|
||||
{
|
||||
void CodecSetAudioDownmix(int onoff) {
|
||||
if (onoff == -1) {
|
||||
CodecDownmix ^= 1;
|
||||
return;
|
||||
@ -890,8 +876,7 @@ void CodecSetAudioDownmix(int onoff)
|
||||
** @param size size of sample buffer in bytes
|
||||
** @param channels number of channels interleaved in sample buffer
|
||||
*/
|
||||
static void CodecReorderAudioFrame(int16_t * buf, int size, int channels)
|
||||
{
|
||||
static void CodecReorderAudioFrame(int16_t *buf, int size, int channels) {
|
||||
int i;
|
||||
int c;
|
||||
int ls;
|
||||
@ -945,8 +930,7 @@ static void CodecReorderAudioFrame(int16_t * buf, int size, int channels)
|
||||
** @param audio_decoder audio decoder data
|
||||
** @param[out] passthrough pass-through output
|
||||
*/
|
||||
static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough)
|
||||
{
|
||||
static int CodecAudioUpdateHelper(AudioDecoder *audio_decoder, int *passthrough) {
|
||||
const AVCodecContext *audio_ctx;
|
||||
int err;
|
||||
|
||||
@ -965,8 +949,8 @@ static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough
|
||||
audio_decoder->Passthrough = CodecPassthrough;
|
||||
|
||||
// SPDIF/HDMI pass-through
|
||||
if ((CodecPassthrough & CodecAC3 && audio_ctx->codec_id == AV_CODEC_ID_AC3)
|
||||
|| (CodecPassthrough & CodecEAC3 && audio_ctx->codec_id == AV_CODEC_ID_EAC3)) {
|
||||
if ((CodecPassthrough & CodecAC3 && audio_ctx->codec_id == AV_CODEC_ID_AC3) ||
|
||||
(CodecPassthrough & CodecEAC3 && audio_ctx->codec_id == AV_CODEC_ID_EAC3)) {
|
||||
if (audio_ctx->codec_id == AV_CODEC_ID_EAC3) {
|
||||
// E-AC-3 over HDMI some receivers need HBR
|
||||
audio_decoder->HwSampleRate *= 4;
|
||||
@ -981,8 +965,8 @@ static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough
|
||||
|
||||
// try E-AC-3 none HBR
|
||||
audio_decoder->HwSampleRate /= 4;
|
||||
if (audio_ctx->codec_id != AV_CODEC_ID_EAC3
|
||||
|| (err = AudioSetup(&audio_decoder->HwSampleRate, &audio_decoder->HwChannels, *passthrough))) {
|
||||
if (audio_ctx->codec_id != AV_CODEC_ID_EAC3 ||
|
||||
(err = AudioSetup(&audio_decoder->HwSampleRate, &audio_decoder->HwChannels, *passthrough))) {
|
||||
|
||||
Debug(3, "codec/audio: audio setup error\n");
|
||||
// FIXME: handle errors
|
||||
@ -1005,8 +989,7 @@ static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough
|
||||
** @param audio_decoder audio decoder data
|
||||
** @param avpkt undecoded audio packet
|
||||
*/
|
||||
static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPacket * avpkt)
|
||||
{
|
||||
static int CodecAudioPassthroughHelper(AudioDecoder *audio_decoder, const AVPacket *avpkt) {
|
||||
#ifdef USE_PASSTHROUGH
|
||||
const AVCodecContext *audio_ctx;
|
||||
|
||||
@ -1025,11 +1008,10 @@ static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPac
|
||||
if (CodecAudioDrift & CORRECT_AC3) {
|
||||
int x;
|
||||
|
||||
x = (audio_decoder->DriftFrac +
|
||||
(audio_decoder->DriftCorr * spdif_sz)) / (10 * audio_decoder->HwSampleRate * 100);
|
||||
audio_decoder->DriftFrac =
|
||||
(audio_decoder->DriftFrac +
|
||||
(audio_decoder->DriftCorr * spdif_sz)) % (10 * audio_decoder->HwSampleRate * 100);
|
||||
x = (audio_decoder->DriftFrac + (audio_decoder->DriftCorr * spdif_sz)) /
|
||||
(10 * audio_decoder->HwSampleRate * 100);
|
||||
audio_decoder->DriftFrac = (audio_decoder->DriftFrac + (audio_decoder->DriftCorr * spdif_sz)) %
|
||||
(10 * audio_decoder->HwSampleRate * 100);
|
||||
// round to word border
|
||||
x *= audio_decoder->HwChannels * 4;
|
||||
if (x < -64) { // limit correction
|
||||
@ -1079,7 +1061,7 @@ static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPac
|
||||
// check if we must pack multiple packets
|
||||
repeat = 1;
|
||||
if ((avpkt->data[4] & 0xc0) != 0xc0) { // fscod
|
||||
static const uint8_t eac3_repeat[4] = { 6, 3, 2, 1 };
|
||||
static const uint8_t eac3_repeat[4] = {6, 3, 2, 1};
|
||||
|
||||
// fscod2
|
||||
repeat = eac3_repeat[(avpkt->data[4] & 0x30) >> 4];
|
||||
@ -1120,8 +1102,7 @@ static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPac
|
||||
** @param audio_decoder audio decoder data
|
||||
** @param pts presentation timestamp
|
||||
*/
|
||||
static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
|
||||
{
|
||||
static void CodecAudioSetClock(AudioDecoder *audio_decoder, int64_t pts) {
|
||||
#ifdef USE_AUDIO_DRIFT_CORRECTION
|
||||
struct timespec nowtime;
|
||||
int64_t delay;
|
||||
@ -1152,8 +1133,8 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
|
||||
return;
|
||||
}
|
||||
|
||||
tim_diff = (nowtime.tv_sec - audio_decoder->LastTime.tv_sec)
|
||||
* 1000 * 1000 * 1000 + (nowtime.tv_nsec - audio_decoder->LastTime.tv_nsec);
|
||||
tim_diff = (nowtime.tv_sec - audio_decoder->LastTime.tv_sec) * 1000 * 1000 * 1000 +
|
||||
(nowtime.tv_nsec - audio_decoder->LastTime.tv_nsec);
|
||||
|
||||
drift = (tim_diff * 90) / (1000 * 1000) - pts_diff + delay - audio_decoder->LastDelay;
|
||||
|
||||
@ -1181,10 +1162,9 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
|
||||
audio_decoder->Drift = drift;
|
||||
corr = (10 * audio_decoder->HwSampleRate * drift) / (90 * 1000);
|
||||
// SPDIF/HDMI passthrough
|
||||
if ((CodecAudioDrift & CORRECT_AC3) && (!(CodecPassthrough & CodecAC3)
|
||||
|| audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_AC3)
|
||||
&& (!(CodecPassthrough & CodecEAC3)
|
||||
|| audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_EAC3)) {
|
||||
if ((CodecAudioDrift & CORRECT_AC3) &&
|
||||
(!(CodecPassthrough & CodecAC3) || audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_AC3) &&
|
||||
(!(CodecPassthrough & CodecEAC3) || audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_EAC3)) {
|
||||
audio_decoder->DriftCorr = -corr;
|
||||
}
|
||||
|
||||
@ -1237,8 +1217,7 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
|
||||
**
|
||||
** @param audio_decoder audio decoder data
|
||||
*/
|
||||
static void CodecAudioUpdateFormat(AudioDecoder * audio_decoder)
|
||||
{
|
||||
static void CodecAudioUpdateFormat(AudioDecoder *audio_decoder) {
|
||||
int passthrough;
|
||||
const AVCodecContext *audio_ctx;
|
||||
|
||||
@ -1253,18 +1232,17 @@ static void CodecAudioUpdateFormat(AudioDecoder * audio_decoder)
|
||||
audio_ctx = audio_decoder->AudioCtx;
|
||||
|
||||
#ifdef DEBUG
|
||||
if (audio_ctx->sample_fmt == AV_SAMPLE_FMT_S16 && audio_ctx->sample_rate == audio_decoder->HwSampleRate
|
||||
&& !CodecAudioDrift) {
|
||||
if (audio_ctx->sample_fmt == AV_SAMPLE_FMT_S16 && audio_ctx->sample_rate == audio_decoder->HwSampleRate &&
|
||||
!CodecAudioDrift) {
|
||||
// FIXME: use Resample only, when it is needed!
|
||||
fprintf(stderr, "no resample needed\n");
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef USE_SWRESAMPLE
|
||||
audio_decoder->Resample =
|
||||
swr_alloc_set_opts(audio_decoder->Resample, audio_ctx->channel_layout, AV_SAMPLE_FMT_S16,
|
||||
audio_decoder->HwSampleRate, audio_ctx->channel_layout, audio_ctx->sample_fmt, audio_ctx->sample_rate, 0,
|
||||
NULL);
|
||||
audio_decoder->Resample = swr_alloc_set_opts(audio_decoder->Resample, audio_ctx->channel_layout, AV_SAMPLE_FMT_S16,
|
||||
audio_decoder->HwSampleRate, audio_ctx->channel_layout,
|
||||
audio_ctx->sample_fmt, audio_ctx->sample_rate, 0, NULL);
|
||||
if (audio_decoder->Resample) {
|
||||
swr_init(audio_decoder->Resample);
|
||||
} else {
|
||||
@ -1304,8 +1282,7 @@ static void CodecAudioUpdateFormat(AudioDecoder * audio_decoder)
|
||||
** @param avpkt audio packet
|
||||
*/
|
||||
|
||||
void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt)
|
||||
{
|
||||
void CodecAudioDecode(AudioDecoder *audio_decoder, const AVPacket *avpkt) {
|
||||
AVCodecContext *audio_ctx = audio_decoder->AudioCtx;
|
||||
|
||||
if (audio_ctx->codec_type == AVMEDIA_TYPE_AUDIO) {
|
||||
@ -1328,12 +1305,13 @@ void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt)
|
||||
|
||||
if (ret >= 0) {
|
||||
// update audio clock
|
||||
if (avpkt->pts != (int64_t) AV_NOPTS_VALUE) {
|
||||
if (avpkt->pts != (int64_t)AV_NOPTS_VALUE) {
|
||||
CodecAudioSetClock(audio_decoder, avpkt->pts);
|
||||
}
|
||||
// format change
|
||||
if (audio_decoder->Passthrough != CodecPassthrough || audio_decoder->SampleRate != audio_ctx->sample_rate
|
||||
|| audio_decoder->Channels != audio_ctx->channels) {
|
||||
if (audio_decoder->Passthrough != CodecPassthrough ||
|
||||
audio_decoder->SampleRate != audio_ctx->sample_rate ||
|
||||
audio_decoder->Channels != audio_ctx->channels) {
|
||||
CodecAudioUpdateFormat(audio_decoder);
|
||||
}
|
||||
if (!audio_decoder->HwSampleRate || !audio_decoder->HwChannels) {
|
||||
@ -1347,12 +1325,11 @@ void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt)
|
||||
uint8_t *out[1];
|
||||
|
||||
out[0] = outbuf;
|
||||
ret =
|
||||
swr_convert(audio_decoder->Resample, out, sizeof(outbuf) / (2 * audio_decoder->HwChannels),
|
||||
ret = swr_convert(audio_decoder->Resample, out, sizeof(outbuf) / (2 * audio_decoder->HwChannels),
|
||||
(const uint8_t **)frame->extended_data, frame->nb_samples);
|
||||
if (ret > 0) {
|
||||
if (!(audio_decoder->Passthrough & CodecPCM)) {
|
||||
CodecReorderAudioFrame((int16_t *) outbuf, ret * 2 * audio_decoder->HwChannels,
|
||||
CodecReorderAudioFrame((int16_t *)outbuf, ret * 2 * audio_decoder->HwChannels,
|
||||
audio_decoder->HwChannels);
|
||||
}
|
||||
AudioEnqueue(outbuf, ret * 2 * audio_decoder->HwChannels);
|
||||
@ -1370,11 +1347,7 @@ void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt)
|
||||
**
|
||||
** @param decoder audio decoder data
|
||||
*/
|
||||
void CodecAudioFlushBuffers(AudioDecoder * decoder)
|
||||
{
|
||||
|
||||
avcodec_flush_buffers(decoder->AudioCtx);
|
||||
}
|
||||
void CodecAudioFlushBuffers(AudioDecoder *decoder) { avcodec_flush_buffers(decoder->AudioCtx); }
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Codec
|
||||
@ -1383,18 +1356,13 @@ void CodecAudioFlushBuffers(AudioDecoder * decoder)
|
||||
/**
|
||||
** Empty log callback
|
||||
*/
|
||||
static void CodecNoopCallback( __attribute__((unused))
|
||||
void *ptr, __attribute__((unused))
|
||||
int level, __attribute__((unused))
|
||||
const char *fmt, __attribute__((unused)) va_list vl)
|
||||
{
|
||||
}
|
||||
static void CodecNoopCallback(__attribute__((unused)) void *ptr, __attribute__((unused)) int level,
|
||||
__attribute__((unused)) const char *fmt, __attribute__((unused)) va_list vl) {}
|
||||
|
||||
/**
|
||||
** Codec init
|
||||
*/
|
||||
void CodecInit(void)
|
||||
{
|
||||
void CodecInit(void) {
|
||||
pthread_mutex_init(&CodecLockMutex, NULL);
|
||||
#ifndef DEBUG
|
||||
// disable display ffmpeg error messages
|
||||
@ -1407,7 +1375,4 @@ void CodecInit(void)
|
||||
/**
|
||||
** Codec exit.
|
||||
*/
|
||||
void CodecExit(void)
|
||||
{
|
||||
pthread_mutex_destroy(&CodecLockMutex);
|
||||
}
|
||||
void CodecExit(void) { pthread_mutex_destroy(&CodecLockMutex); }
|
||||
|
13
codec.h
13
codec.h
@ -35,8 +35,7 @@
|
||||
|
||||
#define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000
|
||||
|
||||
enum HWAccelID
|
||||
{
|
||||
enum HWAccelID {
|
||||
HWACCEL_NONE = 0,
|
||||
HWACCEL_AUTO,
|
||||
HWACCEL_VDPAU,
|
||||
@ -53,8 +52,7 @@ extern AVBufferRef *hw_device_ctx;
|
||||
///
|
||||
/// Video decoder structure.
|
||||
///
|
||||
struct _video_decoder_
|
||||
{
|
||||
struct _video_decoder_ {
|
||||
VideoHwDecoder *HwDecoder; ///< video hardware decoder
|
||||
|
||||
int GetFormatDone; ///< flag get format called!
|
||||
@ -75,9 +73,9 @@ struct _video_decoder_
|
||||
/* hwaccel context */
|
||||
enum HWAccelID active_hwaccel_id;
|
||||
void *hwaccel_ctx;
|
||||
void (*hwaccel_uninit)(AVCodecContext * s);
|
||||
int (*hwaccel_get_buffer)(AVCodecContext * s, AVFrame * frame, int flags);
|
||||
int (*hwaccel_retrieve_data)(AVCodecContext * s, AVFrame * frame);
|
||||
void (*hwaccel_uninit)(AVCodecContext *s);
|
||||
int (*hwaccel_get_buffer)(AVCodecContext *s, AVFrame *frame, int flags);
|
||||
int (*hwaccel_retrieve_data)(AVCodecContext *s, AVFrame *frame);
|
||||
enum AVPixelFormat hwaccel_pix_fmt;
|
||||
enum AVPixelFormat hwaccel_retrieved_pix_fmt;
|
||||
AVBufferRef *hw_frames_ctx;
|
||||
@ -87,7 +85,6 @@ struct _video_decoder_
|
||||
double cached_hdr_peak;
|
||||
// From VO
|
||||
struct mp_hwdec_devices *hwdec_devs;
|
||||
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
238
common.h
238
common.h
@ -19,17 +19,17 @@
|
||||
#ifndef MPLAYER_GL_COMMON_H
|
||||
#define MPLAYER_GL_COMMON_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#if 0
|
||||
#include "config.h"
|
||||
#include "common/msg.h"
|
||||
#include "config.h"
|
||||
#include "misc/bstr.h"
|
||||
|
||||
#include "video/out/vo.h"
|
||||
#include "video/csputils.h"
|
||||
#include "video/mp_image.h"
|
||||
#include "video/out/vo.h"
|
||||
#endif
|
||||
|
||||
#if HAVE_GL_COCOA
|
||||
@ -53,8 +53,7 @@
|
||||
struct GL;
|
||||
typedef struct GL GL;
|
||||
|
||||
enum
|
||||
{
|
||||
enum {
|
||||
MPGL_CAP_ROW_LENGTH = (1 << 4), // GL_[UN]PACK_ROW_LENGTH
|
||||
MPGL_CAP_FB = (1 << 5),
|
||||
MPGL_CAP_VAO = (1 << 6),
|
||||
@ -74,21 +73,20 @@ enum
|
||||
|
||||
// E.g. 310 means 3.1
|
||||
// Code doesn't have to use the macros; they are for convenience only.
|
||||
#define MPGL_VER(major, minor) (((major) * 100) + (minor) * 10)
|
||||
#define MPGL_VER(major, minor) (((major)*100) + (minor)*10)
|
||||
#define MPGL_VER_GET_MAJOR(ver) ((unsigned)(ver) / 100)
|
||||
#define MPGL_VER_GET_MINOR(ver) ((unsigned)(ver) % 100 / 10)
|
||||
|
||||
#define MPGL_VER_P(ver) MPGL_VER_GET_MAJOR(ver), MPGL_VER_GET_MINOR(ver)
|
||||
|
||||
void mpgl_load_functions(GL * gl, void *(*getProcAddress)(const GLubyte *), const char *ext2, struct mp_log *log);
|
||||
void mpgl_load_functions2(GL * gl, void *(*get_fn)(void *ctx, const char *n), void *fn_ctx, const char *ext2,
|
||||
void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *), const char *ext2, struct mp_log *log);
|
||||
void mpgl_load_functions2(GL *gl, void *(*get_fn)(void *ctx, const char *n), void *fn_ctx, const char *ext2,
|
||||
struct mp_log *log);
|
||||
|
||||
typedef void (GLAPIENTRY * MP_GLDEBUGPROC) (GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, const void *);
|
||||
typedef void(GLAPIENTRY *MP_GLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, const void *);
|
||||
|
||||
// function pointers loaded from the OpenGL library
|
||||
struct GL
|
||||
{
|
||||
struct GL {
|
||||
int version; // MPGL_VER() mangled (e.g. 210 for 2.1)
|
||||
int es; // es version (e.g. 300), 0 for desktop GL
|
||||
int glsl_version; // e.g. 130 for GLSL 1.30
|
||||
@ -97,129 +95,131 @@ struct GL
|
||||
bool debug_context; // use of e.g. GLX_CONTEXT_DEBUG_BIT_ARB
|
||||
GLuint main_fb; // framebuffer to render to (normally 0)
|
||||
|
||||
void (GLAPIENTRY * Viewport) (GLint, GLint, GLsizei, GLsizei);
|
||||
void (GLAPIENTRY * Clear) (GLbitfield);
|
||||
void (GLAPIENTRY * GenTextures) (GLsizei, GLuint *);
|
||||
void (GLAPIENTRY * DeleteTextures) (GLsizei, const GLuint *);
|
||||
void (GLAPIENTRY * ClearColor) (GLclampf, GLclampf, GLclampf, GLclampf);
|
||||
void (GLAPIENTRY * Enable) (GLenum);
|
||||
void (GLAPIENTRY * Disable) (GLenum);
|
||||
const GLubyte *(GLAPIENTRY * GetString) (GLenum);
|
||||
void (GLAPIENTRY * BlendFuncSeparate) (GLenum, GLenum, GLenum, GLenum);
|
||||
void (GLAPIENTRY * Flush) (void);
|
||||
void (GLAPIENTRY * Finish) (void);
|
||||
void (GLAPIENTRY * PixelStorei) (GLenum, GLint);
|
||||
void (GLAPIENTRY * TexImage1D) (GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
|
||||
void (GLAPIENTRY * TexImage2D) (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
|
||||
void (GLAPIENTRY * TexSubImage2D) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
|
||||
void (GLAPIENTRY * TexParameteri) (GLenum, GLenum, GLint);
|
||||
void (GLAPIENTRY * GetIntegerv) (GLenum, GLint *);
|
||||
void (GLAPIENTRY * ReadPixels) (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
|
||||
void (GLAPIENTRY * ReadBuffer) (GLenum);
|
||||
void (GLAPIENTRY * DrawArrays) (GLenum, GLint, GLsizei);
|
||||
GLenum(GLAPIENTRY * GetError) (void);
|
||||
void (GLAPIENTRY * GetTexLevelParameteriv) (GLenum, GLint, GLenum, GLint *);
|
||||
void (GLAPIENTRY * Scissor) (GLint, GLint, GLsizei, GLsizei);
|
||||
void(GLAPIENTRY *Viewport)(GLint, GLint, GLsizei, GLsizei);
|
||||
void(GLAPIENTRY *Clear)(GLbitfield);
|
||||
void(GLAPIENTRY *GenTextures)(GLsizei, GLuint *);
|
||||
void(GLAPIENTRY *DeleteTextures)(GLsizei, const GLuint *);
|
||||
void(GLAPIENTRY *ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
|
||||
void(GLAPIENTRY *Enable)(GLenum);
|
||||
void(GLAPIENTRY *Disable)(GLenum);
|
||||
const GLubyte *(GLAPIENTRY *GetString)(GLenum);
|
||||
void(GLAPIENTRY *BlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum);
|
||||
void(GLAPIENTRY *Flush)(void);
|
||||
void(GLAPIENTRY *Finish)(void);
|
||||
void(GLAPIENTRY *PixelStorei)(GLenum, GLint);
|
||||
void(GLAPIENTRY *TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
|
||||
void(GLAPIENTRY *TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
|
||||
void(GLAPIENTRY *TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
|
||||
void(GLAPIENTRY *TexParameteri)(GLenum, GLenum, GLint);
|
||||
void(GLAPIENTRY *GetIntegerv)(GLenum, GLint *);
|
||||
void(GLAPIENTRY *ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
|
||||
void(GLAPIENTRY *ReadBuffer)(GLenum);
|
||||
void(GLAPIENTRY *DrawArrays)(GLenum, GLint, GLsizei);
|
||||
GLenum(GLAPIENTRY *GetError)(void);
|
||||
void(GLAPIENTRY *GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *);
|
||||
void(GLAPIENTRY *Scissor)(GLint, GLint, GLsizei, GLsizei);
|
||||
|
||||
void (GLAPIENTRY * GenBuffers) (GLsizei, GLuint *);
|
||||
void (GLAPIENTRY * DeleteBuffers) (GLsizei, const GLuint *);
|
||||
void (GLAPIENTRY * BindBuffer) (GLenum, GLuint);
|
||||
void (GLAPIENTRY * BindBufferBase) (GLenum, GLuint, GLuint);
|
||||
GLvoid *(GLAPIENTRY * MapBufferRange) (GLenum, GLintptr, GLsizeiptr, GLbitfield);
|
||||
GLboolean(GLAPIENTRY * UnmapBuffer) (GLenum);
|
||||
void (GLAPIENTRY * BufferData) (GLenum, intptr_t, const GLvoid *, GLenum);
|
||||
void (GLAPIENTRY * ActiveTexture) (GLenum);
|
||||
void (GLAPIENTRY * BindTexture) (GLenum, GLuint);
|
||||
int (GLAPIENTRY * SwapInterval) (int);
|
||||
void (GLAPIENTRY * TexImage3D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum,
|
||||
void(GLAPIENTRY *GenBuffers)(GLsizei, GLuint *);
|
||||
void(GLAPIENTRY *DeleteBuffers)(GLsizei, const GLuint *);
|
||||
void(GLAPIENTRY *BindBuffer)(GLenum, GLuint);
|
||||
void(GLAPIENTRY *BindBufferBase)(GLenum, GLuint, GLuint);
|
||||
GLvoid *(GLAPIENTRY *MapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield);
|
||||
GLboolean(GLAPIENTRY *UnmapBuffer)(GLenum);
|
||||
void(GLAPIENTRY *BufferData)(GLenum, intptr_t, const GLvoid *, GLenum);
|
||||
void(GLAPIENTRY *ActiveTexture)(GLenum);
|
||||
void(GLAPIENTRY *BindTexture)(GLenum, GLuint);
|
||||
int(GLAPIENTRY *SwapInterval)(int);
|
||||
void(GLAPIENTRY *TexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum,
|
||||
const GLvoid *);
|
||||
|
||||
void (GLAPIENTRY * GenVertexArrays) (GLsizei, GLuint *);
|
||||
void (GLAPIENTRY * BindVertexArray) (GLuint);
|
||||
GLint(GLAPIENTRY * GetAttribLocation) (GLuint, const GLchar *);
|
||||
void (GLAPIENTRY * EnableVertexAttribArray) (GLuint);
|
||||
void (GLAPIENTRY * DisableVertexAttribArray) (GLuint);
|
||||
void (GLAPIENTRY * VertexAttribPointer) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
|
||||
void (GLAPIENTRY * DeleteVertexArrays) (GLsizei, const GLuint *);
|
||||
void (GLAPIENTRY * UseProgram) (GLuint);
|
||||
GLint(GLAPIENTRY * GetUniformLocation) (GLuint, const GLchar *);
|
||||
void (GLAPIENTRY * CompileShader) (GLuint);
|
||||
GLuint(GLAPIENTRY * CreateProgram) (void);
|
||||
GLuint(GLAPIENTRY * CreateShader) (GLenum);
|
||||
void (GLAPIENTRY * ShaderSource) (GLuint, GLsizei, const GLchar **, const GLint *);
|
||||
void (GLAPIENTRY * LinkProgram) (GLuint);
|
||||
void (GLAPIENTRY * AttachShader) (GLuint, GLuint);
|
||||
void (GLAPIENTRY * DeleteShader) (GLuint);
|
||||
void (GLAPIENTRY * DeleteProgram) (GLuint);
|
||||
void (GLAPIENTRY * GetShaderInfoLog) (GLuint, GLsizei, GLsizei *, GLchar *);
|
||||
void (GLAPIENTRY * GetShaderiv) (GLuint, GLenum, GLint *);
|
||||
void (GLAPIENTRY * GetProgramInfoLog) (GLuint, GLsizei, GLsizei *, GLchar *);
|
||||
void (GLAPIENTRY * GetProgramiv) (GLenum, GLenum, GLint *);
|
||||
const GLubyte *(GLAPIENTRY * GetStringi) (GLenum, GLuint);
|
||||
void (GLAPIENTRY * BindAttribLocation) (GLuint, GLuint, const GLchar *);
|
||||
void (GLAPIENTRY * BindFramebuffer) (GLenum, GLuint);
|
||||
void (GLAPIENTRY * GenFramebuffers) (GLsizei, GLuint *);
|
||||
void (GLAPIENTRY * DeleteFramebuffers) (GLsizei, const GLuint *);
|
||||
GLenum(GLAPIENTRY * CheckFramebufferStatus) (GLenum);
|
||||
void (GLAPIENTRY * FramebufferTexture2D) (GLenum, GLenum, GLenum, GLuint, GLint);
|
||||
void (GLAPIENTRY * BlitFramebuffer) (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
|
||||
void (GLAPIENTRY * GetFramebufferAttachmentParameteriv) (GLenum, GLenum, GLenum, GLint *);
|
||||
void(GLAPIENTRY *GenVertexArrays)(GLsizei, GLuint *);
|
||||
void(GLAPIENTRY *BindVertexArray)(GLuint);
|
||||
GLint(GLAPIENTRY *GetAttribLocation)(GLuint, const GLchar *);
|
||||
void(GLAPIENTRY *EnableVertexAttribArray)(GLuint);
|
||||
void(GLAPIENTRY *DisableVertexAttribArray)(GLuint);
|
||||
void(GLAPIENTRY *VertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
|
||||
void(GLAPIENTRY *DeleteVertexArrays)(GLsizei, const GLuint *);
|
||||
void(GLAPIENTRY *UseProgram)(GLuint);
|
||||
GLint(GLAPIENTRY *GetUniformLocation)(GLuint, const GLchar *);
|
||||
void(GLAPIENTRY *CompileShader)(GLuint);
|
||||
GLuint(GLAPIENTRY *CreateProgram)(void);
|
||||
GLuint(GLAPIENTRY *CreateShader)(GLenum);
|
||||
void(GLAPIENTRY *ShaderSource)(GLuint, GLsizei, const GLchar **, const GLint *);
|
||||
void(GLAPIENTRY *LinkProgram)(GLuint);
|
||||
void(GLAPIENTRY *AttachShader)(GLuint, GLuint);
|
||||
void(GLAPIENTRY *DeleteShader)(GLuint);
|
||||
void(GLAPIENTRY *DeleteProgram)(GLuint);
|
||||
void(GLAPIENTRY *GetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
|
||||
void(GLAPIENTRY *GetShaderiv)(GLuint, GLenum, GLint *);
|
||||
void(GLAPIENTRY *GetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
|
||||
void(GLAPIENTRY *GetProgramiv)(GLenum, GLenum, GLint *);
|
||||
const GLubyte *(GLAPIENTRY *GetStringi)(GLenum, GLuint);
|
||||
void(GLAPIENTRY *BindAttribLocation)(GLuint, GLuint, const GLchar *);
|
||||
void(GLAPIENTRY *BindFramebuffer)(GLenum, GLuint);
|
||||
void(GLAPIENTRY *GenFramebuffers)(GLsizei, GLuint *);
|
||||
void(GLAPIENTRY *DeleteFramebuffers)(GLsizei, const GLuint *);
|
||||
GLenum(GLAPIENTRY *CheckFramebufferStatus)(GLenum);
|
||||
void(GLAPIENTRY *FramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint, GLint);
|
||||
void(GLAPIENTRY *BlitFramebuffer)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
|
||||
void(GLAPIENTRY *GetFramebufferAttachmentParameteriv)(GLenum, GLenum, GLenum, GLint *);
|
||||
|
||||
void (GLAPIENTRY * Uniform1f) (GLint, GLfloat);
|
||||
void (GLAPIENTRY * Uniform2f) (GLint, GLfloat, GLfloat);
|
||||
void (GLAPIENTRY * Uniform3f) (GLint, GLfloat, GLfloat, GLfloat);
|
||||
void (GLAPIENTRY * Uniform4f) (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
|
||||
void (GLAPIENTRY * Uniform1i) (GLint, GLint);
|
||||
void (GLAPIENTRY * UniformMatrix2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
|
||||
void (GLAPIENTRY * UniformMatrix3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
|
||||
void(GLAPIENTRY *Uniform1f)(GLint, GLfloat);
|
||||
void(GLAPIENTRY *Uniform2f)(GLint, GLfloat, GLfloat);
|
||||
void(GLAPIENTRY *Uniform3f)(GLint, GLfloat, GLfloat, GLfloat);
|
||||
void(GLAPIENTRY *Uniform4f)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
|
||||
void(GLAPIENTRY *Uniform1i)(GLint, GLint);
|
||||
void(GLAPIENTRY *UniformMatrix2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
|
||||
void(GLAPIENTRY *UniformMatrix3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
|
||||
|
||||
void (GLAPIENTRY * InvalidateFramebuffer) (GLenum, GLsizei, const GLenum *);
|
||||
void(GLAPIENTRY *InvalidateFramebuffer)(GLenum, GLsizei, const GLenum *);
|
||||
|
||||
GLsync(GLAPIENTRY * FenceSync) (GLenum, GLbitfield);
|
||||
GLenum(GLAPIENTRY * ClientWaitSync) (GLsync, GLbitfield, GLuint64);
|
||||
void (GLAPIENTRY * DeleteSync) (GLsync sync);
|
||||
GLsync(GLAPIENTRY *FenceSync)(GLenum, GLbitfield);
|
||||
GLenum(GLAPIENTRY *ClientWaitSync)(GLsync, GLbitfield, GLuint64);
|
||||
void(GLAPIENTRY *DeleteSync)(GLsync sync);
|
||||
|
||||
void (GLAPIENTRY * GenQueries) (GLsizei, GLuint *);
|
||||
void (GLAPIENTRY * DeleteQueries) (GLsizei, const GLuint *);
|
||||
void (GLAPIENTRY * BeginQuery) (GLenum, GLuint);
|
||||
void (GLAPIENTRY * EndQuery) (GLenum);
|
||||
void (GLAPIENTRY * QueryCounter) (GLuint, GLenum);
|
||||
GLboolean(GLAPIENTRY * IsQuery) (GLuint);
|
||||
void (GLAPIENTRY * GetQueryObjectiv) (GLuint, GLenum, GLint *);
|
||||
void (GLAPIENTRY * GetQueryObjecti64v) (GLuint, GLenum, GLint64 *);
|
||||
void (GLAPIENTRY * GetQueryObjectuiv) (GLuint, GLenum, GLuint *);
|
||||
void (GLAPIENTRY * GetQueryObjectui64v) (GLuint, GLenum, GLuint64 *);
|
||||
void(GLAPIENTRY *GenQueries)(GLsizei, GLuint *);
|
||||
void(GLAPIENTRY *DeleteQueries)(GLsizei, const GLuint *);
|
||||
void(GLAPIENTRY *BeginQuery)(GLenum, GLuint);
|
||||
void(GLAPIENTRY *EndQuery)(GLenum);
|
||||
void(GLAPIENTRY *QueryCounter)(GLuint, GLenum);
|
||||
GLboolean(GLAPIENTRY *IsQuery)(GLuint);
|
||||
void(GLAPIENTRY *GetQueryObjectiv)(GLuint, GLenum, GLint *);
|
||||
void(GLAPIENTRY *GetQueryObjecti64v)(GLuint, GLenum, GLint64 *);
|
||||
void(GLAPIENTRY *GetQueryObjectuiv)(GLuint, GLenum, GLuint *);
|
||||
void(GLAPIENTRY *GetQueryObjectui64v)(GLuint, GLenum, GLuint64 *);
|
||||
|
||||
void (GLAPIENTRY * VDPAUInitNV) (const GLvoid *, const GLvoid *);
|
||||
void (GLAPIENTRY * VDPAUFiniNV) (void);
|
||||
GLvdpauSurfaceNV(GLAPIENTRY * VDPAURegisterOutputSurfaceNV)
|
||||
(GLvoid *, GLenum, GLsizei, const GLuint *);
|
||||
GLvdpauSurfaceNV(GLAPIENTRY * VDPAURegisterVideoSurfaceNV)
|
||||
(GLvoid *, GLenum, GLsizei, const GLuint *);
|
||||
void (GLAPIENTRY * VDPAUUnregisterSurfaceNV) (GLvdpauSurfaceNV);
|
||||
void (GLAPIENTRY * VDPAUSurfaceAccessNV) (GLvdpauSurfaceNV, GLenum);
|
||||
void (GLAPIENTRY * VDPAUMapSurfacesNV) (GLsizei, const GLvdpauSurfaceNV *);
|
||||
void (GLAPIENTRY * VDPAUUnmapSurfacesNV) (GLsizei, const GLvdpauSurfaceNV *);
|
||||
void(GLAPIENTRY *VDPAUInitNV)(const GLvoid *, const GLvoid *);
|
||||
void(GLAPIENTRY *VDPAUFiniNV)(void);
|
||||
GLvdpauSurfaceNV(GLAPIENTRY *VDPAURegisterOutputSurfaceNV)(GLvoid *, GLenum, GLsizei, const GLuint *);
|
||||
GLvdpauSurfaceNV(GLAPIENTRY *VDPAURegisterVideoSurfaceNV)(GLvoid *, GLenum, GLsizei, const GLuint *);
|
||||
void(GLAPIENTRY *VDPAUUnregisterSurfaceNV)(GLvdpauSurfaceNV);
|
||||
void(GLAPIENTRY *VDPAUSurfaceAccessNV)(GLvdpauSurfaceNV, GLenum);
|
||||
void(GLAPIENTRY *VDPAUMapSurfacesNV)(GLsizei, const GLvdpauSurfaceNV *);
|
||||
void(GLAPIENTRY *VDPAUUnmapSurfacesNV)(GLsizei, const GLvdpauSurfaceNV *);
|
||||
|
||||
#if HAVE_GL_WIN32
|
||||
// The HANDLE type might not be present on non-Win32
|
||||
BOOL(GLAPIENTRY * DXSetResourceShareHandleNV) (void *dxObject, HANDLE shareHandle);
|
||||
HANDLE(GLAPIENTRY * DXOpenDeviceNV) (void *dxDevice);
|
||||
BOOL(GLAPIENTRY * DXCloseDeviceNV) (HANDLE hDevice);
|
||||
HANDLE(GLAPIENTRY * DXRegisterObjectNV) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
|
||||
BOOL(GLAPIENTRY * DXUnregisterObjectNV) (HANDLE hDevice, HANDLE hObject);
|
||||
BOOL(GLAPIENTRY * DXLockObjectsNV) (HANDLE hDevice, GLint count, HANDLE * hObjects);
|
||||
BOOL(GLAPIENTRY * DXUnlockObjectsNV) (HANDLE hDevice, GLint count, HANDLE * hObjects);
|
||||
BOOL(GLAPIENTRY *DXSetResourceShareHandleNV)
|
||||
(void *dxObject, HANDLE shareHandle);
|
||||
HANDLE(GLAPIENTRY *DXOpenDeviceNV)(void *dxDevice);
|
||||
BOOL(GLAPIENTRY *DXCloseDeviceNV)(HANDLE hDevice);
|
||||
HANDLE(GLAPIENTRY *DXRegisterObjectNV)
|
||||
(HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
|
||||
BOOL(GLAPIENTRY *DXUnregisterObjectNV)(HANDLE hDevice, HANDLE hObject);
|
||||
BOOL(GLAPIENTRY *DXLockObjectsNV)
|
||||
(HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
BOOL(GLAPIENTRY *DXUnlockObjectsNV)
|
||||
(HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
#endif
|
||||
|
||||
GLint(GLAPIENTRY * GetVideoSync) (GLuint *);
|
||||
GLint(GLAPIENTRY * WaitVideoSync) (GLint, GLint, unsigned int *);
|
||||
GLint(GLAPIENTRY *GetVideoSync)(GLuint *);
|
||||
GLint(GLAPIENTRY *WaitVideoSync)(GLint, GLint, unsigned int *);
|
||||
|
||||
void (GLAPIENTRY * GetTranslatedShaderSourceANGLE) (GLuint, GLsizei, GLsizei *, GLchar * source);
|
||||
void(GLAPIENTRY *GetTranslatedShaderSourceANGLE)(GLuint, GLsizei, GLsizei *, GLchar *source);
|
||||
|
||||
void (GLAPIENTRY * DebugMessageCallback) (MP_GLDEBUGPROC callback, const void *userParam);
|
||||
void(GLAPIENTRY *DebugMessageCallback)(MP_GLDEBUGPROC callback, const void *userParam);
|
||||
|
||||
void *(GLAPIENTRY * MPGetNativeDisplay) (const char *name);
|
||||
void *(GLAPIENTRY *MPGetNativeDisplay)(const char *name);
|
||||
};
|
||||
|
||||
#endif /* MPLAYER_GL_COMMON_H */
|
||||
|
@ -14,12 +14,11 @@
|
||||
#define _DRVAPI_ERROR_STRING_H_
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
// Error Code string definitions here
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
char const *error_string;
|
||||
unsigned int error_id;
|
||||
} s_CudaErrorStr;
|
||||
@ -84,8 +83,8 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
|
||||
{"CUDA_ERROR_PROFILER_ALREADY_STOPPED", 8},
|
||||
|
||||
/**
|
||||
* This indicates that no CUDA-capable devices were detected by the installed
|
||||
* CUDA driver.
|
||||
* This indicates that no CUDA-capable devices were detected by the
|
||||
* installed CUDA driver.
|
||||
*/
|
||||
{"CUDA_ERROR_NO_DEVICE (no CUDA-capable devices were detected)", 100},
|
||||
|
||||
@ -256,18 +255,19 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
|
||||
|
||||
/**
|
||||
* This indicates that asynchronous operations issued previously have not
|
||||
* completed yet. This result is not actually an error, but must be indicated
|
||||
* differently than ::CUDA_SUCCESS (which indicates completion). Calls that
|
||||
* may return this value include ::cuEventQuery() and ::cuStreamQuery().
|
||||
* completed yet. This result is not actually an error, but must be
|
||||
* indicated differently than ::CUDA_SUCCESS (which indicates completion).
|
||||
* Calls that may return this value include ::cuEventQuery() and
|
||||
* ::cuStreamQuery().
|
||||
*/
|
||||
{"CUDA_ERROR_NOT_READY", 600},
|
||||
|
||||
/**
|
||||
* While executing a kernel, the device encountered a
|
||||
* load or store instruction on an invalid memory address.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
* This leaves the process in an inconsistent state and any further CUDA
|
||||
* work will return the same error. To continue using CUDA, the process must
|
||||
* be terminated and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_ILLEGAL_ADDRESS", 700},
|
||||
|
||||
@ -342,8 +342,8 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
|
||||
{"CUDA_ERROR_TOO_MANY_PEERS", 711},
|
||||
|
||||
/**
|
||||
* This error indicates that the memory range passed to ::cuMemHostRegister()
|
||||
* has already been registered.
|
||||
* This error indicates that the memory range passed to
|
||||
* ::cuMemHostRegister() has already been registered.
|
||||
*/
|
||||
{"CUDA_ERROR_HOST_MEMORY_ALREADY_REGISTERED", 712},
|
||||
|
||||
@ -356,25 +356,25 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
|
||||
/**
|
||||
* While executing a kernel, the device encountered a stack error.
|
||||
* This can be due to stack corruption or exceeding the stack size limit.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
* This leaves the process in an inconsistent state and any further CUDA
|
||||
* work will return the same error. To continue using CUDA, the process must
|
||||
* be terminated and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_HARDWARE_STACK_ERROR", 714},
|
||||
|
||||
/**
|
||||
* While executing a kernel, the device encountered an illegal instruction.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
* This leaves the process in an inconsistent state and any further CUDA
|
||||
* work will return the same error. To continue using CUDA, the process must
|
||||
* be terminated and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_ILLEGAL_INSTRUCTION", 715},
|
||||
|
||||
/**
|
||||
* While executing a kernel, the device encountered a load or store instruction
|
||||
* on a memory address which is not aligned.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* While executing a kernel, the device encountered a load or store
|
||||
* instruction on a memory address which is not aligned. This leaves the
|
||||
* process in an inconsistent state and any further CUDA work will return
|
||||
* the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_MISALIGNED_ADDRESS", 716},
|
||||
@ -384,17 +384,17 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
|
||||
* which can only operate on memory locations in certain address spaces
|
||||
* (global, shared, or local), but was supplied a memory address not
|
||||
* belonging to an allowed address space.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
* This leaves the process in an inconsistent state and any further CUDA
|
||||
* work will return the same error. To continue using CUDA, the process must
|
||||
* be terminated and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_INVALID_ADDRESS_SPACE", 717},
|
||||
|
||||
/**
|
||||
* While executing a kernel, the device program counter wrapped its address space.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
* While executing a kernel, the device program counter wrapped its address
|
||||
* space. This leaves the process in an inconsistent state and any further
|
||||
* CUDA work will return the same error. To continue using CUDA, the process
|
||||
* must be terminated and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_INVALID_PC", 718},
|
||||
|
||||
@ -409,11 +409,13 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
|
||||
{"CUDA_ERROR_LAUNCH_FAILED", 719},
|
||||
|
||||
/**
|
||||
* This error indicates that the number of blocks launched per grid for a kernel that was
|
||||
* launched via either ::cuLaunchCooperativeKernel or ::cuLaunchCooperativeKernelMultiDevice
|
||||
* exceeds the maximum number of blocks as allowed by ::cuOccupancyMaxActiveBlocksPerMultiprocessor
|
||||
* or ::cuOccupancyMaxActiveBlocksPerMultiprocessorWithFlags times the number of multiprocessors
|
||||
* as specified by the device attribute ::CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT.
|
||||
* This error indicates that the number of blocks launched per grid for a
|
||||
* kernel that was launched via either ::cuLaunchCooperativeKernel or
|
||||
* ::cuLaunchCooperativeKernelMultiDevice exceeds the maximum number of
|
||||
* blocks as allowed by ::cuOccupancyMaxActiveBlocksPerMultiprocessor or
|
||||
* ::cuOccupancyMaxActiveBlocksPerMultiprocessorWithFlags times the number
|
||||
* of multiprocessors as specified by the device attribute
|
||||
* ::CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT.
|
||||
*/
|
||||
{"CUDA_ERROR_COOPERATIVE_LAUNCH_TOO_LARGE", 720},
|
||||
|
||||
@ -432,13 +434,11 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
|
||||
* This indicates that an unknown internal error has occurred.
|
||||
*/
|
||||
{"CUDA_ERROR_UNKNOWN", 999},
|
||||
{NULL, -1}
|
||||
};
|
||||
{NULL, -1}};
|
||||
|
||||
// This is just a linear search through the array, since the error_id's are not
|
||||
// always ocurring consecutively
|
||||
static inline const char *getCudaDrvErrorString(CUresult error_id)
|
||||
{
|
||||
static inline const char *getCudaDrvErrorString(CUresult error_id) {
|
||||
int index = 0;
|
||||
|
||||
while (sCudaDrvErrorString[index].error_id != error_id && (int)sCudaDrvErrorString[index].error_id != -1) {
|
||||
|
22
iatomic.h
22
iatomic.h
@ -23,9 +23,7 @@
|
||||
/// @addtogroup iatomic
|
||||
/// @{
|
||||
|
||||
#define GCC_VERSION (__GNUC__ * 10000 \
|
||||
+ __GNUC_MINOR__ * 100 \
|
||||
+ __GNUC_PATCHLEVEL__)
|
||||
#define GCC_VERSION (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__)
|
||||
|
||||
// gcc before 4.7 didn't support atomic builtins,
|
||||
// use alsa atomic functions.
|
||||
@ -59,38 +57,32 @@ typedef volatile int atomic_t;
|
||||
///
|
||||
/// Set atomic value.
|
||||
///
|
||||
#define atomic_set(ptr, val) \
|
||||
__atomic_store_n(ptr, val, __ATOMIC_SEQ_CST)
|
||||
#define atomic_set(ptr, val) __atomic_store_n(ptr, val, __ATOMIC_SEQ_CST)
|
||||
|
||||
///
|
||||
/// Read atomic value.
|
||||
///
|
||||
#define atomic_read(ptr) \
|
||||
__atomic_load_n(ptr, __ATOMIC_SEQ_CST)
|
||||
#define atomic_read(ptr) __atomic_load_n(ptr, __ATOMIC_SEQ_CST)
|
||||
|
||||
///
|
||||
/// Increment atomic value.
|
||||
///
|
||||
#define atomic_inc(ptr) \
|
||||
__atomic_add_fetch(ptr, 1, __ATOMIC_SEQ_CST)
|
||||
#define atomic_inc(ptr) __atomic_add_fetch(ptr, 1, __ATOMIC_SEQ_CST)
|
||||
|
||||
///
|
||||
/// Decrement atomic value.
|
||||
///
|
||||
#define atomic_dec(ptr) \
|
||||
__atomic_sub_fetch(ptr, 1, __ATOMIC_SEQ_CST)
|
||||
#define atomic_dec(ptr) __atomic_sub_fetch(ptr, 1, __ATOMIC_SEQ_CST)
|
||||
|
||||
///
|
||||
/// Add to atomic value.
|
||||
///
|
||||
#define atomic_add(val, ptr) \
|
||||
__atomic_add_fetch(ptr, val, __ATOMIC_SEQ_CST)
|
||||
#define atomic_add(val, ptr) __atomic_add_fetch(ptr, val, __ATOMIC_SEQ_CST)
|
||||
|
||||
///
|
||||
/// Subtract from atomic value.
|
||||
///
|
||||
#define atomic_sub(val, ptr) \
|
||||
__atomic_sub_fetch(ptr, val, __ATOMIC_SEQ_CST)
|
||||
#define atomic_sub(val, ptr) __atomic_sub_fetch(ptr, val, __ATOMIC_SEQ_CST)
|
||||
|
||||
#endif
|
||||
|
||||
|
27
misc.h
27
misc.h
@ -24,8 +24,8 @@
|
||||
/// @addtogroup misc
|
||||
/// @{
|
||||
|
||||
#include <syslog.h>
|
||||
#include <stdarg.h>
|
||||
#include <syslog.h>
|
||||
#include <time.h> // clock_gettime
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
@ -46,8 +46,7 @@ extern int SysLogLevel; ///< how much information wanted
|
||||
// Prototypes
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
static inline void Syslog(const int, const char *format, ...)
|
||||
__attribute__((format(printf, 2, 3)));
|
||||
static inline void Syslog(const int, const char *format, ...) __attribute__((format(printf, 2, 3)));
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// Inlines
|
||||
@ -67,8 +66,7 @@ static inline void Syslog(const int, const char *format, ...)
|
||||
** - 2 info
|
||||
** - 3 important debug and fixme's
|
||||
*/
|
||||
static inline void Syslog(const int level, const char *format, ...)
|
||||
{
|
||||
static inline void Syslog(const int level, const char *format, ...) {
|
||||
if (SysLogLevel > level || DebugLevel > level) {
|
||||
va_list ap;
|
||||
|
||||
@ -86,7 +84,11 @@ static inline void Syslog(const int level, const char *format, ...)
|
||||
/**
|
||||
** Show fatal error.
|
||||
*/
|
||||
#define Fatal(fmt...) do { Error(fmt); abort(); } while (0)
|
||||
#define Fatal(fmt...) \
|
||||
do { \
|
||||
Error(fmt); \
|
||||
abort(); \
|
||||
} while (0)
|
||||
|
||||
/**
|
||||
** Show warning.
|
||||
@ -116,12 +118,11 @@ static inline void Syslog(const int level, const char *format, ...)
|
||||
**
|
||||
** @param ts dvb time stamp
|
||||
*/
|
||||
static inline const char *Timestamp2String(int64_t ts)
|
||||
{
|
||||
static inline const char *Timestamp2String(int64_t ts) {
|
||||
static char buf[4][16];
|
||||
static int idx;
|
||||
|
||||
if (ts == (int64_t) AV_NOPTS_VALUE) {
|
||||
if (ts == (int64_t)AV_NOPTS_VALUE) {
|
||||
return "--:--:--.---";
|
||||
}
|
||||
idx = (idx + 1) % 3;
|
||||
@ -136,8 +137,7 @@ static inline const char *Timestamp2String(int64_t ts)
|
||||
**
|
||||
** @returns ticks in ms,
|
||||
*/
|
||||
static inline uint32_t GetMsTicks(void)
|
||||
{
|
||||
static inline uint32_t GetMsTicks(void) {
|
||||
#ifdef CLOCK_MONOTONIC
|
||||
struct timespec tspec;
|
||||
|
||||
@ -153,14 +153,13 @@ static inline uint32_t GetMsTicks(void)
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline uint64_t GetusTicks(void)
|
||||
{
|
||||
static inline uint64_t GetusTicks(void) {
|
||||
|
||||
#ifdef CLOCK_MONOTONIC
|
||||
struct timespec tspec;
|
||||
|
||||
clock_gettime(CLOCK_MONOTONIC, &tspec);
|
||||
return (uint64_t) (tspec.tv_sec * 1000000) + (tspec.tv_nsec);
|
||||
return (uint64_t)(tspec.tv_sec * 1000000) + (tspec.tv_nsec);
|
||||
#else
|
||||
struct timeval tval;
|
||||
|
||||
|
779
openglosd.cpp
779
openglosd.cpp
File diff suppressed because it is too large
Load Diff
575
openglosd.h
575
openglosd.h
@ -1,6 +1,7 @@
|
||||
#ifndef __SOFTHDDEVICE_OPENGLOSD_H
|
||||
#define __SOFTHDDEVICE_OPENGLOSD_H
|
||||
|
||||
// clang-format off
|
||||
#include <GL/glew.h>
|
||||
#include <GL/freeglut.h>
|
||||
#include <GL/gl.h>
|
||||
@ -36,17 +37,15 @@ extern "C"
|
||||
{
|
||||
#include <stdint.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
|
||||
#include "audio.h"
|
||||
#include "video.h"
|
||||
#include "codec.h"
|
||||
|
||||
}
|
||||
// clang-format on
|
||||
|
||||
extern "C" pthread_mutex_t OSDMutex;
|
||||
|
||||
struct sOglImage
|
||||
{
|
||||
struct sOglImage {
|
||||
GLuint texture;
|
||||
GLint width;
|
||||
GLint height;
|
||||
@ -54,54 +53,42 @@ struct sOglImage
|
||||
};
|
||||
|
||||
/****************************************************************************************
|
||||
* Helpers
|
||||
****************************************************************************************/
|
||||
* Helpers
|
||||
****************************************************************************************/
|
||||
|
||||
void ConvertColor(const GLint & colARGB, glm::vec4 & col);
|
||||
void ConvertColor(const GLint &colARGB, glm::vec4 &col);
|
||||
|
||||
/****************************************************************************************
|
||||
* cShader
|
||||
****************************************************************************************/
|
||||
enum eShaderType
|
||||
{
|
||||
stRect,
|
||||
stTexture,
|
||||
stText,
|
||||
stCount
|
||||
};
|
||||
* cShader
|
||||
****************************************************************************************/
|
||||
enum eShaderType { stRect, stTexture, stText, stCount };
|
||||
|
||||
class cShader
|
||||
{
|
||||
class cShader {
|
||||
private:
|
||||
eShaderType type;
|
||||
GLuint id;
|
||||
bool Compile(const char *vertexCode, const char *fragmentCode);
|
||||
bool CheckCompileErrors(GLuint object, bool program = false);
|
||||
|
||||
public:
|
||||
cShader(void)
|
||||
{
|
||||
};
|
||||
virtual ~ cShader(void)
|
||||
{
|
||||
};
|
||||
cShader(void){};
|
||||
virtual ~cShader(void){};
|
||||
bool Load(eShaderType type);
|
||||
void Use(void);
|
||||
void SetFloat(const GLchar * name, GLfloat value);
|
||||
void SetInteger(const GLchar * name, GLint value);
|
||||
void SetVector2f(const GLchar * name, GLfloat x, GLfloat y);
|
||||
void SetVector3f(const GLchar * name, GLfloat x, GLfloat y, GLfloat z);
|
||||
void SetVector4f(const GLchar * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
void SetMatrix4(const GLchar * name, const glm::mat4 & matrix);
|
||||
void SetFloat(const GLchar *name, GLfloat value);
|
||||
void SetInteger(const GLchar *name, GLint value);
|
||||
void SetVector2f(const GLchar *name, GLfloat x, GLfloat y);
|
||||
void SetVector3f(const GLchar *name, GLfloat x, GLfloat y, GLfloat z);
|
||||
void SetVector4f(const GLchar *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
void SetMatrix4(const GLchar *name, const glm::mat4 &matrix);
|
||||
};
|
||||
|
||||
/****************************************************************************************
|
||||
* cOglGlyph
|
||||
****************************************************************************************/
|
||||
class cOglGlyph:public cListObject
|
||||
{
|
||||
* cOglGlyph
|
||||
****************************************************************************************/
|
||||
class cOglGlyph : public cListObject {
|
||||
private:
|
||||
struct tKerning
|
||||
{
|
||||
struct tKerning {
|
||||
public:
|
||||
tKerning(FT_ULong prevSym, GLfloat kerning = 0.0f) {
|
||||
this->prevSym = prevSym;
|
||||
@ -117,47 +104,28 @@ class cOglGlyph:public cListObject
|
||||
int height;
|
||||
int advanceX;
|
||||
|
||||
cVector < tKerning > kerningCache;
|
||||
cVector<tKerning> kerningCache;
|
||||
GLuint texture;
|
||||
void LoadTexture(FT_BitmapGlyph ftGlyph);
|
||||
|
||||
public:
|
||||
cOglGlyph(FT_ULong charCode, FT_BitmapGlyph ftGlyph);
|
||||
virtual ~ cOglGlyph();
|
||||
FT_ULong CharCode(void)
|
||||
{
|
||||
return charCode;
|
||||
}
|
||||
int AdvanceX(void)
|
||||
{
|
||||
return advanceX;
|
||||
}
|
||||
int BearingLeft(void) const
|
||||
{
|
||||
return bearingLeft;
|
||||
}
|
||||
int BearingTop(void) const
|
||||
{
|
||||
return bearingTop;
|
||||
}
|
||||
int Width(void) const
|
||||
{
|
||||
return width;
|
||||
}
|
||||
int Height(void) const
|
||||
{
|
||||
return height;
|
||||
}
|
||||
virtual ~cOglGlyph();
|
||||
FT_ULong CharCode(void) { return charCode; }
|
||||
int AdvanceX(void) { return advanceX; }
|
||||
int BearingLeft(void) const { return bearingLeft; }
|
||||
int BearingTop(void) const { return bearingTop; }
|
||||
int Width(void) const { return width; }
|
||||
int Height(void) const { return height; }
|
||||
int GetKerningCache(FT_ULong prevSym);
|
||||
void SetKerningCache(FT_ULong prevSym, int kerning);
|
||||
void BindTexture(void);
|
||||
};
|
||||
|
||||
/****************************************************************************************
|
||||
* cOglFont
|
||||
****************************************************************************************/
|
||||
class cOglFont:public cListObject
|
||||
{
|
||||
* cOglFont
|
||||
****************************************************************************************/
|
||||
class cOglFont : public cListObject {
|
||||
private:
|
||||
static bool initiated;
|
||||
cString name;
|
||||
@ -166,40 +134,28 @@ class cOglFont:public cListObject
|
||||
int bottom;
|
||||
static FT_Library ftLib;
|
||||
FT_Face face;
|
||||
static cList < cOglFont > *fonts;
|
||||
mutable cList < cOglGlyph > glyphCache;
|
||||
static cList<cOglFont> *fonts;
|
||||
mutable cList<cOglGlyph> glyphCache;
|
||||
cOglFont(const char *fontName, int charHeight);
|
||||
static void Init(void);
|
||||
|
||||
public:
|
||||
virtual ~ cOglFont(void);
|
||||
virtual ~cOglFont(void);
|
||||
static cOglFont *Get(const char *name, int charHeight);
|
||||
static void Cleanup(void);
|
||||
const char *Name(void)
|
||||
{
|
||||
return *name;
|
||||
};
|
||||
int Size(void)
|
||||
{
|
||||
return size;
|
||||
};
|
||||
int Bottom(void)
|
||||
{
|
||||
return bottom;
|
||||
};
|
||||
int Height(void)
|
||||
{
|
||||
return height;
|
||||
};
|
||||
const char *Name(void) { return *name; };
|
||||
int Size(void) { return size; };
|
||||
int Bottom(void) { return bottom; };
|
||||
int Height(void) { return height; };
|
||||
cOglGlyph *Glyph(FT_ULong charCode) const;
|
||||
int Kerning(cOglGlyph * glyph, FT_ULong prevSym) const;
|
||||
int Kerning(cOglGlyph *glyph, FT_ULong prevSym) const;
|
||||
};
|
||||
|
||||
/****************************************************************************************
|
||||
* cOglFb
|
||||
* Framebuffer Object - OpenGL part of a Pixmap
|
||||
****************************************************************************************/
|
||||
class cOglFb
|
||||
{
|
||||
* cOglFb
|
||||
* Framebuffer Object - OpenGL part of a Pixmap
|
||||
****************************************************************************************/
|
||||
class cOglFb {
|
||||
protected:
|
||||
bool initiated;
|
||||
// GLuint fb;
|
||||
@ -207,16 +163,14 @@ class cOglFb
|
||||
GLint width, height;
|
||||
GLint viewPortWidth, viewPortHeight;
|
||||
bool scrollable;
|
||||
|
||||
public:
|
||||
GLuint fb;
|
||||
GLuint texture;
|
||||
|
||||
cOglFb(GLint width, GLint height, GLint viewPortWidth, GLint viewPortHeight);
|
||||
virtual ~ cOglFb(void);
|
||||
bool Initiated(void)
|
||||
{
|
||||
return initiated;
|
||||
}
|
||||
virtual ~cOglFb(void);
|
||||
bool Initiated(void) { return initiated; }
|
||||
virtual bool Init(void);
|
||||
void Bind(void);
|
||||
void BindRead(void);
|
||||
@ -224,64 +178,42 @@ class cOglFb
|
||||
virtual void Unbind(void);
|
||||
bool BindTexture(void);
|
||||
void Blit(GLint destX1, GLint destY1, GLint destX2, GLint destY2);
|
||||
GLint Width(void)
|
||||
{
|
||||
return width;
|
||||
};
|
||||
GLint Height(void)
|
||||
{
|
||||
return height;
|
||||
};
|
||||
bool Scrollable(void)
|
||||
{
|
||||
return scrollable;
|
||||
};
|
||||
GLint ViewportWidth(void)
|
||||
{
|
||||
return viewPortWidth;
|
||||
};
|
||||
GLint ViewportHeight(void)
|
||||
{
|
||||
return viewPortHeight;
|
||||
};
|
||||
GLint Width(void) { return width; };
|
||||
GLint Height(void) { return height; };
|
||||
bool Scrollable(void) { return scrollable; };
|
||||
GLint ViewportWidth(void) { return viewPortWidth; };
|
||||
GLint ViewportHeight(void) { return viewPortHeight; };
|
||||
};
|
||||
|
||||
/****************************************************************************************
|
||||
* cOglOutputFb
|
||||
* Output Framebuffer Object - holds Vdpau Output Surface which is our "output framebuffer"
|
||||
****************************************************************************************/
|
||||
class cOglOutputFb:public cOglFb
|
||||
{
|
||||
* cOglOutputFb
|
||||
* Output Framebuffer Object - holds Vdpau Output Surface which is our "output
|
||||
*framebuffer"
|
||||
****************************************************************************************/
|
||||
class cOglOutputFb : public cOglFb {
|
||||
protected:
|
||||
bool initiated;
|
||||
|
||||
private:
|
||||
GLvdpauSurfaceNV surface;
|
||||
|
||||
public:
|
||||
GLuint fb;
|
||||
GLuint texture;
|
||||
cOglOutputFb(GLint width, GLint height);
|
||||
virtual ~ cOglOutputFb(void);
|
||||
virtual ~cOglOutputFb(void);
|
||||
virtual bool Init(void);
|
||||
virtual void BindWrite(void);
|
||||
virtual void Unbind(void);
|
||||
};
|
||||
|
||||
/****************************************************************************************
|
||||
* cOglVb
|
||||
* Vertex Buffer - OpenGl Vertices for the different drawing commands
|
||||
****************************************************************************************/
|
||||
enum eVertexBufferType
|
||||
{
|
||||
vbRect,
|
||||
vbEllipse,
|
||||
vbSlope,
|
||||
vbTexture,
|
||||
vbText,
|
||||
vbCount
|
||||
};
|
||||
* cOglVb
|
||||
* Vertex Buffer - OpenGl Vertices for the different drawing commands
|
||||
****************************************************************************************/
|
||||
enum eVertexBufferType { vbRect, vbEllipse, vbSlope, vbTexture, vbText, vbCount };
|
||||
|
||||
class cOglVb
|
||||
{
|
||||
class cOglVb {
|
||||
private:
|
||||
eVertexBufferType type;
|
||||
eShaderType shader;
|
||||
@ -291,9 +223,10 @@ class cOglVb
|
||||
int sizeVertex2;
|
||||
int numVertices;
|
||||
GLuint drawMode;
|
||||
|
||||
public:
|
||||
cOglVb(int type);
|
||||
virtual ~ cOglVb(void);
|
||||
virtual ~cOglVb(void);
|
||||
bool Init(void);
|
||||
void Bind(void);
|
||||
void Unbind(void);
|
||||
@ -303,148 +236,106 @@ class cOglVb
|
||||
void SetShaderColor(GLint color);
|
||||
void SetShaderAlpha(GLint alpha);
|
||||
void SetShaderProjectionMatrix(GLint width, GLint height);
|
||||
void SetVertexData(GLfloat * vertices, int count = 0);
|
||||
void SetVertexData(GLfloat *vertices, int count = 0);
|
||||
void DrawArrays(int count = 0);
|
||||
};
|
||||
|
||||
/****************************************************************************************
|
||||
* cOpenGLCmd
|
||||
****************************************************************************************/
|
||||
class cOglCmd
|
||||
{
|
||||
* cOpenGLCmd
|
||||
****************************************************************************************/
|
||||
class cOglCmd {
|
||||
protected:
|
||||
cOglFb * fb;
|
||||
cOglFb *fb;
|
||||
|
||||
public:
|
||||
cOglCmd(cOglFb * fb)
|
||||
{
|
||||
this->fb = fb;
|
||||
};
|
||||
virtual ~ cOglCmd(void)
|
||||
{
|
||||
};
|
||||
cOglCmd(cOglFb *fb) { this->fb = fb; };
|
||||
virtual ~cOglCmd(void){};
|
||||
virtual const char *Description(void) = 0;
|
||||
virtual bool Execute(void) = 0;
|
||||
};
|
||||
|
||||
class cOglCmdInitOutputFb:public cOglCmd
|
||||
{
|
||||
class cOglCmdInitOutputFb : public cOglCmd {
|
||||
private:
|
||||
cOglOutputFb * oFb;
|
||||
cOglOutputFb *oFb;
|
||||
|
||||
public:
|
||||
cOglCmdInitOutputFb(cOglOutputFb * oFb);
|
||||
virtual ~ cOglCmdInitOutputFb(void)
|
||||
{
|
||||
};
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "InitOutputFramebuffer";
|
||||
}
|
||||
cOglCmdInitOutputFb(cOglOutputFb *oFb);
|
||||
virtual ~cOglCmdInitOutputFb(void){};
|
||||
virtual const char *Description(void) { return "InitOutputFramebuffer"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdInitFb:public cOglCmd
|
||||
{
|
||||
class cOglCmdInitFb : public cOglCmd {
|
||||
private:
|
||||
cCondWait * wait;
|
||||
cCondWait *wait;
|
||||
|
||||
public:
|
||||
cOglCmdInitFb(cOglFb * fb, cCondWait * wait = NULL);
|
||||
virtual ~ cOglCmdInitFb(void)
|
||||
{
|
||||
};
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "InitFramebuffer";
|
||||
}
|
||||
cOglCmdInitFb(cOglFb *fb, cCondWait *wait = NULL);
|
||||
virtual ~cOglCmdInitFb(void){};
|
||||
virtual const char *Description(void) { return "InitFramebuffer"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdDeleteFb:public cOglCmd
|
||||
{
|
||||
class cOglCmdDeleteFb : public cOglCmd {
|
||||
public:
|
||||
cOglCmdDeleteFb(cOglFb * fb);
|
||||
virtual ~ cOglCmdDeleteFb(void)
|
||||
{
|
||||
};
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "DeleteFramebuffer";
|
||||
}
|
||||
cOglCmdDeleteFb(cOglFb *fb);
|
||||
virtual ~cOglCmdDeleteFb(void){};
|
||||
virtual const char *Description(void) { return "DeleteFramebuffer"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdRenderFbToBufferFb:public cOglCmd
|
||||
{
|
||||
class cOglCmdRenderFbToBufferFb : public cOglCmd {
|
||||
private:
|
||||
cOglFb * buffer;
|
||||
cOglFb *buffer;
|
||||
GLfloat x, y;
|
||||
GLfloat drawPortX, drawPortY;
|
||||
GLint transparency;
|
||||
|
||||
public:
|
||||
cOglCmdRenderFbToBufferFb(cOglFb * fb, cOglFb * buffer, GLint x, GLint y, GLint transparency, GLint drawPortX,
|
||||
cOglCmdRenderFbToBufferFb(cOglFb *fb, cOglFb *buffer, GLint x, GLint y, GLint transparency, GLint drawPortX,
|
||||
GLint drawPortY);
|
||||
virtual ~ cOglCmdRenderFbToBufferFb(void)
|
||||
{
|
||||
};
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "Render Framebuffer to Buffer";
|
||||
}
|
||||
virtual ~cOglCmdRenderFbToBufferFb(void){};
|
||||
virtual const char *Description(void) { return "Render Framebuffer to Buffer"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdCopyBufferToOutputFb:public cOglCmd
|
||||
{
|
||||
class cOglCmdCopyBufferToOutputFb : public cOglCmd {
|
||||
private:
|
||||
cOglOutputFb * oFb;
|
||||
cOglOutputFb *oFb;
|
||||
GLint x, y;
|
||||
|
||||
public:
|
||||
cOglCmdCopyBufferToOutputFb(cOglFb * fb, cOglOutputFb * oFb, GLint x, GLint y);
|
||||
virtual ~ cOglCmdCopyBufferToOutputFb(void)
|
||||
{
|
||||
};
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "Copy buffer to OutputFramebuffer";
|
||||
}
|
||||
cOglCmdCopyBufferToOutputFb(cOglFb *fb, cOglOutputFb *oFb, GLint x, GLint y);
|
||||
virtual ~cOglCmdCopyBufferToOutputFb(void){};
|
||||
virtual const char *Description(void) { return "Copy buffer to OutputFramebuffer"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdFill:public cOglCmd
|
||||
{
|
||||
class cOglCmdFill : public cOglCmd {
|
||||
private:
|
||||
GLint color;
|
||||
|
||||
public:
|
||||
cOglCmdFill(cOglFb * fb, GLint color);
|
||||
virtual ~ cOglCmdFill(void)
|
||||
{
|
||||
};
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "Fill";
|
||||
}
|
||||
cOglCmdFill(cOglFb *fb, GLint color);
|
||||
virtual ~cOglCmdFill(void){};
|
||||
virtual const char *Description(void) { return "Fill"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdDrawRectangle:public cOglCmd
|
||||
{
|
||||
class cOglCmdDrawRectangle : public cOglCmd {
|
||||
private:
|
||||
GLint x, y;
|
||||
GLint width, height;
|
||||
GLint color;
|
||||
|
||||
public:
|
||||
cOglCmdDrawRectangle(cOglFb * fb, GLint x, GLint y, GLint width, GLint height, GLint color);
|
||||
virtual ~ cOglCmdDrawRectangle(void)
|
||||
{
|
||||
};
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "DrawRectangle";
|
||||
}
|
||||
cOglCmdDrawRectangle(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color);
|
||||
virtual ~cOglCmdDrawRectangle(void){};
|
||||
virtual const char *Description(void) { return "DrawRectangle"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdDrawEllipse:public cOglCmd
|
||||
{
|
||||
class cOglCmdDrawEllipse : public cOglCmd {
|
||||
private:
|
||||
GLint x, y;
|
||||
GLint width, height;
|
||||
@ -453,39 +344,29 @@ class cOglCmdDrawEllipse:public cOglCmd
|
||||
GLfloat *CreateVerticesFull(int &numVertices);
|
||||
GLfloat *CreateVerticesQuadrant(int &numVertices);
|
||||
GLfloat *CreateVerticesHalf(int &numVertices);
|
||||
|
||||
public:
|
||||
cOglCmdDrawEllipse(cOglFb * fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint quadrants);
|
||||
virtual ~ cOglCmdDrawEllipse(void)
|
||||
{
|
||||
};
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "DrawEllipse";
|
||||
}
|
||||
cOglCmdDrawEllipse(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint quadrants);
|
||||
virtual ~cOglCmdDrawEllipse(void){};
|
||||
virtual const char *Description(void) { return "DrawEllipse"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdDrawSlope:public cOglCmd
|
||||
{
|
||||
class cOglCmdDrawSlope : public cOglCmd {
|
||||
private:
|
||||
GLint x, y;
|
||||
GLint width, height;
|
||||
GLint color;
|
||||
GLint type;
|
||||
|
||||
public:
|
||||
cOglCmdDrawSlope(cOglFb * fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint type);
|
||||
virtual ~ cOglCmdDrawSlope(void)
|
||||
{
|
||||
};
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "DrawSlope";
|
||||
}
|
||||
cOglCmdDrawSlope(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint type);
|
||||
virtual ~cOglCmdDrawSlope(void){};
|
||||
virtual const char *Description(void) { return "DrawSlope"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdDrawText:public cOglCmd
|
||||
{
|
||||
class cOglCmdDrawText : public cOglCmd {
|
||||
private:
|
||||
GLint x, y;
|
||||
GLint limitX;
|
||||
@ -493,97 +374,78 @@ class cOglCmdDrawText:public cOglCmd
|
||||
cString fontName;
|
||||
int fontSize;
|
||||
unsigned int *symbols;
|
||||
|
||||
public:
|
||||
cOglCmdDrawText(cOglFb * fb, GLint x, GLint y, unsigned int *symbols, GLint limitX, const char *name,
|
||||
int fontSize, tColor colorText);
|
||||
virtual ~ cOglCmdDrawText(void);
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "DrawText";
|
||||
}
|
||||
cOglCmdDrawText(cOglFb *fb, GLint x, GLint y, unsigned int *symbols, GLint limitX, const char *name, int fontSize,
|
||||
tColor colorText);
|
||||
virtual ~cOglCmdDrawText(void);
|
||||
virtual const char *Description(void) { return "DrawText"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdDrawImage:public cOglCmd
|
||||
{
|
||||
class cOglCmdDrawImage : public cOglCmd {
|
||||
private:
|
||||
tColor * argb;
|
||||
tColor *argb;
|
||||
GLint x, y, width, height;
|
||||
bool overlay;
|
||||
GLfloat scaleX, scaleY;
|
||||
|
||||
public:
|
||||
cOglCmdDrawImage(cOglFb * fb, tColor * argb, GLint width, GLint height, GLint x, GLint y, bool overlay =
|
||||
true, double scaleX = 1.0f, double scaleY = 1.0f);
|
||||
virtual ~ cOglCmdDrawImage(void);
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "Draw Image";
|
||||
}
|
||||
cOglCmdDrawImage(cOglFb *fb, tColor *argb, GLint width, GLint height, GLint x, GLint y, bool overlay = true,
|
||||
double scaleX = 1.0f, double scaleY = 1.0f);
|
||||
virtual ~cOglCmdDrawImage(void);
|
||||
virtual const char *Description(void) { return "Draw Image"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdDrawTexture:public cOglCmd
|
||||
{
|
||||
class cOglCmdDrawTexture : public cOglCmd {
|
||||
private:
|
||||
sOglImage * imageRef;
|
||||
sOglImage *imageRef;
|
||||
GLint x, y;
|
||||
|
||||
public:
|
||||
cOglCmdDrawTexture(cOglFb * fb, sOglImage * imageRef, GLint x, GLint y);
|
||||
virtual ~ cOglCmdDrawTexture(void)
|
||||
{
|
||||
};
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "Draw Texture";
|
||||
}
|
||||
cOglCmdDrawTexture(cOglFb *fb, sOglImage *imageRef, GLint x, GLint y);
|
||||
virtual ~cOglCmdDrawTexture(void){};
|
||||
virtual const char *Description(void) { return "Draw Texture"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdStoreImage:public cOglCmd
|
||||
{
|
||||
class cOglCmdStoreImage : public cOglCmd {
|
||||
private:
|
||||
sOglImage * imageRef;
|
||||
sOglImage *imageRef;
|
||||
tColor *data;
|
||||
|
||||
public:
|
||||
cOglCmdStoreImage(sOglImage * imageRef, tColor * argb);
|
||||
virtual ~ cOglCmdStoreImage(void);
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "Store Image";
|
||||
}
|
||||
cOglCmdStoreImage(sOglImage *imageRef, tColor *argb);
|
||||
virtual ~cOglCmdStoreImage(void);
|
||||
virtual const char *Description(void) { return "Store Image"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
class cOglCmdDropImage:public cOglCmd
|
||||
{
|
||||
class cOglCmdDropImage : public cOglCmd {
|
||||
private:
|
||||
sOglImage * imageRef;
|
||||
sOglImage *imageRef;
|
||||
cCondWait *wait;
|
||||
|
||||
public:
|
||||
cOglCmdDropImage(sOglImage * imageRef, cCondWait * wait);
|
||||
virtual ~ cOglCmdDropImage(void)
|
||||
{
|
||||
};
|
||||
virtual const char *Description(void)
|
||||
{
|
||||
return "Drop Image";
|
||||
}
|
||||
cOglCmdDropImage(sOglImage *imageRef, cCondWait *wait);
|
||||
virtual ~cOglCmdDropImage(void){};
|
||||
virtual const char *Description(void) { return "Drop Image"; }
|
||||
virtual bool Execute(void);
|
||||
};
|
||||
|
||||
/******************************************************************************
|
||||
* cOglThread
|
||||
******************************************************************************/
|
||||
* cOglThread
|
||||
******************************************************************************/
|
||||
#define OGL_MAX_OSDIMAGES 256
|
||||
#define OGL_CMDQUEUE_SIZE 100
|
||||
|
||||
class cOglThread:public cThread
|
||||
{
|
||||
class cOglThread : public cThread {
|
||||
private:
|
||||
cCondWait * startWait;
|
||||
cCondWait *startWait;
|
||||
cCondWait *wait;
|
||||
bool stalled;
|
||||
std::queue < cOglCmd * >commands;
|
||||
std::queue<cOglCmd *> commands;
|
||||
GLint maxTextureSize;
|
||||
sOglImage imageCache[OGL_MAX_OSDIMAGES];
|
||||
long memCached;
|
||||
@ -597,95 +459,80 @@ class cOglThread:public cThread
|
||||
void Cleanup(void);
|
||||
int GetFreeSlot(void);
|
||||
void ClearSlot(int slot);
|
||||
|
||||
protected:
|
||||
virtual void Action(void);
|
||||
|
||||
public:
|
||||
cOglThread(cCondWait * startWait, int maxCacheSize);
|
||||
virtual ~ cOglThread();
|
||||
cOglThread(cCondWait *startWait, int maxCacheSize);
|
||||
virtual ~cOglThread();
|
||||
void Stop(void);
|
||||
void DoCmd(cOglCmd * cmd);
|
||||
int StoreImage(const cImage & image);
|
||||
void DoCmd(cOglCmd *cmd);
|
||||
int StoreImage(const cImage &image);
|
||||
void DropImageData(int imageHandle);
|
||||
sOglImage *GetImageRef(int slot);
|
||||
int MaxTextureSize(void)
|
||||
{
|
||||
return maxTextureSize;
|
||||
};
|
||||
int MaxTextureSize(void) { return maxTextureSize; };
|
||||
};
|
||||
|
||||
/****************************************************************************************
|
||||
* cOglPixmap
|
||||
****************************************************************************************/
|
||||
class cOglPixmap:public cPixmap
|
||||
{
|
||||
* cOglPixmap
|
||||
****************************************************************************************/
|
||||
class cOglPixmap : public cPixmap {
|
||||
private:
|
||||
cOglFb * fb;
|
||||
std::shared_ptr < cOglThread > oglThread;
|
||||
cOglFb *fb;
|
||||
std::shared_ptr<cOglThread> oglThread;
|
||||
bool dirty;
|
||||
|
||||
public:
|
||||
cOglPixmap(std::shared_ptr < cOglThread > oglThread, int Layer, const cRect & ViewPort, const cRect & DrawPort =
|
||||
cRect::Null);
|
||||
virtual ~ cOglPixmap(void);
|
||||
cOglFb *Fb(void)
|
||||
{
|
||||
return fb;
|
||||
};
|
||||
int X(void)
|
||||
{
|
||||
return ViewPort().X();
|
||||
};
|
||||
int Y(void)
|
||||
{
|
||||
return ViewPort().Y();
|
||||
};
|
||||
virtual bool IsDirty(void)
|
||||
{
|
||||
return dirty;
|
||||
}
|
||||
virtual void SetDirty(bool dirty = true) {
|
||||
this->dirty = dirty;
|
||||
}
|
||||
cOglPixmap(std::shared_ptr<cOglThread> oglThread, int Layer, const cRect &ViewPort,
|
||||
const cRect &DrawPort = cRect::Null);
|
||||
virtual ~cOglPixmap(void);
|
||||
cOglFb *Fb(void) { return fb; };
|
||||
int X(void) { return ViewPort().X(); };
|
||||
int Y(void) { return ViewPort().Y(); };
|
||||
virtual bool IsDirty(void) { return dirty; }
|
||||
virtual void SetDirty(bool dirty = true) { this->dirty = dirty; }
|
||||
virtual void SetAlpha(int Alpha);
|
||||
virtual void SetTile(bool Tile);
|
||||
virtual void SetViewPort(const cRect & Rect);
|
||||
virtual void SetDrawPortPoint(const cPoint & Point, bool Dirty = true);
|
||||
virtual void SetViewPort(const cRect &Rect);
|
||||
virtual void SetDrawPortPoint(const cPoint &Point, bool Dirty = true);
|
||||
virtual void Clear(void);
|
||||
virtual void Fill(tColor Color);
|
||||
virtual void DrawImage(const cPoint & Point, const cImage & Image);
|
||||
virtual void DrawImage(const cPoint & Point, int ImageHandle);
|
||||
virtual void DrawPixel(const cPoint & Point, tColor Color);
|
||||
virtual void DrawBitmap(const cPoint & Point, const cBitmap & Bitmap, tColor ColorFg = 0, tColor ColorBg =
|
||||
0, bool Overlay = false);
|
||||
virtual void DrawText(const cPoint & Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont * Font,
|
||||
virtual void DrawImage(const cPoint &Point, const cImage &Image);
|
||||
virtual void DrawImage(const cPoint &Point, int ImageHandle);
|
||||
virtual void DrawPixel(const cPoint &Point, tColor Color);
|
||||
virtual void DrawBitmap(const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg = 0, tColor ColorBg = 0,
|
||||
bool Overlay = false);
|
||||
virtual void DrawText(const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font,
|
||||
int Width = 0, int Height = 0, int Alignment = taDefault);
|
||||
virtual void DrawRectangle(const cRect & Rect, tColor Color);
|
||||
virtual void DrawEllipse(const cRect & Rect, tColor Color, int Quadrants = 0);
|
||||
virtual void DrawSlope(const cRect & Rect, tColor Color, int Type);
|
||||
virtual void Render(const cPixmap * Pixmap, const cRect & Source, const cPoint & Dest);
|
||||
virtual void Copy(const cPixmap * Pixmap, const cRect & Source, const cPoint & Dest);
|
||||
virtual void Scroll(const cPoint & Dest, const cRect & Source = cRect::Null);
|
||||
virtual void Pan(const cPoint & Dest, const cRect & Source = cRect::Null);
|
||||
virtual void DrawRectangle(const cRect &Rect, tColor Color);
|
||||
virtual void DrawEllipse(const cRect &Rect, tColor Color, int Quadrants = 0);
|
||||
virtual void DrawSlope(const cRect &Rect, tColor Color, int Type);
|
||||
virtual void Render(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest);
|
||||
virtual void Copy(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest);
|
||||
virtual void Scroll(const cPoint &Dest, const cRect &Source = cRect::Null);
|
||||
virtual void Pan(const cPoint &Dest, const cRect &Source = cRect::Null);
|
||||
};
|
||||
|
||||
/******************************************************************************
|
||||
* cOglOsd
|
||||
******************************************************************************/
|
||||
class cOglOsd:public cOsd
|
||||
{
|
||||
* cOglOsd
|
||||
******************************************************************************/
|
||||
class cOglOsd : public cOsd {
|
||||
private:
|
||||
cOglFb * bFb;
|
||||
std::shared_ptr < cOglThread > oglThread;
|
||||
cVector < cOglPixmap * >oglPixmaps;
|
||||
cOglFb *bFb;
|
||||
std::shared_ptr<cOglThread> oglThread;
|
||||
cVector<cOglPixmap *> oglPixmaps;
|
||||
bool isSubtitleOsd;
|
||||
|
||||
protected:
|
||||
public:
|
||||
cOglOsd(int Left, int Top, uint Level, std::shared_ptr < cOglThread > oglThread);
|
||||
virtual ~ cOglOsd();
|
||||
virtual eOsdError SetAreas(const tArea * Areas, int NumAreas);
|
||||
virtual cPixmap *CreatePixmap(int Layer, const cRect & ViewPort, const cRect & DrawPort = cRect::Null);
|
||||
virtual void DestroyPixmap(cPixmap * Pixmap);
|
||||
cOglOsd(int Left, int Top, uint Level, std::shared_ptr<cOglThread> oglThread);
|
||||
virtual ~cOglOsd();
|
||||
virtual eOsdError SetAreas(const tArea *Areas, int NumAreas);
|
||||
virtual cPixmap *CreatePixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null);
|
||||
virtual void DestroyPixmap(cPixmap *Pixmap);
|
||||
virtual void Flush(void);
|
||||
virtual void DrawScaledBitmap(int x, int y, const cBitmap & Bitmap, double FactorX, double FactorY,
|
||||
virtual void DrawScaledBitmap(int x, int y, const cBitmap &Bitmap, double FactorX, double FactorY,
|
||||
bool AntiAlias = false);
|
||||
static cOglOutputFb *oFb;
|
||||
};
|
||||
|
23
po/de_DE.po
23
po/de_DE.po
@ -7,7 +7,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: VDR \n"
|
||||
"Report-Msgid-Bugs-To: <see README>\n"
|
||||
"POT-Creation-Date: 2020-04-15 18:57+0200\n"
|
||||
"POT-Creation-Date: 2021-12-27 13:13+0100\n"
|
||||
"PO-Revision-Date: blabla\n"
|
||||
"Last-Translator: blabla\n"
|
||||
"Language-Team: blabla\n"
|
||||
@ -408,7 +408,7 @@ msgstr ""
|
||||
msgid "Hue (-314..314) "
|
||||
msgstr ""
|
||||
|
||||
msgid "Monitor Colorspace"
|
||||
msgid "Temperature 6500K + x * 100K"
|
||||
msgstr ""
|
||||
|
||||
msgid "Color Blindness"
|
||||
@ -417,6 +417,9 @@ msgstr ""
|
||||
msgid "Color Correction (-100..100) "
|
||||
msgstr ""
|
||||
|
||||
msgid "Monitor Type"
|
||||
msgstr ""
|
||||
|
||||
msgid "Scaling"
|
||||
msgstr "Skalierung"
|
||||
|
||||
@ -574,15 +577,15 @@ msgstr ""
|
||||
msgid "Suspend SoftHdDevice"
|
||||
msgstr "Unterbreche SoftHdDevice"
|
||||
|
||||
msgid "Toggle LUT on/off"
|
||||
msgstr ""
|
||||
|
||||
msgid "PIP toggle on/off: off"
|
||||
msgstr "PIP deaktivieren"
|
||||
|
||||
msgid "PIP toggle on/off: on"
|
||||
msgstr "PIP aktivieren"
|
||||
|
||||
msgid "PIP zapmode (not working)"
|
||||
msgstr ""
|
||||
|
||||
msgid "PIP channel +"
|
||||
msgstr "PIP Kanal +"
|
||||
|
||||
@ -715,6 +718,10 @@ msgstr ""
|
||||
msgid "[softhddev] no codec known for still picture\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "Too much shaders definded\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "Bad formated geometry please use: [=][<width>{xX}<height>][{+-}<xoffset>{+-}<yoffset>]\n"
|
||||
msgstr ""
|
||||
@ -884,6 +891,9 @@ msgstr ""
|
||||
msgid "Failed initializing libplacebo\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to create placebo opengl \n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to create XCB Surface\n"
|
||||
msgstr ""
|
||||
|
||||
@ -893,6 +903,9 @@ msgstr ""
|
||||
msgid "Failed creating vulkan swapchain!"
|
||||
msgstr ""
|
||||
|
||||
msgid "libplacebo: failed initializing swapchain\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed initializing libplacebo renderer\n"
|
||||
msgstr ""
|
||||
|
||||
|
40
ringbuffer.c
40
ringbuffer.c
@ -34,8 +34,7 @@
|
||||
#include "ringbuffer.h"
|
||||
|
||||
/// ring buffer structure
|
||||
struct _ring_buffer_
|
||||
{
|
||||
struct _ring_buffer_ {
|
||||
char *Buffer; ///< ring buffer data
|
||||
const char *BufferEnd; ///< end of buffer
|
||||
size_t Size; ///< bytes in buffer (for faster calc)
|
||||
@ -52,8 +51,7 @@ struct _ring_buffer_
|
||||
**
|
||||
** @param rb Ring buffer to reset read/write pointers.
|
||||
*/
|
||||
void RingBufferReset(RingBuffer * rb)
|
||||
{
|
||||
void RingBufferReset(RingBuffer *rb) {
|
||||
rb->ReadPointer = rb->Buffer;
|
||||
rb->WritePointer = rb->Buffer;
|
||||
atomic_set(&rb->Filled, 0);
|
||||
@ -67,8 +65,7 @@ void RingBufferReset(RingBuffer * rb)
|
||||
** @returns Allocated ring buffer, must be freed with
|
||||
** RingBufferDel(), NULL for out of memory.
|
||||
*/
|
||||
RingBuffer *RingBufferNew(size_t size)
|
||||
{
|
||||
RingBuffer *RingBufferNew(size_t size) {
|
||||
RingBuffer *rb;
|
||||
|
||||
if (!(rb = malloc(sizeof(*rb)))) { // allocate structure
|
||||
@ -89,8 +86,7 @@ RingBuffer *RingBufferNew(size_t size)
|
||||
/**
|
||||
** Free an allocated ring buffer.
|
||||
*/
|
||||
void RingBufferDel(RingBuffer * rb)
|
||||
{
|
||||
void RingBufferDel(RingBuffer *rb) {
|
||||
free(rb->Buffer);
|
||||
free(rb);
|
||||
}
|
||||
@ -103,8 +99,7 @@ void RingBufferDel(RingBuffer * rb)
|
||||
**
|
||||
** @returns Number of bytes that could be advanced in ring buffer.
|
||||
*/
|
||||
size_t RingBufferWriteAdvance(RingBuffer * rb, size_t cnt)
|
||||
{
|
||||
size_t RingBufferWriteAdvance(RingBuffer *rb, size_t cnt) {
|
||||
size_t n;
|
||||
|
||||
n = rb->Size - atomic_read(&rb->Filled);
|
||||
@ -142,8 +137,7 @@ size_t RingBufferWriteAdvance(RingBuffer * rb, size_t cnt)
|
||||
** @returns The number of bytes that could be placed in the ring
|
||||
** buffer.
|
||||
*/
|
||||
size_t RingBufferWrite(RingBuffer * rb, const void *buf, size_t cnt)
|
||||
{
|
||||
size_t RingBufferWrite(RingBuffer *rb, const void *buf, size_t cnt) {
|
||||
size_t n;
|
||||
|
||||
n = rb->Size - atomic_read(&rb->Filled);
|
||||
@ -184,8 +178,7 @@ size_t RingBufferWrite(RingBuffer * rb, const void *buf, size_t cnt)
|
||||
** @returns The number of bytes that could be placed in the ring
|
||||
** buffer at the write pointer.
|
||||
*/
|
||||
size_t RingBufferGetWritePointer(RingBuffer * rb, void **wp)
|
||||
{
|
||||
size_t RingBufferGetWritePointer(RingBuffer *rb, void **wp) {
|
||||
size_t n;
|
||||
size_t cnt;
|
||||
|
||||
@ -212,8 +205,7 @@ size_t RingBufferGetWritePointer(RingBuffer * rb, void **wp)
|
||||
**
|
||||
** @returns Number of bytes that could be advanced in ring buffer.
|
||||
*/
|
||||
size_t RingBufferReadAdvance(RingBuffer * rb, size_t cnt)
|
||||
{
|
||||
size_t RingBufferReadAdvance(RingBuffer *rb, size_t cnt) {
|
||||
size_t n;
|
||||
|
||||
n = atomic_read(&rb->Filled);
|
||||
@ -250,8 +242,7 @@ size_t RingBufferReadAdvance(RingBuffer * rb, size_t cnt)
|
||||
**
|
||||
** @returns Number of bytes that could be read from ring buffer.
|
||||
*/
|
||||
size_t RingBufferRead(RingBuffer * rb, void *buf, size_t cnt)
|
||||
{
|
||||
size_t RingBufferRead(RingBuffer *rb, void *buf, size_t cnt) {
|
||||
size_t n;
|
||||
|
||||
n = atomic_read(&rb->Filled);
|
||||
@ -292,8 +283,7 @@ size_t RingBufferRead(RingBuffer * rb, void *buf, size_t cnt)
|
||||
** @returns The number of bytes that could be read from the ring
|
||||
** buffer at the read pointer.
|
||||
*/
|
||||
size_t RingBufferGetReadPointer(RingBuffer * rb, const void **rp)
|
||||
{
|
||||
size_t RingBufferGetReadPointer(RingBuffer *rb, const void **rp) {
|
||||
size_t n;
|
||||
size_t cnt;
|
||||
|
||||
@ -319,10 +309,7 @@ size_t RingBufferGetReadPointer(RingBuffer * rb, const void **rp)
|
||||
**
|
||||
** @returns Number of bytes free in buffer.
|
||||
*/
|
||||
size_t RingBufferFreeBytes(RingBuffer * rb)
|
||||
{
|
||||
return rb->Size - atomic_read(&rb->Filled);
|
||||
}
|
||||
size_t RingBufferFreeBytes(RingBuffer *rb) { return rb->Size - atomic_read(&rb->Filled); }
|
||||
|
||||
/**
|
||||
** Get used bytes in ring buffer.
|
||||
@ -331,7 +318,4 @@ size_t RingBufferFreeBytes(RingBuffer * rb)
|
||||
**
|
||||
** @returns Number of bytes used in buffer.
|
||||
*/
|
||||
size_t RingBufferUsedBytes(RingBuffer * rb)
|
||||
{
|
||||
return atomic_read(&rb->Filled);
|
||||
}
|
||||
size_t RingBufferUsedBytes(RingBuffer *rb) { return atomic_read(&rb->Filled); }
|
||||
|
141
shaders.h
141
shaders.h
@ -24,65 +24,47 @@ const char *gl_version = "#version 300 es ";
|
||||
* is the Y vector (1, 1, 1), the 2nd is the U vector, the 3rd the V vector.
|
||||
* The matrix might also be used for other conversions and colorspaces.
|
||||
*/
|
||||
struct mp_cmat
|
||||
{
|
||||
struct mp_cmat {
|
||||
GLfloat m[3][3]; // colormatrix
|
||||
GLfloat c[3]; //colormatrix_c
|
||||
GLfloat c[3]; // colormatrix_c
|
||||
};
|
||||
|
||||
struct mp_mat
|
||||
{
|
||||
struct mp_mat {
|
||||
GLfloat m[3][3];
|
||||
};
|
||||
|
||||
// YUV input limited range (16-235 for luma, 16-240 for chroma)
|
||||
// ITU-R BT.601 (SD)
|
||||
struct mp_cmat yuv_bt601 = { {{1.164384, 1.164384, 1.164384},
|
||||
{0.00000, -0.391762, 2.017232},
|
||||
{1.596027, -0.812968, 0.000000}},
|
||||
{-0.874202, 0.531668, -1.085631}
|
||||
};
|
||||
struct mp_cmat yuv_bt601 = {
|
||||
{{1.164384, 1.164384, 1.164384}, {0.00000, -0.391762, 2.017232}, {1.596027, -0.812968, 0.000000}},
|
||||
{-0.874202, 0.531668, -1.085631}};
|
||||
|
||||
// ITU-R BT.709 (HD)
|
||||
struct mp_cmat yuv_bt709 = { {{1.164384, 1.164384, 1.164384},
|
||||
{0.00000, -0.213249, 2.112402},
|
||||
{1.792741, -0.532909, 0.000000}},
|
||||
{-0.972945, 0.301483, -1.133402}
|
||||
};
|
||||
struct mp_cmat yuv_bt709 = {
|
||||
{{1.164384, 1.164384, 1.164384}, {0.00000, -0.213249, 2.112402}, {1.792741, -0.532909, 0.000000}},
|
||||
{-0.972945, 0.301483, -1.133402}};
|
||||
|
||||
// ITU-R BT.2020 non-constant luminance system
|
||||
struct mp_cmat yuv_bt2020ncl = { {{1.164384, 1.164384, 1.164384},
|
||||
{0.00000, -0.187326, 2.141772},
|
||||
{1.678674, -0.650424, 0.000000}},
|
||||
{-0.915688, 0.347459, -1.148145}
|
||||
};
|
||||
struct mp_cmat yuv_bt2020ncl = {
|
||||
{{1.164384, 1.164384, 1.164384}, {0.00000, -0.187326, 2.141772}, {1.678674, -0.650424, 0.000000}},
|
||||
{-0.915688, 0.347459, -1.148145}};
|
||||
|
||||
// ITU-R BT.2020 constant luminance system
|
||||
struct mp_cmat yuv_bt2020cl = { {{0.0000, 1.164384, 0.000000},
|
||||
{0.00000, 0.000000, 1.138393},
|
||||
{1.138393, 0.000000, 0.000000}},
|
||||
{-0.571429, -0.073059, -0.571429}
|
||||
};
|
||||
struct mp_cmat yuv_bt2020cl = {
|
||||
{{0.0000, 1.164384, 0.000000}, {0.00000, 0.000000, 1.138393}, {1.138393, 0.000000, 0.000000}},
|
||||
{-0.571429, -0.073059, -0.571429}};
|
||||
|
||||
float cms_matrix[3][3] = { {1.660497, -0.124547, -0.018154},
|
||||
{-0.587657, 1.132895, -0.100597},
|
||||
{-0.072840, -0.008348, 1.118751}
|
||||
};
|
||||
float cms_matrix[3][3] = {
|
||||
{1.660497, -0.124547, -0.018154}, {-0.587657, 1.132895, -0.100597}, {-0.072840, -0.008348, 1.118751}};
|
||||
|
||||
// Common constants for SMPTE ST.2084 (PQ)
|
||||
static const float PQ_M1 = 2610. / 4096 * 1. / 4,
|
||||
PQ_M2 = 2523. / 4096 * 128,
|
||||
PQ_C1 = 3424. / 4096,
|
||||
PQ_C2 = 2413. / 4096 * 32,
|
||||
PQ_C3 = 2392. / 4096 * 32;
|
||||
static const float PQ_M1 = 2610. / 4096 * 1. / 4, PQ_M2 = 2523. / 4096 * 128, PQ_C1 = 3424. / 4096,
|
||||
PQ_C2 = 2413. / 4096 * 32, PQ_C3 = 2392. / 4096 * 32;
|
||||
|
||||
// Common constants for ARIB STD-B67 (HLG)
|
||||
static const float HLG_A = 0.17883277,
|
||||
HLG_B = 0.28466892,
|
||||
HLG_C = 0.55991073;
|
||||
static const float HLG_A = 0.17883277, HLG_B = 0.28466892, HLG_C = 0.55991073;
|
||||
|
||||
struct gl_vao_entry
|
||||
{
|
||||
struct gl_vao_entry {
|
||||
// used for shader / glBindAttribLocation
|
||||
const char *name;
|
||||
// glVertexAttribPointer() arguments
|
||||
@ -92,20 +74,17 @@ struct gl_vao_entry
|
||||
int offset;
|
||||
};
|
||||
|
||||
struct vertex_pt
|
||||
{
|
||||
struct vertex_pt {
|
||||
float x, y;
|
||||
};
|
||||
|
||||
struct vertex_pi
|
||||
{
|
||||
struct vertex_pi {
|
||||
GLint x, y;
|
||||
};
|
||||
|
||||
#define TEXUNIT_VIDEO_NUM 6
|
||||
|
||||
struct vertex
|
||||
{
|
||||
struct vertex {
|
||||
struct vertex_pt position;
|
||||
struct vertex_pt texcoord[TEXUNIT_VIDEO_NUM];
|
||||
};
|
||||
@ -114,8 +93,7 @@ static const struct gl_vao_entry vertex_vao[] = {
|
||||
{"position", 2, GL_FLOAT, false, offsetof(struct vertex, position)},
|
||||
{"texcoord0", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[0])},
|
||||
{"texcoord1", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[1])},
|
||||
{0}
|
||||
};
|
||||
{0}};
|
||||
|
||||
#define GLSL(...) pl_shader_append(__VA_ARGS__)
|
||||
#define GLSLV(...) pl_shader_append_v(__VA_ARGS__)
|
||||
@ -123,18 +101,11 @@ static const struct gl_vao_entry vertex_vao[] = {
|
||||
char sh[SHADER_LENGTH];
|
||||
char shv[SHADER_LENGTH];
|
||||
|
||||
void GL_init()
|
||||
{
|
||||
sh[0] = 0;
|
||||
}
|
||||
void GL_init() { sh[0] = 0; }
|
||||
|
||||
void GLV_init()
|
||||
{
|
||||
shv[0] = 0;
|
||||
}
|
||||
void GLV_init() { shv[0] = 0; }
|
||||
|
||||
void pl_shader_append(const char *fmt, ...)
|
||||
{
|
||||
void pl_shader_append(const char *fmt, ...) {
|
||||
char temp[1000];
|
||||
va_list ap;
|
||||
|
||||
@ -145,11 +116,9 @@ void pl_shader_append(const char *fmt, ...)
|
||||
if (strlen(sh) + strlen(temp) > SHADER_LENGTH)
|
||||
Fatal(_("Shaderlenght fault\n"));
|
||||
strcat(sh, temp);
|
||||
|
||||
}
|
||||
|
||||
void pl_shader_append_v(const char *fmt, ...)
|
||||
{
|
||||
void pl_shader_append_v(const char *fmt, ...) {
|
||||
char temp[1000];
|
||||
va_list ap;
|
||||
|
||||
@ -160,11 +129,9 @@ void pl_shader_append_v(const char *fmt, ...)
|
||||
if (strlen(shv) + strlen(temp) > SHADER_LENGTH)
|
||||
Fatal(_("Shaderlenght fault\n"));
|
||||
strcat(shv, temp);
|
||||
|
||||
}
|
||||
|
||||
static void compile_attach_shader(GLuint program, GLenum type, const char *source)
|
||||
{
|
||||
static void compile_attach_shader(GLuint program, GLenum type, const char *source) {
|
||||
GLuint shader;
|
||||
GLint status = 1234, log_length;
|
||||
char log[4000];
|
||||
@ -183,11 +150,9 @@ static void compile_attach_shader(GLuint program, GLenum type, const char *sourc
|
||||
|
||||
glAttachShader(program, shader);
|
||||
glDeleteShader(shader);
|
||||
|
||||
}
|
||||
|
||||
static void link_shader(GLuint program)
|
||||
{
|
||||
static void link_shader(GLuint program) {
|
||||
GLint status, log_length;
|
||||
|
||||
glLinkProgram(program);
|
||||
@ -198,8 +163,7 @@ static void link_shader(GLuint program)
|
||||
Debug(3, "Link Status %d loglen %d\n", status, log_length);
|
||||
}
|
||||
|
||||
static GLuint sc_generate_osd(GLuint gl_prog)
|
||||
{
|
||||
static GLuint sc_generate_osd(GLuint gl_prog) {
|
||||
|
||||
Debug(3, "vor create osd\n");
|
||||
gl_prog = glCreateProgram();
|
||||
@ -234,7 +198,7 @@ static GLuint sc_generate_osd(GLuint gl_prog)
|
||||
GLSL("out_color = color;\n");
|
||||
GLSL("}\n");
|
||||
Debug(3, "vor compile fragment osd \n");
|
||||
compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh); //fragment_osd);
|
||||
compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh); // fragment_osd);
|
||||
glBindAttribLocation(gl_prog, 0, "vertex_position");
|
||||
glBindAttribLocation(gl_prog, 1, "vertex_texcoord0");
|
||||
|
||||
@ -243,8 +207,7 @@ static GLuint sc_generate_osd(GLuint gl_prog)
|
||||
return gl_prog;
|
||||
}
|
||||
|
||||
static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
|
||||
{
|
||||
static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace) {
|
||||
|
||||
char vname[80];
|
||||
int n;
|
||||
@ -275,7 +238,7 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
|
||||
Debug(3, "vor create\n");
|
||||
gl_prog = glCreateProgram();
|
||||
Debug(3, "vor compile vertex\n");
|
||||
// printf("%s",sh);
|
||||
// printf("%s",sh);
|
||||
compile_attach_shader(gl_prog, GL_VERTEX_SHADER, sh);
|
||||
|
||||
switch (colorspace) {
|
||||
@ -333,25 +296,32 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
|
||||
GLSL("color.gb = 1.003906 * vec4(texture(texture1, texcoord1)).rg;\n");
|
||||
}
|
||||
GLSL("// color conversion\n");
|
||||
GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; \n");
|
||||
GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; "
|
||||
"\n");
|
||||
GLSL("color.a = 1.0; \n");
|
||||
|
||||
GLSL("// pl_shader_linearize \n");
|
||||
GLSL("color.rgb = max(color.rgb, 0.0); \n");
|
||||
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
|
||||
// GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
|
||||
// GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - vec3(%f)) * vec3(1.0/%f)) + vec3(%f) , bvec3(lessThan(vec3(0.5), color.rgb)));\n",HLG_C, HLG_A, HLG_B);
|
||||
GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - vec3(0.55991073)) * vec3(1.0/0.17883277)) + vec3(0.28466892), bvec3(lessThan(vec3(0.5), color.rgb)));\n");
|
||||
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
|
||||
// GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
|
||||
// GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb -
|
||||
// vec3(%f)) * vec3(1.0/%f)) + vec3(%f) ,
|
||||
// bvec3(lessThan(vec3(0.5), color.rgb)));\n",HLG_C, HLG_A, HLG_B);
|
||||
GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - "
|
||||
"vec3(0.55991073)) * vec3(1.0/0.17883277)) + vec3(0.28466892), "
|
||||
"bvec3(lessThan(vec3(0.5), color.rgb)));\n");
|
||||
GLSL("color.rgb *= vec3(1.0/3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG
|
||||
GLSL("// color mapping \n");
|
||||
GLSL("color.rgb = cms_matrix * color.rgb; \n");
|
||||
#ifndef GAMMA
|
||||
GLSL("// pl_shader_delinearize \n");
|
||||
GLSL("color.rgb = max(color.rgb, 0.0); \n");
|
||||
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
|
||||
// GLSL("color.rgb = pow(color.rgb, vec3(1.0/2.4)); \n");
|
||||
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
|
||||
// GLSL("color.rgb = pow(color.rgb, vec3(1.0/2.4)); \n");
|
||||
GLSL("color.rgb *= vec3(3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG
|
||||
GLSL("color.rgb = mix(vec3(0.5) * sqrt(color.rgb), vec3(0.17883277) * log(color.rgb - vec3(0.28466892)) + vec3(0.55991073), bvec3(lessThan(vec3(1.0), color.rgb))); \n");
|
||||
GLSL("color.rgb = mix(vec3(0.5) * sqrt(color.rgb), vec3(0.17883277) * "
|
||||
"log(color.rgb - vec3(0.28466892)) + vec3(0.55991073), "
|
||||
"bvec3(lessThan(vec3(1.0), color.rgb))); \n");
|
||||
|
||||
#endif
|
||||
GLSL("out_color = color; \n");
|
||||
@ -375,13 +345,15 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
|
||||
#ifndef GAMMA
|
||||
GLSL("// delinearize gamma to sRGB \n");
|
||||
GLSL("color.rgb = max(color.rgb, 0.0); \n");
|
||||
GLSL("color.rgb = mix(color.rgb * vec3(12.92), vec3(1.055) * pow(color.rgb, vec3(1.0/2.4)) - vec3(0.055), bvec3(lessThanEqual(vec3(0.0031308), color.rgb))); \n");
|
||||
GLSL("color.rgb = mix(color.rgb * vec3(12.92), vec3(1.055) * "
|
||||
"pow(color.rgb, vec3(1.0/2.4)) - vec3(0.055), "
|
||||
"bvec3(lessThanEqual(vec3(0.0031308), color.rgb))); \n");
|
||||
#endif
|
||||
GLSL("// color mapping \n");
|
||||
GLSL("out_color = color; \n");
|
||||
GLSL("} \n");
|
||||
}
|
||||
//printf(">%s<",sh);
|
||||
// printf(">%s<",sh);
|
||||
Debug(3, "vor compile fragment\n");
|
||||
compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh);
|
||||
glBindAttribLocation(gl_prog, 0, "vertex_position");
|
||||
@ -416,8 +388,7 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
|
||||
return gl_prog;
|
||||
}
|
||||
|
||||
static void render_pass_quad(int flip, float xcrop, float ycrop)
|
||||
{
|
||||
static void render_pass_quad(int flip, float xcrop, float ycrop) {
|
||||
struct vertex va[4];
|
||||
int n;
|
||||
const struct gl_vao_entry *e;
|
||||
@ -470,7 +441,7 @@ static void render_pass_quad(int flip, float xcrop, float ycrop)
|
||||
e = &vertex_vao[n];
|
||||
glEnableVertexAttribArray(n);
|
||||
glVertexAttribPointer(n, e->num_elems, e->type, e->normalized, sizeof(struct vertex),
|
||||
(void *)(intptr_t) e->offset);
|
||||
(void *)(intptr_t)e->offset);
|
||||
}
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
|
741
softhdcuvid.cpp
741
softhdcuvid.cpp
File diff suppressed because it is too large
Load Diff
423
softhddev.c
423
softhddev.c
File diff suppressed because it is too large
Load Diff
153
softhddev.h
153
softhddev.h
@ -21,95 +21,94 @@
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
extern "C" {
|
||||
#endif
|
||||
/// C callback feed key press
|
||||
extern void FeedKeyPress(const char *, const char *, int, int, const char *);
|
||||
/// C callback feed key press
|
||||
extern void FeedKeyPress(const char *, const char *, int, int, const char *);
|
||||
|
||||
/// C plugin get osd size and ascpect
|
||||
extern void GetOsdSize(int *, int *, double *);
|
||||
/// C plugin get osd size and ascpect
|
||||
extern void GetOsdSize(int *, int *, double *);
|
||||
|
||||
/// C plugin close osd
|
||||
extern void OsdClose(void);
|
||||
/// C plugin draw osd pixmap
|
||||
extern void OsdDrawARGB(int, int, int, int, int, const uint8_t *, int, int);
|
||||
/// C plugin close osd
|
||||
extern void OsdClose(void);
|
||||
/// C plugin draw osd pixmap
|
||||
extern void OsdDrawARGB(int, int, int, int, int, const uint8_t *, int, int);
|
||||
|
||||
/// C plugin play audio packet
|
||||
extern int PlayAudio(const uint8_t *, int, uint8_t);
|
||||
/// C plugin play TS audio packet
|
||||
extern int PlayTsAudio(const uint8_t *, int);
|
||||
/// C plugin set audio volume
|
||||
extern void SetVolumeDevice(int);
|
||||
/// C plugin reset channel id (restarts audio)
|
||||
extern void ResetChannelId(void);
|
||||
/// C plugin play audio packet
|
||||
extern int PlayAudio(const uint8_t *, int, uint8_t);
|
||||
/// C plugin play TS audio packet
|
||||
extern int PlayTsAudio(const uint8_t *, int);
|
||||
/// C plugin set audio volume
|
||||
extern void SetVolumeDevice(int);
|
||||
/// C plugin reset channel id (restarts audio)
|
||||
extern void ResetChannelId(void);
|
||||
|
||||
/// C plugin play video packet
|
||||
extern int PlayVideo(const uint8_t *, int);
|
||||
/// C plugin play TS video packet
|
||||
extern void PlayTsVideo(const uint8_t *, int);
|
||||
/// C plugin grab an image
|
||||
extern uint8_t *GrabImage(int *, int, int, int, int);
|
||||
/// C plugin play video packet
|
||||
extern int PlayVideo(const uint8_t *, int);
|
||||
/// C plugin play TS video packet
|
||||
extern void PlayTsVideo(const uint8_t *, int);
|
||||
/// C plugin grab an image
|
||||
extern uint8_t *GrabImage(int *, int, int, int, int);
|
||||
|
||||
/// C plugin set play mode
|
||||
extern int SetPlayMode(int);
|
||||
/// C plugin get current system time counter
|
||||
extern int64_t GetSTC(void);
|
||||
/// C plugin get video stream size and aspect
|
||||
extern void GetVideoSize(int *, int *, double *);
|
||||
/// C plugin set trick speed
|
||||
extern void TrickSpeed(int);
|
||||
/// C plugin clears all video and audio data from the device
|
||||
extern void Clear(void);
|
||||
/// C plugin sets the device into play mode
|
||||
extern void Play(void);
|
||||
/// C plugin sets the device into "freeze frame" mode
|
||||
extern void Freeze(void);
|
||||
/// C plugin mute audio
|
||||
extern void Mute(void);
|
||||
/// C plugin display I-frame as a still picture.
|
||||
extern void StillPicture(const uint8_t *, int);
|
||||
/// C plugin poll if ready
|
||||
extern int Poll(int);
|
||||
/// C plugin flush output buffers
|
||||
extern int Flush(int);
|
||||
/// C plugin set play mode
|
||||
extern int SetPlayMode(int);
|
||||
/// C plugin get current system time counter
|
||||
extern int64_t GetSTC(void);
|
||||
/// C plugin get video stream size and aspect
|
||||
extern void GetVideoSize(int *, int *, double *);
|
||||
/// C plugin set trick speed
|
||||
extern void TrickSpeed(int);
|
||||
/// C plugin clears all video and audio data from the device
|
||||
extern void Clear(void);
|
||||
/// C plugin sets the device into play mode
|
||||
extern void Play(void);
|
||||
/// C plugin sets the device into "freeze frame" mode
|
||||
extern void Freeze(void);
|
||||
/// C plugin mute audio
|
||||
extern void Mute(void);
|
||||
/// C plugin display I-frame as a still picture.
|
||||
extern void StillPicture(const uint8_t *, int);
|
||||
/// C plugin poll if ready
|
||||
extern int Poll(int);
|
||||
/// C plugin flush output buffers
|
||||
extern int Flush(int);
|
||||
|
||||
/// C plugin command line help
|
||||
extern const char *CommandLineHelp(void);
|
||||
/// C plugin process the command line arguments
|
||||
extern int ProcessArgs(int, char *const[]);
|
||||
/// C plugin command line help
|
||||
extern const char *CommandLineHelp(void);
|
||||
/// C plugin process the command line arguments
|
||||
extern int ProcessArgs(int, char *const[]);
|
||||
|
||||
/// C plugin exit + cleanup
|
||||
extern void SoftHdDeviceExit(void);
|
||||
/// C plugin start code
|
||||
extern int Start(void);
|
||||
/// C plugin stop code
|
||||
extern void Stop(void);
|
||||
/// C plugin house keeping
|
||||
extern void Housekeeping(void);
|
||||
/// C plugin main thread hook
|
||||
extern void MainThreadHook(void);
|
||||
/// C plugin exit + cleanup
|
||||
extern void SoftHdDeviceExit(void);
|
||||
/// C plugin start code
|
||||
extern int Start(void);
|
||||
/// C plugin stop code
|
||||
extern void Stop(void);
|
||||
/// C plugin house keeping
|
||||
extern void Housekeeping(void);
|
||||
/// C plugin main thread hook
|
||||
extern void MainThreadHook(void);
|
||||
|
||||
/// Suspend plugin
|
||||
extern void Suspend(int, int, int);
|
||||
/// Resume plugin
|
||||
extern void Resume(void);
|
||||
/// Suspend plugin
|
||||
extern void Suspend(int, int, int);
|
||||
/// Resume plugin
|
||||
extern void Resume(void);
|
||||
|
||||
/// Get decoder statistics
|
||||
extern void GetStats(int *, int *, int *, int *, float *, int *, int *, int *, int *);
|
||||
/// C plugin scale video
|
||||
extern void ScaleVideo(int, int, int, int);
|
||||
/// Get decoder statistics
|
||||
extern void GetStats(int *, int *, int *, int *, float *, int *, int *, int *, int *);
|
||||
/// C plugin scale video
|
||||
extern void ScaleVideo(int, int, int, int);
|
||||
|
||||
/// Set Pip position
|
||||
extern void PipSetPosition(int, int, int, int, int, int, int, int);
|
||||
/// Pip start
|
||||
extern void PipStart(int, int, int, int, int, int, int, int);
|
||||
/// Pip stop
|
||||
extern void PipStop(void);
|
||||
/// Pip play video packet
|
||||
extern int PipPlayVideo(const uint8_t *, int);
|
||||
/// Set Pip position
|
||||
extern void PipSetPosition(int, int, int, int, int, int, int, int);
|
||||
/// Pip start
|
||||
extern void PipStart(int, int, int, int, int, int, int, int);
|
||||
/// Pip stop
|
||||
extern void PipStop(void);
|
||||
/// Pip play video packet
|
||||
extern int PipPlayVideo(const uint8_t *, int);
|
||||
|
||||
extern const char *X11DisplayName; ///< x11 display name
|
||||
extern const char *X11DisplayName; ///< x11 display name
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@ -26,11 +26,9 @@
|
||||
#define ATMO1_GRAB_SERVICE "SoftHDDevice-AtmoGrabService-v1.1"
|
||||
#define OSD_3DMODE_SERVICE "SoftHDDevice-Osd3DModeService-v1.0"
|
||||
|
||||
enum
|
||||
{ GRAB_IMG_RGBA_FORMAT_B8G8R8A8 };
|
||||
enum { GRAB_IMG_RGBA_FORMAT_B8G8R8A8 };
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
int structSize;
|
||||
|
||||
// request data
|
||||
@ -45,13 +43,11 @@ typedef struct
|
||||
void *img;
|
||||
} SoftHDDevice_AtmoGrabService_v1_0_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
int Mode;
|
||||
} SoftHDDevice_Osd3DModeService_v1_0_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
// request/reply data
|
||||
|
||||
int width;
|
||||
|
1
video.h
1
video.h
@ -45,6 +45,7 @@ extern char VideoIgnoreRepeatPict; ///< disable repeat pict warning
|
||||
extern int VideoAudioDelay; ///< audio/video delay
|
||||
extern char ConfigStartX11Server; ///< flag start the x11 server
|
||||
extern char MyConfigDir[];
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Prototypes
|
||||
//----------------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user