@@ -2383,6 +2383,7 @@ int get_RGB(CuvidDecoder *decoder) {
GlxCheck();
GlxCheck();
glBindFramebuffer(GL_FRAMEBUFFER,0);
glBindFramebuffer(GL_FRAMEBUFFER,0);
glDeleteFramebuffers(1,&fb);
glDeleteTextures(1,&texture);
glDeleteTextures(1,&texture);
}
}
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