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Fix Overlay transparency for osdteletext

This commit is contained in:
jojo61 2021-05-11 12:05:39 +02:00
parent 267dccf87a
commit 8f96c06595

View File

@ -2027,7 +2027,7 @@ void cOglPixmap::DrawBitmap(const cPoint & Point, const cBitmap & Bitmap, tColor
1 ? ColorFg : Bitmap.Color(index)) : Bitmap.Color(index)); 1 ? ColorFg : Bitmap.Color(index)) : Bitmap.Color(index));
} }
oglThread->DoCmd(new cOglCmdDrawImage(fb, argb, Bitmap.Width(), Bitmap.Height(), Point.X(), Point.Y(), Overlay)); oglThread->DoCmd(new cOglCmdDrawImage(fb, argb, Bitmap.Width(), Bitmap.Height(), Point.X(), Point.Y(), true));
SetDirty(); SetDirty();
MarkDrawPortDirty(cRect(Point, cSize(Bitmap.Width(), Bitmap.Height())).Intersected(DrawPort().Size())); MarkDrawPortDirty(cRect(Point, cSize(Bitmap.Width(), Bitmap.Height())).Intersected(DrawPort().Size()));
} }