mirror of
https://github.com/jojo61/vdr-plugin-softhdcuvid.git
synced 2023-10-10 13:37:41 +02:00
fixed resized GRAB
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parent
3d183b0fdc
commit
6787d9601b
30
video.c
30
video.c
@ -2612,6 +2612,8 @@ int get_RGB(CuvidDecoder *decoder) {
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struct pl_render_target target = {0};
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const struct pl_fmt *fmt;
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VkImage Image;
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int offset,x1,y1,x0,y0;
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float faktorx,faktory;
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#endif
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uint8_t *base;
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@ -2702,7 +2704,8 @@ int get_RGB(CuvidDecoder *decoder) {
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#else
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faktorx = (float)width / (float)VideoWindowWidth;
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faktory = (float)height / (float) VideoWindowHeight;
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fmt = pl_find_named_fmt(p->gpu,"bgra8");
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target.fbo = pl_tex_create(p->gpu, &(struct pl_tex_params) {
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.w = width,
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@ -2715,10 +2718,10 @@ int get_RGB(CuvidDecoder *decoder) {
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.sample_mode = PL_TEX_SAMPLE_LINEAR,
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.address_mode = PL_TEX_ADDRESS_CLAMP,
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});
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target.dst_rect.x0 = decoder->OutputX;
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target.dst_rect.y0 = decoder->OutputY;
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target.dst_rect.x1= decoder->OutputX + decoder->OutputWidth;
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target.dst_rect.y1= decoder->OutputY + decoder->OutputHeight;
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target.dst_rect.x0 = (float)decoder->OutputX * faktorx;
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target.dst_rect.y0 = (float)decoder->OutputY * faktory;
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target.dst_rect.x1 = (float)(decoder->OutputX + decoder->OutputWidth) * faktorx;
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target.dst_rect.y1 = (float)(decoder->OutputY + decoder->OutputHeight) * faktory;
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target.repr.sys = PL_COLOR_SYSTEM_RGB;
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target.repr.levels = PL_COLOR_LEVELS_PC;
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target.repr.alpha = PL_ALPHA_UNKNOWN;
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@ -2734,6 +2737,15 @@ int get_RGB(CuvidDecoder *decoder) {
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if (ovl) {
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target.overlays = ovl;
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target.num_overlays = 1;
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x0 = ovl->rect.x0;
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y0 = ovl->rect.y0;
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x1 = ovl->rect.x1;
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y1 = ovl->rect.y1;
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ovl->rect.x0 = (float)x0 * faktorx;
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ovl->rect.y0 = (float)y0 * faktory;
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ovl->rect.x1 = (float)x1 * faktorx;
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ovl->rect.y1 = (float)y1 * faktory;
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} else {
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target.overlays = 0;
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target.num_overlays = 0;
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@ -2745,6 +2757,13 @@ int get_RGB(CuvidDecoder *decoder) {
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}
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pl_gpu_finish(p->gpu);
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if (ovl) {
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ovl->rect.x0 = x0;
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ovl->rect.y0 = y0;
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ovl->rect.x1 = x1;
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ovl->rect.y1 = y1;
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}
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pl_tex_download(p->gpu,&(struct pl_tex_transfer_params) { // download Data
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.tex = target.fbo,
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.ptr = base,
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@ -3550,7 +3569,6 @@ static void CuvidMixVideo(CuvidDecoder * decoder, int level)
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colors.gamma = VideoGamma;
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if (ovl) {
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pl_tex_clear(p->gpu,target->fbo,(float[4]){0}); // clear frame
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target->overlays = ovl;
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target->num_overlays = 1;
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} else {
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