Fixed skindesigner shady in drm Version

This commit is contained in:
jojo61 2020-01-18 16:20:08 +01:00
parent 2ec7a250a3
commit 4b5b27382a
1 changed files with 8 additions and 2 deletions

View File

@ -1377,7 +1377,10 @@ cOglCmdStoreImage::~cOglCmdStoreImage(void) {
}
bool cOglCmdStoreImage::Execute(void) {
#ifdef USE_DRM
GlxDrawopengl(); // here we need the Shared Context for upload
GlxCheck();
#endif
glGenTextures(1, &imageRef->texture);
glBindTexture(GL_TEXTURE_2D, imageRef->texture);
glTexImage2D(
@ -1396,7 +1399,10 @@ bool cOglCmdStoreImage::Execute(void) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glBindTexture(GL_TEXTURE_2D, 0);
#ifdef USE_DRM
GlxInitopengl(); // Reset Context
GlxCheck();
#endif
return true;
}