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	Improve skindesigner handling
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		| @@ -2077,7 +2077,8 @@ cOglOsd::cOglOsd(int Left, int Top, uint Level, std::shared_ptr<cOglThread> oglT | ||||
|     isSubtitleOsd = false; | ||||
|     int osdWidth = 0; | ||||
|     int osdHeight = 0; | ||||
|  | ||||
| 	 | ||||
|     pthread_mutex_lock(&OSDMutex); | ||||
|     VideoGetOsdSize(&osdWidth, &osdHeight); | ||||
| //	osdWidth = 1920; | ||||
| //	osdHeight = 1080; | ||||
| @@ -2100,6 +2101,7 @@ cOglOsd::cOglOsd(int Left, int Top, uint Level, std::shared_ptr<cOglThread> oglT | ||||
| #ifdef VAAPI | ||||
| 	OSD_release_context(); | ||||
| #endif | ||||
| 	pthread_mutex_unlock(&OSDMutex); | ||||
| } | ||||
|  | ||||
| cOglOsd::~cOglOsd() { | ||||
|   | ||||
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