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https://github.com/jojo61/vdr-plugin-softhdcuvid.git
synced 2023-10-10 13:37:41 +02:00
OPENGLOSD: don't draw if nothin to draw
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@ -833,6 +833,8 @@ cOglCmdDrawRectangle::cOglCmdDrawRectangle(cOglFb *fb, GLint x, GLint y, GLint w
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}
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bool cOglCmdDrawRectangle::Execute(void) {
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if (width <= 0 || height <= 0)
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return false;
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GLfloat x1 = x;
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GLfloat y1 = y;
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GLfloat x2 = x + width;
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@ -879,6 +881,8 @@ cOglCmdDrawEllipse::cOglCmdDrawEllipse(cOglFb *fb, GLint x, GLint y, GLint width
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}
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bool cOglCmdDrawEllipse::Execute(void) {
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if (width <= 0 || height <= 0)
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return false;
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int numVertices = 0;
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GLfloat *vertices = NULL;
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@ -1086,6 +1090,8 @@ cOglCmdDrawSlope::cOglCmdDrawSlope(cOglFb *fb, GLint x, GLint y, GLint width, GL
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}
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bool cOglCmdDrawSlope::Execute(void) {
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if (width <= 0 || height <= 0)
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return false;
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bool falling = type & 0x02;
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bool vertical = type & 0x04;
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@ -1252,6 +1258,8 @@ cOglCmdDrawImage::cOglCmdDrawImage(cOglFb *fb, tColor *argb, GLint width, GLint
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cOglCmdDrawImage::~cOglCmdDrawImage(void) { free(argb); }
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bool cOglCmdDrawImage::Execute(void) {
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if (width <= 0 || height <= 0)
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return false;
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GLuint texture;
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#ifdef USE_DRM
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@ -1318,6 +1326,8 @@ cOglCmdDrawTexture::cOglCmdDrawTexture(cOglFb *fb, sOglImage *imageRef, GLint x,
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}
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bool cOglCmdDrawTexture::Execute(void) {
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if (imageRef->width <= 0 || imageRef->height <= 0)
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return false;
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GLfloat x1 = x; // top
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GLfloat y1 = y; // left
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GLfloat x2 = x + imageRef->width; // right
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