mirror of
https://github.com/jojo61/vdr-plugin-softhdcuvid.git
synced 2023-10-10 13:37:41 +02:00
Fix remaining indentation problems.
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parent
43fa0b8929
commit
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1
codec.c
1
codec.c
@ -1,4 +1,3 @@
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///
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///
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/// @file codec.c @brief Codec functions
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/// @file codec.c @brief Codec functions
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///
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///
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@ -1,4 +1,3 @@
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// shader
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// shader
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#ifdef CUVID
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#ifdef CUVID
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char vertex_osd[] = { "\
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char vertex_osd[] = { "\
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@ -89,4 +89,3 @@ color.a = 1.0;
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// color mapping
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// color mapping
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out_color = color;
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out_color = color;
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}
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}
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@ -384,7 +384,7 @@ cSoftOsd::~cSoftOsd(void)
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}
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}
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/**
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/**
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+* Set the sub-areas to the given areas
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** Set the sub-areas to the given areas
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*/
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*/
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eOsdError cSoftOsd::SetAreas(const tArea * areas, int n)
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eOsdError cSoftOsd::SetAreas(const tArea * areas, int n)
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{
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{
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13
video.c
13
video.c
@ -672,7 +672,6 @@ static void VideoUpdateOutput(AVRational input_aspect_ratio, int input_width, in
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(video_height * display_aspect_ratio.num + display_aspect_ratio.den - 1) / display_aspect_ratio.den;
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(video_height * display_aspect_ratio.num + display_aspect_ratio.den - 1) / display_aspect_ratio.den;
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*output_height =
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*output_height =
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(video_width * display_aspect_ratio.den + display_aspect_ratio.num - 1) / display_aspect_ratio.num;
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(video_width * display_aspect_ratio.den + display_aspect_ratio.num - 1) / display_aspect_ratio.num;
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// JOJO
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if (*output_width > video_width) {
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if (*output_width > video_width) {
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*output_width = video_width;
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*output_width = video_width;
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*output_y += (video_height - *output_height) / 2;
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*output_y += (video_height - *output_height) / 2;
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@ -1420,9 +1419,9 @@ static int semid;
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struct itimerval itimer;
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struct itimerval itimer;
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#endif
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#endif
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GLuint vao_buffer; //
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GLuint vao_buffer;
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//GLuint vao_vao[4]; //
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//GLuint vao_vao[4];
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GLuint gl_shader = 0, gl_prog = 0, gl_fbo = 0; // shader programm
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GLuint gl_shader = 0, gl_prog = 0, gl_fbo = 0; // shader programm
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GLint gl_colormatrix, gl_colormatrix_c;
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GLint gl_colormatrix, gl_colormatrix_c;
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GLuint OSDfb = 0;
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GLuint OSDfb = 0;
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@ -1936,8 +1935,8 @@ static CuvidDecoder *CuvidNewHwDecoder(VideoStream * stream)
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}
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}
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#endif
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#endif
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#ifdef VAAPI
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#ifdef VAAPI
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if ((i = av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, "/dev/dri/renderD128", NULL, 0)) != 0) {
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// if ((i = av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, ":0.0" , NULL, 0)) != 0 ) {
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// if ((i = av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, ":0.0" , NULL, 0)) != 0 ) {
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if ((i = av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, "/dev/dri/renderD128", NULL, 0)) != 0) {
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Fatal("codec: can't allocate HW video codec context err %04x", i);
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Fatal("codec: can't allocate HW video codec context err %04x", i);
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}
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}
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#endif
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#endif
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@ -2143,7 +2142,7 @@ void generateCUDAImage(CuvidDecoder * decoder, int index, const AVFrame * frame,
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{
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{
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int n;
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int n;
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for (n = 0; n < 2; n++) { //
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for (n = 0; n < 2; n++) {
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// widthInBytes must account for the chroma plane
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// widthInBytes must account for the chroma plane
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// elements being two samples wide.
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// elements being two samples wide.
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CUDA_MEMCPY2D cpy = {
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CUDA_MEMCPY2D cpy = {
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@ -4154,8 +4153,6 @@ static void CuvidSyncDecoder(CuvidDecoder * decoder)
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skip_sync:
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skip_sync:
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// check if next field is available
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// check if next field is available
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//JOJO if (decoder->SurfaceField && filled <= 1 + 2 * decoder->Interlaced) {
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if (decoder->SurfaceField && filled <= 1 + 2 * decoder->Interlaced) {
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if (decoder->SurfaceField && filled <= 1 + 2 * decoder->Interlaced) {
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if (filled < 1 + 2 * decoder->Interlaced) {
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if (filled < 1 + 2 * decoder->Interlaced) {
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++decoder->FramesDuped;
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++decoder->FramesDuped;
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@ -4829,7 +4826,7 @@ static void VideoEvent(void)
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case MapNotify:
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case MapNotify:
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Debug(3, "video/event: MapNotify\n");
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Debug(3, "video/event: MapNotify\n");
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// <EFBFBD>wm workaround
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// wm workaround
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VideoThreadLock();
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VideoThreadLock();
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xcb_change_window_attributes(Connection, VideoWindow, XCB_CW_CURSOR, &VideoBlankCursor);
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xcb_change_window_attributes(Connection, VideoWindow, XCB_CW_CURSOR, &VideoBlankCursor);
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VideoThreadUnlock();
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VideoThreadUnlock();
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2
video.h
2
video.h
@ -113,7 +113,7 @@ extern void VideoSetContrast(int);
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/// Set saturation adjustment.
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/// Set saturation adjustment.
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extern void VideoSetSaturation(int);
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extern void VideoSetSaturation(int);
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/// Set Gamm.
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/// Set Gamma.
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extern void VideoSetGamma(int);
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extern void VideoSetGamma(int);
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/// Set ColorSpace.
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/// Set ColorSpace.
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