mirror of
https://github.com/jojo61/vdr-plugin-softhdcuvid.git
synced 2023-10-10 13:37:41 +02:00
fixed some compiler warnings
This commit is contained in:
parent
a32b42c68d
commit
5f5facba9d
@ -22,13 +22,13 @@
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typedef struct
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typedef struct
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{
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{
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char const *error_string;
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char const *error_string;
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int error_id;
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unsigned int error_id;
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} s_CudaErrorStr;
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} s_CudaErrorStr;
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/**
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/**
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* Error codes
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* Error codes
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*/
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*/
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static s_CudaErrorStr sCudaDrvErrorString[] =
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s_CudaErrorStr sCudaDrvErrorString[] =
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{
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{
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/**
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/**
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* The API call returned with no errors. In the case of query calls, this
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* The API call returned with no errors. In the case of query calls, this
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16
shaders.h
16
shaders.h
@ -196,13 +196,15 @@ static const struct gl_vao_entry vertex_vao[] = {
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static void compile_attach_shader(GLuint program,
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static void compile_attach_shader(GLuint program,
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GLenum type, const char *source)
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GLenum type, const char *source)
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{
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{
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GLuint shader;
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GLuint shader = glCreateShader(type);
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GLint status, log_length;
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shader = glCreateShader(type);
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glShaderSource(shader, 1, &source, NULL);
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glShaderSource(shader, 1, &source, NULL);
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glCompileShader(shader);
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glCompileShader(shader);
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GLint status = 0;
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status = 0;
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glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
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glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
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GLint log_length = 0;
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log_length = 0;
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glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_length);
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glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_length);
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Debug(3,"compile Status %d loglen %d\n",status,log_length);
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Debug(3,"compile Status %d loglen %d\n",status,log_length);
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@ -213,10 +215,12 @@ Debug(3,"compile Status %d loglen %d\n",status,log_length);
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static void link_shader(GLuint program)
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static void link_shader(GLuint program)
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{
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{
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GLint status,log_length;
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glLinkProgram(program);
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glLinkProgram(program);
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GLint status = 0;
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status = 0;
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glGetProgramiv(program, GL_LINK_STATUS, &status);
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glGetProgramiv(program, GL_LINK_STATUS, &status);
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GLint log_length = 0;
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log_length = 0;
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glGetProgramiv(program, GL_INFO_LOG_LENGTH, &log_length);
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glGetProgramiv(program, GL_INFO_LOG_LENGTH, &log_length);
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Debug(3,"Link Status %d loglen %d\n",status,log_length);
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Debug(3,"Link Status %d loglen %d\n",status,log_length);
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57
video.c
57
video.c
@ -508,7 +508,7 @@ static void VideoSetPts(int64_t * pts_p, int interlaced,
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} else {
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} else {
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duration = interlaced ? 40 : 20; // 50Hz -> 20ms default
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duration = interlaced ? 40 : 20; // 50Hz -> 20ms default
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}
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}
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Debug(4, "video: %d/%d %" PRIx64 " -> %d\n", video_ctx->framerate.den, video_ctx->framerate.num, av_frame_get_pkt_duration(frame), duration);
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// Debug(4, "video: %d/%d %" PRIx64 " -> %d\n", video_ctx->framerate.den, video_ctx->framerate.num, av_frame_get_pkt_duration(frame), duration);
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// update video clock
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// update video clock
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@ -552,7 +552,8 @@ static void VideoSetPts(int64_t * pts_p, int interlaced,
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}
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}
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}
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}
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}
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}
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static int CuvidMessage(int level, const char *format, ...);
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int CuvidMessage(int level, const char *format, ...);
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///
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///
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/// Update output for new size or aspect ratio.
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/// Update output for new size or aspect ratio.
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///
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///
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@ -1128,7 +1129,9 @@ static void GlxInit(void)
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int glx_GLX_MESA_swap_control;
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int glx_GLX_MESA_swap_control;
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int glx_GLX_SGI_swap_control;
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int glx_GLX_SGI_swap_control;
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int glx_GLX_SGI_video_sync;
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int glx_GLX_SGI_video_sync;
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GLXFBConfig *fbc;
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int redSize, greenSize, blueSize;
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if (!glXQueryVersion(XlibDisplay, &major, &minor)) {
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if (!glXQueryVersion(XlibDisplay, &major, &minor)) {
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Error(_("video/glx: no GLX support\n"));
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Error(_("video/glx: no GLX support\n"));
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GlxEnabled = 0;
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GlxEnabled = 0;
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@ -1173,7 +1176,7 @@ static void GlxInit(void)
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// create glx context
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// create glx context
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glXMakeCurrent(XlibDisplay, None, NULL);
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glXMakeCurrent(XlibDisplay, None, NULL);
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GLXFBConfig *fbc = glXChooseFBConfig(XlibDisplay, DefaultScreen(XlibDisplay),attributeList10,&fbcount); // try 10 Bit
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fbc = glXChooseFBConfig(XlibDisplay, DefaultScreen(XlibDisplay),attributeList10,&fbcount); // try 10 Bit
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if (fbc==NULL) {
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if (fbc==NULL) {
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fbc = glXChooseFBConfig(XlibDisplay, DefaultScreen(XlibDisplay),attributeList,&fbcount); // fall back to 8 Bit
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fbc = glXChooseFBConfig(XlibDisplay, DefaultScreen(XlibDisplay),attributeList,&fbcount); // fall back to 8 Bit
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if (fbc==NULL)
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if (fbc==NULL)
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@ -1182,8 +1185,6 @@ static void GlxInit(void)
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vi = glXGetVisualFromFBConfig(XlibDisplay, fbc[0]);
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vi = glXGetVisualFromFBConfig(XlibDisplay, fbc[0]);
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int redSize, greenSize, blueSize;
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glXGetFBConfigAttrib(XlibDisplay, fbc[0], GLX_RED_SIZE, &redSize);
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glXGetFBConfigAttrib(XlibDisplay, fbc[0], GLX_RED_SIZE, &redSize);
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glXGetFBConfigAttrib(XlibDisplay, fbc[0], GLX_GREEN_SIZE, &greenSize);
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glXGetFBConfigAttrib(XlibDisplay, fbc[0], GLX_GREEN_SIZE, &greenSize);
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glXGetFBConfigAttrib(XlibDisplay, fbc[0], GLX_BLUE_SIZE, &blueSize);
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glXGetFBConfigAttrib(XlibDisplay, fbc[0], GLX_BLUE_SIZE, &blueSize);
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@ -1665,21 +1666,7 @@ unsigned int num_values;
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int window_width,window_height;
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int window_width,window_height;
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#include "shaders.h"
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#include "shaders.h"
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////////////////////////////////////////////////////////////////////////////////
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// These are CUDA Helper functions
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// This will output the proper CUDA error strings in the event that a CUDA host call returns an error
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#define checkCudaErrors(err) __checkCudaErrors (err, __FILE__, __LINE__)
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// These are the inline versions for all of the SDK helper functions
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inline void __checkCudaErrors(CUresult err, const char *file, const int line)
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{
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if (CUDA_SUCCESS != err)
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{
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CuvidMessage( 2,"checkCudaErrors() Driver API error = %04d \"%s\" from file <%s>, line %i.\n", err, getCudaDrvErrorString(err), file, line);
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exit(EXIT_FAILURE);
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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@ -1694,7 +1681,7 @@ inline void __checkCudaErrors(CUresult err, const char *file, const int line)
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///
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///
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/// @returns true, if message shown
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/// @returns true, if message shown
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///
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///
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static int CuvidMessage(int level, const char *format, ...)
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int CuvidMessage(int level, const char *format, ...)
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{
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{
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if (SysLogLevel > level || DebugLevel > level) {
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if (SysLogLevel > level || DebugLevel > level) {
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static const char *last_format;
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static const char *last_format;
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@ -1721,6 +1708,21 @@ static int CuvidMessage(int level, const char *format, ...)
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return 0;
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return 0;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// These are CUDA Helper functions
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// This will output the proper CUDA error strings in the event that a CUDA host call returns an error
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#define checkCudaErrors(err) __checkCudaErrors (err, __FILE__, __LINE__)
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// These are the inline versions for all of the SDK helper functions
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inline void __checkCudaErrors(CUresult err, const char *file, const int line)
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{
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if (CUDA_SUCCESS != err)
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{
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CuvidMessage( 2,"checkCudaErrors() Driver API error = %04d \"%s\" from file <%s>, line %i.\n", err, getCudaDrvErrorString(err), file, line);
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exit(EXIT_FAILURE);
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}
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}
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// Surfaces -------------------------------------------------------------
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// Surfaces -------------------------------------------------------------
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void
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void
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@ -2313,13 +2315,16 @@ static enum AVPixelFormat Cuvid_get_format(CuvidDecoder * decoder,
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#ifdef USE_GRAB
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#ifdef USE_GRAB
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int get_RGB(CuvidDecoder *decoder) {
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int get_RGB(CuvidDecoder *decoder) {
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uint8_t *base = decoder->grabbase;;
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uint8_t *base;
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int width = decoder->grabwidth;
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int width;
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int height = decoder->grabheight;
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int height;
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GLuint fb,texture;
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GLuint fb,texture;
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int current,i;
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int current,i;
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GLint texLoc;
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GLint texLoc;
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base = decoder->grabbase;
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width = decoder->grabwidth;
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height = decoder->grabheight;
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glGenTextures(1, &texture);
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glGenTextures(1, &texture);
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GlxCheck();
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GlxCheck();
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glBindTexture(GL_TEXTURE_2D, texture);
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glBindTexture(GL_TEXTURE_2D, texture);
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@ -3422,11 +3427,13 @@ static void CuvidSyncDisplayFrame(void)
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static void CuvidSyncRenderFrame(CuvidDecoder * decoder,
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static void CuvidSyncRenderFrame(CuvidDecoder * decoder,
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const AVCodecContext * video_ctx, const AVFrame * frame)
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const AVCodecContext * video_ctx, const AVFrame * frame)
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{
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{
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#if 0
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// FIXME: temp debug
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// FIXME: temp debug
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if (0 && frame->pkt_pts != (int64_t) AV_NOPTS_VALUE) {
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if (0 && frame->pkt_pts != (int64_t) AV_NOPTS_VALUE) {
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Debug(3, "video: render frame pts %s\n",
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Debug(3, "video: render frame pts %s\n",
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Timestamp2String(frame->pkt_pts));
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Timestamp2String(frame->pkt_pts));
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}
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}
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#endif
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#ifdef DEBUG
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#ifdef DEBUG
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if (!atomic_read(&decoder->SurfacesFilled)) {
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if (!atomic_read(&decoder->SurfacesFilled)) {
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Debug(4, "video: new stream frame %dms\n", GetMsTicks() - VideoSwitch);
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Debug(4, "video: new stream frame %dms\n", GetMsTicks() - VideoSwitch);
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