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	OSD changes
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		| @@ -193,9 +193,13 @@ public: | ||||
| * Output Framebuffer Object - holds Vdpau Output Surface which is our "output framebuffer" | ||||
| ****************************************************************************************/ | ||||
| class cOglOutputFb : public cOglFb { | ||||
| protected: | ||||
|     bool initiated; | ||||
| private: | ||||
|     GLvdpauSurfaceNV surface; | ||||
| public: | ||||
| 	GLuint fb; | ||||
| 	GLuint texture; | ||||
|     cOglOutputFb(GLint width, GLint height); | ||||
|     virtual ~cOglOutputFb(void); | ||||
|     virtual bool Init(void); | ||||
|   | ||||
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