mirror of
https://github.com/jojo61/vdr-plugin-softhdcuvid.git
synced 2023-10-10 13:37:41 +02:00
Fixed Vaapi OSD with PLACEBO
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a4bee138f2
commit
499731fc1f
@ -374,7 +374,7 @@ void cOglGlyph::BindTexture(void) {
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void cOglGlyph::LoadTexture(FT_BitmapGlyph ftGlyph) {
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// Disable byte-alignment restriction
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#ifdef VAAPI
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#if defined (VAAPI) && !defined (PLACEBO)
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OSD_release_context();
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OSD_get_shared_context();
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#endif
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@ -399,7 +399,7 @@ void cOglGlyph::LoadTexture(FT_BitmapGlyph ftGlyph) {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glBindTexture(GL_TEXTURE_2D, 0);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
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#ifdef VAAPI
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#if defined (VAAPI) && !defined (PLACEBO)
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OSD_release_context();
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OSD_get_context();
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#endif
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@ -568,7 +568,7 @@ cOglFb::~cOglFb(void) {
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bool cOglFb::Init(void) {
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initiated = true;
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#ifdef VAAPI
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#if defined (VAAPI) && !defined (PLACEBO)
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OSD_release_context();
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OSD_get_shared_context();
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#endif
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@ -587,13 +587,13 @@ bool cOglFb::Init(void) {
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if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
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esyslog("[softhddev]ERROR: %d Framebuffer is not complete!\n",__LINE__);
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#ifdef VAAPI
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#if defined (VAAPI) && !defined (PLACEBO)
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OSD_release_context();
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OSD_get_context();
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#endif
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return false;
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}
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#ifdef VAAPI
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#if defined (VAAPI) && !defined (PLACEBO)
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OSD_release_context();
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OSD_get_context();
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#endif
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@ -1355,7 +1355,7 @@ cOglCmdDrawImage::~cOglCmdDrawImage(void) {
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bool cOglCmdDrawImage::Execute(void) {
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GLuint texture;
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#ifdef VAAPI
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#if defined (VAAPI) && !defined (PLACEBO)
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OSD_release_context();
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OSD_get_shared_context();
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#endif
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@ -1377,7 +1377,7 @@ bool cOglCmdDrawImage::Execute(void) {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glBindTexture(GL_TEXTURE_2D, 0);
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#ifdef VAAPI
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#if defined (VAAPI) && !defined (PLACEBO)
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OSD_release_context();
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OSD_get_context();
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#endif
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@ -1470,7 +1470,7 @@ cOglCmdStoreImage::~cOglCmdStoreImage(void) {
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}
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bool cOglCmdStoreImage::Execute(void) {
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#ifdef VAAPI
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#if defined (VAAPI) && !defined (PLACEBO)
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OSD_release_context();
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OSD_get_shared_context();
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#endif
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@ -1492,7 +1492,7 @@ bool cOglCmdStoreImage::Execute(void) {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glBindTexture(GL_TEXTURE_2D, 0);
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#ifdef VAAPI
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#if defined (VAAPI) && !defined (PLACEBO)
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OSD_release_context();
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OSD_get_context();
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#endif
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@ -2090,7 +2090,7 @@ cOglOsd::cOglOsd(int Left, int Top, uint Level, std::shared_ptr<cOglThread> oglT
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posd = MALLOC(unsigned char, osdWidth * osdHeight * 4);
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#endif
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// create output framebuffer
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#ifdef VAAPI
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#if defined (VAAPI) && !defined (PLACEBO)
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OSD_release_context();
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OSD_get_shared_context();
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#endif
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@ -2098,7 +2098,7 @@ cOglOsd::cOglOsd(int Left, int Top, uint Level, std::shared_ptr<cOglThread> oglT
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oFb = new cOglOutputFb(osdWidth, osdHeight);
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oglThread->DoCmd(new cOglCmdInitOutputFb(oFb));
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}
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#ifdef VAAPI
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#if defined (VAAPI) && !defined (PLACEBO)
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OSD_release_context();
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#endif
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pthread_mutex_unlock(&OSDMutex);
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