diff --git a/openglosd.cpp b/openglosd.cpp index 0cd1269..5f95ea3 100644 --- a/openglosd.cpp +++ b/openglosd.cpp @@ -452,8 +452,8 @@ bool cOglFb::Init(void) { glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); //GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); //GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); @@ -528,7 +528,6 @@ bool cOglOutputFb::Init(void) { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { esyslog("[softhddev]ERROR::cOglOutputFb: Framebuffer is not complete!"); - return true; return false; } #endif @@ -705,7 +704,7 @@ cOglCmdDeleteFb::cOglCmdDeleteFb(cOglFb *fb) : cOglCmd(fb) { } bool cOglCmdDeleteFb::Execute(void) { - + delete fb; return true; } @@ -1280,7 +1279,7 @@ bool cOglCmdDrawTexture::Execute(void) { }; VertexBuffers[vbTexture]->ActivateShader(); - VertexBuffers[vbTexture]->SetShaderAlpha(128); + VertexBuffers[vbTexture]->SetShaderAlpha(255); VertexBuffers[vbTexture]->SetShaderProjectionMatrix(fb->Width(), fb->Height()); fb->Bind();